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-rw-r--r--Alc/effects/distortion.c241
1 files changed, 116 insertions, 125 deletions
diff --git a/Alc/effects/distortion.c b/Alc/effects/distortion.c
index 221cec39..de8da4fe 100644
--- a/Alc/effects/distortion.c
+++ b/Alc/effects/distortion.c
@@ -24,10 +24,10 @@
#include <stdlib.h>
#include "alMain.h"
-#include "alFilter.h"
#include "alAuxEffectSlot.h"
#include "alError.h"
#include "alu.h"
+#include "filters/defs.h"
typedef struct ALdistortionState {
@@ -37,177 +37,172 @@ typedef struct ALdistortionState {
ALfloat Gain[MAX_OUTPUT_CHANNELS];
/* Effect parameters */
- ALfilterState lowpass;
- ALfilterState bandpass;
+ BiquadFilter lowpass;
+ BiquadFilter bandpass;
ALfloat attenuation;
ALfloat edge_coeff;
+
+ ALfloat Buffer[2][BUFFERSIZE];
} ALdistortionState;
-static ALvoid ALdistortionState_Destruct(ALdistortionState *UNUSED(state))
+static ALvoid ALdistortionState_Destruct(ALdistortionState *state);
+static ALboolean ALdistortionState_deviceUpdate(ALdistortionState *state, ALCdevice *device);
+static ALvoid ALdistortionState_update(ALdistortionState *state, const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props);
+static ALvoid ALdistortionState_process(ALdistortionState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels);
+DECLARE_DEFAULT_ALLOCATORS(ALdistortionState)
+
+DEFINE_ALEFFECTSTATE_VTABLE(ALdistortionState);
+
+
+static void ALdistortionState_Construct(ALdistortionState *state)
+{
+ ALeffectState_Construct(STATIC_CAST(ALeffectState, state));
+ SET_VTABLE2(ALdistortionState, ALeffectState, state);
+}
+
+static ALvoid ALdistortionState_Destruct(ALdistortionState *state)
{
+ ALeffectState_Destruct(STATIC_CAST(ALeffectState,state));
}
-static ALboolean ALdistortionState_deviceUpdate(ALdistortionState *UNUSED(state), ALCdevice *UNUSED(device))
+static ALboolean ALdistortionState_deviceUpdate(ALdistortionState *state, ALCdevice *UNUSED(device))
{
+ BiquadFilter_clear(&state->lowpass);
+ BiquadFilter_clear(&state->bandpass);
return AL_TRUE;
}
-static ALvoid ALdistortionState_update(ALdistortionState *state, ALCdevice *Device, const ALeffectslot *Slot)
+static ALvoid ALdistortionState_update(ALdistortionState *state, const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props)
{
- ALfloat frequency = (ALfloat)Device->Frequency;
+ const ALCdevice *device = context->Device;
+ ALfloat frequency = (ALfloat)device->Frequency;
+ ALfloat coeffs[MAX_AMBI_COEFFS];
ALfloat bandwidth;
ALfloat cutoff;
ALfloat edge;
- /* Store distorted signal attenuation settings */
- state->attenuation = Slot->EffectProps.Distortion.Gain;
-
- /* Store waveshaper edge settings */
- edge = sinf(Slot->EffectProps.Distortion.Edge * (F_PI_2));
+ /* Store waveshaper edge settings. */
+ edge = sinf(props->Distortion.Edge * (F_PI_2));
edge = minf(edge, 0.99f);
state->edge_coeff = 2.0f * edge / (1.0f-edge);
- /* Lowpass filter */
- cutoff = Slot->EffectProps.Distortion.LowpassCutoff;
- /* Bandwidth value is constant in octaves */
+ cutoff = props->Distortion.LowpassCutoff;
+ /* Bandwidth value is constant in octaves. */
bandwidth = (cutoff / 2.0f) / (cutoff * 0.67f);
- ALfilterState_setParams(&state->lowpass, ALfilterType_LowPass, 1.0f,
+ /* Multiply sampling frequency by the amount of oversampling done during
+ * processing.
+ */
+ BiquadFilter_setParams(&state->lowpass, BiquadType_LowPass, 1.0f,
cutoff / (frequency*4.0f), calc_rcpQ_from_bandwidth(cutoff / (frequency*4.0f), bandwidth)
);
- /* Bandpass filter */
- cutoff = Slot->EffectProps.Distortion.EQCenter;
- /* Convert bandwidth in Hz to octaves */
- bandwidth = Slot->EffectProps.Distortion.EQBandwidth / (cutoff * 0.67f);
- ALfilterState_setParams(&state->bandpass, ALfilterType_BandPass, 1.0f,
+ cutoff = props->Distortion.EQCenter;
+ /* Convert bandwidth in Hz to octaves. */
+ bandwidth = props->Distortion.EQBandwidth / (cutoff * 0.67f);
+ BiquadFilter_setParams(&state->bandpass, BiquadType_BandPass, 1.0f,
cutoff / (frequency*4.0f), calc_rcpQ_from_bandwidth(cutoff / (frequency*4.0f), bandwidth)
);
- ComputeAmbientGains(Device, Slot->Gain, state->Gain);
+ CalcAngleCoeffs(0.0f, 0.0f, 0.0f, coeffs);
+ ComputePanGains(&device->Dry, coeffs, slot->Params.Gain*props->Distortion.Gain, state->Gain);
}
-static ALvoid ALdistortionState_process(ALdistortionState *state, ALuint SamplesToDo, const ALfloat *restrict SamplesIn, ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels)
+static ALvoid ALdistortionState_process(ALdistortionState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels)
{
+ ALfloat (*restrict buffer)[BUFFERSIZE] = state->Buffer;
const ALfloat fc = state->edge_coeff;
- ALuint base;
- ALuint it;
- ALuint ot;
- ALuint kt;
+ ALsizei base;
+ ALsizei i, k;
for(base = 0;base < SamplesToDo;)
{
- float oversample_buffer[64][4];
- ALuint td = minu(64, SamplesToDo-base);
-
- /* Perform 4x oversampling to avoid aliasing. */
- /* Oversampling greatly improves distortion */
- /* quality and allows to implement lowpass and */
- /* bandpass filters using high frequencies, at */
- /* which classic IIR filters became unstable. */
-
- /* Fill oversample buffer using zero stuffing */
- for(it = 0;it < td;it++)
+ /* Perform 4x oversampling to avoid aliasing. Oversampling greatly
+ * improves distortion quality and allows to implement lowpass and
+ * bandpass filters using high frequencies, at which classic IIR
+ * filters became unstable.
+ */
+ ALsizei todo = mini(BUFFERSIZE, (SamplesToDo-base) * 4);
+
+ /* Fill oversample buffer using zero stuffing. Multiply the sample by
+ * the amount of oversampling to maintain the signal's power.
+ */
+ for(i = 0;i < todo;i++)
+ buffer[0][i] = !(i&3) ? SamplesIn[0][(i>>2)+base] * 4.0f : 0.0f;
+
+ /* First step, do lowpass filtering of original signal. Additionally
+ * perform buffer interpolation and lowpass cutoff for oversampling
+ * (which is fortunately first step of distortion). So combine three
+ * operations into the one.
+ */
+ BiquadFilter_process(&state->lowpass, buffer[1], buffer[0], todo);
+
+ /* Second step, do distortion using waveshaper function to emulate
+ * signal processing during tube overdriving. Three steps of
+ * waveshaping are intended to modify waveform without boost/clipping/
+ * attenuation process.
+ */
+ for(i = 0;i < todo;i++)
{
- oversample_buffer[it][0] = SamplesIn[it+base];
- oversample_buffer[it][1] = 0.0f;
- oversample_buffer[it][2] = 0.0f;
- oversample_buffer[it][3] = 0.0f;
- }
+ ALfloat smp = buffer[1][i];
- /* First step, do lowpass filtering of original signal, */
- /* additionally perform buffer interpolation and lowpass */
- /* cutoff for oversampling (which is fortunately first */
- /* step of distortion). So combine three operations into */
- /* the one. */
- for(it = 0;it < td;it++)
- {
- for(ot = 0;ot < 4;ot++)
- {
- ALfloat smp;
- smp = ALfilterState_processSingle(&state->lowpass, oversample_buffer[it][ot]);
-
- /* Restore signal power by multiplying sample by amount of oversampling */
- oversample_buffer[it][ot] = smp * 4.0f;
- }
- }
+ smp = (1.0f + fc) * smp/(1.0f + fc*fabsf(smp));
+ smp = (1.0f + fc) * smp/(1.0f + fc*fabsf(smp)) * -1.0f;
+ smp = (1.0f + fc) * smp/(1.0f + fc*fabsf(smp));
- for(it = 0;it < td;it++)
- {
- /* Second step, do distortion using waveshaper function */
- /* to emulate signal processing during tube overdriving. */
- /* Three steps of waveshaping are intended to modify */
- /* waveform without boost/clipping/attenuation process. */
- for(ot = 0;ot < 4;ot++)
- {
- ALfloat smp = oversample_buffer[it][ot];
-
- smp = (1.0f + fc) * smp/(1.0f + fc*fabsf(smp));
- smp = (1.0f + fc) * smp/(1.0f + fc*fabsf(smp)) * -1.0f;
- smp = (1.0f + fc) * smp/(1.0f + fc*fabsf(smp));
-
- /* Third step, do bandpass filtering of distorted signal */
- smp = ALfilterState_processSingle(&state->bandpass, smp);
- oversample_buffer[it][ot] = smp;
- }
+ buffer[0][i] = smp;
}
- for(kt = 0;kt < NumChannels;kt++)
+ /* Third step, do bandpass filtering of distorted signal. */
+ BiquadFilter_process(&state->bandpass, buffer[1], buffer[0], todo);
+
+ todo >>= 2;
+ for(k = 0;k < NumChannels;k++)
{
/* Fourth step, final, do attenuation and perform decimation,
- * store only one sample out of 4.
+ * storing only one sample out of four.
*/
- ALfloat gain = state->Gain[kt] * state->attenuation;
+ ALfloat gain = state->Gain[k];
if(!(fabsf(gain) > GAIN_SILENCE_THRESHOLD))
continue;
- for(it = 0;it < td;it++)
- SamplesOut[kt][base+it] += gain * oversample_buffer[it][0];
+ for(i = 0;i < todo;i++)
+ SamplesOut[k][base+i] += gain * buffer[1][i*4];
}
- base += td;
+ base += todo;
}
}
-DECLARE_DEFAULT_ALLOCATORS(ALdistortionState)
-
-DEFINE_ALEFFECTSTATE_VTABLE(ALdistortionState);
-
-typedef struct ALdistortionStateFactory {
- DERIVE_FROM_TYPE(ALeffectStateFactory);
-} ALdistortionStateFactory;
+typedef struct DistortionStateFactory {
+ DERIVE_FROM_TYPE(EffectStateFactory);
+} DistortionStateFactory;
-static ALeffectState *ALdistortionStateFactory_create(ALdistortionStateFactory *UNUSED(factory))
+static ALeffectState *DistortionStateFactory_create(DistortionStateFactory *UNUSED(factory))
{
ALdistortionState *state;
- state = ALdistortionState_New(sizeof(*state));
+ NEW_OBJ0(state, ALdistortionState)();
if(!state) return NULL;
- SET_VTABLE2(ALdistortionState, ALeffectState, state);
-
- ALfilterState_clear(&state->lowpass);
- ALfilterState_clear(&state->bandpass);
return STATIC_CAST(ALeffectState, state);
}
-DEFINE_ALEFFECTSTATEFACTORY_VTABLE(ALdistortionStateFactory);
+DEFINE_EFFECTSTATEFACTORY_VTABLE(DistortionStateFactory);
-ALeffectStateFactory *ALdistortionStateFactory_getFactory(void)
+EffectStateFactory *DistortionStateFactory_getFactory(void)
{
- static ALdistortionStateFactory DistortionFactory = { { GET_VTABLE2(ALdistortionStateFactory, ALeffectStateFactory) } };
+ static DistortionStateFactory DistortionFactory = { { GET_VTABLE2(DistortionStateFactory, EffectStateFactory) } };
- return STATIC_CAST(ALeffectStateFactory, &DistortionFactory);
+ return STATIC_CAST(EffectStateFactory, &DistortionFactory);
}
-void ALdistortion_setParami(ALeffect *UNUSED(effect), ALCcontext *context, ALenum UNUSED(param), ALint UNUSED(val))
-{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
-void ALdistortion_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
-{
- ALdistortion_setParami(effect, context, param, vals[0]);
-}
+void ALdistortion_setParami(ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint UNUSED(val))
+{ alSetError(context, AL_INVALID_ENUM, "Invalid distortion integer property 0x%04x", param); }
+void ALdistortion_setParamiv(ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, const ALint *UNUSED(vals))
+{ alSetError(context, AL_INVALID_ENUM, "Invalid distortion integer-vector property 0x%04x", param); }
void ALdistortion_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
{
ALeffectProps *props = &effect->Props;
@@ -215,49 +210,46 @@ void ALdistortion_setParamf(ALeffect *effect, ALCcontext *context, ALenum param,
{
case AL_DISTORTION_EDGE:
if(!(val >= AL_DISTORTION_MIN_EDGE && val <= AL_DISTORTION_MAX_EDGE))
- SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Distortion edge out of range");
props->Distortion.Edge = val;
break;
case AL_DISTORTION_GAIN:
if(!(val >= AL_DISTORTION_MIN_GAIN && val <= AL_DISTORTION_MAX_GAIN))
- SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Distortion gain out of range");
props->Distortion.Gain = val;
break;
case AL_DISTORTION_LOWPASS_CUTOFF:
if(!(val >= AL_DISTORTION_MIN_LOWPASS_CUTOFF && val <= AL_DISTORTION_MAX_LOWPASS_CUTOFF))
- SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Distortion low-pass cutoff out of range");
props->Distortion.LowpassCutoff = val;
break;
case AL_DISTORTION_EQCENTER:
if(!(val >= AL_DISTORTION_MIN_EQCENTER && val <= AL_DISTORTION_MAX_EQCENTER))
- SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Distortion EQ center out of range");
props->Distortion.EQCenter = val;
break;
case AL_DISTORTION_EQBANDWIDTH:
if(!(val >= AL_DISTORTION_MIN_EQBANDWIDTH && val <= AL_DISTORTION_MAX_EQBANDWIDTH))
- SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Distortion EQ bandwidth out of range");
props->Distortion.EQBandwidth = val;
break;
default:
- SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
+ alSetError(context, AL_INVALID_ENUM, "Invalid distortion float property 0x%04x",
+ param);
}
}
void ALdistortion_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
-{
- ALdistortion_setParamf(effect, context, param, vals[0]);
-}
+{ ALdistortion_setParamf(effect, context, param, vals[0]); }
-void ALdistortion_getParami(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum UNUSED(param), ALint *UNUSED(val))
-{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
-void ALdistortion_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
-{
- ALdistortion_getParami(effect, context, param, vals);
-}
+void ALdistortion_getParami(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint *UNUSED(val))
+{ alSetError(context, AL_INVALID_ENUM, "Invalid distortion integer property 0x%04x", param); }
+void ALdistortion_getParamiv(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint *UNUSED(vals))
+{ alSetError(context, AL_INVALID_ENUM, "Invalid distortion integer-vector property 0x%04x", param); }
void ALdistortion_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
{
const ALeffectProps *props = &effect->Props;
@@ -284,12 +276,11 @@ void ALdistortion_getParamf(const ALeffect *effect, ALCcontext *context, ALenum
break;
default:
- SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
+ alSetError(context, AL_INVALID_ENUM, "Invalid distortion float property 0x%04x",
+ param);
}
}
void ALdistortion_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
-{
- ALdistortion_getParamf(effect, context, param, vals);
-}
+{ ALdistortion_getParamf(effect, context, param, vals); }
DEFINE_ALEFFECT_VTABLE(ALdistortion);