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authorChris Robinson <[email protected]>2018-01-01 02:26:39 -0800
committerChris Robinson <[email protected]>2018-01-01 02:26:39 -0800
commitcbd55ad31ed23604316350f3814a787627c1e5d4 (patch)
tree400edc81bb75d4cfca8146422fb4698104089bcc
parent5eb1753d31c6cc81fb2b1b1780242d3282c808c8 (diff)
Use aliases to simplify some time type names
-rw-r--r--examples/alffplay.cpp128
1 files changed, 61 insertions, 67 deletions
diff --git a/examples/alffplay.cpp b/examples/alffplay.cpp
index fc05cafe..8c5fd454 100644
--- a/examples/alffplay.cpp
+++ b/examples/alffplay.cpp
@@ -39,25 +39,31 @@ extern "C" {
namespace {
+using nanoseconds = std::chrono::nanoseconds;
+using microseconds = std::chrono::microseconds;
+using milliseconds = std::chrono::milliseconds;
+using seconds = std::chrono::seconds;
+using seconds_d64 = std::chrono::duration<double>;
+
const std::string AppName("alffplay");
bool EnableDirectOut = false;
LPALGETSOURCEI64VSOFT alGetSourcei64vSOFT;
-const std::chrono::seconds AVNoSyncThreshold(10);
+const seconds AVNoSyncThreshold(10);
-const std::chrono::duration<double> VideoSyncThreshold(0.01);
+const seconds_d64 VideoSyncThreshold(0.01);
#define VIDEO_PICTURE_QUEUE_SIZE 16
-const std::chrono::duration<double> AudioSyncThreshold(0.03);
-const std::chrono::duration<double> AudioSampleCorrectionMax(0.05);
+const seconds_d64 AudioSyncThreshold(0.03);
+const seconds_d64 AudioSampleCorrectionMax(0.05);
/* Averaging filter coefficient for audio sync. */
#define AUDIO_DIFF_AVG_NB 20
const double AudioAvgFilterCoeff = std::pow(0.01, 1.0/AUDIO_DIFF_AVG_NB);
/* Per-buffer size, in time */
-const std::chrono::milliseconds AudioBufferTime(20);
+const milliseconds AudioBufferTime(20);
/* Buffer total size, in time (should be divisible by the buffer time) */
-const std::chrono::milliseconds AudioBufferTotalTime(800);
+const milliseconds AudioBufferTotalTime(800);
#define MAX_QUEUE_SIZE (15 * 1024 * 1024) /* Bytes of compressed data to keep queued */
@@ -76,8 +82,8 @@ enum class SyncMaster {
};
-inline std::chrono::microseconds get_avtime()
-{ return std::chrono::microseconds(av_gettime()); }
+inline microseconds get_avtime()
+{ return microseconds(av_gettime()); }
class PacketQueue {
@@ -132,10 +138,10 @@ struct AudioState {
std::condition_variable mQueueCond;
/* Used for clock difference average computation */
- std::chrono::duration<double> mClockDiffAvg{0};
+ seconds_d64 mClockDiffAvg{0};
- /* Time (in nanoseconds) of the next sample to be buffered */
- std::chrono::nanoseconds mCurrentPts{0};
+ /* Time of the next sample to be buffered */
+ nanoseconds mCurrentPts{0};
/* Decompressed sample frame, and swresample context for conversion */
AVFrame *mDecodedFrame{nullptr};
@@ -177,7 +183,7 @@ struct AudioState {
avcodec_free_context(&mCodecCtx);
}
- std::chrono::nanoseconds getClock();
+ nanoseconds getClock();
int getSync();
int decodeFrame();
@@ -195,13 +201,13 @@ struct VideoState {
std::mutex mQueueMtx;
std::condition_variable mQueueCond;
- std::chrono::nanoseconds mClock{0};
- std::chrono::duration<double> mFrameTimer{0};
- std::chrono::nanoseconds mFrameLastPts{0};
- std::chrono::nanoseconds mFrameLastDelay{0};
- std::chrono::nanoseconds mCurrentPts{0};
+ nanoseconds mClock{0};
+ seconds_d64 mFrameTimer{0};
+ nanoseconds mFrameLastPts{0};
+ nanoseconds mFrameLastDelay{0};
+ nanoseconds mCurrentPts{0};
/* time (av_gettime) at which we updated mCurrentPts - used to have running video pts */
- std::chrono::microseconds mCurrentPtsTime{0};
+ microseconds mCurrentPtsTime{0};
/* Decompressed video frame, and swscale context for conversion */
AVFrame *mDecodedFrame{nullptr};
@@ -211,7 +217,7 @@ struct VideoState {
SDL_Texture *mImage{nullptr};
int mWidth{0}, mHeight{0}; /* Logical image size (actual size may be larger) */
std::atomic<bool> mUpdated{false};
- std::chrono::nanoseconds mPts{0};
+ nanoseconds mPts{0};
~Picture()
{
@@ -237,15 +243,15 @@ struct VideoState {
avcodec_free_context(&mCodecCtx);
}
- std::chrono::nanoseconds getClock();
+ nanoseconds getClock();
static Uint32 SDLCALL sdl_refresh_timer_cb(Uint32 interval, void *opaque);
- void schedRefresh(std::chrono::milliseconds delay);
+ void schedRefresh(milliseconds delay);
void display(SDL_Window *screen, SDL_Renderer *renderer);
void refreshTimer(SDL_Window *screen, SDL_Renderer *renderer);
void updatePicture(SDL_Window *screen, SDL_Renderer *renderer);
- int queuePicture(std::chrono::nanoseconds pts);
- std::chrono::nanoseconds synchronize(std::chrono::nanoseconds pts);
+ int queuePicture(nanoseconds pts);
+ nanoseconds synchronize(nanoseconds pts);
int handler();
};
@@ -254,7 +260,7 @@ struct MovieState {
SyncMaster mAVSyncType{SyncMaster::Default};
- std::chrono::microseconds mClockBase{0};
+ microseconds mClockBase{0};
std::mutex mSendMtx;
std::condition_variable mSendCond;
@@ -287,20 +293,17 @@ struct MovieState {
bool prepare();
void setTitle(SDL_Window *window);
- std::chrono::nanoseconds getClock();
+ nanoseconds getClock();
- std::chrono::nanoseconds getMasterClock();
+ nanoseconds getMasterClock();
int streamComponentOpen(int stream_index);
int parse_handler();
};
-std::chrono::nanoseconds AudioState::getClock()
+nanoseconds AudioState::getClock()
{
- using fixed32 = std::chrono::duration<ALint64SOFT,std::ratio<1,(1ll<<32)>>;
- using nanoseconds = std::chrono::nanoseconds;
-
std::unique_lock<std::recursive_mutex> lock(mSrcMutex);
/* The audio clock is the timestamp of the sample currently being heard.
* It's based on 4 components:
@@ -346,6 +349,8 @@ std::chrono::nanoseconds AudioState::getClock()
* when it starts recovery. */
if(status != AL_STOPPED)
{
+ using fixed32 = std::chrono::duration<int64_t,std::ratio<1,(1ll<<32)>>;
+
pts -= AudioBufferTime*queued;
pts += std::chrono::duration_cast<nanoseconds>(
fixed32(offset[0] / mCodecCtx->sample_rate)
@@ -356,18 +361,16 @@ std::chrono::nanoseconds AudioState::getClock()
}
lock.unlock();
- return std::max(pts, std::chrono::nanoseconds::zero());
+ return std::max(pts, nanoseconds::zero());
}
int AudioState::getSync()
{
- using seconds = std::chrono::duration<double>;
-
if(mMovie.mAVSyncType == SyncMaster::Audio)
return 0;
auto ref_clock = mMovie.getMasterClock();
- auto diff = seconds(ref_clock - getClock());
+ auto diff = seconds_d64(ref_clock - getClock());
if(!(diff < AVNoSyncThreshold && diff > -AVNoSyncThreshold))
{
@@ -425,8 +428,8 @@ int AudioState::decodeFrame()
/* If provided, update w/ pts */
int64_t pts = av_frame_get_best_effort_timestamp(mDecodedFrame);
if(pts != AV_NOPTS_VALUE)
- mCurrentPts = std::chrono::duration_cast<std::chrono::nanoseconds>(
- std::chrono::duration<double>(av_q2d(mStream->time_base)*pts)
+ mCurrentPts = std::chrono::duration_cast<nanoseconds>(
+ seconds_d64(av_q2d(mStream->time_base)*pts)
);
if(mDecodedFrame->nb_samples > mSamplesMax)
@@ -479,9 +482,6 @@ static void sample_dup(uint8_t *out, const uint8_t *in, int count, int frame_siz
int AudioState::readAudio(uint8_t *samples, int length)
{
- using seconds = std::chrono::duration<int64_t>;
- using nanoseconds = std::chrono::nanoseconds;
-
int sample_skip = getSync();
int audio_size = 0;
@@ -761,7 +761,7 @@ finish:
}
-std::chrono::nanoseconds VideoState::getClock()
+nanoseconds VideoState::getClock()
{
auto delta = get_avtime() - mCurrentPtsTime;
return mCurrentPts + delta;
@@ -777,7 +777,7 @@ Uint32 SDLCALL VideoState::sdl_refresh_timer_cb(Uint32 /*interval*/, void *opaqu
}
/* Schedules an FF_REFRESH_EVENT event to occur in 'delay' ms. */
-void VideoState::schedRefresh(std::chrono::milliseconds delay)
+void VideoState::schedRefresh(milliseconds delay)
{
SDL_AddTimer(delay.count(), sdl_refresh_timer_cb, this);
}
@@ -836,7 +836,7 @@ void VideoState::refreshTimer(SDL_Window *screen, SDL_Renderer *renderer)
mPictQCond.notify_all();
return;
}
- schedRefresh(std::chrono::milliseconds(100));
+ schedRefresh(milliseconds(100));
return;
}
@@ -847,7 +847,7 @@ retry:
if(mEOS)
mFinalUpdate = true;
else
- schedRefresh(std::chrono::milliseconds(1));
+ schedRefresh(milliseconds(1));
lock.unlock();
mPictQCond.notify_all();
return;
@@ -859,7 +859,7 @@ retry:
/* Get delay using the frame pts and the pts from last frame. */
auto delay = vp->mPts - mFrameLastPts;
- if(delay <= std::chrono::seconds::zero() || delay >= std::chrono::seconds(1))
+ if(delay <= seconds::zero() || delay >= seconds(1))
{
/* If incorrect delay, use previous one. */
delay = mFrameLastDelay;
@@ -871,17 +871,15 @@ retry:
/* Update delay to sync to clock if not master source. */
if(mMovie.mAVSyncType != SyncMaster::Video)
{
- using seconds = std::chrono::duration<double>;
-
auto ref_clock = mMovie.getMasterClock();
- auto diff = seconds(vp->mPts - ref_clock);
+ auto diff = seconds_d64(vp->mPts - ref_clock);
/* Skip or repeat the frame. Take delay into account. */
- auto sync_threshold = std::min(seconds(delay), VideoSyncThreshold);
+ auto sync_threshold = std::min(seconds_d64(delay), VideoSyncThreshold);
if(!(diff < AVNoSyncThreshold && diff > -AVNoSyncThreshold))
{
if(diff <= -sync_threshold)
- delay = std::chrono::nanoseconds::zero();
+ delay = nanoseconds::zero();
else if(diff >= sync_threshold)
delay *= 2;
}
@@ -897,7 +895,7 @@ retry:
mPictQSize--;
goto retry;
}
- schedRefresh(std::chrono::duration_cast<std::chrono::milliseconds>(actual_delay));
+ schedRefresh(std::chrono::duration_cast<milliseconds>(actual_delay));
/* Show the picture! */
display(screen, renderer);
@@ -1005,7 +1003,7 @@ void VideoState::updatePicture(SDL_Window *screen, SDL_Renderer *renderer)
mPictQCond.notify_one();
}
-int VideoState::queuePicture(std::chrono::nanoseconds pts)
+int VideoState::queuePicture(nanoseconds pts)
{
/* Wait until we have space for a new pic */
std::unique_lock<std::mutex> lock(mPictQMutex);
@@ -1040,9 +1038,9 @@ int VideoState::queuePicture(std::chrono::nanoseconds pts)
return 0;
}
-std::chrono::nanoseconds VideoState::synchronize(std::chrono::nanoseconds pts)
+nanoseconds VideoState::synchronize(nanoseconds pts)
{
- if(pts == std::chrono::nanoseconds::zero()) /* if we aren't given a pts, set it to the clock */
+ if(pts == nanoseconds::zero()) /* if we aren't given a pts, set it to the clock */
pts = mClock;
else /* if we have pts, set video clock to it */
mClock = pts;
@@ -1052,8 +1050,7 @@ std::chrono::nanoseconds VideoState::synchronize(std::chrono::nanoseconds pts)
/* if we are repeating a frame, adjust clock accordingly */
frame_delay += mDecodedFrame->repeat_pict * (frame_delay * 0.5);
- mClock += std::chrono::duration_cast<std::chrono::nanoseconds>(
- std::chrono::duration<double>(frame_delay));
+ mClock += std::chrono::duration_cast<nanoseconds>(seconds_d64(frame_delay));
return pts;
}
@@ -1085,12 +1082,9 @@ int VideoState::handler()
continue;
}
- std::chrono::nanoseconds pts = synchronize(
- std::chrono::duration_cast<std::chrono::nanoseconds>(
- std::chrono::duration<double>(
- av_q2d(mStream->time_base) * av_frame_get_best_effort_timestamp(mDecodedFrame)
- )
- )
+ int64_t ts = av_frame_get_best_effort_timestamp(mDecodedFrame);
+ auto pts = synchronize(
+ std::chrono::duration_cast<nanoseconds>(seconds_d64(av_q2d(mStream->time_base)*ts))
);
if(queuePicture(pts) < 0)
break;
@@ -1144,7 +1138,7 @@ bool MovieState::prepare()
return false;
}
- mVideo.schedRefresh(std::chrono::milliseconds(40));
+ mVideo.schedRefresh(milliseconds(40));
mParseThread = std::thread(std::mem_fn(&MovieState::parse_handler), this);
return true;
@@ -1160,12 +1154,12 @@ void MovieState::setTitle(SDL_Window *window)
SDL_SetWindowTitle(window, (mFilename.substr(fpos)+" - "+AppName).c_str());
}
-std::chrono::nanoseconds MovieState::getClock()
+nanoseconds MovieState::getClock()
{
return get_avtime() - mClockBase;
}
-std::chrono::nanoseconds MovieState::getMasterClock()
+nanoseconds MovieState::getMasterClock()
{
if(mAVSyncType == SyncMaster::Video)
return mVideo.getClock();
@@ -1216,7 +1210,7 @@ int MovieState::streamComponentOpen(int stream_index)
mVideo.mCurrentPtsTime = get_avtime();
mVideo.mFrameTimer = mVideo.mCurrentPtsTime;
- mVideo.mFrameLastDelay = std::chrono::milliseconds(40);
+ mVideo.mFrameLastDelay = milliseconds(40);
mVideoThread = std::thread(std::mem_fn(&VideoState::handler), &mVideo);
break;
@@ -1248,7 +1242,7 @@ int MovieState::parse_handler()
/* Start the external clock in 50ms, to give the audio and video
* components time to start without needing to skip ahead.
*/
- mClockBase = get_avtime() + std::chrono::milliseconds(50);
+ mClockBase = get_avtime() + milliseconds(50);
if(audio_index >= 0) audio_index = streamComponentOpen(audio_index);
if(video_index >= 0) video_index = streamComponentOpen(video_index);
@@ -1311,7 +1305,7 @@ int MovieState::parse_handler()
/* Nothing to send or get for now, wait a bit and try again. */
{ std::unique_lock<std::mutex> lock(mSendMtx);
if(mSendDataGood.test_and_set(std::memory_order_relaxed))
- mSendCond.wait_for(lock, std::chrono::milliseconds(10));
+ mSendCond.wait_for(lock, milliseconds(10));
}
} while(!mQuit.load(std::memory_order_relaxed));
}