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authorChris Robinson <[email protected]>2019-03-22 12:58:24 -0700
committerChris Robinson <[email protected]>2019-03-22 12:58:24 -0700
commitf951f4a66b3e9cc8db7ab190b8443fa6c834fee7 (patch)
treeae4f1a19e93810d42f5b2b98446fe83b8cc2b1b2 /Alc/effects/dedicated.cpp
parent935f386982f9d0d94fdf569b0cb1aa43fbfadefa (diff)
Implement getDefaultProps for effect state factories
Diffstat (limited to 'Alc/effects/dedicated.cpp')
-rw-r--r--Alc/effects/dedicated.cpp12
1 files changed, 12 insertions, 0 deletions
diff --git a/Alc/effects/dedicated.cpp b/Alc/effects/dedicated.cpp
index 8cc4b936..041e951b 100644
--- a/Alc/effects/dedicated.cpp
+++ b/Alc/effects/dedicated.cpp
@@ -31,6 +31,8 @@
#include "alu.h"
+namespace {
+
struct ALdedicatedState final : public EffectState {
ALfloat mCurrentGains[MAX_OUTPUT_CHANNELS];
ALfloat mTargetGains[MAX_OUTPUT_CHANNELS];
@@ -97,11 +99,21 @@ void ALdedicatedState::process(ALsizei samplesToDo, const ALfloat (*RESTRICT sam
struct DedicatedStateFactory final : public EffectStateFactory {
EffectState *create() override;
+ ALeffectProps getDefaultProps() const noexcept override;
};
EffectState *DedicatedStateFactory::create()
{ return new ALdedicatedState{}; }
+ALeffectProps DedicatedStateFactory::getDefaultProps() const noexcept
+{
+ ALeffectProps props{};
+ props.Dedicated.Gain = 1.0f;
+ return props;
+}
+
+} // namespace
+
EffectStateFactory *DedicatedStateFactory_getFactory()
{
static DedicatedStateFactory DedicatedFactory{};