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-rw-r--r--Alc/ALc.c40
-rw-r--r--Alc/ALu.c22
-rw-r--r--OpenAL32/Include/alMain.h2
-rw-r--r--OpenAL32/Include/alSource.h2
-rw-r--r--OpenAL32/alSource.c16
5 files changed, 49 insertions, 33 deletions
diff --git a/Alc/ALc.c b/Alc/ALc.c
index c831ca9d..5a382d6e 100644
--- a/Alc/ALc.c
+++ b/Alc/ALc.c
@@ -2607,21 +2607,26 @@ void AllocateVoices(ALCcontext *context, ALsizei num_voices, ALsizei old_sends)
ALsizei num_sends = device->NumAuxSends;
struct ALsourceProps *props;
size_t sizeof_props;
- ALvoice *voices;
+ size_t sizeof_voice;
+ ALvoice **voices;
+ ALvoice *voice;
ALsizei v = 0;
size_t size;
if(num_voices == context->MaxVoices && num_sends == old_sends)
return;
- /* Allocate the voices, and the voices' stored source property set
- * (including the dynamically-sized Send[] array) in one chunk.
+ /* Allocate the voice pointers, voices, and the voices' stored source
+ * property set (including the dynamically-sized Send[] array) in one
+ * chunk.
*/
sizeof_props = RoundUp(offsetof(struct ALsourceProps, Send[num_sends]), 16);
- size = sizeof(*voices) + sizeof_props;
+ sizeof_voice = RoundUp(offsetof(ALvoice, Send[num_sends]), 16);
+ size = sizeof(ALvoice*) + sizeof_voice + sizeof_props;
- voices = al_calloc(16, size * num_voices);
- props = (struct ALsourceProps*)(voices + num_voices);
+ voices = al_calloc(16, RoundUp(size*num_voices, 16));
+ voice = (ALvoice*)((char*)voices + RoundUp(num_voices*sizeof(ALvoice*), 16));
+ props = (struct ALsourceProps*)((char*)voice + num_voices*sizeof_voice);
if(context->Voices)
{
@@ -2634,23 +2639,34 @@ void AllocateVoices(ALCcontext *context, ALsizei num_voices, ALsizei old_sends)
/* Copy the old voice data and source property set to the new
* storage.
*/
- voices[v] = context->Voices[v];
- *props = *(context->Voices[v].Props);
+ *voice = *(context->Voices[v]);
for(i = 0;i < s_count;i++)
- props->Send[i] = context->Voices[v].Props->Send[i];
+ voice->Send[i] = context->Voices[v]->Send[i];
+ *props = *(context->Voices[v]->Props);
+ for(i = 0;i < s_count;i++)
+ props->Send[i] = context->Voices[v]->Props->Send[i];
/* Set this voice's property set pointer and increment 'props' to
* the next property storage space.
*/
- voices[v].Props = props;
+ voice->Props = props;
props = (struct ALsourceProps*)((char*)props + sizeof_props);
+
+ /* Set this voice's reference and increment 'voice' to the next
+ * voice storage space.
+ */
+ voices[v] = voice;
+ voice = (ALvoice*)((char*)voice + sizeof_voice);
}
}
- /* Finish setting the voices' property set pointers. */
+ /* Finish setting the voices' property set pointers and references. */
for(;v < num_voices;v++)
{
- voices[v].Props = props;
+ voice->Props = props;
props = (struct ALsourceProps*)((char*)props + sizeof_props);
+
+ voices[v] = voice;
+ voice = (ALvoice*)((char*)voice + sizeof_voice);
}
al_free(context->Voices);
diff --git a/Alc/ALu.c b/Alc/ALu.c
index 1fca0ed0..edb23128 100644
--- a/Alc/ALu.c
+++ b/Alc/ALu.c
@@ -1313,7 +1313,7 @@ static void CalcSourceParams(ALvoice *voice, ALCcontext *context, ALboolean forc
static void UpdateContextSources(ALCcontext *ctx, ALeffectslot *slot)
{
- ALvoice *voice, *voice_end;
+ ALvoice **voice, **voice_end;
ALsource *source;
IncrementRef(&ctx->UpdateCount);
@@ -1330,11 +1330,11 @@ static void UpdateContextSources(ALCcontext *ctx, ALeffectslot *slot)
voice_end = voice + ctx->VoiceCount;
for(;voice != voice_end;++voice)
{
- if(!(source=voice->Source)) continue;
+ if(!(source=(*voice)->Source)) continue;
if(!IsPlayingOrPaused(source))
- voice->Source = NULL;
+ (*voice)->Source = NULL;
else
- CalcSourceParams(voice, ctx, force);
+ CalcSourceParams(*voice, ctx, force);
}
}
IncrementRef(&ctx->UpdateCount);
@@ -1424,7 +1424,7 @@ DECL_TEMPLATE(ALbyte, aluF2B)
void aluMixData(ALCdevice *device, ALvoid *buffer, ALsizei size)
{
ALsizei SamplesToDo;
- ALvoice *voice, *voice_end;
+ ALvoice **voice, **voice_end;
ALeffectslot *slot;
ALsource *source;
ALCcontext *ctx;
@@ -1475,11 +1475,11 @@ void aluMixData(ALCdevice *device, ALvoid *buffer, ALsizei size)
voice_end = voice + ctx->VoiceCount;
for(;voice != voice_end;++voice)
{
- ALboolean IsVoiceInit = (voice->Step > 0);
- source = voice->Source;
+ ALboolean IsVoiceInit = ((*voice)->Step > 0);
+ source = (*voice)->Source;
if(IsVoiceInit && source &&
ATOMIC_LOAD(&source->state, almemory_order_relaxed) == AL_PLAYING)
- MixSource(voice, source, device, SamplesToDo);
+ MixSource(*voice, source, device, SamplesToDo);
}
/* effect slot processing */
@@ -1637,15 +1637,15 @@ void aluHandleDisconnect(ALCdevice *device)
Context = ATOMIC_LOAD_SEQ(&device->ContextList);
while(Context)
{
- ALvoice *voice, *voice_end;
+ ALvoice **voice, **voice_end;
voice = Context->Voices;
voice_end = voice + Context->VoiceCount;
while(voice != voice_end)
{
ALenum playing = AL_PLAYING;
- ALsource *source = voice->Source;
- voice->Source = NULL;
+ ALsource *source = (*voice)->Source;
+ (*voice)->Source = NULL;
if(source &&
ATOMIC_COMPARE_EXCHANGE_STRONG_SEQ(ALenum, &source->state, &playing, AL_STOPPED))
diff --git a/OpenAL32/Include/alMain.h b/OpenAL32/Include/alMain.h
index bb8a57ce..76862f38 100644
--- a/OpenAL32/Include/alMain.h
+++ b/OpenAL32/Include/alMain.h
@@ -812,7 +812,7 @@ struct ALCcontext_struct {
ALfloat GainBoost;
- struct ALvoice *Voices;
+ struct ALvoice **Voices;
ALsizei VoiceCount;
ALsizei MaxVoices;
diff --git a/OpenAL32/Include/alSource.h b/OpenAL32/Include/alSource.h
index c63aef70..53e9a2f4 100644
--- a/OpenAL32/Include/alSource.h
+++ b/OpenAL32/Include/alSource.h
@@ -106,7 +106,7 @@ typedef struct ALvoice {
ALfloat (*Buffer)[BUFFERSIZE];
ALsizei Channels;
- } Send[MAX_SENDS];
+ } Send[];
} ALvoice;
diff --git a/OpenAL32/alSource.c b/OpenAL32/alSource.c
index 395bc8c2..c541884b 100644
--- a/OpenAL32/alSource.c
+++ b/OpenAL32/alSource.c
@@ -128,12 +128,12 @@ static ALboolean GetSourcei64v(ALsource *Source, ALCcontext *Context, SourceProp
static inline ALvoice *GetSourceVoice(const ALsource *source, const ALCcontext *context)
{
- ALvoice *voice = context->Voices;
- ALvoice *voice_end = voice + context->VoiceCount;
+ ALvoice **voice = context->Voices;
+ ALvoice **voice_end = voice + context->VoiceCount;
while(voice != voice_end)
{
- if(voice->Source == source)
- return voice;
+ if((*voice)->Source == source)
+ return *voice;
++voice;
}
return NULL;
@@ -2915,7 +2915,7 @@ void UpdateAllSourceProps(ALCcontext *context)
for(pos = 0;pos < context->VoiceCount;pos++)
{
- ALvoice *voice = &context->Voices[pos];
+ ALvoice *voice = context->Voices[pos];
ALsource *source = voice->Source;
if(source != NULL && source->NeedsUpdate && IsPlayingOrPaused(source))
{
@@ -2982,16 +2982,16 @@ ALvoid SetSourceState(ALsource *Source, ALCcontext *Context, ALenum state)
{
for(i = 0;i < Context->VoiceCount;i++)
{
- if(Context->Voices[i].Source == NULL)
+ if(Context->Voices[i]->Source == NULL)
{
- voice = &Context->Voices[i];
+ voice = Context->Voices[i];
voice->Source = Source;
break;
}
}
if(voice == NULL)
{
- voice = &Context->Voices[Context->VoiceCount++];
+ voice = Context->Voices[Context->VoiceCount++];
voice->Source = Source;
}
discontinuity = AL_TRUE;