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-rw-r--r--Samples/OculusWorldDemo/Projects/Win/VS2012/OculusWorldDemo.vcxproj464
1 files changed, 232 insertions, 232 deletions
diff --git a/Samples/OculusWorldDemo/Projects/Win/VS2012/OculusWorldDemo.vcxproj b/Samples/OculusWorldDemo/Projects/Win/VS2012/OculusWorldDemo.vcxproj
index 4748329..6e60113 100644
--- a/Samples/OculusWorldDemo/Projects/Win/VS2012/OculusWorldDemo.vcxproj
+++ b/Samples/OculusWorldDemo/Projects/Win/VS2012/OculusWorldDemo.vcxproj
@@ -1,233 +1,233 @@
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+ <ClInclude Include="..\..\..\..\CommonSrc\Platform\Win32_Platform.h" />
+ <ClInclude Include="..\..\..\..\CommonSrc\Render\Render_Font.h" />
+ <ClInclude Include="..\..\..\..\CommonSrc\Render\Render_Device.h" />
+ <ClInclude Include="..\..\..\..\CommonSrc\Render\Render_D3D10_Device.h" />
+ <ClInclude Include="..\..\..\..\CommonSrc\Render\Render_D3D11_Device.h" />
+ <ClInclude Include="..\..\..\..\CommonSrc\Render\Render_D3D1X_Device.h" />
+ <ClInclude Include="..\..\..\..\CommonSrc\Render\Render_GL_Device.h" />
+ <ClInclude Include="..\..\..\..\CommonSrc\Render\Render_GL_Win32_Device.h" />
+ <ClInclude Include="..\..\..\..\CommonSrc\Util\OptionMenu.h" />
+ <ClInclude Include="..\..\..\..\CommonSrc\Util\RenderProfiler.h" />
+ <ClInclude Include="..\..\3rdParty\TinyXml\tinyxml2.h" />
+ <ClInclude Include="..\..\..\..\CommonSrc\Render\Render_XmlSceneLoader.h" />
+ <ClInclude Include="..\..\..\OculusWorldDemo.h" />
+ <ClInclude Include="..\..\..\Player.h" />
+ </ItemGroup>
+ <ItemGroup>
+ <ResourceCompile Include="..\..\..\OculusWorldDemo.rc" />
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
</Project> \ No newline at end of file