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author | Dirk Stolle <[email protected]> | 2023-07-05 01:48:52 +0200 |
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committer | GitHub <[email protected]> | 2023-07-04 23:48:52 +0000 |
commit | e6e6a1c003ec2d80b5b11f8479ad95a4826bff89 (patch) | |
tree | c16e3cc5843dae2ef709951fb06eb7f707197530 /al/eax | |
parent | 3e1c6e4351e18a6c189afd08b63e44e81ed0ecf2 (diff) |
Fix some typos (#872)
Diffstat (limited to 'al/eax')
-rw-r--r-- | al/eax/api.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/al/eax/api.h b/al/eax/api.h index 8795d833..18d93ef8 100644 --- a/al/eax/api.h +++ b/al/eax/api.h @@ -614,7 +614,7 @@ struct EAX30SOURCEPROPERTIES { float flOcclusionLFRatio; // occlusion low-frequency level re. main control float flOcclusionRoomRatio; // relative occlusion control for room effect float flOcclusionDirectRatio; // relative occlusion control for direct path - long lExclusion; // main exlusion control (attenuation at high frequencies) + long lExclusion; // main exclusion control (attenuation at high frequencies) float flExclusionLFRatio; // exclusion low-frequency level re. main control long lOutsideVolumeHF; // outside sound cone level at high frequencies float flDopplerFactor; // like DS3D flDopplerFactor but per source |