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authorArthur Brainville <[email protected]>2018-01-28 02:29:54 +0100
committerGitHub <[email protected]>2018-01-28 02:29:54 +0100
commitd2cf61c99aa46561f6a32d4194c149c5c5bca4e0 (patch)
treec15aded9a5d5500752ff1036848d45655ec1799f
parent6562a939ea5a5b582d6aa182f3f6fa7411a5e222 (diff)
Added AppVeyor badge
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OpenAL-soft
===========
-CI status : [![Build Status](https://travis-ci.org/kcat/openal-soft.svg?branch=master)](https://travis-ci.org/kcat/openal-soft)
+`master` branch CI status : [![Build Status](https://travis-ci.org/kcat/openal-soft.svg?branch=master)](https://travis-ci.org/kcat/openal-soft) [![Windows Build Status](https://ci.appveyor.com/api/projects/status/github/kcat/openal-soft?branch=master&svg=true)](https://ci.appveyor.com/api/projects/status/github/kcat/openal-soft?branch=master&svg=true)
OpenAL Soft is an LGPL-licensed, cross-platform, software implementation of the OpenAL 3D audio API. It's forked from the open-sourced Windows version available originally from openal.org's SVN repository (now defunct).
OpenAL provides capabilities for playing audio in a virtual 3D environment. Distance attenuation, doppler shift, and directional sound emitters are among the features handled by the API. More advanced effects, including air absorption, occlusion, and environmental reverb, are available through the EFX extension. It also facilitates streaming audio, multi-channel buffers, and audio capture.
-More information available on the [official website](http://openal-soft.org/)
+More information are available on the [official website](http://openal-soft.org/)
Source Install
-------------