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author | Chris Robinson <[email protected]> | 2020-09-05 18:12:46 -0700 |
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committer | Chris Robinson <[email protected]> | 2020-09-05 18:13:08 -0700 |
commit | 7851f7d4ceff78f2722a4a2e3957c75dec26da1d (patch) | |
tree | 8377161321d12fa31e5396fad8111e10f7ec86c7 /al/auxeffectslot.h | |
parent | c1ad5d6055e5f40a8c6edc351f9a7f8047e7d07f (diff) |
Don't add effect slots to the active list until an effect is set
Diffstat (limited to 'al/auxeffectslot.h')
-rw-r--r-- | al/auxeffectslot.h | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/al/auxeffectslot.h b/al/auxeffectslot.h index 79373f45..3977b650 100644 --- a/al/auxeffectslot.h +++ b/al/auxeffectslot.h @@ -40,6 +40,12 @@ struct ALeffectslotProps { }; +enum class SlotState : ALenum { + Initial = AL_INITIAL, + Playing = AL_PLAYING, + Stopped = AL_STOPPED, +}; + struct ALeffectslot { float Gain{1.0f}; bool AuxSendAuto{true}; @@ -56,6 +62,8 @@ struct ALeffectslot { std::atomic_flag PropsClean; + SlotState mState{SlotState::Initial}; + RefCount ref{0u}; struct { |