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/************************************************************************************
PublicHeader: None
Filename : OVR_Profile.cpp
Content : Structs and functions for loading and storing device profile settings
Created : February 14, 2013
Notes :
Profiles are used to store per-user settings that can be transferred and used
across multiple applications. For example, player IPD can be configured once
and reused for a unified experience across games. Configuration and saving of profiles
can be accomplished in game via the Profile API or by the official Oculus Configuration
Utility.
Copyright : Copyright 2014 Oculus VR, Inc. All Rights reserved.
Licensed under the Oculus VR Rift SDK License Version 3.1 (the "License");
you may not use the Oculus VR Rift SDK except in compliance with the License,
which is provided at the time of installation or download, or which
otherwise accompanies this software in either electronic or hard copy form.
You may obtain a copy of the License at
http://www.oculusvr.com/licenses/LICENSE-3.1
Unless required by applicable law or agreed to in writing, the Oculus VR SDK
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
************************************************************************************/
#include "OVR_Profile.h"
#include "OVR_Device.h"
#include "OVR_JSON.h"
#include "Kernel/OVR_Types.h"
#include "Kernel/OVR_SysFile.h"
#include "Kernel/OVR_Allocator.h"
#include "Kernel/OVR_Array.h"
#ifdef OVR_OS_WIN32
#include <Shlobj.h>
#else
#include <dirent.h>
#include <sys/stat.h>
#ifdef OVR_OS_LINUX
#include <unistd.h>
#include <pwd.h>
#endif
#endif
#define PROFILE_VERSION 2.0
#define MAX_PROFILE_MAJOR_VERSION 2
#define MAX_DEVICE_PROFILE_MAJOR_VERSION 1
namespace OVR {
//-----------------------------------------------------------------------------
// Returns the pathname of the JSON file containing the stored profiles
String GetBaseOVRPath(bool create_dir)
{
String path;
#if defined(OVR_OS_WIN32)
TCHAR data_path[MAX_PATH];
SHGetFolderPath(0, CSIDL_LOCAL_APPDATA, NULL, 0, data_path);
path = String(data_path);
path += "/Oculus";
if (create_dir)
{ // Create the Oculus directory if it doesn't exist
WCHAR wpath[128];
OVR::UTF8Util::DecodeString(wpath, path.ToCStr());
DWORD attrib = GetFileAttributes(wpath);
bool exists = attrib != INVALID_FILE_ATTRIBUTES && (attrib & FILE_ATTRIBUTE_DIRECTORY);
if (!exists)
{
CreateDirectory(wpath, NULL);
}
}
#elif defined(OVR_OS_MAC)
const char* home = getenv("HOME");
path = home;
path += "/Library/Preferences/Oculus";
if (create_dir)
{ // Create the Oculus directory if it doesn't exist
DIR* dir = opendir(path);
if (dir == NULL)
{
mkdir(path, S_IRWXU | S_IRWXG | S_IRWXO);
}
else
{
closedir(dir);
}
}
#else
passwd* pwd = getpwuid(getuid());
const char* home = pwd->pw_dir;
path = home;
path += "/.config/Oculus";
if (create_dir)
{ // Create the Oculus directory if it doesn't exist
DIR* dir = opendir(path);
if (dir == NULL)
{
mkdir(path, S_IRWXU | S_IRWXG | S_IRWXO);
}
else
{
closedir(dir);
}
}
#endif
return path;
}
String ProfileManager::GetProfilePath(bool create_dir)
{
String path = GetBaseOVRPath(create_dir);
path += "/ProfileDB.json";
return path;
}
bool ProfileManager::GetDeviceTags(const DeviceBase* device, String& product, String& serial)
{
product = "";
serial = "";
if (device && device->GetType() == Device_HMD)
{
HMDDevice* hmd = (HMDDevice*)device;
Ptr<SensorDevice> sensor = *(hmd->GetSensor());
if (sensor)
{
SensorInfo sinfo;
sensor->GetDeviceInfo(&sinfo);
serial = sinfo.SerialNumber; // get the serial number
// Derive the product tag from the HMD product name
HMDInfo hmdinfo;
hmd->GetDeviceInfo(&hmdinfo);
const char* product_name = NULL;
// If the HMD is unrecognized then use the name stamped into the
// sensor firmware
if (hmdinfo.HmdType == HmdType_None || hmdinfo.HmdType == HmdType_Unknown)
product_name = sinfo.ProductName.ToCStr();
else
product_name = hmdinfo.ProductName.ToCStr();
// First strip off "Oculus"
const char* oculus = strstr(product_name, "Oculus ");
if (oculus)
product_name = oculus + OVR_strlen("Oculus ");
// And remove spaces from the name
for (const char* s=product_name; *s != 0; s++)
{
if (*s != ' ')
product.AppendChar(*s);
}
}
}
return (!product.IsEmpty() && !serial.IsEmpty());
}
static JSON* FindTaggedData(JSON* data, const char** tag_names, const char** qtags, int num_qtags)
{
if (data == NULL || !(data->Name == "TaggedData") || data->Type != JSON_Array)
return NULL;
JSON* tagged_item = data->GetFirstItem();
while (tagged_item)
{
JSON* tags = tagged_item->GetItemByName("tags");
if (tags->Type == JSON_Array && num_qtags == tags->GetArraySize())
{ // Check for a full tag match on each item
int num_matches = 0;
for (int k=0; k<num_qtags; k++)
{
JSON* tag = tags->GetFirstItem();
while (tag)
{
JSON* tagval = tag->GetFirstItem();
if (tagval && tagval->Name == tag_names[k])
{
if (tagval->Value == qtags[k])
num_matches++;
break;
}
tag = tags->GetNextItem(tag);
}
}
// if all tags were matched then copy the values into this Profile
if (num_matches == num_qtags)
{
JSON* vals = tagged_item->GetItemByName("vals");
return vals;
}
}
tagged_item = data->GetNextItem(tagged_item);
}
return NULL;
}
static void FilterTaggedData(JSON* data, const char* tag_name, const char* qtag, Array<JSON*>& items)
{
if (data == NULL || !(data->Name == "TaggedData") || data->Type != JSON_Array)
return;
JSON* tagged_item = data->GetFirstItem();
while (tagged_item)
{
JSON* tags = tagged_item->GetItemByName("tags");
if (tags->Type == JSON_Array)
{ // Check for a tag match on the requested tag
JSON* tag = tags->GetFirstItem();
while (tag)
{
JSON* tagval = tag->GetFirstItem();
if (tagval && tagval->Name == tag_name)
{
if (tagval->Value == qtag)
{ // Add this item to the output list
items.PushBack(tagged_item);
}
break;
}
tag = tags->GetNextItem(tag);
}
}
tagged_item = data->GetNextItem(tagged_item);
}
}
//-----------------------------------------------------------------------------
// ***** ProfileManager
ProfileManager::ProfileManager()
{
Changed = false;
}
ProfileManager::~ProfileManager()
{
ClearCache();
}
ProfileManager* ProfileManager::Create()
{
return new ProfileManager();
}
// Clear the local profile cache
void ProfileManager::ClearCache()
{
Lock::Locker lockScope(&ProfileLock);
//ProfileCache.Clear();
if (ProfileCache)
{
//ProfileCache->Release();
ProfileCache = NULL;
}
Changed = false;
}
// Returns a profile with all system default values
Profile* ProfileManager::GetDefaultProfile(const DeviceBase* device)
{
// In the absence of any data, set some reasonable profile defaults.
// However, this is not future proof and developers should still
// provide reasonable default values for queried fields.
Profile* profile = CreateProfile();
profile->SetValue(OVR_KEY_USER, "default");
profile->SetValue(OVR_KEY_NAME, "Default");
profile->SetValue(OVR_KEY_GENDER, OVR_DEFAULT_GENDER);
profile->SetFloatValue(OVR_KEY_PLAYER_HEIGHT, OVR_DEFAULT_PLAYER_HEIGHT);
profile->SetFloatValue(OVR_KEY_EYE_HEIGHT, 1.675f);
profile->SetFloatValue(OVR_KEY_IPD, OVR_DEFAULT_IPD);
float dist[2] = {OVR_DEFAULT_NECK_TO_EYE_HORIZONTAL, OVR_DEFAULT_NECK_TO_EYE_VERTICAL};
profile->SetFloatValues(OVR_KEY_NECK_TO_EYE_DISTANCE, dist, 2);
//profile->SetFloatValue(OVR_KEY_NECK_TO_EYE_VERTICAL, 0.12f);
// TODO: Provide device specific defaults
OVR_UNUSED(device);
// DK1 default
//profile->SetValue("EyeCup", "A");
return profile;
}
// Poplulates the local profile cache. This occurs on the first access of the profile
// data. All profile operations are performed against the local cache until the
// ProfileManager is released or goes out of scope at which time the cache is serialized
// to disk.
void ProfileManager::LoadCache(bool create)
{
Lock::Locker lockScope(&ProfileLock);
ClearCache();
String path = GetProfilePath(false);
Ptr<JSON> root = *JSON::Load(path);
if (root == NULL)
{
path = GetBaseOVRPath(false) + "/Profiles.json"; // look for legacy profile
root = *JSON::Load(path);
if (root == NULL)
{
if (create)
{ // Generate a skeleton profile database
root = *JSON::CreateObject();
root->AddNumberItem("Oculus Profile Version", 2.0);
root->AddItem("Users", JSON::CreateArray());
root->AddItem("TaggedData", JSON::CreateArray());
ProfileCache = root;
}
return;
}
// Verify the legacy version
JSON* version_item = root->GetFirstItem();
if (version_item->Name == "Oculus Profile Version")
{
int major = atoi(version_item->Value.ToCStr());
if (major != 1)
return; // don't use the file on unsupported major version number
}
else
{
return; // invalid file
}
// Convert the legacy format to the new database format
LoadV1Profiles(root);
}
else
{
// Verify the file format and version
JSON* version_item = root->GetFirstItem();
if (version_item->Name == "Oculus Profile Version")
{
int major = atoi(version_item->Value.ToCStr());
if (major != 2)
return; // don't use the file on unsupported major version number
}
else
{
return; // invalid file
}
ProfileCache = root; // store the database contents for traversal
}
}
void ProfileManager::LoadV1Profiles(JSON* v1)
{
JSON* item0 = v1->GetFirstItem();
JSON* item1 = v1->GetNextItem(item0);
JSON* item2 = v1->GetNextItem(item1);
// Create the new profile database
Ptr<JSON> root = *JSON::CreateObject();
root->AddNumberItem("Oculus Profile Version", 2.0);
root->AddItem("Users", JSON::CreateArray());
root->AddItem("TaggedData", JSON::CreateArray());
ProfileCache = root;
const char* default_dk1_user = item1->Value;
// Read the number of profiles
int profileCount = (int)item2->dValue;
JSON* profileItem = item2;
for (int p=0; p<profileCount; p++)
{
profileItem = root->GetNextItem(profileItem);
if (profileItem == NULL)
break;
if (profileItem->Name == "Profile")
{
// Read the required Name field
const char* profileName;
JSON* item = profileItem->GetFirstItem();
if (item && (item->Name == "Name"))
{
profileName = item->Value;
}
else
{
return; // invalid field
}
// Read the user profile fields
if (CreateUser(profileName, profileName))
{
const char* tag_names[2] = {"User", "Product"};
const char* tags[2];
tags[0] = profileName;
Ptr<Profile> user_profile = *CreateProfile();
user_profile->SetValue(OVR_KEY_NAME, profileName);
float neckeye[2] = { 0, 0 };
item = profileItem->GetNextItem(item);
while (item)
{
if (item->Type != JSON_Object)
{
if (item->Name == OVR_KEY_PLAYER_HEIGHT)
{ // Add an explicit eye height
}
if (item->Name == "NeckEyeHori")
neckeye[0] = (float)item->dValue;
else if (item->Name == "NeckEyeVert")
neckeye[1] = (float)item->dValue;
else
user_profile->SetValue(item);
}
else
{
// Add the user/device tag values
const char* device_name = item->Name.ToCStr();
Ptr<Profile> device_profile = *CreateProfile();
JSON* device_item = item->GetFirstItem();
while (device_item)
{
device_profile->SetValue(device_item);
device_item = item->GetNextItem(device_item);
}
tags[1] = device_name;
SetTaggedProfile(tag_names, tags, 2, device_profile);
}
item = profileItem->GetNextItem(item);
}
// Add an explicit eye-height field
float player_height = user_profile->GetFloatValue(OVR_KEY_PLAYER_HEIGHT,
OVR_DEFAULT_PLAYER_HEIGHT);
if (player_height > 0)
{
char gender[16];
user_profile->GetValue(OVR_KEY_GENDER, gender, 16);
const float EYE_TO_HEADTOP_RATIO = 0.44538f;
const float MALE_AVG_HEAD_HEIGHT = 0.232f;
const float FEMALE_AVG_HEAD_HEIGHT = 0.218f;
// compute distance from top of skull to the eye
float head_height;
if (OVR_strcmp(gender, "Female") == 0)
head_height = FEMALE_AVG_HEAD_HEIGHT;
else
head_height = MALE_AVG_HEAD_HEIGHT;
float skull = EYE_TO_HEADTOP_RATIO * head_height;
float eye_height = player_height - skull;
user_profile->SetFloatValue(OVR_KEY_EYE_HEIGHT, eye_height);
}
// Convert NeckEye values to an array
if (neckeye[0] > 0 && neckeye[1] > 0)
user_profile->SetFloatValues(OVR_KEY_NECK_TO_EYE_DISTANCE, neckeye, 2);
// Add the user tag values
SetTaggedProfile(tag_names, tags, 1, user_profile);
}
}
}
// since V1 profiles were only for DK1, the assign the user to all DK1's
const char* tag_names[1] = { "Product" };
const char* tags[1] = { "RiftDK1" };
Ptr<Profile> product_profile = *CreateProfile();
product_profile->SetValue("DefaultUser", default_dk1_user);
SetTaggedProfile(tag_names, tags, 1, product_profile);
}
// Returns the number of stored profiles for this device type
int ProfileManager::GetUserCount()
{
Lock::Locker lockScope(&ProfileLock);
if (ProfileCache == NULL)
{ // Load the cache
LoadCache(false);
if (ProfileCache == NULL)
return 0;
}
JSON* users = ProfileCache->GetItemByName("Users");
if (users == NULL)
return 0;
return users->GetItemCount();
}
bool ProfileManager::CreateUser(const char* user, const char* name)
{
Lock::Locker lockScope(&ProfileLock);
if (ProfileCache == NULL)
{ // Load the cache
LoadCache(true);
if (ProfileCache == NULL)
return false;
}
JSON* users = ProfileCache->GetItemByName("Users");
if (users == NULL)
{ // Generate the User section
users = JSON::CreateArray();
ProfileCache->AddItem("Users", users);
//TODO: Insert this before the TaggedData
}
// Search for the pre-existence of this user
JSON* user_item = users->GetFirstItem();
int index = 0;
while (user_item)
{
JSON* userid = user_item->GetItemByName("User");
int compare = OVR_strcmp(user, userid->Value);
if (compare == 0)
{ // The user already exists so simply update the fields
JSON* name_item = user_item->GetItemByName("Name");
if (name_item && OVR_strcmp(name, name_item->Value) != 0)
{
name_item->Value = name;
Changed = true;
}
return true;
}
else if (compare < 0)
{ // A new user should be placed before this item
break;
}
user_item = users->GetNextItem(user_item);
index++;
}
// Create and fill the user struct
JSON* new_user = JSON::CreateObject();
new_user->AddStringItem(OVR_KEY_USER, user);
new_user->AddStringItem(OVR_KEY_NAME, name);
// user_item->AddStringItem("Password", password);
if (user_item == NULL)
users->AddArrayElement(new_user);
else
users->InsertArrayElement(index, new_user);
Changed = true;
return true;
}
// Returns the user id of a specific user in the list. The returned
// memory is locally allocated and should not be stored or deleted. Returns NULL
// if the index is invalid
const char* ProfileManager::GetUser(unsigned int index)
{
Lock::Locker lockScope(&ProfileLock);
if (ProfileCache == NULL)
{ // Load the cache
LoadCache(false);
if (ProfileCache == NULL)
return NULL;
}
JSON* users = ProfileCache->GetItemByName("Users");
if (users && index < users->GetItemCount())
{
JSON* user_item = users->GetItemByIndex(index);
if (user_item)
{
JSON* user = user_item->GetFirstItem();
if (user)
{
JSON* userid = user_item->GetItemByName(OVR_KEY_USER);
if (userid)
return userid->Value.ToCStr();
}
}
}
return NULL;
}
bool ProfileManager::RemoveUser(const char* user)
{
Lock::Locker lockScope(&ProfileLock);
if (ProfileCache == NULL)
{ // Load the cache
LoadCache(false);
if (ProfileCache == NULL)
return true;
}
JSON* users = ProfileCache->GetItemByName("Users");
if (users == NULL)
return true;
// Remove this user from the User table
JSON* user_item = users->GetFirstItem();
while (user_item)
{
JSON* userid = user_item->GetItemByName("User");
if (OVR_strcmp(user, userid->Value) == 0)
{ // Delete the user entry
user_item->RemoveNode();
user_item->Release();
Changed = true;
break;
}
user_item = users->GetNextItem(user_item);
}
// Now remove all data entries with this user tag
JSON* tagged_data = ProfileCache->GetItemByName("TaggedData");
Array<JSON*> user_items;
FilterTaggedData(tagged_data, "User", user, user_items);
for (unsigned int i=0; i<user_items.GetSize(); i++)
{
user_items[i]->RemoveNode();
user_items[i]->Release();
Changed = true;
}
return Changed;
}
Profile* ProfileManager::CreateProfile()
{
Profile* profile = new Profile();
return profile;
}
// Returns the name of the profile that is marked as the current default user.
const char* ProfileManager::GetDefaultUser(const DeviceBase* device)
{
const char* tag_names[2] = {"Product", "Serial"};
const char* tags[2];
String product;
String serial;
if (!GetDeviceTags(device, product, serial))
return NULL;
const char* product_str = product.IsEmpty() ? NULL : product.ToCStr();
const char* serial_str = serial.IsEmpty() ? NULL : serial.ToCStr();
if (product_str && serial_str)
{
tags[0] = product_str;
tags[1] = serial_str;
// Look for a default user on this specific device
Ptr<Profile> p = *GetTaggedProfile(tag_names, tags, 2);
if (p == NULL)
{ // Look for a default user on this product
p = *GetTaggedProfile(tag_names, tags, 1);
}
if (p)
{
const char* user = p->GetValue("DefaultUser");
if (user != NULL && user[0] != 0)
{
TempBuff = user;
return TempBuff.ToCStr();
}
}
}
return NULL;
}
//-----------------------------------------------------------------------------
bool ProfileManager::SetDefaultUser(const DeviceBase* device, const char* user)
{
const char* tag_names[2] = {"Product", "Serial"};
const char* tags[2];
String product;
String serial;
if (!GetDeviceTags(device, product, serial))
return NULL;
const char* product_str = product.IsEmpty() ? NULL : product.ToCStr();
const char* serial_str = serial.IsEmpty() ? NULL : serial.ToCStr();
if (product_str && serial_str)
{
tags[0] = product_str;
tags[1] = serial_str;
Ptr<Profile> p = *CreateProfile();
p->SetValue("DefaultUser", user);
return SetTaggedProfile(tag_names, tags, 2, p);
}
return false;
}
//-----------------------------------------------------------------------------
Profile* ProfileManager::GetTaggedProfile(const char** tag_names, const char** tags, int num_tags)
{
Lock::Locker lockScope(&ProfileLock);
if (ProfileCache == NULL)
{ // Load the cache
LoadCache(false);
if (ProfileCache == NULL)
return NULL;
}
JSON* tagged_data = ProfileCache->GetItemByName("TaggedData");
OVR_ASSERT(tagged_data);
if (tagged_data == NULL)
return NULL;
Profile* profile = new Profile();
JSON* vals = FindTaggedData(tagged_data, tag_names, tags, num_tags);
if (vals)
{
JSON* item = vals->GetFirstItem();
while (item)
{
//printf("Add %s, %s\n", item->Name.ToCStr(), item->Value.ToCStr());
//profile->Settings.Set(item->Name, item->Value);
profile->SetValue(item);
item = vals->GetNextItem(item);
}
return profile;
}
else
{
profile->Release();
return NULL;
}
}
//-----------------------------------------------------------------------------
bool ProfileManager::SetTaggedProfile(const char** tag_names, const char** tags, int num_tags, Profile* profile)
{
Lock::Locker lockScope(&ProfileLock);
if (ProfileCache == NULL)
{ // Load the cache
LoadCache(true);
if (ProfileCache == NULL)
return false; // TODO: Generate a new profile DB
}
JSON* tagged_data = ProfileCache->GetItemByName("TaggedData");
OVR_ASSERT(tagged_data);
if (tagged_data == NULL)
return false;
// Get the cached tagged data section
JSON* vals = FindTaggedData(tagged_data, tag_names, tags, num_tags);
if (vals == NULL)
{
JSON* tagged_item = JSON::CreateObject();
JSON* taglist = JSON::CreateArray();
for (int i=0; i<num_tags; i++)
{
JSON* k = JSON::CreateObject();
k->AddStringItem(tag_names[i], tags[i]);
taglist->AddArrayElement(k);
}
vals = JSON::CreateObject();
tagged_item->AddItem("tags", taglist);
tagged_item->AddItem("vals", vals);
tagged_data->AddArrayElement(tagged_item);
}
// Now add or update each profile setting in cache
for (unsigned int i=0; i<profile->Values.GetSize(); i++)
{
JSON* value = profile->Values[i];
bool found = false;
JSON* item = vals->GetFirstItem();
while (item)
{
if (value->Name == item->Name)
{
// Don't allow a pre-existing type to be overridden
OVR_ASSERT(value->Type == item->Type);
if (value->Type == item->Type)
{ // Check for the same value
if (value->Type == JSON_Array)
{ // Update each array item
if (item->GetArraySize() == value->GetArraySize())
{ // Update each value (assumed to be basic types and not array of objects)
JSON* value_element = value->GetFirstItem();
JSON* item_element = item->GetFirstItem();
while (item_element && value_element)
{
if (value_element->Type == JSON_String)
{
if (item_element->Value != value_element->Value)
{ // Overwrite the changed value and mark for file update
item_element->Value = value_element->Value;
Changed = true;
}
}
else {
if (item_element->dValue != value_element->dValue)
{ // Overwrite the changed value and mark for file update
item_element->dValue = value_element->dValue;
Changed = true;
}
}
value_element = value->GetNextItem(value_element);
item_element = item->GetNextItem(item_element);
}
}
else
{ // if the array size changed, simply create a new one
// TODO: Create the new array
}
}
else if (value->Type == JSON_String)
{
if (item->Value != value->Value)
{ // Overwrite the changed value and mark for file update
item->Value = value->Value;
Changed = true;
}
}
else {
if (item->dValue != value->dValue)
{ // Overwrite the changed value and mark for file update
item->dValue = value->dValue;
Changed = true;
}
}
}
else
{
return false;
}
found = true;
break;
}
item = vals->GetNextItem(item);
}
if (!found)
{ // Add the new value
if (value->Type == JSON_String)
vals->AddStringItem(value->Name, value->Value);
else if (value->Type == JSON_Bool)
vals->AddBoolItem(value->Name, (value->dValue != 0));
else if (value->Type == JSON_Array)
vals->AddItem(value->Name, value->Copy());
else
vals->AddNumberItem(value->Name, value->dValue);
Changed = true;
}
}
return true;
}
//-----------------------------------------------------------------------------
Profile* ProfileManager::GetProfile(const DeviceBase* device, const char* user)
{
Lock::Locker lockScope(&ProfileLock);
if (ProfileCache == NULL)
{ // Load the cache
LoadCache(false);
if (ProfileCache == NULL)
return NULL;
}
Profile* profile = new Profile();
if (device)
{
if (!profile->LoadDeviceProfile(device) && (user == NULL))
{
profile->Release();
return NULL;
}
}
if (user)
{
String product;
String serial;
GetDeviceTags(device, product, serial);
const char* product_str = product.IsEmpty() ? NULL : product.ToCStr();
const char* serial_str = serial.IsEmpty() ? NULL : serial.ToCStr();
if (!profile->LoadProfile(ProfileCache.GetPtr(), user, product_str, serial_str))
{
profile->Release();
return NULL;
}
}
return profile;
}
//-----------------------------------------------------------------------------
// ***** Profile
Profile::~Profile()
{
ValMap.Clear();
for (unsigned int i=0; i<Values.GetSize(); i++)
Values[i]->Release();
Values.Clear();
}
bool Profile::Close()
{
// TODO:
return true;
}
//-----------------------------------------------------------------------------
void Profile::CopyItems(JSON* root, String prefix)
{
JSON* item = root->GetFirstItem();
while (item)
{
String item_name;
if (prefix.IsEmpty())
item_name = item->Name;
else
item_name = prefix + "." + item->Name;
if (item->Type == JSON_Object)
{ // recursively copy the children
CopyItems(item, item_name);
}
else
{
//Settings.Set(item_name, item->Value);
SetValue(item);
}
item = root->GetNextItem(item);
}
}
//-----------------------------------------------------------------------------
bool Profile::LoadDeviceFile(unsigned int device_id, const char* serial)
{
if (serial[0] == 0)
return false;
String path = GetBaseOVRPath(false);
path += "/Devices.json";
// Load the device profiles
Ptr<JSON> root = *JSON::Load(path);
if (root == NULL)
return false;
// Quick sanity check of the file type and format before we parse it
JSON* version = root->GetFirstItem();
if (version && version->Name == "Oculus Device Profile Version")
{
int major = atoi(version->Value.ToCStr());
if (major > MAX_DEVICE_PROFILE_MAJOR_VERSION)
return false; // don't parse the file on unsupported major version number
}
else
{
return false;
}
JSON* device = root->GetNextItem(version);
while (device)
{
if (device->Name == "Device")
{
JSON* product_item = device->GetItemByName("ProductID");
JSON* serial_item = device->GetItemByName("Serial");
if (product_item && serial_item
&& (product_item->dValue == device_id) && (serial_item->Value == serial))
{
// found the entry for this device so recursively copy all the settings to the profile
CopyItems(device, "");
return true;
}
}
device = root->GetNextItem(device);
}
return false;
}
//-----------------------------------------------------------------------------
static int BCDByte(unsigned int byte)
{
int digit1 = (byte >> 4) & 0x000f;
int digit2 = byte & 0x000f;
int decimal = digit1 * 10 + digit2;
return decimal;
}
//-----------------------------------------------------------------------------
bool Profile::LoadDeviceProfile(const DeviceBase* device)
{
bool success = false;
if (device == NULL)
return false;
SensorDevice* sensor = NULL;
if (device->GetType() == Device_HMD)
{
// Convert the HMD device to Sensor
sensor = ((HMDDevice*)device)->GetSensor();
device = sensor;
if (device == NULL)
return false;
}
if (device->GetType() == Device_Sensor)
{
SensorDevice* sensor = (SensorDevice*)device;
SensorInfo sinfo;
sensor->GetDeviceInfo(&sinfo);
int dev_major = BCDByte((sinfo.Version >> 8) & 0x00ff);
OVR_UNUSED(dev_major);
int dev_minor = BCDByte(sinfo.Version & 0xff);
if (dev_minor > 18)
{ // If the firmware supports hardware stored profiles then grab the device profile
// from the sensor
// TBD: Implement this
}
else
{
// Grab the model and serial number from the device and use it to access the device
// profile file stored on the local machine
success = LoadDeviceFile(sinfo.ProductId, sinfo.SerialNumber);
}
}
if (sensor)
sensor->Release(); // release the sensor handle
return success;
}
//-----------------------------------------------------------------------------
bool Profile::LoadUser(JSON* root,
const char* user,
const char* model_name,
const char* device_serial)
{
if (user == NULL)
return false;
// For legacy files, convert to old style names
//if (model_name && OVR_strcmp(model_name, "Oculus Rift DK1") == 0)
// model_name = "RiftDK1";
bool user_found = false;
JSON* data = root->GetItemByName("TaggedData");
if (data)
{
const char* tag_names[3];
const char* tags[3];
tag_names[0] = "User";
tags[0] = user;
int num_tags = 1;
if (model_name)
{
tag_names[num_tags] = "Product";
tags[num_tags] = model_name;
num_tags++;
}
if (device_serial)
{
tag_names[num_tags] = "Serial";
tags[num_tags] = device_serial;
num_tags++;
}
// Retrieve all tag permutations
for (int combos=1; combos<=num_tags; combos++)
{
for (int i=0; i<(num_tags - combos + 1); i++)
{
JSON* vals = FindTaggedData(data, tag_names+i, tags+i, combos);
if (vals)
{
if (i==0) // This tag-combination contains a user match
user_found = true;
// Add the values to the Profile. More specialized multi-tag values
// will take precedence over and overwrite generalized ones
// For example: ("Me","RiftDK1").IPD would overwrite ("Me").IPD
JSON* item = vals->GetFirstItem();
while (item)
{
//printf("Add %s, %s\n", item->Name.ToCStr(), item->Value.ToCStr());
//Settings.Set(item->Name, item->Value);
SetValue(item);
item = vals->GetNextItem(item);
}
}
}
}
}
if (user_found)
SetValue(OVR_KEY_USER, user);
return user_found;
}
//-----------------------------------------------------------------------------
bool Profile::LoadProfile(JSON* root,
const char* user,
const char* device_model,
const char* device_serial)
{
if (!LoadUser(root, user, device_model, device_serial))
return false;
return true;
}
//-----------------------------------------------------------------------------
char* Profile::GetValue(const char* key, char* val, int val_length) const
{
JSON* value = NULL;
if (ValMap.Get(key, &value))
{
OVR_strcpy(val, val_length, value->Value.ToCStr());
return val;
}
else
{
val[0] = 0;
return NULL;
}
}
//-----------------------------------------------------------------------------
const char* Profile::GetValue(const char* key)
{
// Non-reentrant query. The returned buffer can only be used until the next call
// to GetValue()
JSON* value = NULL;
if (ValMap.Get(key, &value))
{
TempVal = value->Value;
return TempVal.ToCStr();
}
else
{
return NULL;
}
}
//-----------------------------------------------------------------------------
int Profile::GetNumValues(const char* key) const
{
JSON* value = NULL;
if (ValMap.Get(key, &value))
{
if (value->Type == JSON_Array)
return value->GetArraySize();
else
return 1;
}
else
return 0;
}
//-----------------------------------------------------------------------------
bool Profile::GetBoolValue(const char* key, bool default_val) const
{
JSON* value = NULL;
if (ValMap.Get(key, &value) && value->Type == JSON_Bool)
return (value->dValue != 0);
else
return default_val;
}
//-----------------------------------------------------------------------------
int Profile::GetIntValue(const char* key, int default_val) const
{
JSON* value = NULL;
if (ValMap.Get(key, &value) && value->Type == JSON_Number)
return (int)(value->dValue);
else
return default_val;
}
//-----------------------------------------------------------------------------
float Profile::GetFloatValue(const char* key, float default_val) const
{
JSON* value = NULL;
if (ValMap.Get(key, &value) && value->Type == JSON_Number)
return (float)(value->dValue);
else
return default_val;
}
//-----------------------------------------------------------------------------
int Profile::GetFloatValues(const char* key, float* values, int num_vals) const
{
JSON* value = NULL;
if (ValMap.Get(key, &value) && value->Type == JSON_Array)
{
int val_count = Alg::Min(value->GetArraySize(), num_vals);
JSON* item = value->GetFirstItem();
int count=0;
while (item && count < val_count)
{
if (item->Type == JSON_Number)
values[count] = (float)item->dValue;
else
break;
count++;
item = value->GetNextItem(item);
}
return count;
}
else
{
return 0;
}
}
//-----------------------------------------------------------------------------
double Profile::GetDoubleValue(const char* key, double default_val) const
{
JSON* value = NULL;
if (ValMap.Get(key, &value) && value->Type == JSON_Number)
return value->dValue;
else
return default_val;
}
//-----------------------------------------------------------------------------
int Profile::GetDoubleValues(const char* key, double* values, int num_vals) const
{
JSON* value = NULL;
if (ValMap.Get(key, &value) && value->Type == JSON_Array)
{
int val_count = Alg::Min(value->GetArraySize(), num_vals);
JSON* item = value->GetFirstItem();
int count=0;
while (item && count < val_count)
{
if (item->Type == JSON_Number)
values[count] = item->dValue;
else
break;
count++;
item = value->GetNextItem(item);
}
return count;
}
else
{
return 0;
}
}
//-----------------------------------------------------------------------------
void Profile::SetValue(JSON* val)
{
if (val->Type == JSON_Number)
SetDoubleValue(val->Name, val->dValue);
else if (val->Type == JSON_Bool)
SetBoolValue(val->Name, (val->dValue != 0));
else if (val->Type == JSON_String)
SetValue(val->Name, val->Value);
else if (val->Type == JSON_Array)
{
if (val == NULL)
return;
// Create a copy of the array
JSON* value = val->Copy();
Values.PushBack(value);
ValMap.Set(value->Name, value);
}
}
//-----------------------------------------------------------------------------
void Profile::SetValue(const char* key, const char* val)
{
if (key == NULL || val == NULL)
return;
JSON* value = NULL;
if (ValMap.Get(key, &value))
{
value->Value = val;
}
else
{
value = JSON::CreateString(val);
value->Name = key;
Values.PushBack(value);
ValMap.Set(key, value);
}
}
//-----------------------------------------------------------------------------
void Profile::SetBoolValue(const char* key, bool val)
{
if (key == NULL)
return;
JSON* value = NULL;
if (ValMap.Get(key, &value))
{
value->dValue = val;
}
else
{
value = JSON::CreateBool(val);
value->Name = key;
Values.PushBack(value);
ValMap.Set(key, value);
}
}
//-----------------------------------------------------------------------------
void Profile::SetIntValue(const char* key, int val)
{
SetDoubleValue(key, val);
}
//-----------------------------------------------------------------------------
void Profile::SetFloatValue(const char* key, float val)
{
SetDoubleValue(key, val);
}
//-----------------------------------------------------------------------------
void Profile::SetFloatValues(const char* key, const float* vals, int num_vals)
{
JSON* value = NULL;
int val_count = 0;
if (ValMap.Get(key, &value))
{
if (value->Type == JSON_Array)
{
// truncate the existing array if fewer entries provided
int num_existing_vals = value->GetArraySize();
for (int i=num_vals; i<num_existing_vals; i++)
value->RemoveLast();
JSON* item = value->GetFirstItem();
while (item && val_count < num_vals)
{
if (item->Type == JSON_Number)
item->dValue = vals[val_count];
item = value->GetNextItem(item);
val_count++;
}
}
else
{
return; // Maybe we should change the data type?
}
}
else
{
value = JSON::CreateArray();
value->Name = key;
Values.PushBack(value);
ValMap.Set(key, value);
}
for (; val_count < num_vals; val_count++)
value->AddArrayNumber(vals[val_count]);
}
//-----------------------------------------------------------------------------
void Profile::SetDoubleValue(const char* key, double val)
{
JSON* value = NULL;
if (ValMap.Get(key, &value))
{
value->dValue = val;
}
else
{
value = JSON::CreateNumber(val);
value->Name = key;
Values.PushBack(value);
ValMap.Set(key, value);
}
}
//-----------------------------------------------------------------------------
void Profile::SetDoubleValues(const char* key, const double* vals, int num_vals)
{
JSON* value = NULL;
int val_count = 0;
if (ValMap.Get(key, &value))
{
if (value->Type == JSON_Array)
{
// truncate the existing array if fewer entries provided
int num_existing_vals = value->GetArraySize();
for (int i=num_vals; i<num_existing_vals; i++)
value->RemoveLast();
JSON* item = value->GetFirstItem();
while (item && val_count < num_vals)
{
if (item->Type == JSON_Number)
item->dValue = vals[val_count];
item = value->GetNextItem(item);
val_count++;
}
}
else
{
return; // Maybe we should change the data type?
}
}
else
{
value = JSON::CreateArray();
value->Name = key;
Values.PushBack(value);
ValMap.Set(key, value);
}
for (; val_count < num_vals; val_count++)
value->AddArrayNumber(vals[val_count]);
}
} // OVR
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