diff options
author | Chris Robinson <[email protected]> | 2016-05-09 11:26:49 -0700 |
---|---|---|
committer | Chris Robinson <[email protected]> | 2016-05-09 11:26:49 -0700 |
commit | c2611f10ab5bdffe1aa0be4d4ec61662d868fde5 (patch) | |
tree | 01cddca6255b298cc2f75110f2acbc920acbe393 /Alc | |
parent | dcdeb8d1a693125cdcc120beefdfea26ab1b94e8 (diff) |
Store more "active" listener and context properties separately
This helps ensure async listener/context property changes affect all playing
sources at the same time.
Diffstat (limited to 'Alc')
-rw-r--r-- | Alc/ALc.c | 5 | ||||
-rw-r--r-- | Alc/ALu.c | 31 |
2 files changed, 25 insertions, 11 deletions
@@ -2272,6 +2272,7 @@ static ALvoid InitContext(ALCcontext *Context) listener->Up[0] = 0.0f; listener->Up[1] = 1.0f; listener->Up[2] = 0.0f; + aluMatrixdSet(&listener->Params.Matrix, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, @@ -2279,6 +2280,10 @@ static ALvoid InitContext(ALCcontext *Context) 0.0, 0.0, 0.0, 1.0 ); aluVectorSet(&listener->Params.Velocity, 0.0f, 0.0f, 0.0f, 0.0f); + listener->Params.Gain = 1.0f; + listener->Params.MetersPerUnit = 1.0f; + listener->Params.DopplerFactor = 1.0f; + listener->Params.SpeedOfSound = SPEEDOFSOUNDMETRESPERSEC; //Validate Context ATOMIC_INIT(&Context->LastError, AL_NO_ERROR); @@ -266,8 +266,9 @@ static ALboolean BsincPrepare(const ALuint increment, BsincState *state) } -static ALvoid CalcListenerParams(ALlistener *Listener) +static ALvoid CalcListenerParams(ALCcontext *Context) { + ALlistener *Listener = Context->Listener; ALdouble N[3], V[3], U[3], P[3]; /* AT then UP */ @@ -297,6 +298,12 @@ static ALvoid CalcListenerParams(ALlistener *Listener) aluMatrixdSetRow(&Listener->Params.Matrix, 3, -P[0], -P[1], -P[2], 1.0f); Listener->Params.Velocity = aluMatrixdVector(&Listener->Params.Matrix, &Listener->Velocity); + + Listener->Params.Gain = Listener->Gain; + Listener->Params.MetersPerUnit = Listener->MetersPerUnit; + + Listener->Params.DopplerFactor = Context->DopplerFactor; + Listener->Params.SpeedOfSound = Context->SpeedOfSound * Context->DopplerVelocity; } ALvoid CalcNonAttnSourceParams(ALvoice *voice, const ALsource *ALSource, const ALCcontext *ALContext) @@ -338,6 +345,7 @@ ALvoid CalcNonAttnSourceParams(ALvoice *voice, const ALsource *ALSource, const A }; const ALCdevice *Device = ALContext->Device; + const ALlistener *Listener = ALContext->Listener; ALfloat SourceVolume,ListenerGain,MinVolume,MaxVolume; ALbufferlistitem *BufferListItem; enum FmtChannels Channels; @@ -364,7 +372,7 @@ ALvoid CalcNonAttnSourceParams(ALvoice *voice, const ALsource *ALSource, const A Frequency = Device->Frequency; /* Get listener properties */ - ListenerGain = ALContext->Listener->Gain; + ListenerGain = Listener->Params.Gain; /* Get source properties */ SourceVolume = ALSource->Gain; @@ -499,7 +507,7 @@ ALvoid CalcNonAttnSourceParams(ALvoice *voice, const ALsource *ALSource, const A aluNormalize(V); if(!Relative) { - const aluMatrixd *lmatrix = &ALContext->Listener->Params.Matrix; + const aluMatrixd *lmatrix = &Listener->Params.Matrix; aluMatrixdFloat3(N, 0.0f, lmatrix); aluMatrixdFloat3(V, 0.0f, lmatrix); } @@ -756,6 +764,7 @@ ALvoid CalcNonAttnSourceParams(ALvoice *voice, const ALsource *ALSource, const A ALvoid CalcSourceParams(ALvoice *voice, const ALsource *ALSource, const ALCcontext *ALContext) { const ALCdevice *Device = ALContext->Device; + const ALlistener *Listener = ALContext->Listener; aluVector Position, Velocity, Direction, SourceToListener; ALfloat InnerAngle,OuterAngle,Angle,Distance,ClampedDist; ALfloat MinVolume,MaxVolume,MinDist,MaxDist,Rolloff; @@ -794,14 +803,14 @@ ALvoid CalcSourceParams(ALvoice *voice, const ALsource *ALSource, const ALCconte } /* Get context/device properties */ - DopplerFactor = ALContext->DopplerFactor * ALSource->DopplerFactor; - SpeedOfSound = ALContext->SpeedOfSound * ALContext->DopplerVelocity; + DopplerFactor = Listener->Params.DopplerFactor * ALSource->DopplerFactor; + SpeedOfSound = Listener->Params.SpeedOfSound; NumSends = Device->NumAuxSends; Frequency = Device->Frequency; /* Get listener properties */ - ListenerGain = ALContext->Listener->Gain; - MetersPerUnit = ALContext->Listener->MetersPerUnit; + ListenerGain = Listener->Params.Gain; + MetersPerUnit = Listener->Params.MetersPerUnit; /* Get source properties */ SourceVolume = ALSource->Gain; @@ -877,7 +886,7 @@ ALvoid CalcSourceParams(ALvoice *voice, const ALsource *ALSource, const ALCconte /* Transform source to listener space (convert to head relative) */ if(ALSource->HeadRelative == AL_FALSE) { - const aluMatrixd *Matrix = &ALContext->Listener->Params.Matrix; + const aluMatrixd *Matrix = &Listener->Params.Matrix; /* Transform source vectors */ Position = aluMatrixdVector(Matrix, &Position); Velocity = aluMatrixdVector(Matrix, &Velocity); @@ -885,7 +894,7 @@ ALvoid CalcSourceParams(ALvoice *voice, const ALsource *ALSource, const ALCconte } else { - const aluVector *lvelocity = &ALContext->Listener->Params.Velocity; + const aluVector *lvelocity = &Listener->Params.Velocity; /* Offset the source velocity to be relative of the listener velocity */ Velocity.v[0] += lvelocity->v[0]; Velocity.v[1] += lvelocity->v[1]; @@ -1047,7 +1056,7 @@ ALvoid CalcSourceParams(ALvoice *voice, const ALsource *ALSource, const ALCconte /* Calculate velocity-based doppler effect */ if(DopplerFactor > 0.0f) { - const aluVector *lvelocity = &ALContext->Listener->Params.Velocity; + const aluVector *lvelocity = &Listener->Params.Velocity; ALfloat VSS, VLS; if(SpeedOfSound < 1.0f) @@ -1242,7 +1251,7 @@ void UpdateContextSources(ALCcontext *ctx) if(ATOMIC_EXCHANGE(ALenum, &ctx->UpdateSources, AL_FALSE)) { - CalcListenerParams(ctx->Listener); + CalcListenerParams(ctx); voice = ctx->Voices; voice_end = voice + ctx->VoiceCount; |