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authorChris Robinson <[email protected]>2013-05-25 22:07:31 -0700
committerChris Robinson <[email protected]>2013-05-25 22:07:31 -0700
commitd1c5599c8ead4905d46e5d86f3f0547d3a925d44 (patch)
tree28ae38a4b174dd3d96d9046901bee0408c76857a /OpenAL32/Include/alEffect.h
parent6571d805400f018b51835a8e37752409af9b1c4d (diff)
Use an ALeffectProps union to store the effect properties
Diffstat (limited to 'OpenAL32/Include/alEffect.h')
-rw-r--r--OpenAL32/Include/alEffect.h14
1 files changed, 9 insertions, 5 deletions
diff --git a/OpenAL32/Include/alEffect.h b/OpenAL32/Include/alEffect.h
index cea785dc..c0bbb40a 100644
--- a/OpenAL32/Include/alEffect.h
+++ b/OpenAL32/Include/alEffect.h
@@ -59,11 +59,7 @@ extern const struct ALeffectVtable ALnull_vtable;
extern const struct ALeffectVtable ALdedicated_vtable;
-struct ALeffect
-{
- // Effect type (AL_EFFECT_NULL, ...)
- ALenum type;
-
+typedef union ALeffectProps {
struct {
// Shared Reverb Properties
ALfloat Density;
@@ -152,6 +148,14 @@ struct ALeffect
ALfloat EQCenter;
ALfloat EQBandwidth;
} Distortion;
+} ALeffectProps;
+
+struct ALeffect
+{
+ // Effect type (AL_EFFECT_NULL, ...)
+ ALenum type;
+
+ ALeffectProps Props;
const struct ALeffectVtable *vtbl;