diff options
author | Chris Robinson <[email protected]> | 2020-02-24 22:21:44 -0800 |
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committer | Chris Robinson <[email protected]> | 2020-02-24 22:21:44 -0800 |
commit | 7144cf405a3dbc8ef0dafb18b23b28d3b1be9c6d (patch) | |
tree | 86a93ae5face40fe73f6770a373edbafd80eed34 /al | |
parent | fd0ed9f33fe552c7a3ba0c049c1369a31b056c47 (diff) |
Handle playing voices after disconnection
Diffstat (limited to 'al')
-rw-r--r-- | al/source.cpp | 16 |
1 files changed, 11 insertions, 5 deletions
diff --git a/al/source.cpp b/al/source.cpp index aa850e5e..8ee1f4e0 100644 --- a/al/source.cpp +++ b/al/source.cpp @@ -519,7 +519,11 @@ void SendVoiceChanges(ALCcontext *ctx, VoiceChange *tail) /* If the device is disconnected, just ignore all pending changes. */ VoiceChange *cur{ctx->mCurrentVoiceChange.load(std::memory_order_acquire)}; while(VoiceChange *next{cur->mNext.load(std::memory_order_acquire)}) + { cur = next; + if(ALvoice *voice{cur->mVoice}) + voice->mSourceID.store(0, std::memory_order_relaxed); + } ctx->mCurrentVoiceChange.store(cur, std::memory_order_release); } } @@ -2753,9 +2757,11 @@ START_API_FUNC switch(GetSourceState(source, voice)) { case AL_PAUSED: - assert(voice != nullptr); - /* A source that's paused simply resumes. */ + /* A source that's paused simply resumes. If there's no voice, it + * was lost from a disconnect, so just start over with a new one. + */ cur->mOldVoice = nullptr; + if(!voice) break; cur->mVoice = voice; cur->mSourceID = source->id; cur->mState = AL_PLAYING; @@ -2763,12 +2769,12 @@ START_API_FUNC continue; case AL_PLAYING: - assert(voice != nullptr); /* A source that's already playing is restarted from the beginning. * Stop the current voice and start a new one so it properly cross- * fades back to the beginning. */ - voice->mPendingStop.store(true, std::memory_order_relaxed); + if(voice) + voice->mPendingStop.store(true, std::memory_order_relaxed); cur->mOldVoice = voice; voice = nullptr; break; @@ -2790,7 +2796,7 @@ START_API_FUNC voice = v; break; } - }; + } /* A source that's not playing or paused has any offset applied when it * starts playing. |