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authorChris Robinson <[email protected]>2017-03-19 13:48:40 -0700
committerChris Robinson <[email protected]>2017-03-19 13:48:40 -0700
commitecfa1dcb6ffb79c74c0f6629f395c7619a6a3add (patch)
tree5aa279362017e7219580e0587ae0b051dad9c21b /OpenAL32/Include/alSource.h
parent9e1aa50518e0abc6e8cfe811cedab32bb80a0fc5 (diff)
Don't defer source state or offset changes
Diffstat (limited to 'OpenAL32/Include/alSource.h')
-rw-r--r--OpenAL32/Include/alSource.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/OpenAL32/Include/alSource.h b/OpenAL32/Include/alSource.h
index 1dd835c4..284d5cbe 100644
--- a/OpenAL32/Include/alSource.h
+++ b/OpenAL32/Include/alSource.h
@@ -142,7 +142,6 @@ typedef struct ALsource {
/** Source state (initial, playing, paused, or stopped) */
ATOMIC(ALenum) state;
- ALenum new_state;
/** Source Buffer Queue head. */
RWLock queue_lock;
@@ -174,9 +173,6 @@ inline struct ALsource *RemoveSource(ALCcontext *context, ALuint id)
{ return (struct ALsource*)RemoveUIntMapKeyNoLock(&context->SourceMap, id); }
void UpdateAllSourceProps(ALCcontext *context);
-ALvoid SetSourceState(ALsource *Source, ALCcontext *Context, ALenum state);
-ALboolean ApplyOffset(ALsource *Source, ALvoice *voice);
-
ALvoid ReleaseALSources(ALCcontext *Context);