diff options
author | Chris Robinson <[email protected]> | 2017-03-08 03:38:28 -0800 |
---|---|---|
committer | Chris Robinson <[email protected]> | 2017-03-08 04:59:22 -0800 |
commit | 5ffb0842ac5022b1e5d34973ed6f512b5f0d7434 (patch) | |
tree | a5d939991d249358761d64587471b9856c419445 /OpenAL32 | |
parent | b1b3a369ef4ffdfa78abbb14e7e3b6d842cd4104 (diff) |
Remove unnecessary atomic members
Diffstat (limited to 'OpenAL32')
-rw-r--r-- | OpenAL32/Include/alAuxEffectSlot.h | 8 | ||||
-rw-r--r-- | OpenAL32/Include/alListener.h | 34 | ||||
-rw-r--r-- | OpenAL32/Include/alSource.h | 82 | ||||
-rw-r--r-- | OpenAL32/alAuxEffectSlot.c | 25 | ||||
-rw-r--r-- | OpenAL32/alListener.c | 48 | ||||
-rw-r--r-- | OpenAL32/alSource.c | 79 |
6 files changed, 135 insertions, 141 deletions
diff --git a/OpenAL32/Include/alAuxEffectSlot.h b/OpenAL32/Include/alAuxEffectSlot.h index 40ff1393..3c24f80c 100644 --- a/OpenAL32/Include/alAuxEffectSlot.h +++ b/OpenAL32/Include/alAuxEffectSlot.h @@ -75,13 +75,13 @@ static const struct ALeffectStateFactoryVtable T##_ALeffectStateFactory_vtable = struct ALeffectslotProps { - ATOMIC(ALfloat) Gain; - ATOMIC(ALboolean) AuxSendAuto; + ALfloat Gain; + ALboolean AuxSendAuto; - ATOMIC(ALenum) Type; + ALenum Type; ALeffectProps Props; - ATOMIC(ALeffectState*) State; + ALeffectState *State; ATOMIC(struct ALeffectslotProps*) next; }; diff --git a/OpenAL32/Include/alListener.h b/OpenAL32/Include/alListener.h index b89a00e7..9a7f9d49 100644 --- a/OpenAL32/Include/alListener.h +++ b/OpenAL32/Include/alListener.h @@ -9,29 +9,29 @@ extern "C" { #endif struct ALlistenerProps { - ATOMIC(ALfloat) Position[3]; - ATOMIC(ALfloat) Velocity[3]; - ATOMIC(ALfloat) Forward[3]; - ATOMIC(ALfloat) Up[3]; - ATOMIC(ALfloat) Gain; - ATOMIC(ALfloat) MetersPerUnit; + ALfloat Position[3]; + ALfloat Velocity[3]; + ALfloat Forward[3]; + ALfloat Up[3]; + ALfloat Gain; + ALfloat MetersPerUnit; - ATOMIC(ALfloat) DopplerFactor; - ATOMIC(ALfloat) DopplerVelocity; - ATOMIC(ALfloat) SpeedOfSound; - ATOMIC(ALboolean) SourceDistanceModel; - ATOMIC(enum DistanceModel) DistanceModel; + ALfloat DopplerFactor; + ALfloat DopplerVelocity; + ALfloat SpeedOfSound; + ALboolean SourceDistanceModel; + enum DistanceModel DistanceModel; ATOMIC(struct ALlistenerProps*) next; }; typedef struct ALlistener { - volatile ALfloat Position[3]; - volatile ALfloat Velocity[3]; - volatile ALfloat Forward[3]; - volatile ALfloat Up[3]; - volatile ALfloat Gain; - volatile ALfloat MetersPerUnit; + ALfloat Position[3]; + ALfloat Velocity[3]; + ALfloat Forward[3]; + ALfloat Up[3]; + ALfloat Gain; + ALfloat MetersPerUnit; /* Pointer to the most recent property values that are awaiting an update. */ diff --git a/OpenAL32/Include/alSource.h b/OpenAL32/Include/alSource.h index 2525f107..12b4587b 100644 --- a/OpenAL32/Include/alSource.h +++ b/OpenAL32/Include/alSource.h @@ -27,52 +27,52 @@ typedef struct ALbufferlistitem { struct ALsourceProps { ATOMIC(struct ALsourceProps*) next; - ATOMIC(ALfloat) Pitch; - ATOMIC(ALfloat) Gain; - ATOMIC(ALfloat) OuterGain; - ATOMIC(ALfloat) MinGain; - ATOMIC(ALfloat) MaxGain; - ATOMIC(ALfloat) InnerAngle; - ATOMIC(ALfloat) OuterAngle; - ATOMIC(ALfloat) RefDistance; - ATOMIC(ALfloat) MaxDistance; - ATOMIC(ALfloat) RollOffFactor; - ATOMIC(ALfloat) Position[3]; - ATOMIC(ALfloat) Velocity[3]; - ATOMIC(ALfloat) Direction[3]; - ATOMIC(ALfloat) Orientation[2][3]; - ATOMIC(ALboolean) HeadRelative; - ATOMIC(enum DistanceModel) DistanceModel; - ATOMIC(ALboolean) DirectChannels; - - ATOMIC(ALboolean) DryGainHFAuto; - ATOMIC(ALboolean) WetGainAuto; - ATOMIC(ALboolean) WetGainHFAuto; - ATOMIC(ALfloat) OuterGainHF; - - ATOMIC(ALfloat) AirAbsorptionFactor; - ATOMIC(ALfloat) RoomRolloffFactor; - ATOMIC(ALfloat) DopplerFactor; - - ATOMIC(ALfloat) StereoPan[2]; - - ATOMIC(ALfloat) Radius; + ALfloat Pitch; + ALfloat Gain; + ALfloat OuterGain; + ALfloat MinGain; + ALfloat MaxGain; + ALfloat InnerAngle; + ALfloat OuterAngle; + ALfloat RefDistance; + ALfloat MaxDistance; + ALfloat RollOffFactor; + ALfloat Position[3]; + ALfloat Velocity[3]; + ALfloat Direction[3]; + ALfloat Orientation[2][3]; + ALboolean HeadRelative; + enum DistanceModel DistanceModel; + ALboolean DirectChannels; + + ALboolean DryGainHFAuto; + ALboolean WetGainAuto; + ALboolean WetGainHFAuto; + ALfloat OuterGainHF; + + ALfloat AirAbsorptionFactor; + ALfloat RoomRolloffFactor; + ALfloat DopplerFactor; + + ALfloat StereoPan[2]; + + ALfloat Radius; /** Direct filter and auxiliary send info. */ struct { - ATOMIC(ALfloat) Gain; - ATOMIC(ALfloat) GainHF; - ATOMIC(ALfloat) HFReference; - ATOMIC(ALfloat) GainLF; - ATOMIC(ALfloat) LFReference; + ALfloat Gain; + ALfloat GainHF; + ALfloat HFReference; + ALfloat GainLF; + ALfloat LFReference; } Direct; struct { - ATOMIC(struct ALeffectslot*) Slot; - ATOMIC(ALfloat) Gain; - ATOMIC(ALfloat) GainHF; - ATOMIC(ALfloat) HFReference; - ATOMIC(ALfloat) GainLF; - ATOMIC(ALfloat) LFReference; + struct ALeffectslot *Slot; + ALfloat Gain; + ALfloat GainHF; + ALfloat HFReference; + ALfloat GainLF; + ALfloat LFReference; } Send[]; }; diff --git a/OpenAL32/alAuxEffectSlot.c b/OpenAL32/alAuxEffectSlot.c index e6b4ff68..37316549 100644 --- a/OpenAL32/alAuxEffectSlot.c +++ b/OpenAL32/alAuxEffectSlot.c @@ -530,8 +530,9 @@ ALenum InitializeEffect(ALCdevice *Device, ALeffectslot *EffectSlot, ALeffect *e props = ATOMIC_LOAD_SEQ(&EffectSlot->FreeList); while(props) { - State = ATOMIC_EXCHANGE(ALeffectState*, &props->State, NULL, almemory_order_relaxed); - if(State) ALeffectState_DecRef(State); + if(props->State) + ALeffectState_DecRef(props->State); + props->State = NULL; props = ATOMIC_LOAD(&props->next, almemory_order_relaxed); } @@ -602,24 +603,20 @@ ALenum InitEffectSlot(ALeffectslot *slot) void DeinitEffectSlot(ALeffectslot *slot) { struct ALeffectslotProps *props; - ALeffectState *state; size_t count = 0; props = ATOMIC_LOAD_SEQ(&slot->Update); if(props) { - state = ATOMIC_LOAD(&props->State, almemory_order_relaxed); - if(state) ALeffectState_DecRef(state); + if(props->State) ALeffectState_DecRef(props->State); TRACE("Freed unapplied AuxiliaryEffectSlot update %p\n", props); al_free(props); } props = ATOMIC_LOAD(&slot->FreeList, almemory_order_relaxed); while(props) { - struct ALeffectslotProps *next; - state = ATOMIC_LOAD(&props->State, almemory_order_relaxed); - next = ATOMIC_LOAD(&props->next, almemory_order_relaxed); - if(state) ALeffectState_DecRef(state); + struct ALeffectslotProps *next = ATOMIC_LOAD(&props->next, almemory_order_relaxed); + if(props->State) ALeffectState_DecRef(props->State); al_free(props); props = next; ++count; @@ -651,17 +648,17 @@ void UpdateEffectSlotProps(ALeffectslot *slot) } /* Copy in current property values. */ - ATOMIC_STORE(&props->Gain, slot->Gain, almemory_order_relaxed); - ATOMIC_STORE(&props->AuxSendAuto, slot->AuxSendAuto, almemory_order_relaxed); + props->Gain = slot->Gain; + props->AuxSendAuto = slot->AuxSendAuto; - ATOMIC_STORE(&props->Type, slot->Effect.Type, almemory_order_relaxed); + props->Type = slot->Effect.Type; props->Props = slot->Effect.Props; /* Swap out any stale effect state object there may be in the container, to * delete it. */ ALeffectState_IncRef(slot->Effect.State); - oldstate = ATOMIC_EXCHANGE(ALeffectState*, &props->State, slot->Effect.State, - almemory_order_relaxed); + oldstate = props->State; + props->State = slot->Effect.State; /* Set the new container for updating internal parameters. */ props = ATOMIC_EXCHANGE(struct ALeffectslotProps*, &slot->Update, props, diff --git a/OpenAL32/alListener.c b/OpenAL32/alListener.c index 9c237e99..e3d71435 100644 --- a/OpenAL32/alListener.c +++ b/OpenAL32/alListener.c @@ -474,30 +474,30 @@ void UpdateListenerProps(ALCcontext *context) } /* Copy in current property values. */ - ATOMIC_STORE(&props->Position[0], listener->Position[0], almemory_order_relaxed); - ATOMIC_STORE(&props->Position[1], listener->Position[1], almemory_order_relaxed); - ATOMIC_STORE(&props->Position[2], listener->Position[2], almemory_order_relaxed); - - ATOMIC_STORE(&props->Velocity[0], listener->Velocity[0], almemory_order_relaxed); - ATOMIC_STORE(&props->Velocity[1], listener->Velocity[1], almemory_order_relaxed); - ATOMIC_STORE(&props->Velocity[2], listener->Velocity[2], almemory_order_relaxed); - - ATOMIC_STORE(&props->Forward[0], listener->Forward[0], almemory_order_relaxed); - ATOMIC_STORE(&props->Forward[1], listener->Forward[1], almemory_order_relaxed); - ATOMIC_STORE(&props->Forward[2], listener->Forward[2], almemory_order_relaxed); - ATOMIC_STORE(&props->Up[0], listener->Up[0], almemory_order_relaxed); - ATOMIC_STORE(&props->Up[1], listener->Up[1], almemory_order_relaxed); - ATOMIC_STORE(&props->Up[2], listener->Up[2], almemory_order_relaxed); - - ATOMIC_STORE(&props->Gain, listener->Gain, almemory_order_relaxed); - ATOMIC_STORE(&props->MetersPerUnit, listener->MetersPerUnit, almemory_order_relaxed); - - ATOMIC_STORE(&props->DopplerFactor, context->DopplerFactor, almemory_order_relaxed); - ATOMIC_STORE(&props->DopplerVelocity, context->DopplerVelocity, almemory_order_relaxed); - ATOMIC_STORE(&props->SpeedOfSound, context->SpeedOfSound, almemory_order_relaxed); - - ATOMIC_STORE(&props->SourceDistanceModel, context->SourceDistanceModel, almemory_order_relaxed); - ATOMIC_STORE(&props->DistanceModel, context->DistanceModel, almemory_order_relaxed); + props->Position[0] = listener->Position[0]; + props->Position[1] = listener->Position[1]; + props->Position[2] = listener->Position[2]; + + props->Velocity[0] = listener->Velocity[0]; + props->Velocity[1] = listener->Velocity[1]; + props->Velocity[2] = listener->Velocity[2]; + + props->Forward[0] = listener->Forward[0]; + props->Forward[1] = listener->Forward[1]; + props->Forward[2] = listener->Forward[2]; + props->Up[0] = listener->Up[0]; + props->Up[1] = listener->Up[1]; + props->Up[2] = listener->Up[2]; + + props->Gain = listener->Gain; + props->MetersPerUnit = listener->MetersPerUnit; + + props->DopplerFactor = context->DopplerFactor; + props->DopplerVelocity = context->DopplerVelocity; + props->SpeedOfSound = context->SpeedOfSound; + + props->SourceDistanceModel = context->SourceDistanceModel; + props->DistanceModel = context->DistanceModel;; /* Set the new container for updating internal parameters. */ props = ATOMIC_EXCHANGE(struct ALlistenerProps*, &listener->Update, props, almemory_order_acq_rel); diff --git a/OpenAL32/alSource.c b/OpenAL32/alSource.c index e81fd853..c4c0bfb1 100644 --- a/OpenAL32/alSource.c +++ b/OpenAL32/alSource.c @@ -2892,63 +2892,60 @@ static void UpdateSourceProps(ALsource *source, ALsizei num_sends) } /* Copy in current property values. */ - ATOMIC_STORE(&props->Pitch, source->Pitch, almemory_order_relaxed); - ATOMIC_STORE(&props->Gain, source->Gain, almemory_order_relaxed); - ATOMIC_STORE(&props->OuterGain, source->OuterGain, almemory_order_relaxed); - ATOMIC_STORE(&props->MinGain, source->MinGain, almemory_order_relaxed); - ATOMIC_STORE(&props->MaxGain, source->MaxGain, almemory_order_relaxed); - ATOMIC_STORE(&props->InnerAngle, source->InnerAngle, almemory_order_relaxed); - ATOMIC_STORE(&props->OuterAngle, source->OuterAngle, almemory_order_relaxed); - ATOMIC_STORE(&props->RefDistance, source->RefDistance, almemory_order_relaxed); - ATOMIC_STORE(&props->MaxDistance, source->MaxDistance, almemory_order_relaxed); - ATOMIC_STORE(&props->RollOffFactor, source->RollOffFactor, almemory_order_relaxed); + props->Pitch = source->Pitch; + props->Gain = source->Gain; + props->OuterGain = source->OuterGain; + props->MinGain = source->MinGain; + props->MaxGain = source->MaxGain; + props->InnerAngle = source->InnerAngle; + props->OuterAngle = source->OuterAngle; + props->RefDistance = source->RefDistance; + props->MaxDistance = source->MaxDistance; + props->RollOffFactor = source->RollOffFactor; for(i = 0;i < 3;i++) - ATOMIC_STORE(&props->Position[i], source->Position[i], almemory_order_relaxed); + props->Position[i] = source->Position[i]; for(i = 0;i < 3;i++) - ATOMIC_STORE(&props->Velocity[i], source->Velocity[i], almemory_order_relaxed); + props->Velocity[i] = source->Velocity[i]; for(i = 0;i < 3;i++) - ATOMIC_STORE(&props->Direction[i], source->Direction[i], almemory_order_relaxed); + props->Direction[i] = source->Direction[i]; for(i = 0;i < 2;i++) { ALsizei j; for(j = 0;j < 3;j++) - ATOMIC_STORE(&props->Orientation[i][j], source->Orientation[i][j], - almemory_order_relaxed); + props->Orientation[i][j] = source->Orientation[i][j]; } - ATOMIC_STORE(&props->HeadRelative, source->HeadRelative, almemory_order_relaxed); - ATOMIC_STORE(&props->DistanceModel, source->DistanceModel, almemory_order_relaxed); - ATOMIC_STORE(&props->DirectChannels, source->DirectChannels, almemory_order_relaxed); + props->HeadRelative = source->HeadRelative; + props->DistanceModel = source->DistanceModel; + props->DirectChannels = source->DirectChannels; - ATOMIC_STORE(&props->DryGainHFAuto, source->DryGainHFAuto, almemory_order_relaxed); - ATOMIC_STORE(&props->WetGainAuto, source->WetGainAuto, almemory_order_relaxed); - ATOMIC_STORE(&props->WetGainHFAuto, source->WetGainHFAuto, almemory_order_relaxed); - ATOMIC_STORE(&props->OuterGainHF, source->OuterGainHF, almemory_order_relaxed); + props->DryGainHFAuto = source->DryGainHFAuto; + props->WetGainAuto = source->WetGainAuto; + props->WetGainHFAuto = source->WetGainHFAuto; + props->OuterGainHF = source->OuterGainHF; - ATOMIC_STORE(&props->AirAbsorptionFactor, source->AirAbsorptionFactor, almemory_order_relaxed); - ATOMIC_STORE(&props->RoomRolloffFactor, source->RoomRolloffFactor, almemory_order_relaxed); - ATOMIC_STORE(&props->DopplerFactor, source->DopplerFactor, almemory_order_relaxed); + props->AirAbsorptionFactor = source->AirAbsorptionFactor; + props->RoomRolloffFactor = source->RoomRolloffFactor; + props->DopplerFactor = source->DopplerFactor; - ATOMIC_STORE(&props->StereoPan[0], source->StereoPan[0], almemory_order_relaxed); - ATOMIC_STORE(&props->StereoPan[1], source->StereoPan[1], almemory_order_relaxed); + props->StereoPan[0] = source->StereoPan[0]; + props->StereoPan[1] = source->StereoPan[1]; - ATOMIC_STORE(&props->Radius, source->Radius, almemory_order_relaxed); + props->Radius = source->Radius; - ATOMIC_STORE(&props->Direct.Gain, source->Direct.Gain, almemory_order_relaxed); - ATOMIC_STORE(&props->Direct.GainHF, source->Direct.GainHF, almemory_order_relaxed); - ATOMIC_STORE(&props->Direct.HFReference, source->Direct.HFReference, almemory_order_relaxed); - ATOMIC_STORE(&props->Direct.GainLF, source->Direct.GainLF, almemory_order_relaxed); - ATOMIC_STORE(&props->Direct.LFReference, source->Direct.LFReference, almemory_order_relaxed); + props->Direct.Gain = source->Direct.Gain; + props->Direct.GainHF = source->Direct.GainHF; + props->Direct.HFReference = source->Direct.HFReference; + props->Direct.GainLF = source->Direct.GainLF; + props->Direct.LFReference = source->Direct.LFReference; for(i = 0;i < num_sends;i++) { - ATOMIC_STORE(&props->Send[i].Slot, source->Send[i].Slot, almemory_order_relaxed); - ATOMIC_STORE(&props->Send[i].Gain, source->Send[i].Gain, almemory_order_relaxed); - ATOMIC_STORE(&props->Send[i].GainHF, source->Send[i].GainHF, almemory_order_relaxed); - ATOMIC_STORE(&props->Send[i].HFReference, source->Send[i].HFReference, - almemory_order_relaxed); - ATOMIC_STORE(&props->Send[i].GainLF, source->Send[i].GainLF, almemory_order_relaxed); - ATOMIC_STORE(&props->Send[i].LFReference, source->Send[i].LFReference, - almemory_order_relaxed); + props->Send[i].Slot = source->Send[i].Slot; + props->Send[i].Gain = source->Send[i].Gain; + props->Send[i].GainHF = source->Send[i].GainHF; + props->Send[i].HFReference = source->Send[i].HFReference; + props->Send[i].GainLF = source->Send[i].GainLF; + props->Send[i].LFReference = source->Send[i].LFReference; } /* Set the new container for updating internal parameters. */ |