diff options
author | Chris Robinson <[email protected]> | 2020-04-16 17:29:32 -0700 |
---|---|---|
committer | Chris Robinson <[email protected]> | 2020-04-16 17:29:32 -0700 |
commit | 27ac637a66df64c4135b77ee123d1a02076b08a0 (patch) | |
tree | fb91318537aaa071000c1f4b340ed3822c01bc12 | |
parent | cf4a848fd0c42e85e5ce68e33120386d932e6375 (diff) |
Remove another unnecessary return value
-rw-r--r-- | al/auxeffectslot.cpp | 11 | ||||
-rw-r--r-- | alc/alc.cpp | 16 | ||||
-rw-r--r-- | alc/effects/autowah.cpp | 6 | ||||
-rw-r--r-- | alc/effects/base.h | 2 | ||||
-rw-r--r-- | alc/effects/chorus.cpp | 11 | ||||
-rw-r--r-- | alc/effects/compressor.cpp | 10 | ||||
-rw-r--r-- | alc/effects/dedicated.cpp | 5 | ||||
-rw-r--r-- | alc/effects/distortion.cpp | 5 | ||||
-rw-r--r-- | alc/effects/echo.cpp | 11 | ||||
-rw-r--r-- | alc/effects/equalizer.cpp | 8 | ||||
-rw-r--r-- | alc/effects/fshifter.cpp | 6 | ||||
-rw-r--r-- | alc/effects/modulator.cpp | 5 | ||||
-rw-r--r-- | alc/effects/null.cpp | 5 | ||||
-rw-r--r-- | alc/effects/pshifter.cpp | 6 | ||||
-rw-r--r-- | alc/effects/reverb.cpp | 10 | ||||
-rw-r--r-- | alc/effects/vmorpher.cpp | 6 |
16 files changed, 41 insertions, 82 deletions
diff --git a/al/auxeffectslot.cpp b/al/auxeffectslot.cpp index ac9bcd71..6b5c9feb 100644 --- a/al/auxeffectslot.cpp +++ b/al/auxeffectslot.cpp @@ -645,23 +645,18 @@ ALenum InitializeEffect(ALCcontext *Context, ALeffectslot *EffectSlot, ALeffect EffectState *State{factory->create()}; if(!State) return AL_OUT_OF_MEMORY; - FPUCtl mixer_mode{}; ALCdevice *Device{Context->mDevice.get()}; std::unique_lock<std::mutex> statelock{Device->StateLock}; State->mOutTarget = Device->Dry.Buffer; - if(State->deviceUpdate(Device) == AL_FALSE) { - statelock.unlock(); - mixer_mode.leave(); - State->release(); - return AL_OUT_OF_MEMORY; + FPUCtl mixer_mode{}; + State->deviceUpdate(Device); } - mixer_mode.leave(); if(!effect) { EffectSlot->Effect.Type = AL_EFFECT_NULL; - EffectSlot->Effect.Props = EffectProps {}; + EffectSlot->Effect.Props = EffectProps{}; } else { diff --git a/alc/alc.cpp b/alc/alc.cpp index 021097a3..e8c23476 100644 --- a/alc/alc.cpp +++ b/alc/alc.cpp @@ -2214,21 +2214,17 @@ static ALCenum UpdateDeviceParams(ALCdevice *device, const ALCint *attrList) TRACE("Fixed device latency: %" PRId64 "ns\n", int64_t{device->FixedLatency.count()}); - /* Need to delay returning failure until the Send arrays have been cleared. */ - bool update_failed{false}; FPUCtl mixer_mode{}; for(ALCcontext *context : *device->mContexts.load()) { - if(context->mDefaultSlot && !update_failed) + if(ALeffectslot *slot{context->mDefaultSlot.get()}) { - ALeffectslot *slot{context->mDefaultSlot.get()}; aluInitEffectPanning(slot, device); EffectState *state{slot->Effect.State}; state->mOutTarget = device->Dry.Buffer; - update_failed = !state->deviceUpdate(device); - if(!update_failed) - UpdateEffectSlotProps(slot, context); + state->deviceUpdate(device); + UpdateEffectSlotProps(slot, context); } std::unique_lock<std::mutex> proplock{context->mPropLock}; @@ -2237,7 +2233,6 @@ static ALCenum UpdateDeviceParams(ALCdevice *device, const ALCint *attrList) std::fill_n(curarray->end(), curarray->size(), nullptr); for(auto &sublist : context->mEffectSlotList) { - if(update_failed) break; uint64_t usemask{~sublist.FreeMask}; while(usemask) { @@ -2249,8 +2244,7 @@ static ALCenum UpdateDeviceParams(ALCdevice *device, const ALCint *attrList) EffectState *state{slot->Effect.State}; state->mOutTarget = device->Dry.Buffer; - update_failed = !state->deviceUpdate(device); - if(update_failed) break; + state->deviceUpdate(device); UpdateEffectSlotProps(slot, context); } } @@ -2380,8 +2374,6 @@ static ALCenum UpdateDeviceParams(ALCdevice *device, const ALCint *attrList) UpdateAllSourceProps(context); } mixer_mode.leave(); - if(update_failed) - return ALC_INVALID_DEVICE; if(!device->Flags.get<DevicePaused>()) { diff --git a/alc/effects/autowah.cpp b/alc/effects/autowah.cpp index 72ce4738..0bf2450d 100644 --- a/alc/effects/autowah.cpp +++ b/alc/effects/autowah.cpp @@ -69,14 +69,14 @@ struct AutowahState final : public EffectState { alignas(16) float mBufferOut[BUFFERSIZE]; - bool deviceUpdate(const ALCdevice *device) override; + void deviceUpdate(const ALCdevice *device) override; void update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target) override; void process(const size_t samplesToDo, const al::span<const FloatBufferLine> samplesIn, const al::span<FloatBufferLine> samplesOut) override; DEF_NEWDEL(AutowahState) }; -bool AutowahState::deviceUpdate(const ALCdevice*) +void AutowahState::deviceUpdate(const ALCdevice*) { /* (Re-)initializing parameters and clear the buffers. */ @@ -100,8 +100,6 @@ bool AutowahState::deviceUpdate(const ALCdevice*) chan.Filter.z1 = 0.0f; chan.Filter.z2 = 0.0f; } - - return true; } void AutowahState::update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target) diff --git a/alc/effects/base.h b/alc/effects/base.h index 1ddc2f07..8ed3c6f8 100644 --- a/alc/effects/base.h +++ b/alc/effects/base.h @@ -165,7 +165,7 @@ struct EffectState : public al::intrusive_ref<EffectState> { virtual ~EffectState() = default; - virtual bool deviceUpdate(const ALCdevice *device) = 0; + virtual void deviceUpdate(const ALCdevice *device) = 0; virtual void update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target) = 0; virtual void process(const size_t samplesToDo, const al::span<const FloatBufferLine> samplesIn, const al::span<FloatBufferLine> samplesOut) = 0; }; diff --git a/alc/effects/chorus.cpp b/alc/effects/chorus.cpp index 2ddc179c..97ab85d1 100644 --- a/alc/effects/chorus.cpp +++ b/alc/effects/chorus.cpp @@ -80,24 +80,21 @@ struct ChorusState final : public EffectState { void getTriangleDelays(ALuint (*delays)[MAX_UPDATE_SAMPLES], const size_t todo); void getSinusoidDelays(ALuint (*delays)[MAX_UPDATE_SAMPLES], const size_t todo); - bool deviceUpdate(const ALCdevice *device) override; + void deviceUpdate(const ALCdevice *device) override; void update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target) override; void process(const size_t samplesToDo, const al::span<const FloatBufferLine> samplesIn, const al::span<FloatBufferLine> samplesOut) override; DEF_NEWDEL(ChorusState) }; -bool ChorusState::deviceUpdate(const ALCdevice *Device) +void ChorusState::deviceUpdate(const ALCdevice *Device) { constexpr float max_delay{maxf(AL_CHORUS_MAX_DELAY, AL_FLANGER_MAX_DELAY)}; const auto frequency = static_cast<float>(Device->Frequency); const size_t maxlen{NextPowerOf2(float2uint(max_delay*2.0f*frequency) + 1u)}; if(maxlen != mSampleBuffer.size()) - { - mSampleBuffer.resize(maxlen); - mSampleBuffer.shrink_to_fit(); - } + al::vector<float,16>(maxlen).swap(mSampleBuffer); std::fill(mSampleBuffer.begin(), mSampleBuffer.end(), 0.0f); for(auto &e : mGains) @@ -105,8 +102,6 @@ bool ChorusState::deviceUpdate(const ALCdevice *Device) std::fill(std::begin(e.Current), std::end(e.Current), 0.0f); std::fill(std::begin(e.Target), std::end(e.Target), 0.0f); } - - return true; } void ChorusState::update(const ALCcontext *Context, const ALeffectslot *Slot, const EffectProps *props, const EffectTarget target) diff --git a/alc/effects/compressor.cpp b/alc/effects/compressor.cpp index d2a56a86..03751ef0 100644 --- a/alc/effects/compressor.cpp +++ b/alc/effects/compressor.cpp @@ -49,28 +49,26 @@ struct CompressorState final : public EffectState { float mEnvFollower{1.0f}; - bool deviceUpdate(const ALCdevice *device) override; + void deviceUpdate(const ALCdevice *device) override; void update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target) override; void process(const size_t samplesToDo, const al::span<const FloatBufferLine> samplesIn, const al::span<FloatBufferLine> samplesOut) override; DEF_NEWDEL(CompressorState) }; -bool CompressorState::deviceUpdate(const ALCdevice *device) +void CompressorState::deviceUpdate(const ALCdevice *device) { /* Number of samples to do a full attack and release (non-integer sample * counts are okay). */ - const float attackCount = static_cast<float>(device->Frequency) * ATTACK_TIME; - const float releaseCount = static_cast<float>(device->Frequency) * RELEASE_TIME; + const float attackCount{static_cast<float>(device->Frequency) * ATTACK_TIME}; + const float releaseCount{static_cast<float>(device->Frequency) * RELEASE_TIME}; /* Calculate per-sample multipliers to attack and release at the desired * rates. */ mAttackMult = std::pow(AMP_ENVELOPE_MAX/AMP_ENVELOPE_MIN, 1.0f/attackCount); mReleaseMult = std::pow(AMP_ENVELOPE_MIN/AMP_ENVELOPE_MAX, 1.0f/releaseCount); - - return true; } void CompressorState::update(const ALCcontext*, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target) diff --git a/alc/effects/dedicated.cpp b/alc/effects/dedicated.cpp index 76dec5e0..c1741f64 100644 --- a/alc/effects/dedicated.cpp +++ b/alc/effects/dedicated.cpp @@ -37,17 +37,16 @@ struct DedicatedState final : public EffectState { float mTargetGains[MAX_OUTPUT_CHANNELS]; - bool deviceUpdate(const ALCdevice *device) override; + void deviceUpdate(const ALCdevice *device) override; void update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target) override; void process(const size_t samplesToDo, const al::span<const FloatBufferLine> samplesIn, const al::span<FloatBufferLine> samplesOut) override; DEF_NEWDEL(DedicatedState) }; -bool DedicatedState::deviceUpdate(const ALCdevice*) +void DedicatedState::deviceUpdate(const ALCdevice*) { std::fill(std::begin(mCurrentGains), std::end(mCurrentGains), 0.0f); - return true; } void DedicatedState::update(const ALCcontext*, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target) diff --git a/alc/effects/distortion.cpp b/alc/effects/distortion.cpp index 83283e50..565c5bbd 100644 --- a/alc/effects/distortion.cpp +++ b/alc/effects/distortion.cpp @@ -46,18 +46,17 @@ struct DistortionState final : public EffectState { float mBuffer[2][BUFFERSIZE]{}; - bool deviceUpdate(const ALCdevice *device) override; + void deviceUpdate(const ALCdevice *device) override; void update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target) override; void process(const size_t samplesToDo, const al::span<const FloatBufferLine> samplesIn, const al::span<FloatBufferLine> samplesOut) override; DEF_NEWDEL(DistortionState) }; -bool DistortionState::deviceUpdate(const ALCdevice*) +void DistortionState::deviceUpdate(const ALCdevice*) { mLowpass.clear(); mBandpass.clear(); - return true; } void DistortionState::update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target) diff --git a/alc/effects/echo.cpp b/alc/effects/echo.cpp index 6368718a..e14dc5cb 100644 --- a/alc/effects/echo.cpp +++ b/alc/effects/echo.cpp @@ -57,14 +57,14 @@ struct EchoState final : public EffectState { alignas(16) float mTempBuffer[2][BUFFERSIZE]; - bool deviceUpdate(const ALCdevice *device) override; + void deviceUpdate(const ALCdevice *device) override; void update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target) override; void process(const size_t samplesToDo, const al::span<const FloatBufferLine> samplesIn, const al::span<FloatBufferLine> samplesOut) override; DEF_NEWDEL(EchoState) }; -bool EchoState::deviceUpdate(const ALCdevice *Device) +void EchoState::deviceUpdate(const ALCdevice *Device) { const auto frequency = static_cast<float>(Device->Frequency); @@ -73,10 +73,7 @@ bool EchoState::deviceUpdate(const ALCdevice *Device) const ALuint maxlen{NextPowerOf2(float2uint(AL_ECHO_MAX_DELAY*frequency + 0.5f) + float2uint(AL_ECHO_MAX_LRDELAY*frequency + 0.5f))}; if(maxlen != mSampleBuffer.size()) - { - mSampleBuffer.resize(maxlen); - mSampleBuffer.shrink_to_fit(); - } + al::vector<float,16>(maxlen).swap(mSampleBuffer); std::fill(mSampleBuffer.begin(), mSampleBuffer.end(), 0.0f); for(auto &e : mGains) @@ -84,8 +81,6 @@ bool EchoState::deviceUpdate(const ALCdevice *Device) std::fill(std::begin(e.Current), std::end(e.Current), 0.0f); std::fill(std::begin(e.Target), std::end(e.Target), 0.0f); } - - return true; } void EchoState::update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target) diff --git a/alc/effects/equalizer.cpp b/alc/effects/equalizer.cpp index f7d2d177..14ef1758 100644 --- a/alc/effects/equalizer.cpp +++ b/alc/effects/equalizer.cpp @@ -91,22 +91,20 @@ struct EqualizerState final : public EffectState { FloatBufferLine mSampleBuffer{}; - bool deviceUpdate(const ALCdevice *device) override; + void deviceUpdate(const ALCdevice *device) override; void update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target) override; void process(const size_t samplesToDo, const al::span<const FloatBufferLine> samplesIn, const al::span<FloatBufferLine> samplesOut) override; DEF_NEWDEL(EqualizerState) }; -bool EqualizerState::deviceUpdate(const ALCdevice*) +void EqualizerState::deviceUpdate(const ALCdevice*) { for(auto &e : mChans) { - std::for_each(std::begin(e.filter), std::end(e.filter), - std::mem_fn(&BiquadFilter::clear)); + std::for_each(std::begin(e.filter), std::end(e.filter), std::mem_fn(&BiquadFilter::clear)); std::fill(std::begin(e.CurrentGains), std::end(e.CurrentGains), 0.0f); } - return true; } void EqualizerState::update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target) diff --git a/alc/effects/fshifter.cpp b/alc/effects/fshifter.cpp index 3fd322b9..c2ed5fb2 100644 --- a/alc/effects/fshifter.cpp +++ b/alc/effects/fshifter.cpp @@ -82,14 +82,14 @@ struct FshifterState final : public EffectState { } mGains[2]; - bool deviceUpdate(const ALCdevice *device) override; + void deviceUpdate(const ALCdevice *device) override; void update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target) override; void process(const size_t samplesToDo, const al::span<const FloatBufferLine> samplesIn, const al::span<FloatBufferLine> samplesOut) override; DEF_NEWDEL(FshifterState) }; -bool FshifterState::deviceUpdate(const ALCdevice*) +void FshifterState::deviceUpdate(const ALCdevice*) { /* (Re-)initializing parameters and clear the buffers. */ mCount = FIFO_LATENCY; @@ -107,8 +107,6 @@ bool FshifterState::deviceUpdate(const ALCdevice*) std::fill(std::begin(gain.Current), std::end(gain.Current), 0.0f); std::fill(std::begin(gain.Target), std::end(gain.Target), 0.0f); } - - return true; } void FshifterState::update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target) diff --git a/alc/effects/modulator.cpp b/alc/effects/modulator.cpp index c86e6339..051f631a 100644 --- a/alc/effects/modulator.cpp +++ b/alc/effects/modulator.cpp @@ -82,21 +82,20 @@ struct ModulatorState final : public EffectState { } mChans[MAX_AMBI_CHANNELS]; - bool deviceUpdate(const ALCdevice *device) override; + void deviceUpdate(const ALCdevice *device) override; void update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target) override; void process(const size_t samplesToDo, const al::span<const FloatBufferLine> samplesIn, const al::span<FloatBufferLine> samplesOut) override; DEF_NEWDEL(ModulatorState) }; -bool ModulatorState::deviceUpdate(const ALCdevice*) +void ModulatorState::deviceUpdate(const ALCdevice*) { for(auto &e : mChans) { e.Filter.clear(); std::fill(std::begin(e.CurrentGains), std::end(e.CurrentGains), 0.0f); } - return true; } void ModulatorState::update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target) diff --git a/alc/effects/null.cpp b/alc/effects/null.cpp index 8ad928ca..5bef1827 100644 --- a/alc/effects/null.cpp +++ b/alc/effects/null.cpp @@ -18,7 +18,7 @@ struct NullState final : public EffectState { NullState(); ~NullState() override; - bool deviceUpdate(const ALCdevice *device) override; + void deviceUpdate(const ALCdevice *device) override; void update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target) override; void process(const size_t samplesToDo, const al::span<const FloatBufferLine> samplesIn, const al::span<FloatBufferLine> samplesOut) override; @@ -40,9 +40,8 @@ NullState::~NullState() = default; * format) have been changed. Will always be followed by a call to the update * method, if successful. */ -bool NullState::deviceUpdate(const ALCdevice* /*device*/) +void NullState::deviceUpdate(const ALCdevice* /*device*/) { - return true; } /* This updates the effect state with new properties. This is called any time diff --git a/alc/effects/pshifter.cpp b/alc/effects/pshifter.cpp index c4d70292..136558d5 100644 --- a/alc/effects/pshifter.cpp +++ b/alc/effects/pshifter.cpp @@ -96,14 +96,14 @@ struct PshifterState final : public EffectState { float mTargetGains[MAX_OUTPUT_CHANNELS]; - bool deviceUpdate(const ALCdevice *device) override; + void deviceUpdate(const ALCdevice *device) override; void update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target) override; void process(const size_t samplesToDo, const al::span<const FloatBufferLine> samplesIn, const al::span<FloatBufferLine> samplesOut) override; DEF_NEWDEL(PshifterState) }; -bool PshifterState::deviceUpdate(const ALCdevice *device) +void PshifterState::deviceUpdate(const ALCdevice *device) { /* (Re-)initializing parameters and clear the buffers. */ mCount = FIFO_LATENCY; @@ -121,8 +121,6 @@ bool PshifterState::deviceUpdate(const ALCdevice *device) std::fill(std::begin(mCurrentGains), std::end(mCurrentGains), 0.0f); std::fill(std::begin(mTargetGains), std::end(mTargetGains), 0.0f); - - return true; } void PshifterState::update(const ALCcontext*, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target) diff --git a/alc/effects/reverb.cpp b/alc/effects/reverb.cpp index ac950731..60ae1020 100644 --- a/alc/effects/reverb.cpp +++ b/alc/effects/reverb.cpp @@ -531,7 +531,7 @@ struct ReverbState final : public EffectState { void lateFaded(const size_t offset, const size_t todo, const float fade, const float fadeStep); - bool deviceUpdate(const ALCdevice *device) override; + void deviceUpdate(const ALCdevice *device) override; void update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target) override; void process(const size_t samplesToDo, const al::span<const FloatBufferLine> samplesIn, const al::span<FloatBufferLine> samplesOut) override; @@ -597,10 +597,10 @@ void ReverbState::allocLines(const float frequency) totalSamples += mLate.Delay.calcLineLength(length, totalSamples, frequency, 1); if(totalSamples != mSampleBuffer.size()) - decltype(mSampleBuffer){totalSamples}.swap(mSampleBuffer); + decltype(mSampleBuffer)(totalSamples).swap(mSampleBuffer); /* Clear the sample buffer. */ - std::fill(mSampleBuffer.begin(), mSampleBuffer.end(), std::array<float,NUM_LINES>{}); + std::fill(mSampleBuffer.begin(), mSampleBuffer.end(), decltype(mSampleBuffer)::value_type{}); /* Update all delays to reflect the new sample buffer. */ mDelay.realizeLineOffset(mSampleBuffer.data()); @@ -610,7 +610,7 @@ void ReverbState::allocLines(const float frequency) mLate.Delay.realizeLineOffset(mSampleBuffer.data()); } -bool ReverbState::deviceUpdate(const ALCdevice *device) +void ReverbState::deviceUpdate(const ALCdevice *device) { const auto frequency = static_cast<float>(device->Frequency); @@ -678,8 +678,6 @@ bool ReverbState::deviceUpdate(const ALCdevice *device) mAmbiSplitter[0][0].init(400.0f / frequency); std::fill(mAmbiSplitter[0].begin()+1, mAmbiSplitter[0].end(), mAmbiSplitter[0][0]); std::fill(mAmbiSplitter[1].begin(), mAmbiSplitter[1].end(), mAmbiSplitter[0][0]); - - return true; } /************************************** diff --git a/alc/effects/vmorpher.cpp b/alc/effects/vmorpher.cpp index 5d06f635..249958c3 100644 --- a/alc/effects/vmorpher.cpp +++ b/alc/effects/vmorpher.cpp @@ -135,7 +135,7 @@ struct VmorpherState final : public EffectState { float mSampleBufferA[MAX_UPDATE_SAMPLES]{}; float mSampleBufferB[MAX_UPDATE_SAMPLES]{}; - bool deviceUpdate(const ALCdevice *device) override; + void deviceUpdate(const ALCdevice *device) override; void update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target) override; void process(const size_t samplesToDo, const al::span<const FloatBufferLine> samplesIn, const al::span<FloatBufferLine> samplesOut) override; @@ -193,7 +193,7 @@ std::array<FormantFilter,4> VmorpherState::getFiltersByPhoneme(ALenum phoneme, f } -bool VmorpherState::deviceUpdate(const ALCdevice* /*device*/) +void VmorpherState::deviceUpdate(const ALCdevice* /*device*/) { for(auto &e : mChans) { @@ -203,8 +203,6 @@ bool VmorpherState::deviceUpdate(const ALCdevice* /*device*/) std::mem_fn(&FormantFilter::clear)); std::fill(std::begin(e.CurrentGains), std::end(e.CurrentGains), 0.0f); } - - return true; } void VmorpherState::update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target) |