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authorChris Robinson <[email protected]>2023-03-10 19:58:45 -0800
committerChris Robinson <[email protected]>2023-03-10 19:58:45 -0800
commit8c3948c4de4b84805664775bbfe64516e1100ad9 (patch)
treec3325fe665867cf225d7aa1c8dde4b0b35c7576b /version.cmake
parent605fa7815948cdef42877286f85cc23ed5b3760d (diff)
Rework EAX effect handling
Allocate a base EaxEffect object once for all effect types, instead of reallocating different derived types on effect changes. The reverb and null effects have been converted to the new interface, the others are currently broken/unsupported, but will be restored shortly.
Diffstat (limited to 'version.cmake')
0 files changed, 0 insertions, 0 deletions