diff options
author | Chris Robinson <[email protected]> | 2018-11-17 06:53:20 -0800 |
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committer | Chris Robinson <[email protected]> | 2018-11-17 06:53:20 -0800 |
commit | 93d96ced9cef7200b04dbfec51325a3c9c55af19 (patch) | |
tree | efea25569bc6e5df48a4837ad276a96cc6e44c3c /Alc/effects/distortion.c | |
parent | ad34855a2bb9312d3f21ff3fdca20bca767b9224 (diff) |
Convert the dedicated, distortion, echo, and equalizer to C++
Diffstat (limited to 'Alc/effects/distortion.c')
-rw-r--r-- | Alc/effects/distortion.c | 286 |
1 files changed, 0 insertions, 286 deletions
diff --git a/Alc/effects/distortion.c b/Alc/effects/distortion.c deleted file mode 100644 index f2a70bff..00000000 --- a/Alc/effects/distortion.c +++ /dev/null @@ -1,286 +0,0 @@ -/** - * OpenAL cross platform audio library - * Copyright (C) 2013 by Mike Gorchak - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the - * Free Software Foundation, Inc., - * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. - * Or go to http://www.gnu.org/copyleft/lgpl.html - */ - -#include "config.h" - -#include <math.h> -#include <stdlib.h> - -#include "alMain.h" -#include "alAuxEffectSlot.h" -#include "alError.h" -#include "alu.h" -#include "filters/defs.h" - - -typedef struct ALdistortionState { - DERIVE_FROM_TYPE(ALeffectState); - - /* Effect gains for each channel */ - ALfloat Gain[MAX_OUTPUT_CHANNELS]; - - /* Effect parameters */ - BiquadFilter lowpass; - BiquadFilter bandpass; - ALfloat attenuation; - ALfloat edge_coeff; - - ALfloat Buffer[2][BUFFERSIZE]; -} ALdistortionState; - -static ALvoid ALdistortionState_Destruct(ALdistortionState *state); -static ALboolean ALdistortionState_deviceUpdate(ALdistortionState *state, ALCdevice *device); -static ALvoid ALdistortionState_update(ALdistortionState *state, const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props); -static ALvoid ALdistortionState_process(ALdistortionState *state, ALsizei SamplesToDo, const ALfloat (*RESTRICT SamplesIn)[BUFFERSIZE], ALfloat (*RESTRICT SamplesOut)[BUFFERSIZE], ALsizei NumChannels); -DECLARE_DEFAULT_ALLOCATORS(ALdistortionState) - -DEFINE_ALEFFECTSTATE_VTABLE(ALdistortionState); - - -static void ALdistortionState_Construct(ALdistortionState *state) -{ - ALeffectState_Construct(STATIC_CAST(ALeffectState, state)); - SET_VTABLE2(ALdistortionState, ALeffectState, state); -} - -static ALvoid ALdistortionState_Destruct(ALdistortionState *state) -{ - ALeffectState_Destruct(STATIC_CAST(ALeffectState,state)); -} - -static ALboolean ALdistortionState_deviceUpdate(ALdistortionState *state, ALCdevice *UNUSED(device)) -{ - BiquadFilter_clear(&state->lowpass); - BiquadFilter_clear(&state->bandpass); - return AL_TRUE; -} - -static ALvoid ALdistortionState_update(ALdistortionState *state, const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props) -{ - const ALCdevice *device = context->Device; - ALfloat frequency = (ALfloat)device->Frequency; - ALfloat coeffs[MAX_AMBI_COEFFS]; - ALfloat bandwidth; - ALfloat cutoff; - ALfloat edge; - - /* Store waveshaper edge settings. */ - edge = sinf(props->Distortion.Edge * (F_PI_2)); - edge = minf(edge, 0.99f); - state->edge_coeff = 2.0f * edge / (1.0f-edge); - - cutoff = props->Distortion.LowpassCutoff; - /* Bandwidth value is constant in octaves. */ - bandwidth = (cutoff / 2.0f) / (cutoff * 0.67f); - /* Multiply sampling frequency by the amount of oversampling done during - * processing. - */ - BiquadFilter_setParams(&state->lowpass, BiquadType_LowPass, 1.0f, - cutoff / (frequency*4.0f), calc_rcpQ_from_bandwidth(cutoff / (frequency*4.0f), bandwidth) - ); - - cutoff = props->Distortion.EQCenter; - /* Convert bandwidth in Hz to octaves. */ - bandwidth = props->Distortion.EQBandwidth / (cutoff * 0.67f); - BiquadFilter_setParams(&state->bandpass, BiquadType_BandPass, 1.0f, - cutoff / (frequency*4.0f), calc_rcpQ_from_bandwidth(cutoff / (frequency*4.0f), bandwidth) - ); - - CalcAngleCoeffs(0.0f, 0.0f, 0.0f, coeffs); - ComputePanGains(&device->Dry, coeffs, slot->Params.Gain*props->Distortion.Gain, state->Gain); -} - -static ALvoid ALdistortionState_process(ALdistortionState *state, ALsizei SamplesToDo, const ALfloat (*RESTRICT SamplesIn)[BUFFERSIZE], ALfloat (*RESTRICT SamplesOut)[BUFFERSIZE], ALsizei NumChannels) -{ - ALfloat (*RESTRICT buffer)[BUFFERSIZE] = state->Buffer; - const ALfloat fc = state->edge_coeff; - ALsizei base; - ALsizei i, k; - - for(base = 0;base < SamplesToDo;) - { - /* Perform 4x oversampling to avoid aliasing. Oversampling greatly - * improves distortion quality and allows to implement lowpass and - * bandpass filters using high frequencies, at which classic IIR - * filters became unstable. - */ - ALsizei todo = mini(BUFFERSIZE, (SamplesToDo-base) * 4); - - /* Fill oversample buffer using zero stuffing. Multiply the sample by - * the amount of oversampling to maintain the signal's power. - */ - for(i = 0;i < todo;i++) - buffer[0][i] = !(i&3) ? SamplesIn[0][(i>>2)+base] * 4.0f : 0.0f; - - /* First step, do lowpass filtering of original signal. Additionally - * perform buffer interpolation and lowpass cutoff for oversampling - * (which is fortunately first step of distortion). So combine three - * operations into the one. - */ - BiquadFilter_process(&state->lowpass, buffer[1], buffer[0], todo); - - /* Second step, do distortion using waveshaper function to emulate - * signal processing during tube overdriving. Three steps of - * waveshaping are intended to modify waveform without boost/clipping/ - * attenuation process. - */ - for(i = 0;i < todo;i++) - { - ALfloat smp = buffer[1][i]; - - smp = (1.0f + fc) * smp/(1.0f + fc*fabsf(smp)); - smp = (1.0f + fc) * smp/(1.0f + fc*fabsf(smp)) * -1.0f; - smp = (1.0f + fc) * smp/(1.0f + fc*fabsf(smp)); - - buffer[0][i] = smp; - } - - /* Third step, do bandpass filtering of distorted signal. */ - BiquadFilter_process(&state->bandpass, buffer[1], buffer[0], todo); - - todo >>= 2; - for(k = 0;k < NumChannels;k++) - { - /* Fourth step, final, do attenuation and perform decimation, - * storing only one sample out of four. - */ - ALfloat gain = state->Gain[k]; - if(!(fabsf(gain) > GAIN_SILENCE_THRESHOLD)) - continue; - - for(i = 0;i < todo;i++) - SamplesOut[k][base+i] += gain * buffer[1][i*4]; - } - - base += todo; - } -} - - -typedef struct DistortionStateFactory { - DERIVE_FROM_TYPE(EffectStateFactory); -} DistortionStateFactory; - -static ALeffectState *DistortionStateFactory_create(DistortionStateFactory *UNUSED(factory)) -{ - ALdistortionState *state; - - NEW_OBJ0(state, ALdistortionState)(); - if(!state) return NULL; - - return STATIC_CAST(ALeffectState, state); -} - -DEFINE_EFFECTSTATEFACTORY_VTABLE(DistortionStateFactory); - - -EffectStateFactory *DistortionStateFactory_getFactory(void) -{ - static DistortionStateFactory DistortionFactory = { { GET_VTABLE2(DistortionStateFactory, EffectStateFactory) } }; - - return STATIC_CAST(EffectStateFactory, &DistortionFactory); -} - - -void ALdistortion_setParami(ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint UNUSED(val)) -{ alSetError(context, AL_INVALID_ENUM, "Invalid distortion integer property 0x%04x", param); } -void ALdistortion_setParamiv(ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, const ALint *UNUSED(vals)) -{ alSetError(context, AL_INVALID_ENUM, "Invalid distortion integer-vector property 0x%04x", param); } -void ALdistortion_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val) -{ - ALeffectProps *props = &effect->Props; - switch(param) - { - case AL_DISTORTION_EDGE: - if(!(val >= AL_DISTORTION_MIN_EDGE && val <= AL_DISTORTION_MAX_EDGE)) - SETERR_RETURN(context, AL_INVALID_VALUE,, "Distortion edge out of range"); - props->Distortion.Edge = val; - break; - - case AL_DISTORTION_GAIN: - if(!(val >= AL_DISTORTION_MIN_GAIN && val <= AL_DISTORTION_MAX_GAIN)) - SETERR_RETURN(context, AL_INVALID_VALUE,, "Distortion gain out of range"); - props->Distortion.Gain = val; - break; - - case AL_DISTORTION_LOWPASS_CUTOFF: - if(!(val >= AL_DISTORTION_MIN_LOWPASS_CUTOFF && val <= AL_DISTORTION_MAX_LOWPASS_CUTOFF)) - SETERR_RETURN(context, AL_INVALID_VALUE,, "Distortion low-pass cutoff out of range"); - props->Distortion.LowpassCutoff = val; - break; - - case AL_DISTORTION_EQCENTER: - if(!(val >= AL_DISTORTION_MIN_EQCENTER && val <= AL_DISTORTION_MAX_EQCENTER)) - SETERR_RETURN(context, AL_INVALID_VALUE,, "Distortion EQ center out of range"); - props->Distortion.EQCenter = val; - break; - - case AL_DISTORTION_EQBANDWIDTH: - if(!(val >= AL_DISTORTION_MIN_EQBANDWIDTH && val <= AL_DISTORTION_MAX_EQBANDWIDTH)) - SETERR_RETURN(context, AL_INVALID_VALUE,, "Distortion EQ bandwidth out of range"); - props->Distortion.EQBandwidth = val; - break; - - default: - alSetError(context, AL_INVALID_ENUM, "Invalid distortion float property 0x%04x", - param); - } -} -void ALdistortion_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals) -{ ALdistortion_setParamf(effect, context, param, vals[0]); } - -void ALdistortion_getParami(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint *UNUSED(val)) -{ alSetError(context, AL_INVALID_ENUM, "Invalid distortion integer property 0x%04x", param); } -void ALdistortion_getParamiv(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint *UNUSED(vals)) -{ alSetError(context, AL_INVALID_ENUM, "Invalid distortion integer-vector property 0x%04x", param); } -void ALdistortion_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val) -{ - const ALeffectProps *props = &effect->Props; - switch(param) - { - case AL_DISTORTION_EDGE: - *val = props->Distortion.Edge; - break; - - case AL_DISTORTION_GAIN: - *val = props->Distortion.Gain; - break; - - case AL_DISTORTION_LOWPASS_CUTOFF: - *val = props->Distortion.LowpassCutoff; - break; - - case AL_DISTORTION_EQCENTER: - *val = props->Distortion.EQCenter; - break; - - case AL_DISTORTION_EQBANDWIDTH: - *val = props->Distortion.EQBandwidth; - break; - - default: - alSetError(context, AL_INVALID_ENUM, "Invalid distortion float property 0x%04x", - param); - } -} -void ALdistortion_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals) -{ ALdistortion_getParamf(effect, context, param, vals); } - -DEFINE_ALEFFECT_VTABLE(ALdistortion); |