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authorChris Robinson <[email protected]>2019-02-21 04:23:01 -0800
committerChris Robinson <[email protected]>2019-02-21 04:23:01 -0800
commit8ac2d34706d1dea7c33f2b33c156cc23dde7b197 (patch)
tree52e5e14d4b63b61a3d663a3d84c2bc9c0c5464c3 /Alc/effects/compressor.cpp
parenta9648905378b8a3321742bb0e498227cfc6ee5f6 (diff)
Allow processing some effects in higher order ambisonics
Reverb notably is still only first-order (any higher order channels are dropped, and it writes to FOAOut). But others, like the equalizer, work on all available channels.
Diffstat (limited to 'Alc/effects/compressor.cpp')
-rw-r--r--Alc/effects/compressor.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Alc/effects/compressor.cpp b/Alc/effects/compressor.cpp
index 99507661..12a8c886 100644
--- a/Alc/effects/compressor.cpp
+++ b/Alc/effects/compressor.cpp
@@ -76,12 +76,12 @@ void ALcompressorState::update(const ALCcontext* UNUSED(context), const ALeffect
{
mEnabled = props->Compressor.OnOff;
- mOutBuffer = target.FOAOut->Buffer;
- mOutChannels = target.FOAOut->NumChannels;
+ mOutBuffer = target.Main->Buffer;
+ mOutChannels = target.Main->NumChannels;
for(size_t i{0u};i < slot->WetBuffer.size();++i)
{
auto coeffs = GetAmbiIdentityRow(i);
- ComputePanGains(target.FOAOut, coeffs.data(), slot->Params.Gain, mGain[i]);
+ ComputePanGains(target.Main, coeffs.data(), slot->Params.Gain, mGain[i]);
}
}