diff options
author | Chris Robinson <[email protected]> | 2020-11-25 13:55:29 -0800 |
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committer | Chris Robinson <[email protected]> | 2020-11-25 13:55:29 -0800 |
commit | 32b9a46b39e3bfb3ccf1e05c520ce40232efa5d9 (patch) | |
tree | 9fbf486aca18ac198bb7827661d9ac60c394b645 /alc/effects/equalizer.cpp | |
parent | 3970252da9d3148ea0b45990bb2476ee3b99fb0c (diff) |
Move AL EffectProp handling to separate sources
Diffstat (limited to 'alc/effects/equalizer.cpp')
-rw-r--r-- | alc/effects/equalizer.cpp | 157 |
1 files changed, 0 insertions, 157 deletions
diff --git a/alc/effects/equalizer.cpp b/alc/effects/equalizer.cpp index 2f02182c..19d38498 100644 --- a/alc/effects/equalizer.cpp +++ b/alc/effects/equalizer.cpp @@ -171,167 +171,10 @@ void EqualizerState::process(const size_t samplesToDo, const al::span<const Floa } -void Equalizer_setParami(EffectProps*, ALenum param, int) -{ throw effect_exception{AL_INVALID_ENUM, "Invalid equalizer integer property 0x%04x", param}; } -void Equalizer_setParamiv(EffectProps*, ALenum param, const int*) -{ - throw effect_exception{AL_INVALID_ENUM, "Invalid equalizer integer-vector property 0x%04x", - param}; -} -void Equalizer_setParamf(EffectProps *props, ALenum param, float val) -{ - switch(param) - { - case AL_EQUALIZER_LOW_GAIN: - if(!(val >= AL_EQUALIZER_MIN_LOW_GAIN && val <= AL_EQUALIZER_MAX_LOW_GAIN)) - throw effect_exception{AL_INVALID_VALUE, "Equalizer low-band gain out of range"}; - props->Equalizer.LowGain = val; - break; - - case AL_EQUALIZER_LOW_CUTOFF: - if(!(val >= AL_EQUALIZER_MIN_LOW_CUTOFF && val <= AL_EQUALIZER_MAX_LOW_CUTOFF)) - throw effect_exception{AL_INVALID_VALUE, "Equalizer low-band cutoff out of range"}; - props->Equalizer.LowCutoff = val; - break; - - case AL_EQUALIZER_MID1_GAIN: - if(!(val >= AL_EQUALIZER_MIN_MID1_GAIN && val <= AL_EQUALIZER_MAX_MID1_GAIN)) - throw effect_exception{AL_INVALID_VALUE, "Equalizer mid1-band gain out of range"}; - props->Equalizer.Mid1Gain = val; - break; - - case AL_EQUALIZER_MID1_CENTER: - if(!(val >= AL_EQUALIZER_MIN_MID1_CENTER && val <= AL_EQUALIZER_MAX_MID1_CENTER)) - throw effect_exception{AL_INVALID_VALUE, "Equalizer mid1-band center out of range"}; - props->Equalizer.Mid1Center = val; - break; - - case AL_EQUALIZER_MID1_WIDTH: - if(!(val >= AL_EQUALIZER_MIN_MID1_WIDTH && val <= AL_EQUALIZER_MAX_MID1_WIDTH)) - throw effect_exception{AL_INVALID_VALUE, "Equalizer mid1-band width out of range"}; - props->Equalizer.Mid1Width = val; - break; - - case AL_EQUALIZER_MID2_GAIN: - if(!(val >= AL_EQUALIZER_MIN_MID2_GAIN && val <= AL_EQUALIZER_MAX_MID2_GAIN)) - throw effect_exception{AL_INVALID_VALUE, "Equalizer mid2-band gain out of range"}; - props->Equalizer.Mid2Gain = val; - break; - - case AL_EQUALIZER_MID2_CENTER: - if(!(val >= AL_EQUALIZER_MIN_MID2_CENTER && val <= AL_EQUALIZER_MAX_MID2_CENTER)) - throw effect_exception{AL_INVALID_VALUE, "Equalizer mid2-band center out of range"}; - props->Equalizer.Mid2Center = val; - break; - - case AL_EQUALIZER_MID2_WIDTH: - if(!(val >= AL_EQUALIZER_MIN_MID2_WIDTH && val <= AL_EQUALIZER_MAX_MID2_WIDTH)) - throw effect_exception{AL_INVALID_VALUE, "Equalizer mid2-band width out of range"}; - props->Equalizer.Mid2Width = val; - break; - - case AL_EQUALIZER_HIGH_GAIN: - if(!(val >= AL_EQUALIZER_MIN_HIGH_GAIN && val <= AL_EQUALIZER_MAX_HIGH_GAIN)) - throw effect_exception{AL_INVALID_VALUE, "Equalizer high-band gain out of range"}; - props->Equalizer.HighGain = val; - break; - - case AL_EQUALIZER_HIGH_CUTOFF: - if(!(val >= AL_EQUALIZER_MIN_HIGH_CUTOFF && val <= AL_EQUALIZER_MAX_HIGH_CUTOFF)) - throw effect_exception{AL_INVALID_VALUE, "Equalizer high-band cutoff out of range"}; - props->Equalizer.HighCutoff = val; - break; - - default: - throw effect_exception{AL_INVALID_ENUM, "Invalid equalizer float property 0x%04x", param}; - } -} -void Equalizer_setParamfv(EffectProps *props, ALenum param, const float *vals) -{ Equalizer_setParamf(props, param, vals[0]); } - -void Equalizer_getParami(const EffectProps*, ALenum param, int*) -{ throw effect_exception{AL_INVALID_ENUM, "Invalid equalizer integer property 0x%04x", param}; } -void Equalizer_getParamiv(const EffectProps*, ALenum param, int*) -{ - throw effect_exception{AL_INVALID_ENUM, "Invalid equalizer integer-vector property 0x%04x", - param}; -} -void Equalizer_getParamf(const EffectProps *props, ALenum param, float *val) -{ - switch(param) - { - case AL_EQUALIZER_LOW_GAIN: - *val = props->Equalizer.LowGain; - break; - - case AL_EQUALIZER_LOW_CUTOFF: - *val = props->Equalizer.LowCutoff; - break; - - case AL_EQUALIZER_MID1_GAIN: - *val = props->Equalizer.Mid1Gain; - break; - - case AL_EQUALIZER_MID1_CENTER: - *val = props->Equalizer.Mid1Center; - break; - - case AL_EQUALIZER_MID1_WIDTH: - *val = props->Equalizer.Mid1Width; - break; - - case AL_EQUALIZER_MID2_GAIN: - *val = props->Equalizer.Mid2Gain; - break; - - case AL_EQUALIZER_MID2_CENTER: - *val = props->Equalizer.Mid2Center; - break; - - case AL_EQUALIZER_MID2_WIDTH: - *val = props->Equalizer.Mid2Width; - break; - - case AL_EQUALIZER_HIGH_GAIN: - *val = props->Equalizer.HighGain; - break; - - case AL_EQUALIZER_HIGH_CUTOFF: - *val = props->Equalizer.HighCutoff; - break; - - default: - throw effect_exception{AL_INVALID_ENUM, "Invalid equalizer float property 0x%04x", param}; - } -} -void Equalizer_getParamfv(const EffectProps *props, ALenum param, float *vals) -{ Equalizer_getParamf(props, param, vals); } - -DEFINE_ALEFFECT_VTABLE(Equalizer); - - struct EqualizerStateFactory final : public EffectStateFactory { EffectState *create() override { return new EqualizerState{}; } - EffectProps getDefaultProps() const noexcept override; - const EffectVtable *getEffectVtable() const noexcept override { return &Equalizer_vtable; } }; -EffectProps EqualizerStateFactory::getDefaultProps() const noexcept -{ - EffectProps props{}; - props.Equalizer.LowCutoff = AL_EQUALIZER_DEFAULT_LOW_CUTOFF; - props.Equalizer.LowGain = AL_EQUALIZER_DEFAULT_LOW_GAIN; - props.Equalizer.Mid1Center = AL_EQUALIZER_DEFAULT_MID1_CENTER; - props.Equalizer.Mid1Gain = AL_EQUALIZER_DEFAULT_MID1_GAIN; - props.Equalizer.Mid1Width = AL_EQUALIZER_DEFAULT_MID1_WIDTH; - props.Equalizer.Mid2Center = AL_EQUALIZER_DEFAULT_MID2_CENTER; - props.Equalizer.Mid2Gain = AL_EQUALIZER_DEFAULT_MID2_GAIN; - props.Equalizer.Mid2Width = AL_EQUALIZER_DEFAULT_MID2_WIDTH; - props.Equalizer.HighCutoff = AL_EQUALIZER_DEFAULT_HIGH_CUTOFF; - props.Equalizer.HighGain = AL_EQUALIZER_DEFAULT_HIGH_GAIN; - return props; -} - } // namespace EffectStateFactory *EqualizerStateFactory_getFactory() |