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authorChris Robinson <[email protected]>2014-08-21 02:27:56 -0700
committerChris Robinson <[email protected]>2014-08-21 02:27:56 -0700
commit65d2e0eb8d8c2af6e36586299bca23c014167b24 (patch)
tree9ee207678d64d90cb2140a0ac39f40028600bcef /OpenAL32/Include/alMain.h
parentb92e643e9742765acd364bcbe30ebaedbe50400f (diff)
Use an array of objects for active sources instead of pointers
Diffstat (limited to 'OpenAL32/Include/alMain.h')
-rw-r--r--OpenAL32/Include/alMain.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenAL32/Include/alMain.h b/OpenAL32/Include/alMain.h
index 111dde95..0aea19e2 100644
--- a/OpenAL32/Include/alMain.h
+++ b/OpenAL32/Include/alMain.h
@@ -748,7 +748,7 @@ struct ALCcontext_struct
volatile ALfloat SpeedOfSound;
volatile ALenum DeferUpdates;
- struct ALactivesource **ActiveSources;
+ struct ALactivesource *ActiveSources;
ALsizei ActiveSourceCount;
ALsizei MaxActiveSources;