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authorHALX99 <[email protected]>2020-08-24 14:09:02 -0700
committerGitHub <[email protected]>2020-08-24 14:09:02 -0700
commitde060ce09a3b5fde8641316a7dbd7bdb8f695ffb (patch)
treea0bf7b18cbdf5251732f2bffe4abc0cf00a8c74f /cmake
parent4eba5c34e97dc94174a1f8834ec4677f1da7f21a (diff)
macOS osx/ios dynamic framework support (#466)
* OSX bundle support * Disable framework by default, and fix domain name typo * Remove info.plist, add efx.h for framework public header * Fix osx/ios framework PUBLIC_HEADER doesn't work * Refine comment message * Auto set CFBundleShortVersionString by var LIB_VERSION * Set CFBundleVersion from git commit count * Use space to separate elements in a list * Specific framework name to variable 'IMPL_TARGET' * Solve cmake try_compile failed with code sign, and disable framework code sign * Make ios travis to build dynamic framework bundle by default * Update ios.toolchain.cmake Since we solve code sign issue for cmake to generate dynamic framework xcode project, enable strict try_compile by default * Remove MAKE_CXX_EXTENSIONS from travis-ci * Combined flat lib armv7;arm64 support * Remvoe ios.toolchain.cmake since we don't need [skip appveyor] [skip travis] * Sets framework name to soft_oal, avoid ambiguous with system OpenAL.framework * Fix missing BUNDLE, FRAMEWORK's DESTINATION Build osx/ios dynamic framework required them. * Use @rpath instead fullPath to mac local disk see also: https://github.com/libjpeg-turbo/libjpeg-turbo/commit/c80ddef7a4ce21ace9e3ca0fd190d320cc8cdaeb * CMake, use TRUE for bool value * Don't disable examples, utils, install * Make ALSOFT_OSX_FRAMEWORK for APPLE spec * Remove unused flag and more clearly comment * More clearly comment for solve armv7 target issue Co-authored-by: deal <[email protected]> Co-authored-by: bel <[email protected]>
Diffstat (limited to 'cmake')
-rw-r--r--cmake/ios.toolchain.cmake725
1 files changed, 0 insertions, 725 deletions
diff --git a/cmake/ios.toolchain.cmake b/cmake/ios.toolchain.cmake
deleted file mode 100644
index e81d87c8..00000000
--- a/cmake/ios.toolchain.cmake
+++ /dev/null
@@ -1,725 +0,0 @@
-# This file is part of the ios-cmake project. It was retrieved from
-# https://github.com/cristeab/ios-cmake.git, which is a fork of
-# https://code.google.com/p/ios-cmake/. Which in turn is based off of
-# the Platform/Darwin.cmake and Platform/UnixPaths.cmake files which
-# are included with CMake 2.8.4
-#
-# The ios-cmake project is licensed under the new BSD license.
-#
-# Copyright (c) 2014, Bogdan Cristea and LTE Engineering Software,
-# Kitware, Inc., Insight Software Consortium. All rights reserved.
-# Redistribution and use in source and binary forms, with or without
-# modification, are permitted provided that the following conditions
-# are met:
-# 1. Redistributions of source code must retain the above copyright
-# notice, this list of conditions and the following disclaimer.
-#
-# 2. Redistributions in binary form must reproduce the above copyright
-# notice, this list of conditions and the following disclaimer in the
-# documentation and/or other materials provided with the distribution.
-#
-# 3. Neither the name of the copyright holder nor the names of its
-# contributors may be used to endorse or promote products derived from
-# this software without specific prior written permission.
-#
-# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
-# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
-# COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
-# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
-# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
-# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
-# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
-# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
-# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
-# POSSIBILITY OF SUCH DAMAGE.
-#
-# This file is based off of the Platform/Darwin.cmake and
-# Platform/UnixPaths.cmake files which are included with CMake 2.8.4
-# It has been altered for iOS development.
-#
-# Updated by Alex Stewart ([email protected])
-#
-# *****************************************************************************
-# Now maintained by Alexander Widerberg (widerbergaren [at] gmail.com)
-# under the BSD-3-Clause license
-# https://github.com/leetal/ios-cmake
-# *****************************************************************************
-#
-# INFORMATION / HELP
-#
-# The following arguments control the behaviour of this toolchain:
-#
-# PLATFORM: (default "OS")
-# OS = Build for iPhoneOS.
-# OS64 = Build for arm64 iphoneOS.
-# OS64COMBINED = Build for arm64 x86_64 iphoneOS. Combined into FAT STATIC lib (supported on 3.14+ of CMakewith "-G Xcode" argument ONLY)
-# SIMULATOR = Build for x86 i386 iphoneOS Simulator.
-# SIMULATOR64 = Build for x86_64 iphoneOS Simulator.
-# TVOS = Build for arm64 tvOS.
-# TVOSCOMBINED = Build for arm64 x86_64 tvOS. Combined into FAT STATIC lib (supported on 3.14+ of CMake with "-G Xcode" argument ONLY)
-# SIMULATOR_TVOS = Build for x86_64 tvOS Simulator.
-# WATCHOS = Build for armv7k arm64_32 for watchOS.
-# WATCHOSCOMBINED = Build for armv7k arm64_32 x86_64 watchOS. Combined into FAT STATIC lib (supported on 3.14+ of CMake with "-G Xcode" argument ONLY)
-# SIMULATOR_WATCHOS = Build for x86_64 for watchOS Simulator.
-#
-# CMAKE_OSX_SYSROOT: Path to the SDK to use. By default this is
-# automatically determined from PLATFORM and xcodebuild, but
-# can also be manually specified (although this should not be required).
-#
-# CMAKE_DEVELOPER_ROOT: Path to the Developer directory for the platform
-# being compiled for. By default this is automatically determined from
-# CMAKE_OSX_SYSROOT, but can also be manually specified (although this should
-# not be required).
-#
-# DEPLOYMENT_TARGET: Minimum SDK version to target. Default 2.0 on watchOS and 9.0 on tvOS+iOS
-#
-# ENABLE_BITCODE: (1|0) Enables or disables bitcode support. Default 1 (true)
-#
-# ENABLE_ARC: (1|0) Enables or disables ARC support. Default 1 (true, ARC enabled by default)
-#
-# ENABLE_VISIBILITY: (1|0) Enables or disables symbol visibility support. Default 0 (false, visibility hidden by default)
-#
-# ENABLE_STRICT_TRY_COMPILE: (1|0) Enables or disables strict try_compile() on all Check* directives (will run linker
-# to actually check if linking is possible). Default 0 (false, will set CMAKE_TRY_COMPILE_TARGET_TYPE to STATIC_LIBRARY)
-#
-# ARCHS: (armv7 armv7s armv7k arm64 arm64_32 i386 x86_64) If specified, will override the default architectures for the given PLATFORM
-# OS = armv7 armv7s arm64 (if applicable)
-# OS64 = arm64 (if applicable)
-# SIMULATOR = i386
-# SIMULATOR64 = x86_64
-# TVOS = arm64
-# SIMULATOR_TVOS = x86_64 (i386 has since long been deprecated)
-# WATCHOS = armv7k arm64_32 (if applicable)
-# SIMULATOR_WATCHOS = x86_64 (i386 has since long been deprecated)
-#
-# This toolchain defines the following variables for use externally:
-#
-# XCODE_VERSION: Version number (not including Build version) of Xcode detected.
-# SDK_VERSION: Version of SDK being used.
-# CMAKE_OSX_ARCHITECTURES: Architectures being compiled for (generated from PLATFORM).
-# APPLE_TARGET_TRIPLE: Used by autoconf build systems. NOTE: If "ARCHS" are overridden, this will *NOT* be set!
-#
-# This toolchain defines the following macros for use externally:
-#
-# set_xcode_property (TARGET XCODE_PROPERTY XCODE_VALUE XCODE_VARIANT)
-# A convenience macro for setting xcode specific properties on targets.
-# Available variants are: All, Release, RelWithDebInfo, Debug, MinSizeRel
-# example: set_xcode_property (myioslib IPHONEOS_DEPLOYMENT_TARGET "3.1" "all").
-#
-# find_host_package (PROGRAM ARGS)
-# A macro used to find executable programs on the host system, not within the
-# environment. Thanks to the android-cmake project for providing the
-# command.
-#
-# ******************************** DEPRECATIONS *******************************
-#
-# IOS_DEPLOYMENT_TARGET: (Deprecated) Alias to DEPLOYMENT_TARGET
-# CMAKE_IOS_DEVELOPER_ROOT: (Deprecated) Alias to CMAKE_DEVELOPER_ROOT
-# IOS_PLATFORM: (Deprecated) Alias to PLATFORM
-# IOS_ARCH: (Deprecated) Alias to ARCHS
-#
-# *****************************************************************************
-#
-
-# Fix for PThread library not in path
-set(CMAKE_THREAD_LIBS_INIT "-lpthread")
-set(CMAKE_HAVE_THREADS_LIBRARY 1)
-set(CMAKE_USE_WIN32_THREADS_INIT 0)
-set(CMAKE_USE_PTHREADS_INIT 1)
-
-# Cache what generator is used
-set(USED_CMAKE_GENERATOR "${CMAKE_GENERATOR}" CACHE STRING "Expose CMAKE_GENERATOR" FORCE)
-
-if(${CMAKE_VERSION} VERSION_GREATER_EQUAL "3.14")
- set(MODERN_CMAKE YES)
-endif()
-
-# Get the Xcode version being used.
-execute_process(COMMAND xcodebuild -version
- OUTPUT_VARIABLE XCODE_VERSION
- ERROR_QUIET
- OUTPUT_STRIP_TRAILING_WHITESPACE)
-string(REGEX MATCH "Xcode [0-9\\.]+" XCODE_VERSION "${XCODE_VERSION}")
-string(REGEX REPLACE "Xcode ([0-9\\.]+)" "\\1" XCODE_VERSION "${XCODE_VERSION}")
-
-######## ALIASES (DEPRECATION WARNINGS)
-
-if(DEFINED IOS_PLATFORM)
- set(PLATFORM ${IOS_PLATFORM})
- message(DEPRECATION "IOS_PLATFORM argument is DEPRECATED. Consider using the new PLATFORM argument instead.")
-endif()
-
-if(DEFINED IOS_DEPLOYMENT_TARGET)
- set(DEPLOYMENT_TARGET ${IOS_DEPLOYMENT_TARGET})
- message(DEPRECATION "IOS_DEPLOYMENT_TARGET argument is DEPRECATED. Consider using the new DEPLOYMENT_TARGET argument instead.")
-endif()
-
-if(DEFINED CMAKE_IOS_DEVELOPER_ROOT)
- set(CMAKE_DEVELOPER_ROOT ${CMAKE_IOS_DEVELOPER_ROOT})
- message(DEPRECATION "CMAKE_IOS_DEVELOPER_ROOT argument is DEPRECATED. Consider using the new CMAKE_DEVELOPER_ROOT argument instead.")
-endif()
-
-if(DEFINED IOS_ARCH)
- set(ARCHS ${IOS_ARCH})
- message(DEPRECATION "IOS_ARCH argument is DEPRECATED. Consider using the new ARCHS argument instead.")
-endif()
-
-######## END ALIASES
-
-# Unset the FORCE on cache variables if in try_compile()
-set(FORCE_CACHE FORCE)
-get_property(_CMAKE_IN_TRY_COMPILE GLOBAL PROPERTY IN_TRY_COMPILE)
-if(_CMAKE_IN_TRY_COMPILE)
- unset(FORCE_CACHE)
-endif()
-
-# Default to building for iPhoneOS if not specified otherwise, and we cannot
-# determine the platform from the CMAKE_OSX_ARCHITECTURES variable. The use
-# of CMAKE_OSX_ARCHITECTURES is such that try_compile() projects can correctly
-# determine the value of PLATFORM from the root project, as
-# CMAKE_OSX_ARCHITECTURES is propagated to them by CMake.
-if(NOT DEFINED PLATFORM)
- if (CMAKE_OSX_ARCHITECTURES)
- if(CMAKE_OSX_ARCHITECTURES MATCHES ".*arm.*" AND CMAKE_OSX_SYSROOT MATCHES ".*iphoneos.*")
- set(PLATFORM "OS")
- elseif(CMAKE_OSX_ARCHITECTURES MATCHES "i386" AND CMAKE_OSX_SYSROOT MATCHES ".*iphonesimulator.*")
- set(PLATFORM "SIMULATOR")
- elseif(CMAKE_OSX_ARCHITECTURES MATCHES "x86_64" AND CMAKE_OSX_SYSROOT MATCHES ".*iphonesimulator.*")
- set(PLATFORM "SIMULATOR64")
- elseif(CMAKE_OSX_ARCHITECTURES MATCHES "arm64" AND CMAKE_OSX_SYSROOT MATCHES ".*appletvos.*")
- set(PLATFORM "TVOS")
- elseif(CMAKE_OSX_ARCHITECTURES MATCHES "x86_64" AND CMAKE_OSX_SYSROOT MATCHES ".*appletvsimulator.*")
- set(PLATFORM "SIMULATOR_TVOS")
- elseif(CMAKE_OSX_ARCHITECTURES MATCHES ".*armv7k.*" AND CMAKE_OSX_SYSROOT MATCHES ".*watchos.*")
- set(PLATFORM "WATCHOS")
- elseif(CMAKE_OSX_ARCHITECTURES MATCHES "i386" AND CMAKE_OSX_SYSROOT MATCHES ".*watchsimulator.*")
- set(PLATFORM "SIMULATOR_WATCHOS")
- endif()
- endif()
- if (NOT PLATFORM)
- set(PLATFORM "OS")
- endif()
-endif()
-
-set(PLATFORM_INT "${PLATFORM}" CACHE STRING "Type of platform for which the build targets.")
-
-# Handle the case where we are targeting iOS and a version above 10.3.4 (32-bit support dropped officially)
-if(PLATFORM_INT STREQUAL "OS" AND DEPLOYMENT_TARGET VERSION_GREATER_EQUAL 10.3.4)
- set(PLATFORM_INT "OS64")
- message(STATUS "Targeting minimum SDK version ${DEPLOYMENT_TARGET}. Dropping 32-bit support.")
-elseif(PLATFORM_INT STREQUAL "SIMULATOR" AND DEPLOYMENT_TARGET VERSION_GREATER_EQUAL 10.3.4)
- set(PLATFORM_INT "SIMULATOR64")
- message(STATUS "Targeting minimum SDK version ${DEPLOYMENT_TARGET}. Dropping 32-bit support.")
-endif()
-
-# Determine the platform name and architectures for use in xcodebuild commands
-# from the specified PLATFORM name.
-if(PLATFORM_INT STREQUAL "OS")
- set(SDK_NAME iphoneos)
- if(NOT ARCHS)
- set(ARCHS armv7 armv7s arm64)
- set(APPLE_TARGET_TRIPLE_INT arm-apple-ios)
- endif()
-elseif(PLATFORM_INT STREQUAL "OS64")
- set(SDK_NAME iphoneos)
- if(NOT ARCHS)
- if (XCODE_VERSION VERSION_GREATER 10.0)
- set(ARCHS arm64) # Add arm64e when Apple have fixed the integration issues with it, libarclite_iphoneos.a is currently missung bitcode markers for example
- else()
- set(ARCHS arm64)
- endif()
- set(APPLE_TARGET_TRIPLE_INT aarch64-apple-ios)
- endif()
-elseif(PLATFORM_INT STREQUAL "OS64COMBINED")
- set(SDK_NAME iphoneos)
- if(MODERN_CMAKE)
- if(NOT ARCHS)
- if (XCODE_VERSION VERSION_GREATER 10.0)
- set(ARCHS arm64 x86_64) # Add arm64e when Apple have fixed the integration issues with it, libarclite_iphoneos.a is currently missung bitcode markers for example
- else()
- set(ARCHS arm64 x86_64)
- endif()
- set(APPLE_TARGET_TRIPLE_INT aarch64-x86_64-apple-ios)
- endif()
- else()
- message(FATAL_ERROR "Please make sure that you are running CMake 3.14+ to make the OS64COMBINED setting work")
- endif()
-elseif(PLATFORM_INT STREQUAL "SIMULATOR")
- set(SDK_NAME iphonesimulator)
- if(NOT ARCHS)
- set(ARCHS i386)
- set(APPLE_TARGET_TRIPLE_INT i386-apple-ios)
- endif()
- message(DEPRECATION "SIMULATOR IS DEPRECATED. Consider using SIMULATOR64 instead.")
-elseif(PLATFORM_INT STREQUAL "SIMULATOR64")
- set(SDK_NAME iphonesimulator)
- if(NOT ARCHS)
- set(ARCHS x86_64)
- set(APPLE_TARGET_TRIPLE_INT x86_64-apple-ios)
- endif()
-elseif(PLATFORM_INT STREQUAL "TVOS")
- set(SDK_NAME appletvos)
- if(NOT ARCHS)
- set(ARCHS arm64)
- set(APPLE_TARGET_TRIPLE_INT aarch64-apple-tvos)
- endif()
-elseif (PLATFORM_INT STREQUAL "TVOSCOMBINED")
- set(SDK_NAME appletvos)
- if(MODERN_CMAKE)
- if(NOT ARCHS)
- set(ARCHS arm64 x86_64)
- set(APPLE_TARGET_TRIPLE_INT aarch64-x86_64-apple-tvos)
- endif()
- else()
- message(FATAL_ERROR "Please make sure that you are running CMake 3.14+ to make the TVOSCOMBINED setting work")
- endif()
-elseif(PLATFORM_INT STREQUAL "SIMULATOR_TVOS")
- set(SDK_NAME appletvsimulator)
- if(NOT ARCHS)
- set(ARCHS x86_64)
- set(APPLE_TARGET_TRIPLE_INT x86_64-apple-tvos)
- endif()
-elseif(PLATFORM_INT STREQUAL "WATCHOS")
- set(SDK_NAME watchos)
- if(NOT ARCHS)
- if (XCODE_VERSION VERSION_GREATER 10.0)
- set(ARCHS armv7k arm64_32)
- set(APPLE_TARGET_TRIPLE_INT aarch64_32-apple-watchos)
- else()
- set(ARCHS armv7k)
- set(APPLE_TARGET_TRIPLE_INT arm-apple-watchos)
- endif()
- endif()
-elseif(PLATFORM_INT STREQUAL "WATCHOSCOMBINED")
- set(SDK_NAME watchos)
- if(MODERN_CMAKE)
- if(NOT ARCHS)
- if (XCODE_VERSION VERSION_GREATER 10.0)
- set(ARCHS armv7k arm64_32 i386)
- set(APPLE_TARGET_TRIPLE_INT aarch64_32-i386-apple-watchos)
- else()
- set(ARCHS armv7k i386)
- set(APPLE_TARGET_TRIPLE_INT arm-i386-apple-watchos)
- endif()
- endif()
- else()
- message(FATAL_ERROR "Please make sure that you are running CMake 3.14+ to make the WATCHOSCOMBINED setting work")
- endif()
-elseif(PLATFORM_INT STREQUAL "SIMULATOR_WATCHOS")
- set(SDK_NAME watchsimulator)
- if(NOT ARCHS)
- set(ARCHS i386)
- set(APPLE_TARGET_TRIPLE_INT i386-apple-watchos)
- endif()
-else()
- message(FATAL_ERROR "Invalid PLATFORM: ${PLATFORM_INT}")
-endif()
-
-if(MODERN_CMAKE AND PLATFORM_INT MATCHES ".*COMBINED" AND NOT USED_CMAKE_GENERATOR MATCHES "Xcode")
- message(FATAL_ERROR "The COMBINED options only work with Xcode generator, -G Xcode")
-endif()
-
-# If user did not specify the SDK root to use, then query xcodebuild for it.
-execute_process(COMMAND xcodebuild -version -sdk ${SDK_NAME} Path
- OUTPUT_VARIABLE CMAKE_OSX_SYSROOT_INT
- ERROR_QUIET
- OUTPUT_STRIP_TRAILING_WHITESPACE)
-if (NOT DEFINED CMAKE_OSX_SYSROOT_INT AND NOT DEFINED CMAKE_OSX_SYSROOT)
- message(SEND_ERROR "Please make sure that Xcode is installed and that the toolchain"
- "is pointing to the correct path. Please run:"
- "sudo xcode-select -s /Applications/Xcode.app/Contents/Developer"
- "and see if that fixes the problem for you.")
- message(FATAL_ERROR "Invalid CMAKE_OSX_SYSROOT: ${CMAKE_OSX_SYSROOT} "
- "does not exist.")
-elseif(DEFINED CMAKE_OSX_SYSROOT_INT)
- set(CMAKE_OSX_SYSROOT "${CMAKE_OSX_SYSROOT_INT}" CACHE INTERNAL "")
-endif()
-
-# Set Xcode property for SDKROOT as well if Xcode generator is used
-if(USED_CMAKE_GENERATOR MATCHES "Xcode")
- set(CMAKE_OSX_SYSROOT "${SDK_NAME}" CACHE INTERNAL "")
- if(NOT DEFINED CMAKE_XCODE_ATTRIBUTE_DEVELOPMENT_TEAM)
- set(CMAKE_XCODE_ATTRIBUTE_DEVELOPMENT_TEAM "123456789A" CACHE INTERNAL "")
- endif()
-endif()
-
-# Specify minimum version of deployment target.
-if(NOT DEFINED DEPLOYMENT_TARGET)
- if (PLATFORM_INT STREQUAL "WATCHOS" OR PLATFORM_INT STREQUAL "SIMULATOR_WATCHOS")
- # Unless specified, SDK version 2.0 is used by default as minimum target version (watchOS).
- set(DEPLOYMENT_TARGET "2.0"
- CACHE STRING "Minimum SDK version to build for." )
- else()
- # Unless specified, SDK version 9.0 is used by default as minimum target version (iOS, tvOS).
- set(DEPLOYMENT_TARGET "9.0"
- CACHE STRING "Minimum SDK version to build for." )
- endif()
- message(STATUS "Using the default min-version since DEPLOYMENT_TARGET not provided!")
-endif()
-
-# Use bitcode or not
-if(NOT DEFINED ENABLE_BITCODE AND NOT ARCHS MATCHES "((^|;|, )(i386|x86_64))+")
- # Unless specified, enable bitcode support by default
- message(STATUS "Enabling bitcode support by default. ENABLE_BITCODE not provided!")
- set(ENABLE_BITCODE TRUE)
-elseif(NOT DEFINED ENABLE_BITCODE)
- message(STATUS "Disabling bitcode support by default on simulators. ENABLE_BITCODE not provided for override!")
- set(ENABLE_BITCODE FALSE)
-endif()
-set(ENABLE_BITCODE_INT ${ENABLE_BITCODE} CACHE BOOL "Whether or not to enable bitcode" ${FORCE_CACHE})
-# Use ARC or not
-if(NOT DEFINED ENABLE_ARC)
- # Unless specified, enable ARC support by default
- set(ENABLE_ARC TRUE)
- message(STATUS "Enabling ARC support by default. ENABLE_ARC not provided!")
-endif()
-set(ENABLE_ARC_INT ${ENABLE_ARC} CACHE BOOL "Whether or not to enable ARC" ${FORCE_CACHE})
-# Use hidden visibility or not
-if(NOT DEFINED ENABLE_VISIBILITY)
- # Unless specified, disable symbols visibility by default
- set(ENABLE_VISIBILITY FALSE)
- message(STATUS "Hiding symbols visibility by default. ENABLE_VISIBILITY not provided!")
-endif()
-set(ENABLE_VISIBILITY_INT ${ENABLE_VISIBILITY} CACHE BOOL "Whether or not to hide symbols (-fvisibility=hidden)" ${FORCE_CACHE})
-# Set strict compiler checks or not
-if(NOT DEFINED ENABLE_STRICT_TRY_COMPILE)
- # Unless specified, disable strict try_compile()
- set(ENABLE_STRICT_TRY_COMPILE FALSE)
- message(STATUS "Using NON-strict compiler checks by default. ENABLE_STRICT_TRY_COMPILE not provided!")
-endif()
-set(ENABLE_STRICT_TRY_COMPILE_INT ${ENABLE_STRICT_TRY_COMPILE} CACHE BOOL "Whether or not to use strict compiler checks" ${FORCE_CACHE})
-# Get the SDK version information.
-execute_process(COMMAND xcodebuild -sdk ${CMAKE_OSX_SYSROOT} -version SDKVersion
- OUTPUT_VARIABLE SDK_VERSION
- ERROR_QUIET
- OUTPUT_STRIP_TRAILING_WHITESPACE)
-
-# Find the Developer root for the specific iOS platform being compiled for
-# from CMAKE_OSX_SYSROOT. Should be ../../ from SDK specified in
-# CMAKE_OSX_SYSROOT. There does not appear to be a direct way to obtain
-# this information from xcrun or xcodebuild.
-if (NOT DEFINED CMAKE_DEVELOPER_ROOT AND NOT USED_CMAKE_GENERATOR MATCHES "Xcode")
- get_filename_component(PLATFORM_SDK_DIR ${CMAKE_OSX_SYSROOT} PATH)
- get_filename_component(CMAKE_DEVELOPER_ROOT ${PLATFORM_SDK_DIR} PATH)
- if (NOT DEFINED CMAKE_DEVELOPER_ROOT)
- message(FATAL_ERROR "Invalid CMAKE_DEVELOPER_ROOT: "
- "${CMAKE_DEVELOPER_ROOT} does not exist.")
- endif()
-endif()
-# Find the C & C++ compilers for the specified SDK.
-if(NOT CMAKE_C_COMPILER)
- execute_process(COMMAND xcrun -sdk ${CMAKE_OSX_SYSROOT} -find clang
- OUTPUT_VARIABLE CMAKE_C_COMPILER
- ERROR_QUIET
- OUTPUT_STRIP_TRAILING_WHITESPACE)
- message(STATUS "Using C compiler: ${CMAKE_C_COMPILER}")
-endif()
-if(NOT CMAKE_CXX_COMPILER)
- execute_process(COMMAND xcrun -sdk ${CMAKE_OSX_SYSROOT} -find clang++
- OUTPUT_VARIABLE CMAKE_CXX_COMPILER
- ERROR_QUIET
- OUTPUT_STRIP_TRAILING_WHITESPACE)
- message(STATUS "Using CXX compiler: ${CMAKE_CXX_COMPILER}")
-endif()
-# Find (Apple's) libtool.
-execute_process(COMMAND xcrun -sdk ${CMAKE_OSX_SYSROOT} -find libtool
- OUTPUT_VARIABLE BUILD_LIBTOOL
- ERROR_QUIET
- OUTPUT_STRIP_TRAILING_WHITESPACE)
-message(STATUS "Using libtool: ${BUILD_LIBTOOL}")
-# Configure libtool to be used instead of ar + ranlib to build static libraries.
-# This is required on Xcode 7+, but should also work on previous versions of
-# Xcode.
-set(CMAKE_C_CREATE_STATIC_LIBRARY
- "${BUILD_LIBTOOL} -static -o <TARGET> <LINK_FLAGS> <OBJECTS> ")
-set(CMAKE_CXX_CREATE_STATIC_LIBRARY
- "${BUILD_LIBTOOL} -static -o <TARGET> <LINK_FLAGS> <OBJECTS> ")
-# Find the toolchain's provided install_name_tool if none is found on the host
-if(NOT CMAKE_INSTALL_NAME_TOOL)
- execute_process(COMMAND xcrun -sdk ${CMAKE_OSX_SYSROOT} -find install_name_tool
- OUTPUT_VARIABLE CMAKE_INSTALL_NAME_TOOL_INT
- ERROR_QUIET
- OUTPUT_STRIP_TRAILING_WHITESPACE)
- set(CMAKE_INSTALL_NAME_TOOL ${CMAKE_INSTALL_NAME_TOOL_INT} CACHE STRING "" ${FORCE_CACHE})
-endif()
-# Get the version of Darwin (OS X) of the host.
-execute_process(COMMAND uname -r
- OUTPUT_VARIABLE CMAKE_HOST_SYSTEM_VERSION
- ERROR_QUIET
- OUTPUT_STRIP_TRAILING_WHITESPACE)
-if(SDK_NAME MATCHES "iphone")
- set(CMAKE_SYSTEM_NAME iOS CACHE INTERNAL "" ${FORCE_CACHE})
-endif()
-# CMake 3.14+ support building for iOS, watchOS and tvOS out of the box.
-if(MODERN_CMAKE)
- if(SDK_NAME MATCHES "appletv")
- set(CMAKE_SYSTEM_NAME tvOS CACHE INTERNAL "" ${FORCE_CACHE})
- elseif(SDK_NAME MATCHES "watch")
- set(CMAKE_SYSTEM_NAME watchOS CACHE INTERNAL "" ${FORCE_CACHE})
- endif()
- # Provide flags for a combined FAT library build on newer CMake versions
- if(PLATFORM_INT MATCHES ".*COMBINED")
- set(CMAKE_XCODE_ATTRIBUTE_ONLY_ACTIVE_ARCH "NO" CACHE INTERNAL "" ${FORCE_CACHE})
- set(CMAKE_IOS_INSTALL_COMBINED YES CACHE INTERNAL "" ${FORCE_CACHE})
- message(STATUS "Will combine built (static) artifacts into FAT lib...")
- endif()
-elseif(${CMAKE_VERSION} VERSION_GREATER_EQUAL "3.10")
- # Legacy code path prior to CMake 3.14 or fallback if no SDK_NAME specified
- set(CMAKE_SYSTEM_NAME iOS CACHE INTERNAL "" ${FORCE_CACHE})
-else()
- # Legacy code path prior to CMake 3.14 or fallback if no SDK_NAME specified
- set(CMAKE_SYSTEM_NAME Darwin CACHE INTERNAL "" ${FORCE_CACHE})
-endif()
-# Standard settings.
-set(CMAKE_SYSTEM_VERSION ${SDK_VERSION} CACHE INTERNAL "")
-set(UNIX TRUE CACHE BOOL "")
-set(APPLE TRUE CACHE BOOL "")
-set(IOS TRUE CACHE BOOL "")
-set(CMAKE_AR ar CACHE FILEPATH "" FORCE)
-set(CMAKE_RANLIB ranlib CACHE FILEPATH "" FORCE)
-set(CMAKE_STRIP strip CACHE FILEPATH "" FORCE)
-# Set the architectures for which to build.
-set(CMAKE_OSX_ARCHITECTURES ${ARCHS} CACHE STRING "Build architecture for iOS")
-# Change the type of target generated for try_compile() so it'll work when cross-compiling, weak compiler checks
-if(ENABLE_STRICT_TRY_COMPILE_INT)
- message(STATUS "Using strict compiler checks (default in CMake).")
-else()
- set(CMAKE_TRY_COMPILE_TARGET_TYPE STATIC_LIBRARY)
-endif()
-# All iOS/Darwin specific settings - some may be redundant.
-set(CMAKE_MACOSX_BUNDLE YES)
-set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED "NO")
-set(CMAKE_SHARED_LIBRARY_PREFIX "lib")
-set(CMAKE_SHARED_LIBRARY_SUFFIX ".dylib")
-set(CMAKE_SHARED_MODULE_PREFIX "lib")
-set(CMAKE_SHARED_MODULE_SUFFIX ".so")
-set(CMAKE_C_COMPILER_ABI ELF)
-set(CMAKE_CXX_COMPILER_ABI ELF)
-set(CMAKE_C_HAS_ISYSROOT 1)
-set(CMAKE_CXX_HAS_ISYSROOT 1)
-set(CMAKE_MODULE_EXISTS 1)
-set(CMAKE_DL_LIBS "")
-set(CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG "-compatibility_version ")
-set(CMAKE_C_OSX_CURRENT_VERSION_FLAG "-current_version ")
-set(CMAKE_CXX_OSX_COMPATIBILITY_VERSION_FLAG "${CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG}")
-set(CMAKE_CXX_OSX_CURRENT_VERSION_FLAG "${CMAKE_C_OSX_CURRENT_VERSION_FLAG}")
-
-if(ARCHS MATCHES "((^|;|, )(arm64|arm64e|x86_64))+")
- set(CMAKE_C_SIZEOF_DATA_PTR 8)
- set(CMAKE_CXX_SIZEOF_DATA_PTR 8)
- if(ARCHS MATCHES "((^|;|, )(arm64|arm64e))+")
- set(CMAKE_SYSTEM_PROCESSOR "aarch64")
- else()
- set(CMAKE_SYSTEM_PROCESSOR "x86_64")
- endif()
-else()
- set(CMAKE_C_SIZEOF_DATA_PTR 4)
- set(CMAKE_CXX_SIZEOF_DATA_PTR 4)
- set(CMAKE_SYSTEM_PROCESSOR "arm")
-endif()
-
-# Note that only Xcode 7+ supports the newer more specific:
-# -m${SDK_NAME}-version-min flags, older versions of Xcode use:
-# -m(ios/ios-simulator)-version-min instead.
-if(${CMAKE_VERSION} VERSION_LESS "3.11")
- if(PLATFORM_INT STREQUAL "OS" OR PLATFORM_INT STREQUAL "OS64")
- if(XCODE_VERSION VERSION_LESS 7.0)
- set(SDK_NAME_VERSION_FLAGS
- "-mios-version-min=${DEPLOYMENT_TARGET}")
- else()
- # Xcode 7.0+ uses flags we can build directly from SDK_NAME.
- set(SDK_NAME_VERSION_FLAGS
- "-m${SDK_NAME}-version-min=${DEPLOYMENT_TARGET}")
- endif()
- elseif(PLATFORM_INT STREQUAL "TVOS")
- set(SDK_NAME_VERSION_FLAGS
- "-mtvos-version-min=${DEPLOYMENT_TARGET}")
- elseif(PLATFORM_INT STREQUAL "SIMULATOR_TVOS")
- set(SDK_NAME_VERSION_FLAGS
- "-mtvos-simulator-version-min=${DEPLOYMENT_TARGET}")
- elseif(PLATFORM_INT STREQUAL "WATCHOS")
- set(SDK_NAME_VERSION_FLAGS
- "-mwatchos-version-min=${DEPLOYMENT_TARGET}")
- elseif(PLATFORM_INT STREQUAL "SIMULATOR_WATCHOS")
- set(SDK_NAME_VERSION_FLAGS
- "-mwatchos-simulator-version-min=${DEPLOYMENT_TARGET}")
- else()
- # SIMULATOR or SIMULATOR64 both use -mios-simulator-version-min.
- set(SDK_NAME_VERSION_FLAGS
- "-mios-simulator-version-min=${DEPLOYMENT_TARGET}")
- endif()
-else()
- # Newer versions of CMake sets the version min flags correctly
- set(CMAKE_OSX_DEPLOYMENT_TARGET ${DEPLOYMENT_TARGET} CACHE STRING
- "Set CMake deployment target" ${FORCE_CACHE})
-endif()
-
-if(DEFINED APPLE_TARGET_TRIPLE_INT)
- set(APPLE_TARGET_TRIPLE ${APPLE_TARGET_TRIPLE_INT} CACHE STRING
- "Autoconf target triple compatible variable" ${FORCE_CACHE})
-endif()
-
-if(ENABLE_BITCODE_INT)
- set(BITCODE "-fembed-bitcode")
- set(CMAKE_XCODE_ATTRIBUTE_BITCODE_GENERATION_MODE "bitcode" CACHE INTERNAL "")
- set(CMAKE_XCODE_ATTRIBUTE_ENABLE_BITCODE "YES" CACHE INTERNAL "")
-else()
- set(BITCODE "")
- set(CMAKE_XCODE_ATTRIBUTE_ENABLE_BITCODE "NO" CACHE INTERNAL "")
-endif()
-
-if(ENABLE_ARC_INT)
- set(FOBJC_ARC "-fobjc-arc")
- set(CMAKE_XCODE_ATTRIBUTE_CLANG_ENABLE_OBJC_ARC "YES" CACHE INTERNAL "")
-else()
- set(FOBJC_ARC "-fno-objc-arc")
- set(CMAKE_XCODE_ATTRIBUTE_CLANG_ENABLE_OBJC_ARC "NO" CACHE INTERNAL "")
-endif()
-
-if(NOT ENABLE_VISIBILITY_INT)
- set(VISIBILITY "-fvisibility=hidden")
- set(CMAKE_XCODE_ATTRIBUTE_GCC_SYMBOLS_PRIVATE_EXTERN "YES" CACHE INTERNAL "")
-else()
- set(VISIBILITY "")
- set(CMAKE_XCODE_ATTRIBUTE_GCC_SYMBOLS_PRIVATE_EXTERN "NO" CACHE INTERNAL "")
-endif()
-
-if(NOT IOS_TOOLCHAIN_HAS_RUN)
- #Check if Xcode generator is used, since that will handle these flags automagically
- if(USED_CMAKE_GENERATOR MATCHES "Xcode")
- message(STATUS "Not setting any manual command-line buildflags, since Xcode is selected as generator.")
- else()
- set(CMAKE_C_FLAGS
- "${SDK_NAME_VERSION_FLAGS} ${BITCODE} -fobjc-abi-version=2 ${FOBJC_ARC} ${CMAKE_C_FLAGS}")
- # Hidden visibilty is required for C++ on iOS.
- set(CMAKE_CXX_FLAGS
- "${SDK_NAME_VERSION_FLAGS} ${BITCODE} ${VISIBILITY} -fvisibility-inlines-hidden -fobjc-abi-version=2 ${FOBJC_ARC} ${CMAKE_CXX_FLAGS}")
- set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS} -O0 -g ${CMAKE_CXX_FLAGS_DEBUG}")
- set(CMAKE_CXX_FLAGS_MINSIZEREL "${CMAKE_CXX_FLAGS} -DNDEBUG -Os -ffast-math ${CMAKE_CXX_FLAGS_MINSIZEREL}")
- set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS} -DNDEBUG -O2 -g -ffast-math ${CMAKE_CXX_FLAGS_RELWITHDEBINFO}")
- set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS} -DNDEBUG -O3 -ffast-math ${CMAKE_CXX_FLAGS_RELEASE}")
- set(CMAKE_C_LINK_FLAGS "${SDK_NAME_VERSION_FLAGS} -Wl,-search_paths_first ${CMAKE_C_LINK_FLAGS}")
- set(CMAKE_CXX_LINK_FLAGS "${SDK_NAME_VERSION_FLAGS} -Wl,-search_paths_first ${CMAKE_CXX_LINK_FLAGS}")
- set(CMAKE_ASM_FLAGS "${CFLAGS} -x assembler-with-cpp")
-
- # In order to ensure that the updated compiler flags are used in try_compile()
- # tests, we have to forcibly set them in the CMake cache, not merely set them
- # in the local scope.
- set(VARS_TO_FORCE_IN_CACHE
- CMAKE_C_FLAGS
- CMAKE_CXX_FLAGS
- CMAKE_CXX_FLAGS_DEBUG
- CMAKE_CXX_FLAGS_RELWITHDEBINFO
- CMAKE_CXX_FLAGS_MINSIZEREL
- CMAKE_CXX_FLAGS_RELEASE
- CMAKE_C_LINK_FLAGS
- CMAKE_CXX_LINK_FLAGS)
- foreach(VAR_TO_FORCE ${VARS_TO_FORCE_IN_CACHE})
- set(${VAR_TO_FORCE} "${${VAR_TO_FORCE}}" CACHE STRING "" ${FORCE_CACHE})
- endforeach()
- endif()
-
- ## Print status messages to inform of the current state
- message(STATUS "Configuring ${SDK_NAME} build for platform: ${PLATFORM_INT}, architecture(s): ${ARCHS}")
- message(STATUS "Using SDK: ${CMAKE_OSX_SYSROOT_INT}")
- if(DEFINED APPLE_TARGET_TRIPLE)
- message(STATUS "Autoconf target triple: ${APPLE_TARGET_TRIPLE}")
- endif()
- message(STATUS "Using minimum deployment version: ${DEPLOYMENT_TARGET}"
- " (SDK version: ${SDK_VERSION})")
- if(MODERN_CMAKE)
- message(STATUS "Merging integrated CMake 3.14+ iOS,tvOS,watchOS,macOS toolchain(s) with this toolchain!")
- endif()
- if(USED_CMAKE_GENERATOR MATCHES "Xcode")
- message(STATUS "Using Xcode version: ${XCODE_VERSION}")
- endif()
- if(DEFINED SDK_NAME_VERSION_FLAGS)
- message(STATUS "Using version flags: ${SDK_NAME_VERSION_FLAGS}")
- endif()
- message(STATUS "Using a data_ptr size of: ${CMAKE_CXX_SIZEOF_DATA_PTR}")
- message(STATUS "Using install_name_tool: ${CMAKE_INSTALL_NAME_TOOL}")
- if(ENABLE_BITCODE_INT)
- message(STATUS "Enabling bitcode support.")
- else()
- message(STATUS "Disabling bitcode support.")
- endif()
-
- if(ENABLE_ARC_INT)
- message(STATUS "Enabling ARC support.")
- else()
- message(STATUS "Disabling ARC support.")
- endif()
-
- if(NOT ENABLE_VISIBILITY_INT)
- message(STATUS "Hiding symbols (-fvisibility=hidden).")
- endif()
-endif()
-
-set(CMAKE_PLATFORM_HAS_INSTALLNAME 1)
-set(CMAKE_SHARED_LINKER_FLAGS "-rpath @executable_path/Frameworks -rpath @loader_path/Frameworks")
-set(CMAKE_SHARED_LIBRARY_CREATE_C_FLAGS "-dynamiclib -Wl,-headerpad_max_install_names")
-set(CMAKE_SHARED_MODULE_CREATE_C_FLAGS "-bundle -Wl,-headerpad_max_install_names")
-set(CMAKE_SHARED_MODULE_LOADER_C_FLAG "-Wl,-bundle_loader,")
-set(CMAKE_SHARED_MODULE_LOADER_CXX_FLAG "-Wl,-bundle_loader,")
-set(CMAKE_FIND_LIBRARY_SUFFIXES ".tbd" ".dylib" ".so" ".a")
-set(CMAKE_SHARED_LIBRARY_SONAME_C_FLAG "-install_name")
-
-# Set the find root to the iOS developer roots and to user defined paths.
-set(CMAKE_FIND_ROOT_PATH ${CMAKE_OSX_SYSROOT_INT} ${CMAKE_PREFIX_PATH} CACHE STRING "Root path that will be prepended
- to all search paths")
-# Default to searching for frameworks first.
-set(CMAKE_FIND_FRAMEWORK FIRST)
-# Set up the default search directories for frameworks.
-set(CMAKE_FRAMEWORK_PATH
- ${CMAKE_DEVELOPER_ROOT}/Library/PrivateFrameworks
- ${CMAKE_OSX_SYSROOT_INT}/System/Library/Frameworks
- ${CMAKE_FRAMEWORK_PATH} CACHE STRING "Frameworks search paths" ${FORCE_CACHE})
-
-set(IOS_TOOLCHAIN_HAS_RUN TRUE CACHE BOOL "Has the CMake toolchain run already?" ${FORCE_CACHE})
-
-# By default, search both the specified iOS SDK and the remainder of the host filesystem.
-if(NOT CMAKE_FIND_ROOT_PATH_MODE_PROGRAM)
- set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM BOTH CACHE STRING "" ${FORCE_CACHE})
-endif()
-if(NOT CMAKE_FIND_ROOT_PATH_MODE_LIBRARY)
- set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY BOTH CACHE STRING "" ${FORCE_CACHE})
-endif()
-if(NOT CMAKE_FIND_ROOT_PATH_MODE_INCLUDE)
- set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE BOTH CACHE STRING "" ${FORCE_CACHE})
-endif()
-if(NOT CMAKE_FIND_ROOT_PATH_MODE_PACKAGE)
- set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE BOTH CACHE STRING "" ${FORCE_CACHE})
-endif()
-
-#
-# Some helper-macros below to simplify and beautify the CMakeFile
-#
-
-# This little macro lets you set any Xcode specific property.
-macro(set_xcode_property TARGET XCODE_PROPERTY XCODE_VALUE XCODE_RELVERSION)
- set(XCODE_RELVERSION_I "${XCODE_RELVERSION}")
- if(XCODE_RELVERSION_I STREQUAL "All")
- set_property(TARGET ${TARGET} PROPERTY
- XCODE_ATTRIBUTE_${XCODE_PROPERTY} "${XCODE_VALUE}")
- else()
- set_property(TARGET ${TARGET} PROPERTY
- XCODE_ATTRIBUTE_${XCODE_PROPERTY}[variant=${XCODE_RELVERSION_I}] "${XCODE_VALUE}")
- endif()
-endmacro(set_xcode_property)
-
-# This macro lets you find executable programs on the host system.
-macro(find_host_package)
- set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
- set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY NEVER)
- set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE NEVER)
- set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE NEVER)
- set(IOS FALSE)
- find_package(${ARGN})
- set(IOS TRUE)
- set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM BOTH)
- set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY BOTH)
- set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE BOTH)
- set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE BOTH)
-endmacro(find_host_package)