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-rw-r--r--Alc/effects/autowah.c2
-rw-r--r--Alc/effects/chorus.c4
-rw-r--r--Alc/effects/compressor.c2
-rw-r--r--Alc/effects/dedicated.c2
-rw-r--r--Alc/effects/distortion.c2
-rw-r--r--Alc/effects/echo.c4
-rw-r--r--Alc/effects/equalizer.c2
-rw-r--r--Alc/effects/flanger.c4
-rw-r--r--Alc/effects/modulator.c2
-rw-r--r--Alc/effects/reverb.c19
10 files changed, 22 insertions, 21 deletions
diff --git a/Alc/effects/autowah.c b/Alc/effects/autowah.c
index 298eb7f0..ffec3c9c 100644
--- a/Alc/effects/autowah.c
+++ b/Alc/effects/autowah.c
@@ -155,7 +155,7 @@ static ALvoid ALautowahState_process(ALautowahState *state, ALuint SamplesToDo,
for(kt = 0;kt < MaxChannels;kt++)
{
ALfloat gain = state->Gain[kt];
- if(!(gain > 0.00001f))
+ if(!(gain > GAIN_SILENCE_THRESHOLD))
continue;
for(it = 0;it < td;it++)
diff --git a/Alc/effects/chorus.c b/Alc/effects/chorus.c
index ba664268..8fc82a7f 100644
--- a/Alc/effects/chorus.c
+++ b/Alc/effects/chorus.c
@@ -203,14 +203,14 @@ static void Process##func(ALchorusState *state, ALuint SamplesToDo, \
for(kt = 0;kt < MaxChannels;kt++) \
{ \
ALfloat gain = state->Gain[0][kt]; \
- if(gain > 0.00001f) \
+ if(gain > GAIN_SILENCE_THRESHOLD) \
{ \
for(it = 0;it < td;it++) \
SamplesOut[kt][it+base] += temps[it][0] * gain; \
} \
\
gain = state->Gain[1][kt]; \
- if(gain > 0.00001f) \
+ if(gain > GAIN_SILENCE_THRESHOLD) \
{ \
for(it = 0;it < td;it++) \
SamplesOut[kt][it+base] += temps[it][1] * gain; \
diff --git a/Alc/effects/compressor.c b/Alc/effects/compressor.c
index 6c3ab425..46673f45 100644
--- a/Alc/effects/compressor.c
+++ b/Alc/effects/compressor.c
@@ -117,7 +117,7 @@ static ALvoid ALcompressorState_process(ALcompressorState *state, ALuint Samples
for(kt = 0;kt < MaxChannels;kt++)
{
ALfloat gain = state->Gain[kt] * envgain * 2.0f;
- if(!(gain > 0.00001f))
+ if(!(gain > GAIN_SILENCE_THRESHOLD))
continue;
for(it = 0;it < td;it++)
diff --git a/Alc/effects/dedicated.c b/Alc/effects/dedicated.c
index 2aa08953..5a9842fa 100644
--- a/Alc/effects/dedicated.c
+++ b/Alc/effects/dedicated.c
@@ -78,7 +78,7 @@ static ALvoid ALdedicatedState_process(ALdedicatedState *state, ALuint SamplesTo
for(c = 0;c < MaxChannels;c++)
{
- if(!(gains[c] > 0.00001f))
+ if(!(gains[c] > GAIN_SILENCE_THRESHOLD))
continue;
for(i = 0;i < SamplesToDo;i++)
diff --git a/Alc/effects/distortion.c b/Alc/effects/distortion.c
index 768d1ee2..9a18ad46 100644
--- a/Alc/effects/distortion.c
+++ b/Alc/effects/distortion.c
@@ -169,7 +169,7 @@ static ALvoid ALdistortionState_process(ALdistortionState *state, ALuint Samples
for(kt = 0;kt < MaxChannels;kt++)
{
ALfloat gain = state->Gain[kt];
- if(!(gain > 0.00001f))
+ if(!(gain > GAIN_SILENCE_THRESHOLD))
continue;
for(it = 0;it < td;it++)
diff --git a/Alc/effects/echo.c b/Alc/effects/echo.c
index 8a457162..a9110e35 100644
--- a/Alc/effects/echo.c
+++ b/Alc/effects/echo.c
@@ -148,14 +148,14 @@ static ALvoid ALechoState_process(ALechoState *state, ALuint SamplesToDo, const
for(k = 0;k < MaxChannels;k++)
{
ALfloat gain = state->Gain[0][k];
- if(gain > 0.00001f)
+ if(gain > GAIN_SILENCE_THRESHOLD)
{
for(i = 0;i < td;i++)
SamplesOut[k][i+base] += temps[i][0] * gain;
}
gain = state->Gain[1][k];
- if(gain > 0.00001f)
+ if(gain > GAIN_SILENCE_THRESHOLD)
{
for(i = 0;i < td;i++)
SamplesOut[k][i+base] += temps[i][1] * gain;
diff --git a/Alc/effects/equalizer.c b/Alc/effects/equalizer.c
index 3fd0b0f7..b7bfa0a2 100644
--- a/Alc/effects/equalizer.c
+++ b/Alc/effects/equalizer.c
@@ -154,7 +154,7 @@ static ALvoid ALequalizerState_process(ALequalizerState *state, ALuint SamplesTo
for(kt = 0;kt < MaxChannels;kt++)
{
ALfloat gain = state->Gain[kt];
- if(!(gain > 0.00001f))
+ if(!(gain > GAIN_SILENCE_THRESHOLD))
continue;
for(it = 0;it < td;it++)
diff --git a/Alc/effects/flanger.c b/Alc/effects/flanger.c
index 6b1a84ad..0107afed 100644
--- a/Alc/effects/flanger.c
+++ b/Alc/effects/flanger.c
@@ -203,14 +203,14 @@ static void Process##func(ALflangerState *state, ALuint SamplesToDo, \
for(kt = 0;kt < MaxChannels;kt++) \
{ \
ALfloat gain = state->Gain[0][kt]; \
- if(gain > 0.00001f) \
+ if(gain > GAIN_SILENCE_THRESHOLD) \
{ \
for(it = 0;it < td;it++) \
SamplesOut[kt][it+base] += temps[it][0] * gain; \
} \
\
gain = state->Gain[1][kt]; \
- if(gain > 0.00001f) \
+ if(gain > GAIN_SILENCE_THRESHOLD) \
{ \
for(it = 0;it < td;it++) \
SamplesOut[kt][it+base] += temps[it][1] * gain; \
diff --git a/Alc/effects/modulator.c b/Alc/effects/modulator.c
index a77a42df..b71070f5 100644
--- a/Alc/effects/modulator.c
+++ b/Alc/effects/modulator.c
@@ -102,7 +102,7 @@ static void Process##func(ALmodulatorState *state, ALuint SamplesToDo, \
for(k = 0;k < MaxChannels;k++) \
{ \
ALfloat gain = state->Gain[k]; \
- if(!(gain > 0.00001f)) \
+ if(!(gain > GAIN_SILENCE_THRESHOLD)) \
continue; \
\
for(i = 0;i < td;i++) \
diff --git a/Alc/effects/reverb.c b/Alc/effects/reverb.c
index 261a1f7f..4c65e0a6 100644
--- a/Alc/effects/reverb.c
+++ b/Alc/effects/reverb.c
@@ -575,11 +575,11 @@ static ALvoid ALreverbState_processStandard(ALreverbState *State, ALuint Samples
for(c = 0;c < MaxChannels;c++)
{
ALfloat gain = State->Gain[c];
- if(gain > 0.00001f)
- {
- for(index = 0;index < SamplesToDo;index++)
- SamplesOut[c][index] += gain * out[index][c&3];
- }
+ if(!(gain > GAIN_SILENCE_THRESHOLD))
+ continue;
+
+ for(index = 0;index < SamplesToDo;index++)
+ SamplesOut[c][index] += gain * out[index][c&3];
}
}
@@ -595,15 +595,16 @@ static ALvoid ALreverbState_processEax(ALreverbState *State, ALuint SamplesToDo,
for(c = 0;c < MaxChannels;c++)
{
- ALfloat earlyGain = State->Early.PanGain[c];
- ALfloat lateGain = State->Late.PanGain[c];
+ ALfloat earlyGain, lateGain;
- if(earlyGain > 0.00001f)
+ earlyGain = State->Early.PanGain[c];
+ if(earlyGain > GAIN_SILENCE_THRESHOLD)
{
for(index = 0;index < SamplesToDo;index++)
SamplesOut[c][index] += earlyGain*early[index][c&3];
}
- if(lateGain > 0.00001f)
+ lateGain = State->Late.PanGain[c];
+ if(lateGain > GAIN_SILENCE_THRESHOLD)
{
for(index = 0;index < SamplesToDo;index++)
SamplesOut[c][index] += lateGain*late[index][c&3];