diff options
author | Chris Robinson <[email protected]> | 2020-02-23 06:28:39 -0800 |
---|---|---|
committer | Chris Robinson <[email protected]> | 2020-02-23 06:28:39 -0800 |
commit | 8554e6cde2f3a7014de2f7ce42553b4828b9105d (patch) | |
tree | 3ccc3f6f008ec327a7cbd3422bde58dc73618248 /examples | |
parent | a37932a0d0d0fa6e32264ba17cf1229162add380 (diff) |
Remove AL_SOFT_map_buffer from alffplay and add AL_SOFT_callback_buffer
The former doesn't really help too much since buffers still need to be
(re)filled and (de)queued individually. A callback buffer, on the other hand,
allows for greater efficiency since it just needs to write into a ring buffer
that the mixer will directly read from.
Diffstat (limited to 'examples')
-rw-r--r-- | examples/alffplay.cpp | 518 |
1 files changed, 365 insertions, 153 deletions
diff --git a/examples/alffplay.cpp b/examples/alffplay.cpp index d7031774..6f14f71e 100644 --- a/examples/alffplay.cpp +++ b/examples/alffplay.cpp @@ -64,19 +64,6 @@ extern "C" { #define ALLOW_EXPERIMENTAL_EXTS #ifdef ALLOW_EXPERIMENTAL_EXTS -#ifndef AL_SOFT_map_buffer -#define AL_SOFT_map_buffer 1 -typedef unsigned int ALbitfieldSOFT; -#define AL_MAP_READ_BIT_SOFT 0x00000001 -#define AL_MAP_WRITE_BIT_SOFT 0x00000002 -#define AL_MAP_PERSISTENT_BIT_SOFT 0x00000004 -#define AL_PRESERVE_DATA_BIT_SOFT 0x00000008 -typedef void (AL_APIENTRY*LPALBUFFERSTORAGESOFT)(ALuint buffer, ALenum format, const ALvoid *data, ALsizei size, ALsizei freq, ALbitfieldSOFT flags); -typedef void* (AL_APIENTRY*LPALMAPBUFFERSOFT)(ALuint buffer, ALsizei offset, ALsizei length, ALbitfieldSOFT access); -typedef void (AL_APIENTRY*LPALUNMAPBUFFERSOFT)(ALuint buffer); -typedef void (AL_APIENTRY*LPALFLUSHMAPPEDBUFFERSOFT)(ALuint buffer, ALsizei offset, ALsizei length); -#endif - #ifndef AL_SOFT_events #define AL_SOFT_events 1 #define AL_EVENT_CALLBACK_FUNCTION_SOFT 0x1220 @@ -95,6 +82,18 @@ typedef void (AL_APIENTRY*LPALEVENTCALLBACKSOFT)(ALEVENTPROCSOFT callback, void typedef void* (AL_APIENTRY*LPALGETPOINTERSOFT)(ALenum pname); typedef void (AL_APIENTRY*LPALGETPOINTERVSOFT)(ALenum pname, void **values); #endif + +#ifndef AL_SOFT_callback_buffer +#define AL_SOFT_callback_buffer +typedef unsigned int ALbitfieldSOFT; +#define AL_BUFFER_CALLBACK_FUNCTION_SOFT 0x19A0 +#define AL_BUFFER_CALLBACK_USER_PARAM_SOFT 0x19A1 +typedef ALsizei (AL_APIENTRY*LPALBUFFERCALLBACKTYPESOFT)(ALvoid *userptr, ALvoid *sampledata, ALsizei numsamples); +typedef void (AL_APIENTRY*LPALBUFFERCALLBACKSOFT)(ALuint buffer, ALenum format, ALsizei freq, LPALBUFFERCALLBACKTYPESOFT callback, ALvoid *userptr, ALbitfieldSOFT flags); +typedef void (AL_APIENTRY*LPALGETBUFFERPTRSOFT)(ALuint buffer, ALenum param, ALvoid **value); +typedef void (AL_APIENTRY*LPALGETBUFFER3PTRSOFT)(ALuint buffer, ALenum param, ALvoid **value1, ALvoid **value2, ALvoid **value3); +typedef void (AL_APIENTRY*LPALGETBUFFERPTRVSOFT)(ALuint buffer, ALenum param, ALvoid **values); +#endif #endif /* ALLOW_EXPERIMENTAL_EXTS */ } @@ -121,17 +120,15 @@ bool DisableVideo{false}; LPALGETSOURCEI64VSOFT alGetSourcei64vSOFT; LPALCGETINTEGER64VSOFT alcGetInteger64vSOFT; -#ifdef AL_SOFT_map_buffer -LPALBUFFERSTORAGESOFT alBufferStorageSOFT; -LPALMAPBUFFERSOFT alMapBufferSOFT; -LPALUNMAPBUFFERSOFT alUnmapBufferSOFT; -#endif - #ifdef AL_SOFT_events LPALEVENTCONTROLSOFT alEventControlSOFT; LPALEVENTCALLBACKSOFT alEventCallbackSOFT; #endif +#ifdef AL_SOFT_callback_buffer +LPALBUFFERCALLBACKSOFT alBufferCallbackSOFT; +#endif + const seconds AVNoSyncThreshold{10}; const milliseconds VideoSyncThreshold{10}; @@ -143,9 +140,10 @@ const milliseconds AudioSampleCorrectionMax{50}; #define AUDIO_DIFF_AVG_NB 20 const double AudioAvgFilterCoeff{std::pow(0.01, 1.0/AUDIO_DIFF_AVG_NB)}; /* Per-buffer size, in time */ -const milliseconds AudioBufferTime{20}; +constexpr milliseconds AudioBufferTime{20}; /* Buffer total size, in time (should be divisible by the buffer time) */ -const milliseconds AudioBufferTotalTime{800}; +constexpr milliseconds AudioBufferTotalTime{800}; +constexpr auto AudioBufferCount = AudioBufferTotalTime / AudioBufferTime; enum { FF_MOVIE_DONE_EVENT = SDL_USEREVENT @@ -308,6 +306,11 @@ struct AudioState { int mSamplesPos{0}; int mSamplesMax{0}; + std::unique_ptr<uint8_t[]> mBufferData; + size_t mBufferDataSize{0}; + std::atomic<size_t> mReadPos{0}; + std::atomic<size_t> mWritePos{0}; + /* OpenAL format */ ALenum mFormat{AL_NONE}; ALuint mFrameSize{0}; @@ -316,7 +319,7 @@ struct AudioState { std::condition_variable mSrcCond; std::atomic_flag mConnected; ALuint mSource{0}; - std::vector<ALuint> mBuffers; + std::array<ALuint,AudioBufferCount> mBuffers{}; ALuint mBufferIdx{0}; AudioState(MovieState &movie) : mMovie(movie) @@ -325,7 +328,7 @@ struct AudioState { { if(mSource) alDeleteSources(1, &mSource); - if(!mBuffers.empty()) + if(mBuffers[0]) alDeleteBuffers(static_cast<ALsizei>(mBuffers.size()), mBuffers.data()); av_freep(&mSamples); @@ -333,8 +336,12 @@ struct AudioState { #ifdef AL_SOFT_events static void AL_APIENTRY EventCallback(ALenum eventType, ALuint object, ALuint param, - ALsizei length, const ALchar *message, - void *userParam); + ALsizei length, const ALchar *message, void *userParam); +#endif +#ifdef AL_SOFT_callback_buffer + static ALsizei AL_APIENTRY bufferCallbackC(void *userptr, void *data, ALsizei size) + { return static_cast<AudioState*>(userptr)->bufferCallback(data, size); } + ALsizei bufferCallback(void *data, ALsizei size); #endif nanoseconds getClockNoLock(); @@ -344,11 +351,12 @@ struct AudioState { return getClockNoLock(); } - void startPlayback(); + bool startPlayback(); int getSync(); int decodeFrame(); - bool readAudio(uint8_t *samples, unsigned int length, int *sample_skip); + bool readAudio(uint8_t *samples, unsigned int length, int &sample_skip); + void readAudio(int sample_skip); int handler(); }; @@ -468,6 +476,53 @@ nanoseconds AudioState::getClockNoLock() return device_time - mDeviceStartTime - latency; } + if(mBufferDataSize > 0) + { + if(mDeviceStartTime == nanoseconds::min()) + return nanoseconds::zero(); + + /* With a callback buffer and no device clock, mDeviceStartTime is + * actually the timestamp of the first sample frame played. The audio + * clock, then, is that plus the current source offset. + */ + ALint64SOFT offset[2]; + if(alGetSourcei64vSOFT) + alGetSourcei64vSOFT(mSource, AL_SAMPLE_OFFSET_LATENCY_SOFT, offset); + else + { + ALint ioffset; + alGetSourcei(mSource, AL_SAMPLE_OFFSET, &ioffset); + offset[0] = ALint64SOFT{ioffset} << 32; + offset[1] = 0; + } + /* NOTE: The source state must be checked last, in case an underrun + * occurs and the source stops between getting the state and retrieving + * the offset+latency. + */ + ALint status; + alGetSourcei(mSource, AL_SOURCE_STATE, &status); + + nanoseconds pts{}; + if(status == AL_PLAYING || status == AL_PAUSED) + pts = mDeviceStartTime + std::chrono::duration_cast<nanoseconds>( + fixed32{offset[0] / mCodecCtx->sample_rate}) - nanoseconds{offset[1]}; + else + { + /* If the source is stopped, the pts of the next sample to be heard + * is the pts of the next sample to be buffered, minus the amount + * already in the buffer ready to play. + */ + const size_t woffset{mWritePos.load(std::memory_order_acquire)}; + const size_t roffset{mReadPos.load(std::memory_order_relaxed)}; + const size_t readable{((woffset >= roffset) ? woffset : (mBufferDataSize+woffset)) - + roffset}; + + pts = mCurrentPts - nanoseconds{seconds{readable/mFrameSize}}/mCodecCtx->sample_rate; + } + + return pts; + } + /* The source-based clock is based on 4 components: * 1 - The timestamp of the next sample to buffer (mCurrentPts) * 2 - The length of the source's buffer queue @@ -487,10 +542,6 @@ nanoseconds AudioState::getClockNoLock() if(mSource) { ALint64SOFT offset[2]; - - /* NOTE: The source state must be checked last, in case an underrun - * occurs and the source stops between retrieving the offset+latency - * and getting the state. */ if(alGetSourcei64vSOFT) alGetSourcei64vSOFT(mSource, AL_SAMPLE_OFFSET_LATENCY_SOFT, offset); else @@ -507,7 +558,8 @@ nanoseconds AudioState::getClockNoLock() /* If the source is AL_STOPPED, then there was an underrun and all * buffers are processed, so ignore the source queue. The audio thread * will put the source into an AL_INITIAL state and clear the queue - * when it starts recovery. */ + * when it starts recovery. + */ if(status != AL_STOPPED) { pts -= AudioBufferTime*queued; @@ -522,27 +574,59 @@ nanoseconds AudioState::getClockNoLock() return std::max(pts, nanoseconds::zero()); } -void AudioState::startPlayback() +bool AudioState::startPlayback() { + const size_t woffset{mWritePos.load(std::memory_order_acquire)}; + const size_t roffset{mReadPos.load(std::memory_order_relaxed)}; + const size_t readable{((woffset >= roffset) ? woffset : (mBufferDataSize+woffset)) - + roffset}; + + if(mBufferDataSize > 0) + { + if(readable == 0) + return false; + if(!alcGetInteger64vSOFT) + mDeviceStartTime = mCurrentPts - + nanoseconds{seconds{readable/mFrameSize}}/mCodecCtx->sample_rate; + } + else + { + ALint queued{}; + alGetSourcei(mSource, AL_BUFFERS_QUEUED, &queued); + if(queued == 0) return false; + } + alSourcePlay(mSource); if(alcGetInteger64vSOFT) { - // Subtract the total buffer queue time from the current pts to get the - // pts of the start of the queue. - nanoseconds startpts{mCurrentPts - AudioBufferTotalTime}; + /* Subtract the total buffer queue time from the current pts to get the + * pts of the start of the queue. + */ int64_t srctimes[2]{0,0}; alGetSourcei64vSOFT(mSource, AL_SAMPLE_OFFSET_CLOCK_SOFT, srctimes); auto device_time = nanoseconds{srctimes[1]}; auto src_offset = std::chrono::duration_cast<nanoseconds>(fixed32{srctimes[0]}) / mCodecCtx->sample_rate; - // The mixer may have ticked and incremented the device time and sample - // offset, so subtract the source offset from the device time to get - // the device time the source started at. Also subtract startpts to get - // the device time the stream would have started at to reach where it - // is now. - mDeviceStartTime = device_time - src_offset - startpts; + /* The mixer may have ticked and incremented the device time and sample + * offset, so subtract the source offset from the device time to get + * the device time the source started at. Also subtract startpts to get + * the device time the stream would have started at to reach where it + * is now. + */ + if(mBufferDataSize > 0) + { + nanoseconds startpts{mCurrentPts - + nanoseconds{seconds{readable/mFrameSize}}/mCodecCtx->sample_rate}; + mDeviceStartTime = device_time - src_offset - startpts; + } + else + { + nanoseconds startpts{mCurrentPts - AudioBufferTotalTime}; + mDeviceStartTime = device_time - src_offset - startpts; + } } + return true; } int AudioState::getSync() @@ -597,10 +681,8 @@ int AudioState::decodeFrame() if(mDecodedFrame->nb_samples > mSamplesMax) { av_freep(&mSamples); - av_samples_alloc( - &mSamples, nullptr, mCodecCtx->channels, - mDecodedFrame->nb_samples, mDstSampleFmt, 0 - ); + av_samples_alloc(&mSamples, nullptr, mCodecCtx->channels, mDecodedFrame->nb_samples, + mDstSampleFmt, 0); mSamplesMax = mDecodedFrame->nb_samples; } /* Return the amount of sample frames converted */ @@ -618,7 +700,7 @@ int AudioState::decodeFrame() * multiple of the template type size. */ template<typename T> -static void sample_dup(uint8_t *out, const uint8_t *in, unsigned int count, size_t frame_size) +static void sample_dup(uint8_t *out, const uint8_t *in, size_t count, size_t frame_size) { auto *sample = reinterpret_cast<const T*>(in); auto *dst = reinterpret_cast<T*>(out); @@ -641,33 +723,15 @@ static void sample_dup(uint8_t *out, const uint8_t *in, unsigned int count, size } -bool AudioState::readAudio(uint8_t *samples, unsigned int length, int *sample_skip) +bool AudioState::readAudio(uint8_t *samples, unsigned int length, int &sample_skip) { unsigned int audio_size{0}; /* Read the next chunk of data, refill the buffer, and queue it * on the source */ length /= mFrameSize; - while(audio_size < length) + while(mSamplesLen > 0 && audio_size < length) { - if(mSamplesLen <= 0 || mSamplesPos >= mSamplesLen) - { - int frame_len = decodeFrame(); - if(frame_len <= 0) break; - - mSamplesLen = frame_len; - mSamplesPos = std::min(mSamplesLen, *sample_skip); - *sample_skip -= mSamplesPos; - - // Adjust the device start time and current pts by the amount we're - // skipping/duplicating, so that the clock remains correct for the - // current stream position. - auto skip = nanoseconds{seconds{mSamplesPos}} / mCodecCtx->sample_rate; - mDeviceStartTime -= skip; - mCurrentPts += skip; - continue; - } - unsigned int rem{length - audio_size}; if(mSamplesPos >= 0) { @@ -695,6 +759,24 @@ bool AudioState::readAudio(uint8_t *samples, unsigned int length, int *sample_sk mCurrentPts += nanoseconds{seconds{rem}} / mCodecCtx->sample_rate; samples += rem*mFrameSize; audio_size += rem; + + while(mSamplesPos >= mSamplesLen) + { + int frame_len = decodeFrame(); + if(frame_len <= 0) break; + + mSamplesLen = frame_len; + mSamplesPos = std::min(mSamplesLen, sample_skip); + sample_skip -= mSamplesPos; + + // Adjust the device start time and current pts by the amount we're + // skipping/duplicating, so that the clock remains correct for the + // current stream position. + auto skip = nanoseconds{seconds{mSamplesPos}} / mCodecCtx->sample_rate; + mDeviceStartTime -= skip; + mCurrentPts += skip; + continue; + } } if(audio_size <= 0) return false; @@ -703,13 +785,94 @@ bool AudioState::readAudio(uint8_t *samples, unsigned int length, int *sample_sk { const unsigned int rem{length - audio_size}; std::fill_n(samples, rem*mFrameSize, - (mDstSampleFmt == AV_SAMPLE_FMT_U8) ? 0x80 : 0x00); + (mDstSampleFmt == AV_SAMPLE_FMT_U8) ? 0x80 : 0x00); mCurrentPts += nanoseconds{seconds{rem}} / mCodecCtx->sample_rate; audio_size += rem; } return true; } +void AudioState::readAudio(int sample_skip) +{ + size_t woffset{mWritePos.load(std::memory_order_acquire)}; + while(mSamplesLen > 0) + { + const size_t roffset{mReadPos.load(std::memory_order_relaxed)}; + + if(mSamplesPos < 0) + { + size_t rem{(((roffset > woffset) ? roffset-1 + : ((roffset == 0) ? mBufferDataSize-1 + : mBufferDataSize)) - woffset) / mFrameSize}; + rem = std::min<size_t>(rem, static_cast<ALuint>(-mSamplesPos)); + if(rem == 0) break; + + auto *splout{&mBufferData[woffset]}; + if((mFrameSize&7) == 0) + sample_dup<uint64_t>(splout, mSamples, rem, mFrameSize); + else if((mFrameSize&3) == 0) + sample_dup<uint32_t>(splout, mSamples, rem, mFrameSize); + else if((mFrameSize&1) == 0) + sample_dup<uint16_t>(splout, mSamples, rem, mFrameSize); + else + sample_dup<uint8_t>(splout, mSamples, rem, mFrameSize); + woffset += rem * mFrameSize; + if(woffset == mBufferDataSize) + woffset = 0; + mWritePos.store(woffset, std::memory_order_release); + mSamplesPos += rem; + mCurrentPts += nanoseconds{seconds{rem}} / mCodecCtx->sample_rate; + continue; + } + + const size_t boffset{static_cast<ALuint>(mSamplesPos) * size_t{mFrameSize}}; + const size_t nbytes{static_cast<ALuint>(mSamplesLen)*size_t{mFrameSize} - + boffset}; + if(roffset > woffset) + { + const size_t writable{roffset-woffset-1}; + if(writable < nbytes) break; + + memcpy(&mBufferData[woffset], mSamples+boffset, nbytes); + woffset += nbytes; + } + else + { + const size_t writable{mBufferDataSize+roffset-woffset-1}; + if(writable < nbytes) break; + + const size_t todo1{std::min<size_t>(nbytes, mBufferDataSize-woffset)}; + const size_t todo2{nbytes - todo1}; + + memcpy(&mBufferData[woffset], mSamples+boffset, todo1); + woffset += todo1; + if(woffset == mBufferDataSize) + { + woffset = 0; + if(todo2 > 0) + { + memcpy(&mBufferData[woffset], mSamples+boffset+todo1, todo2); + woffset += todo2; + } + } + } + mWritePos.store(woffset, std::memory_order_release); + mCurrentPts += nanoseconds{seconds{mSamplesLen-mSamplesPos}} / mCodecCtx->sample_rate; + + do { + mSamplesLen = decodeFrame(); + if(mSamplesLen <= 0) break; + + mSamplesPos = std::min(mSamplesLen, sample_skip); + sample_skip -= mSamplesPos; + + auto skip = nanoseconds{seconds{mSamplesPos}} / mCodecCtx->sample_rate; + mDeviceStartTime -= skip; + mCurrentPts += skip; + } while(mSamplesPos >= mSamplesLen); + } +} + #ifdef AL_SOFT_events void AL_APIENTRY AudioState::EventCallback(ALenum eventType, ALuint object, ALuint param, @@ -757,6 +920,34 @@ void AL_APIENTRY AudioState::EventCallback(ALenum eventType, ALuint object, ALui } #endif +#ifdef AL_SOFT_callback_buffer +ALsizei AudioState::bufferCallback(void *data, ALsizei size) +{ + ALsizei got{0}; + + size_t roffset{mReadPos.load(std::memory_order_acquire)}; + while(got < size) + { + const size_t woffset{mWritePos.load(std::memory_order_relaxed)}; + if(woffset == roffset) break; + + size_t todo{((woffset < roffset) ? mBufferDataSize : woffset) - roffset}; + todo = std::min<size_t>(todo, static_cast<ALuint>(size-got)); + + memcpy(data, &mBufferData[roffset], todo); + data = static_cast<ALbyte*>(data) + todo; + got += static_cast<ALsizei>(todo); + + roffset += todo; + if(roffset == mBufferDataSize) + roffset = 0; + } + mReadPos.store(roffset, std::memory_order_release); + + return got; +} +#endif + int AudioState::handler() { std::unique_lock<std::mutex> srclock{mSrcMutex, std::defer_lock}; @@ -932,8 +1123,7 @@ int AudioState::handler() } } void *samples{nullptr}; - ALsizei buffer_len = static_cast<int>(std::chrono::duration_cast<seconds>( - mCodecCtx->sample_rate * AudioBufferTime).count() * mFrameSize); + ALsizei buffer_len{0}; mSamples = nullptr; mSamplesMax = 0; @@ -992,8 +1182,8 @@ int AudioState::handler() else mSwresCtx.reset(swr_alloc_set_opts(nullptr, static_cast<int64_t>(mDstChanLayout), mDstSampleFmt, mCodecCtx->sample_rate, - mCodecCtx->channel_layout ? static_cast<int64_t>(mCodecCtx->channel_layout) : - av_get_default_channel_layout(mCodecCtx->channels), + mCodecCtx->channel_layout ? static_cast<int64_t>(mCodecCtx->channel_layout) + : av_get_default_channel_layout(mCodecCtx->channels), mCodecCtx->sample_fmt, mCodecCtx->sample_rate, 0, nullptr)); if(!mSwresCtx || swr_init(mSwresCtx.get()) != 0) @@ -1002,7 +1192,6 @@ int AudioState::handler() goto finish; } - mBuffers.assign(AudioBufferTotalTime / AudioBufferTime, 0); alGenBuffers(static_cast<ALsizei>(mBuffers.size()), mBuffers.data()); alGenSources(1, &mSource); @@ -1013,10 +1202,6 @@ int AudioState::handler() const float angles[2]{static_cast<float>(M_PI / 3.0), static_cast<float>(-M_PI / 3.0)}; alSourcefv(mSource, AL_STEREO_ANGLES, angles); } - - if(alGetError() != AL_NO_ERROR) - goto finish; - #ifdef AL_SOFT_bformat_ex if(has_bfmt_ex) { @@ -1027,20 +1212,41 @@ int AudioState::handler() } } #endif -#ifdef AL_SOFT_map_buffer - if(alBufferStorageSOFT) + + if(alGetError() != AL_NO_ERROR) + goto finish; + +#ifdef AL_SOFT_callback_buffer + if(alBufferCallbackSOFT) { - for(ALuint bufid : mBuffers) - alBufferStorageSOFT(bufid, mFormat, nullptr, buffer_len, mCodecCtx->sample_rate, - AL_MAP_WRITE_BIT_SOFT); + alBufferCallbackSOFT(mBuffers[0], mFormat, mCodecCtx->sample_rate, bufferCallbackC, this, + 0); + alSourcei(mSource, AL_BUFFER, static_cast<ALint>(mBuffers[0])); if(alGetError() != AL_NO_ERROR) { - fprintf(stderr, "Failed to use mapped buffers\n"); - samples = av_malloc(static_cast<ALuint>(buffer_len)); + fprintf(stderr, "Failed to set buffer callback\n"); + alSourcei(mSource, AL_BUFFER, 0); + buffer_len = static_cast<int>(std::chrono::duration_cast<seconds>( + mCodecCtx->sample_rate * AudioBufferTime).count() * mFrameSize); + } + else + { + mBufferDataSize = static_cast<size_t>(std::chrono::duration_cast<seconds>( + mCodecCtx->sample_rate * AudioBufferTotalTime).count()) * mFrameSize; + mBufferData.reset(new uint8_t[mBufferDataSize]); + mReadPos.store(0, std::memory_order_relaxed); + mWritePos.store(0, std::memory_order_relaxed); + + ALCint refresh{}; + alcGetIntegerv(alcGetContextsDevice(alcGetCurrentContext()), ALC_REFRESH, 1, &refresh); + sleep_time = milliseconds{seconds{1}} / refresh; } } else #endif + buffer_len = static_cast<int>(std::chrono::duration_cast<seconds>( + mCodecCtx->sample_rate * AudioBufferTime).count() * mFrameSize); + if(buffer_len > 0) samples = av_malloc(static_cast<ALuint>(buffer_len)); /* Prefill the codec buffer. */ @@ -1058,81 +1264,91 @@ int AudioState::handler() 1, &devtime); mDeviceStartTime = nanoseconds{devtime} - mCurrentPts; } - while(alGetError() == AL_NO_ERROR && !mMovie.mQuit.load(std::memory_order_relaxed) && - mConnected.test_and_set(std::memory_order_relaxed)) + + mSamplesLen = decodeFrame(); + if(mSamplesLen > 0) { - ALint processed, queued, state; + mSamplesPos = std::min(mSamplesLen, getSync()); + + auto skip = nanoseconds{seconds{mSamplesPos}} / mCodecCtx->sample_rate; + mDeviceStartTime -= skip; + mCurrentPts += skip; + } - /* First remove any processed buffers. */ - alGetSourcei(mSource, AL_BUFFERS_PROCESSED, &processed); - while(processed > 0) + while(!mMovie.mQuit.load(std::memory_order_relaxed) + && mConnected.test_and_set(std::memory_order_relaxed)) + { + ALenum state; + if(mBufferDataSize > 0) { - std::array<ALuint,4> bids; - const ALsizei todq{std::min<ALsizei>(bids.size(), processed)}; - alSourceUnqueueBuffers(mSource, todq, bids.data()); - processed -= todq; + alGetSourcei(mSource, AL_SOURCE_STATE, &state); + readAudio(getSync()); } - - /* Refill the buffer queue. */ - int sync_skip{getSync()}; - alGetSourcei(mSource, AL_BUFFERS_QUEUED, &queued); - while(static_cast<ALuint>(queued) < mBuffers.size()) + else { - const ALuint bufid{mBuffers[mBufferIdx]}; - /* Read the next chunk of data, filling the buffer, and queue it on - * the source. - */ -#ifdef AL_SOFT_map_buffer - if(!samples) + ALint processed, queued; + + /* First remove any processed buffers. */ + alGetSourcei(mSource, AL_BUFFERS_PROCESSED, &processed); + while(processed > 0) { - auto ptr = static_cast<uint8_t*>(alMapBufferSOFT(bufid, 0, buffer_len, - AL_MAP_WRITE_BIT_SOFT)); - bool got_audio{readAudio(ptr, static_cast<unsigned int>(buffer_len), &sync_skip)}; - alUnmapBufferSOFT(bufid); - if(!got_audio) break; + ALuint bid; + alSourceUnqueueBuffers(mSource, 1, &bid); + --processed; } - else -#endif + + /* Refill the buffer queue. */ + int sync_skip{getSync()}; + alGetSourcei(mSource, AL_BUFFERS_QUEUED, &queued); + while(static_cast<ALuint>(queued) < mBuffers.size()) { - auto ptr = static_cast<uint8_t*>(samples); - if(!readAudio(ptr, static_cast<unsigned int>(buffer_len), &sync_skip)) - break; + /* Read the next chunk of data, filling the buffer, and queue + * it on the source. + */ + const bool got_audio{readAudio(static_cast<uint8_t*>(samples), + static_cast<ALuint>(buffer_len), sync_skip)}; + if(!got_audio) break; + + const ALuint bufid{mBuffers[mBufferIdx]}; + mBufferIdx = (mBufferIdx+1) % mBuffers.size(); + alBufferData(bufid, mFormat, samples, buffer_len, mCodecCtx->sample_rate); + alSourceQueueBuffers(mSource, 1, &bufid); + ++queued; } - alSourceQueueBuffers(mSource, 1, &bufid); - mBufferIdx = (mBufferIdx+1) % mBuffers.size(); - ++queued; - } - if(queued == 0) - break; - - /* Check that the source is playing. */ - alGetSourcei(mSource, AL_SOURCE_STATE, &state); - if(state == AL_STOPPED) - { - /* AL_STOPPED means there was an underrun. Clear the buffer queue - * since this likely means we're late, and rewind the source to get - * it back into an AL_INITIAL state. - */ - alSourceRewind(mSource); - alSourcei(mSource, AL_BUFFER, 0); - if(alcGetInteger64vSOFT) + /* Check that the source is playing. */ + alGetSourcei(mSource, AL_SOURCE_STATE, &state); + if(state == AL_STOPPED) { - /* Also update the device start time with the current device - * clock, so the decoder knows we're running behind. + /* AL_STOPPED means there was an underrun. Clear the buffer + * queue since this likely means we're late, and rewind the + * source to get it back into an AL_INITIAL state. */ - int64_t devtime{}; - alcGetInteger64vSOFT(alcGetContextsDevice(alcGetCurrentContext()), - ALC_DEVICE_CLOCK_SOFT, 1, &devtime); - mDeviceStartTime = nanoseconds{devtime} - mCurrentPts; + alSourceRewind(mSource); + alSourcei(mSource, AL_BUFFER, 0); + if(alcGetInteger64vSOFT) + { + /* Also update the device start time with the current + * device clock, so the decoder knows we're running behind. + */ + int64_t devtime{}; + alcGetInteger64vSOFT(alcGetContextsDevice(alcGetCurrentContext()), + ALC_DEVICE_CLOCK_SOFT, 1, &devtime); + mDeviceStartTime = nanoseconds{devtime} - mCurrentPts; + } + continue; } - continue; } /* (re)start the source if needed, and wait for a buffer to finish */ if(state != AL_PLAYING && state != AL_PAUSED) - startPlayback(); + { + if(!startPlayback()) + break; + } + if(alGetError() != AL_NO_ERROR) + return false; mSrcCond.wait_for(srclock, sleep_time); } @@ -1738,18 +1954,6 @@ int main(int argc, char *argv[]) alGetProcAddress("alGetSourcei64vSOFT") ); } -#ifdef AL_SOFT_map_buffer - if(alIsExtensionPresent("AL_SOFTX_map_buffer")) - { - std::cout<< "Found AL_SOFT_map_buffer" <<std::endl; - alBufferStorageSOFT = reinterpret_cast<LPALBUFFERSTORAGESOFT>( - alGetProcAddress("alBufferStorageSOFT")); - alMapBufferSOFT = reinterpret_cast<LPALMAPBUFFERSOFT>( - alGetProcAddress("alMapBufferSOFT")); - alUnmapBufferSOFT = reinterpret_cast<LPALUNMAPBUFFERSOFT>( - alGetProcAddress("alUnmapBufferSOFT")); - } -#endif #ifdef AL_SOFT_events if(alIsExtensionPresent("AL_SOFTX_events")) { @@ -1760,6 +1964,14 @@ int main(int argc, char *argv[]) alGetProcAddress("alEventCallbackSOFT")); } #endif +#ifdef AL_SOFT_callback_buffer + if(alIsExtensionPresent("AL_SOFTX_callback_buffer")) + { + std::cout<< "Found AL_SOFT_callback_buffer" <<std::endl; + alBufferCallbackSOFT = reinterpret_cast<LPALBUFFERCALLBACKSOFT>( + alGetProcAddress("alBufferCallbackSOFT")); + } +#endif int fileidx{0}; for(;fileidx < argc;++fileidx) |