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authorChris Robinson <[email protected]>2019-03-22 13:33:58 -0700
committerChris Robinson <[email protected]>2019-03-22 15:00:37 -0700
commite7e585f65c43e2ccd2ae71c36c4940f4b2efa80a (patch)
tree4851d04798701f67e3c6ca437111129cedaf9f65 /Alc/effects/dedicated.cpp
parentf951f4a66b3e9cc8db7ab190b8443fa6c834fee7 (diff)
Use the effect state factory to set the default effect props
Diffstat (limited to 'Alc/effects/dedicated.cpp')
-rw-r--r--Alc/effects/dedicated.cpp78
1 files changed, 38 insertions, 40 deletions
diff --git a/Alc/effects/dedicated.cpp b/Alc/effects/dedicated.cpp
index 041e951b..7fc46b12 100644
--- a/Alc/effects/dedicated.cpp
+++ b/Alc/effects/dedicated.cpp
@@ -33,7 +33,7 @@
namespace {
-struct ALdedicatedState final : public EffectState {
+struct DedicatedState final : public EffectState {
ALfloat mCurrentGains[MAX_OUTPUT_CHANNELS];
ALfloat mTargetGains[MAX_OUTPUT_CHANNELS];
@@ -42,16 +42,16 @@ struct ALdedicatedState final : public EffectState {
void update(const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props, const EffectTarget target) override;
void process(ALsizei samplesToDo, const ALfloat (*RESTRICT samplesIn)[BUFFERSIZE], const ALsizei numInput, ALfloat (*RESTRICT samplesOut)[BUFFERSIZE], const ALsizei numOutput) override;
- DEF_NEWDEL(ALdedicatedState)
+ DEF_NEWDEL(DedicatedState)
};
-ALboolean ALdedicatedState::deviceUpdate(const ALCdevice *UNUSED(device))
+ALboolean DedicatedState::deviceUpdate(const ALCdevice *UNUSED(device))
{
std::fill(std::begin(mCurrentGains), std::end(mCurrentGains), 0.0f);
return AL_TRUE;
}
-void ALdedicatedState::update(const ALCcontext* UNUSED(context), const ALeffectslot *slot, const ALeffectProps *props, const EffectTarget target)
+void DedicatedState::update(const ALCcontext* UNUSED(context), const ALeffectslot *slot, const ALeffectProps *props, const EffectTarget target)
{
std::fill(std::begin(mTargetGains), std::end(mTargetGains), 0.0f);
@@ -90,42 +90,18 @@ void ALdedicatedState::update(const ALCcontext* UNUSED(context), const ALeffects
}
}
-void ALdedicatedState::process(ALsizei samplesToDo, const ALfloat (*RESTRICT samplesIn)[BUFFERSIZE], const ALsizei /*numInput*/, ALfloat (*RESTRICT samplesOut)[BUFFERSIZE], const ALsizei numOutput)
+void DedicatedState::process(ALsizei samplesToDo, const ALfloat (*RESTRICT samplesIn)[BUFFERSIZE], const ALsizei /*numInput*/, ALfloat (*RESTRICT samplesOut)[BUFFERSIZE], const ALsizei numOutput)
{
MixSamples(samplesIn[0], numOutput, samplesOut, mCurrentGains, mTargetGains, samplesToDo, 0,
samplesToDo);
}
-struct DedicatedStateFactory final : public EffectStateFactory {
- EffectState *create() override;
- ALeffectProps getDefaultProps() const noexcept override;
-};
-
-EffectState *DedicatedStateFactory::create()
-{ return new ALdedicatedState{}; }
-
-ALeffectProps DedicatedStateFactory::getDefaultProps() const noexcept
-{
- ALeffectProps props{};
- props.Dedicated.Gain = 1.0f;
- return props;
-}
-
-} // namespace
-
-EffectStateFactory *DedicatedStateFactory_getFactory()
-{
- static DedicatedStateFactory DedicatedFactory{};
- return &DedicatedFactory;
-}
-
-
-void ALdedicated_setParami(ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint UNUSED(val))
+void Dedicated_setParami(ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint UNUSED(val))
{ alSetError(context, AL_INVALID_ENUM, "Invalid dedicated integer property 0x%04x", param); }
-void ALdedicated_setParamiv(ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, const ALint *UNUSED(vals))
+void Dedicated_setParamiv(ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, const ALint *UNUSED(vals))
{ alSetError(context, AL_INVALID_ENUM, "Invalid dedicated integer-vector property 0x%04x", param); }
-void ALdedicated_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
+void Dedicated_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
{
ALeffectProps *props = &effect->Props;
switch(param)
@@ -140,14 +116,14 @@ void ALdedicated_setParamf(ALeffect *effect, ALCcontext *context, ALenum param,
alSetError(context, AL_INVALID_ENUM, "Invalid dedicated float property 0x%04x", param);
}
}
-void ALdedicated_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
-{ ALdedicated_setParamf(effect, context, param, vals[0]); }
+void Dedicated_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
+{ Dedicated_setParamf(effect, context, param, vals[0]); }
-void ALdedicated_getParami(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint *UNUSED(val))
+void Dedicated_getParami(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint *UNUSED(val))
{ alSetError(context, AL_INVALID_ENUM, "Invalid dedicated integer property 0x%04x", param); }
-void ALdedicated_getParamiv(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint *UNUSED(vals))
+void Dedicated_getParamiv(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint *UNUSED(vals))
{ alSetError(context, AL_INVALID_ENUM, "Invalid dedicated integer-vector property 0x%04x", param); }
-void ALdedicated_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
+void Dedicated_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
{
const ALeffectProps *props = &effect->Props;
switch(param)
@@ -160,7 +136,29 @@ void ALdedicated_getParamf(const ALeffect *effect, ALCcontext *context, ALenum p
alSetError(context, AL_INVALID_ENUM, "Invalid dedicated float property 0x%04x", param);
}
}
-void ALdedicated_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
-{ ALdedicated_getParamf(effect, context, param, vals); }
+void Dedicated_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
+{ Dedicated_getParamf(effect, context, param, vals); }
-DEFINE_ALEFFECT_VTABLE(ALdedicated);
+DEFINE_ALEFFECT_VTABLE(Dedicated);
+
+
+struct DedicatedStateFactory final : public EffectStateFactory {
+ EffectState *create() override { return new DedicatedState{}; }
+ ALeffectProps getDefaultProps() const noexcept override;
+ const EffectVtable *getEffectVtable() const noexcept override { return &Dedicated_vtable; }
+};
+
+ALeffectProps DedicatedStateFactory::getDefaultProps() const noexcept
+{
+ ALeffectProps props{};
+ props.Dedicated.Gain = 1.0f;
+ return props;
+}
+
+} // namespace
+
+EffectStateFactory *DedicatedStateFactory_getFactory()
+{
+ static DedicatedStateFactory DedicatedFactory{};
+ return &DedicatedFactory;
+}