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author | Chris Robinson <[email protected]> | 2022-01-11 01:51:12 -0800 |
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committer | Chris Robinson <[email protected]> | 2022-01-11 01:51:12 -0800 |
commit | 5ec7d8cf960599a6ae0bb08ba2c219511c35e9ab (patch) | |
tree | b300b4684cb828421d2a38f1ea5d55a354cef4e9 /alc/effects/convolution.cpp | |
parent | a6dc7afa0f483db0103c131279536c55117a3f13 (diff) |
Use a different output matrix for late reverb
This is a slightly reoriented tetrahedron, with responses on the front-left and
front-right, along with upper-back and lower-back. This is a alternative matrix
suggested for converting the A-Format late reverb lines back to B-Format.
Also alter the matrix scaling to be less destructive. x0.5 is just reducing the
floating-point exponent by 1, whereas the previous values would be more likely
to introduce rounding errors just from scaling.
Diffstat (limited to 'alc/effects/convolution.cpp')
0 files changed, 0 insertions, 0 deletions