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authorChris Robinson <[email protected]>2022-01-11 01:51:12 -0800
committerChris Robinson <[email protected]>2022-01-11 01:51:12 -0800
commit5ec7d8cf960599a6ae0bb08ba2c219511c35e9ab (patch)
treeb300b4684cb828421d2a38f1ea5d55a354cef4e9 /alc/effects/convolution.cpp
parenta6dc7afa0f483db0103c131279536c55117a3f13 (diff)
Use a different output matrix for late reverb
This is a slightly reoriented tetrahedron, with responses on the front-left and front-right, along with upper-back and lower-back. This is a alternative matrix suggested for converting the A-Format late reverb lines back to B-Format. Also alter the matrix scaling to be less destructive. x0.5 is just reducing the floating-point exponent by 1, whereas the previous values would be more likely to introduce rounding errors just from scaling.
Diffstat (limited to 'alc/effects/convolution.cpp')
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