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/************************************************************************************
PublicHeader: OVR.h
Filename : OVR_DeviceHandle.h
Content : Handle to a device that was enumerated
Created : February 5, 2013
Authors : Lee Cooper
Copyright : Copyright 2013 Oculus VR, Inc. All Rights reserved.
Use of this software is subject to the terms of the Oculus license
agreement provided at the time of installation or download, or which
otherwise accompanies this software in either electronic or hard copy form.
*************************************************************************************/
#ifndef OVR_DeviceHandle_h
#define OVR_DeviceHandle_h
#include "OVR_DeviceConstants.h"
namespace OVR {
class DeviceBase;
class DeviceInfo;
// Internal
class DeviceCreateDesc;
class DeviceEnumerationArgs;
//-------------------------------------------------------------------------------------
// ***** DeviceHandle
// DeviceHandle references a specific device that was enumerated; it can be assigned
// directly from DeviceEnumerator.
//
// Devices represented by DeviceHandle are not necessarily created or available.
// A device may become unavailable if, for example, it its unplugged. If the device
// is available, it can be created by calling CreateDevice.
//
class DeviceHandle
{
friend class DeviceManager;
friend class DeviceManagerImpl;
template<class B> friend class HIDDeviceImpl;
public:
DeviceHandle() : pImpl(0) { }
DeviceHandle(const DeviceHandle& src);
~DeviceHandle();
void operator = (const DeviceHandle& src);
bool operator == (const DeviceHandle& other) const { return pImpl == other.pImpl; }
bool operator != (const DeviceHandle& other) const { return pImpl != other.pImpl; }
// operator bool() returns true if Handle/Enumerator points to a valid device.
operator bool () const { return GetType() != Device_None; }
// Returns existing device, or NULL if !IsCreated. The returned ptr is
// addref-ed.
DeviceBase* GetDevice_AddRef() const;
DeviceType GetType() const;
bool GetDeviceInfo(DeviceInfo* info) const;
bool IsAvailable() const;
bool IsCreated() const;
// Returns true, if the handle contains the same device ptr
// as specified in the parameter.
bool IsDevice(DeviceBase*) const;
// Creates a device, or returns AddRefed pointer if one is already created.
// New devices start out with RefCount of 1.
DeviceBase* CreateDevice();
// Creates a device, or returns AddRefed pointer if one is already created.
// New devices start out with RefCount of 1. DeviceT is used to cast the
// DeviceBase* to a concreete type.
template <class DeviceT>
DeviceT* CreateDeviceTyped() const
{
return static_cast<DeviceT*>(DeviceHandle(*this).CreateDevice());
}
// Resets the device handle to uninitialized state.
void Clear();
protected:
explicit DeviceHandle(DeviceCreateDesc* impl);
bool enumerateNext(const DeviceEnumerationArgs& args);
DeviceCreateDesc* pImpl;
};
} // namespace OVR
#endif
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