diff options
author | Chris Robinson <[email protected]> | 2022-04-06 17:41:24 -0700 |
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committer | Chris Robinson <[email protected]> | 2022-04-06 17:41:24 -0700 |
commit | 6a9fe1e2c1c06b6bc04c3b78e2a9f69dd7a5ec6e (patch) | |
tree | a6ffd2560ab4e6b632b2db5f8e6db6de7823d7dd /alc/effects | |
parent | 707f4cca27e096c167e79619642fbe2e872ee4c8 (diff) |
Rename lerp to avoid conflicts with C++20's std::lerp
Diffstat (limited to 'alc/effects')
-rw-r--r-- | alc/effects/autowah.cpp | 2 | ||||
-rw-r--r-- | alc/effects/reverb.cpp | 8 | ||||
-rw-r--r-- | alc/effects/vmorpher.cpp | 2 |
3 files changed, 6 insertions, 6 deletions
diff --git a/alc/effects/autowah.cpp b/alc/effects/autowah.cpp index 46cc8fb0..50c4a5ad 100644 --- a/alc/effects/autowah.cpp +++ b/alc/effects/autowah.cpp @@ -156,7 +156,7 @@ void AutowahState::process(const size_t samplesToDo, */ sample = peak_gain * std::fabs(samplesIn[0][i]); a = (sample > env_delay) ? attack_rate : release_rate; - env_delay = lerp(sample, env_delay, a); + env_delay = lerpf(sample, env_delay, a); /* Calculate the cos and alpha components for this sample's filter. */ w0 = minf((bandwidth*env_delay + freq_min), 0.46f) * (al::numbers::pi_v<float>*2.0f); diff --git a/alc/effects/reverb.cpp b/alc/effects/reverb.cpp index f5818c27..81c6f865 100644 --- a/alc/effects/reverb.cpp +++ b/alc/effects/reverb.cpp @@ -902,7 +902,7 @@ void LateReverb::updateLines(const float density_mult, const float diffusion, * filter for each of its four lines. Also include the average * modulation delay (depth is half the max delay in samples). */ - length += lerp(LATE_ALLPASS_LENGTHS[i], late_allpass_avg, diffusion)*density_mult + + length += lerpf(LATE_ALLPASS_LENGTHS[i], late_allpass_avg, diffusion)*density_mult + Mod.Depth[1]/frequency; /* Calculate the T60 damping coefficients for each line. */ @@ -1517,7 +1517,7 @@ void ReverbState::lateUnfaded(const size_t offset, const size_t todo) * samples that were acquired above, and combined with the main * delay tap. */ - mTempSamples[j][i] = lerp(out0, out1, frac)*midGain + + mTempSamples[j][i] = lerpf(out0, out1, frac)*midGain + main_delay.Line[late_delay_tap++][j]*densityGain; ++i; } while(--td); @@ -1586,8 +1586,8 @@ void ReverbState::lateFaded(const size_t offset, const size_t todo, const float const float fade1{densityStep*fadeCount}; const float gfade0{oldMidGain + oldMidStep*fadeCount}; const float gfade1{midStep*fadeCount}; - mTempSamples[j][i] = lerp(out00, out01, frac)*gfade0 + - lerp(out10, out11, frac)*gfade1 + + mTempSamples[j][i] = lerpf(out00, out01, frac)*gfade0 + + lerpf(out10, out11, frac)*gfade1 + main_delay.Line[late_delay_tap0++][j]*fade0 + main_delay.Line[late_delay_tap1++][j]*fade1; ++i; diff --git a/alc/effects/vmorpher.cpp b/alc/effects/vmorpher.cpp index 48cbb15e..edc50eb1 100644 --- a/alc/effects/vmorpher.cpp +++ b/alc/effects/vmorpher.cpp @@ -310,7 +310,7 @@ void VmorpherState::process(const size_t samplesToDo, const al::span<const Float alignas(16) float blended[MAX_UPDATE_SAMPLES]; for(size_t i{0u};i < td;i++) - blended[i] = lerp(mSampleBufferA[i], mSampleBufferB[i], mLfo[i]); + blended[i] = lerpf(mSampleBufferA[i], mSampleBufferB[i], mLfo[i]); /* Now, mix the processed sound data to the output. */ MixSamples({blended, td}, samplesOut, chandata->CurrentGains, chandata->TargetGains, |