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authorChris Robinson <[email protected]>2023-12-24 02:48:20 -0800
committerChris Robinson <[email protected]>2023-12-24 02:48:20 -0800
commitdae225e88dbf795e776a2c9f2dbe5bb07c2228b9 (patch)
tree8a2e79a24fef5a99b3d0f883ab03cc070a2b584a /alc/effects/equalizer.cpp
parent29a1001a22891294ab63102e8868bdea52eb7b93 (diff)
Rework effect property handling
To nake EffectProps a variant instead of a union, and avoid manual vtables.
Diffstat (limited to 'alc/effects/equalizer.cpp')
-rw-r--r--alc/effects/equalizer.cpp23
1 files changed, 12 insertions, 11 deletions
diff --git a/alc/effects/equalizer.cpp b/alc/effects/equalizer.cpp
index 9cb42470..165d00f2 100644
--- a/alc/effects/equalizer.cpp
+++ b/alc/effects/equalizer.cpp
@@ -119,8 +119,9 @@ void EqualizerState::deviceUpdate(const DeviceBase*, const BufferStorage*)
}
void EqualizerState::update(const ContextBase *context, const EffectSlot *slot,
- const EffectProps *props, const EffectTarget target)
+ const EffectProps *props_, const EffectTarget target)
{
+ auto &props = std::get<EqualizerProps>(*props_);
const DeviceBase *device{context->mDevice};
auto frequency = static_cast<float>(device->Frequency);
@@ -130,22 +131,22 @@ void EqualizerState::update(const ContextBase *context, const EffectSlot *slot,
* property gains need their dB halved (sqrt of linear gain) for the
* shelf/peak to reach the provided gain.
*/
- float gain{std::sqrt(props->Equalizer.LowGain)};
- float f0norm{props->Equalizer.LowCutoff / frequency};
+ float gain{std::sqrt(props.LowGain)};
+ float f0norm{props.LowCutoff / frequency};
mChans[0].mFilter[0].setParamsFromSlope(BiquadType::LowShelf, f0norm, gain, 0.75f);
- gain = std::sqrt(props->Equalizer.Mid1Gain);
- f0norm = props->Equalizer.Mid1Center / frequency;
+ gain = std::sqrt(props.Mid1Gain);
+ f0norm = props.Mid1Center / frequency;
mChans[0].mFilter[1].setParamsFromBandwidth(BiquadType::Peaking, f0norm, gain,
- props->Equalizer.Mid1Width);
+ props.Mid1Width);
- gain = std::sqrt(props->Equalizer.Mid2Gain);
- f0norm = props->Equalizer.Mid2Center / frequency;
+ gain = std::sqrt(props.Mid2Gain);
+ f0norm = props.Mid2Center / frequency;
mChans[0].mFilter[2].setParamsFromBandwidth(BiquadType::Peaking, f0norm, gain,
- props->Equalizer.Mid2Width);
+ props.Mid2Width);
- gain = std::sqrt(props->Equalizer.HighGain);
- f0norm = props->Equalizer.HighCutoff / frequency;
+ gain = std::sqrt(props.HighGain);
+ f0norm = props.HighCutoff / frequency;
mChans[0].mFilter[3].setParamsFromSlope(BiquadType::HighShelf, f0norm, gain, 0.75f);
/* Copy the filter coefficients for the other input channels. */