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-rw-r--r--Alc/effects/chorus.c44
-rw-r--r--Alc/effects/compressor.c24
-rw-r--r--Alc/effects/dedicated.c22
-rw-r--r--Alc/effects/distortion.c32
-rw-r--r--Alc/effects/echo.c30
-rw-r--r--Alc/effects/equalizer.c40
-rw-r--r--Alc/effects/modulator.c14
-rw-r--r--Alc/effects/null.c48
-rw-r--r--Alc/effects/reverb.c92
9 files changed, 176 insertions, 170 deletions
diff --git a/Alc/effects/chorus.c b/Alc/effects/chorus.c
index 75de6be7..666933a8 100644
--- a/Alc/effects/chorus.c
+++ b/Alc/effects/chorus.c
@@ -317,18 +317,18 @@ void ALchorus_setParami(ALeffect *effect, ALCcontext *context, ALenum param, ALi
{
case AL_CHORUS_WAVEFORM:
if(!(val >= AL_CHORUS_MIN_WAVEFORM && val <= AL_CHORUS_MAX_WAVEFORM))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "Invalid chorus waveform",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Invalid chorus waveform");
props->Chorus.Waveform = val;
break;
case AL_CHORUS_PHASE:
if(!(val >= AL_CHORUS_MIN_PHASE && val <= AL_CHORUS_MAX_PHASE))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "Chorus phase out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Chorus phase out of range");
props->Chorus.Phase = val;
break;
default:
- alSetError(context, AL_INVALID_ENUM, effect->id, "Invalid chorus integer property");
+ alSetError(context, AL_INVALID_ENUM, "Invalid chorus integer property 0x%04x", param);
}
}
void ALchorus_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
@@ -340,30 +340,30 @@ void ALchorus_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALf
{
case AL_CHORUS_RATE:
if(!(val >= AL_CHORUS_MIN_RATE && val <= AL_CHORUS_MAX_RATE))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "Chorus rate out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Chorus rate out of range");
props->Chorus.Rate = val;
break;
case AL_CHORUS_DEPTH:
if(!(val >= AL_CHORUS_MIN_DEPTH && val <= AL_CHORUS_MAX_DEPTH))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "Chorus depth out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Chorus depth out of range");
props->Chorus.Depth = val;
break;
case AL_CHORUS_FEEDBACK:
if(!(val >= AL_CHORUS_MIN_FEEDBACK && val <= AL_CHORUS_MAX_FEEDBACK))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "Chorus feedback out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Chorus feedback out of range");
props->Chorus.Feedback = val;
break;
case AL_CHORUS_DELAY:
if(!(val >= AL_CHORUS_MIN_DELAY && val <= AL_CHORUS_MAX_DELAY))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "Chorus delay out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Chorus delay out of range");
props->Chorus.Delay = val;
break;
default:
- alSetError(context, AL_INVALID_ENUM, effect->id, "Invalid chorus float property");
+ alSetError(context, AL_INVALID_ENUM, "Invalid chorus float property 0x%04x", param);
}
}
void ALchorus_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
@@ -383,7 +383,7 @@ void ALchorus_getParami(const ALeffect *effect, ALCcontext *context, ALenum para
break;
default:
- alSetError(context, AL_INVALID_ENUM, effect->id, "Invalid chorus integer property");
+ alSetError(context, AL_INVALID_ENUM, "Invalid chorus integer property 0x%04x", param);
}
}
void ALchorus_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
@@ -410,7 +410,7 @@ void ALchorus_getParamf(const ALeffect *effect, ALCcontext *context, ALenum para
break;
default:
- alSetError(context, AL_INVALID_ENUM, effect->id, "Invalid chorus float property");
+ alSetError(context, AL_INVALID_ENUM, "Invalid chorus float property 0x%04x", param);
}
}
void ALchorus_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
@@ -453,18 +453,18 @@ void ALflanger_setParami(ALeffect *effect, ALCcontext *context, ALenum param, AL
{
case AL_FLANGER_WAVEFORM:
if(!(val >= AL_FLANGER_MIN_WAVEFORM && val <= AL_FLANGER_MAX_WAVEFORM))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "Invalid flanger waveform",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Invalid flanger waveform");
props->Chorus.Waveform = val;
break;
case AL_FLANGER_PHASE:
if(!(val >= AL_FLANGER_MIN_PHASE && val <= AL_FLANGER_MAX_PHASE))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "Flanger phase out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Flanger phase out of range");
props->Chorus.Phase = val;
break;
default:
- alSetError(context, AL_INVALID_ENUM, effect->id, "Invalid flanger integer property");
+ alSetError(context, AL_INVALID_ENUM, "Invalid flanger integer property 0x%04x", param);
}
}
void ALflanger_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
@@ -476,30 +476,30 @@ void ALflanger_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, AL
{
case AL_FLANGER_RATE:
if(!(val >= AL_FLANGER_MIN_RATE && val <= AL_FLANGER_MAX_RATE))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "Flanger rate out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Flanger rate out of range");
props->Chorus.Rate = val;
break;
case AL_FLANGER_DEPTH:
if(!(val >= AL_FLANGER_MIN_DEPTH && val <= AL_FLANGER_MAX_DEPTH))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "Flanger depth out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Flanger depth out of range");
props->Chorus.Depth = val;
break;
case AL_FLANGER_FEEDBACK:
if(!(val >= AL_FLANGER_MIN_FEEDBACK && val <= AL_FLANGER_MAX_FEEDBACK))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "Flanger feedback out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Flanger feedback out of range");
props->Chorus.Feedback = val;
break;
case AL_FLANGER_DELAY:
if(!(val >= AL_FLANGER_MIN_DELAY && val <= AL_FLANGER_MAX_DELAY))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "Flanger delay out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Flanger delay out of range");
props->Chorus.Delay = val;
break;
default:
- alSetError(context, AL_INVALID_ENUM, effect->id, "Invalid flanger float property");
+ alSetError(context, AL_INVALID_ENUM, "Invalid flanger float property 0x%04x", param);
}
}
void ALflanger_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
@@ -519,13 +519,11 @@ void ALflanger_getParami(const ALeffect *effect, ALCcontext *context, ALenum par
break;
default:
- alSetError(context, AL_INVALID_ENUM, effect->id, "Invalid flanger integer property");
+ alSetError(context, AL_INVALID_ENUM, "Invalid flanger integer property 0x%04x", param);
}
}
void ALflanger_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
-{
- ALflanger_getParami(effect, context, param, vals);
-}
+{ ALflanger_getParami(effect, context, param, vals); }
void ALflanger_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
{
const ALeffectProps *props = &effect->Props;
@@ -548,7 +546,7 @@ void ALflanger_getParamf(const ALeffect *effect, ALCcontext *context, ALenum par
break;
default:
- alSetError(context, AL_INVALID_ENUM, effect->id, "Invalid flanger float property");
+ alSetError(context, AL_INVALID_ENUM, "Invalid flanger float property 0x%04x", param);
}
}
void ALflanger_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
diff --git a/Alc/effects/compressor.c b/Alc/effects/compressor.c
index 330733b3..bb9be8b9 100644
--- a/Alc/effects/compressor.c
+++ b/Alc/effects/compressor.c
@@ -210,20 +210,21 @@ void ALcompressor_setParami(ALeffect *effect, ALCcontext *context, ALenum param,
{
case AL_COMPRESSOR_ONOFF:
if(!(val >= AL_COMPRESSOR_MIN_ONOFF && val <= AL_COMPRESSOR_MAX_ONOFF))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "Compressor state out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Compressor state out of range");
props->Compressor.OnOff = val;
break;
default:
- alSetError(context, AL_INVALID_ENUM, effect->id, "Invalid compressor integer property");
+ alSetError(context, AL_INVALID_ENUM, "Invalid compressor integer property 0x%04x",
+ param);
}
}
void ALcompressor_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
{ ALcompressor_setParami(effect, context, param, vals[0]); }
-void ALcompressor_setParamf(ALeffect *effect, ALCcontext *context, ALenum UNUSED(param), ALfloat UNUSED(val))
-{ alSetError(context, AL_INVALID_ENUM, effect->id, "Invalid compressor float property"); }
-void ALcompressor_setParamfv(ALeffect *effect, ALCcontext *context, ALenum UNUSED(param), const ALfloat *UNUSED(vals))
-{ alSetError(context, AL_INVALID_ENUM, effect->id, "Invalid compressor float-vector property"); }
+void ALcompressor_setParamf(ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALfloat UNUSED(val))
+{ alSetError(context, AL_INVALID_ENUM, "Invalid compressor float property 0x%04x", param); }
+void ALcompressor_setParamfv(ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, const ALfloat *UNUSED(vals))
+{ alSetError(context, AL_INVALID_ENUM, "Invalid compressor float-vector property 0x%04x", param); }
void ALcompressor_getParami(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *val)
{
@@ -235,14 +236,15 @@ void ALcompressor_getParami(const ALeffect *effect, ALCcontext *context, ALenum
break;
default:
- alSetError(context, AL_INVALID_ENUM, effect->id, "Invalid compressor integer property");
+ alSetError(context, AL_INVALID_ENUM, "Invalid compressor integer property 0x%04x",
+ param);
}
}
void ALcompressor_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
{ ALcompressor_getParami(effect, context, param, vals); }
-void ALcompressor_getParamf(const ALeffect *effect, ALCcontext *context, ALenum UNUSED(param), ALfloat *UNUSED(val))
-{ alSetError(context, AL_INVALID_ENUM, effect->id, "Invalid compressor float property"); }
-void ALcompressor_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum UNUSED(param), ALfloat *UNUSED(vals))
-{ alSetError(context, AL_INVALID_ENUM, effect->id, "Invalid compressor float-vector property"); }
+void ALcompressor_getParamf(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALfloat *UNUSED(val))
+{ alSetError(context, AL_INVALID_ENUM, "Invalid compressor float property 0x%04x", param); }
+void ALcompressor_getParamfv(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALfloat *UNUSED(vals))
+{ alSetError(context, AL_INVALID_ENUM, "Invalid compressor float-vector property 0x%04x", param); }
DEFINE_ALEFFECT_VTABLE(ALcompressor);
diff --git a/Alc/effects/dedicated.c b/Alc/effects/dedicated.c
index 684e8171..70a97ea9 100644
--- a/Alc/effects/dedicated.c
+++ b/Alc/effects/dedicated.c
@@ -139,10 +139,10 @@ ALeffectStateFactory *ALdedicatedStateFactory_getFactory(void)
}
-void ALdedicated_setParami(ALeffect *effect, ALCcontext *context, ALenum UNUSED(param), ALint UNUSED(val))
-{ alSetError(context, AL_INVALID_ENUM, effect->id, "Invalid dedicated integer property"); }
-void ALdedicated_setParamiv(ALeffect *effect, ALCcontext *context, ALenum UNUSED(param), const ALint *UNUSED(vals))
-{ alSetError(context, AL_INVALID_ENUM, effect->id, "Invalid dedicated integer-vector property"); }
+void ALdedicated_setParami(ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint UNUSED(val))
+{ alSetError(context, AL_INVALID_ENUM, "Invalid dedicated integer property 0x%04x", param); }
+void ALdedicated_setParamiv(ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, const ALint *UNUSED(vals))
+{ alSetError(context, AL_INVALID_ENUM, "Invalid dedicated integer-vector property 0x%04x", param); }
void ALdedicated_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
{
ALeffectProps *props = &effect->Props;
@@ -150,21 +150,21 @@ void ALdedicated_setParamf(ALeffect *effect, ALCcontext *context, ALenum param,
{
case AL_DEDICATED_GAIN:
if(!(val >= 0.0f && isfinite(val)))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "Dedicated gain out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Dedicated gain out of range");
props->Dedicated.Gain = val;
break;
default:
- alSetError(context, AL_INVALID_ENUM, effect->id, "Invalid dedicated float property");
+ alSetError(context, AL_INVALID_ENUM, "Invalid dedicated float property 0x%04x", param);
}
}
void ALdedicated_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
{ ALdedicated_setParamf(effect, context, param, vals[0]); }
-void ALdedicated_getParami(const ALeffect *effect, ALCcontext *context, ALenum UNUSED(param), ALint *UNUSED(val))
-{ alSetError(context, AL_INVALID_ENUM, effect->id, "Invalid dedicated integer property"); }
-void ALdedicated_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum UNUSED(param), ALint *UNUSED(vals))
-{ alSetError(context, AL_INVALID_ENUM, effect->id, "Invalid dedicated integer-vector property"); }
+void ALdedicated_getParami(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint *UNUSED(val))
+{ alSetError(context, AL_INVALID_ENUM, "Invalid dedicated integer property 0x%04x", param); }
+void ALdedicated_getParamiv(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint *UNUSED(vals))
+{ alSetError(context, AL_INVALID_ENUM, "Invalid dedicated integer-vector property 0x%04x", param); }
void ALdedicated_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
{
const ALeffectProps *props = &effect->Props;
@@ -175,7 +175,7 @@ void ALdedicated_getParamf(const ALeffect *effect, ALCcontext *context, ALenum p
break;
default:
- alSetError(context, AL_INVALID_ENUM, effect->id, "Invalid dedicated float property");
+ alSetError(context, AL_INVALID_ENUM, "Invalid dedicated float property 0x%04x", param);
}
}
void ALdedicated_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
diff --git a/Alc/effects/distortion.c b/Alc/effects/distortion.c
index 2a7c21ec..dcb2bfe4 100644
--- a/Alc/effects/distortion.c
+++ b/Alc/effects/distortion.c
@@ -198,10 +198,10 @@ ALeffectStateFactory *ALdistortionStateFactory_getFactory(void)
}
-void ALdistortion_setParami(ALeffect *effect, ALCcontext *context, ALenum UNUSED(param), ALint UNUSED(val))
-{ alSetError(context, AL_INVALID_ENUM, effect->id, "Invalid distortion integer property"); }
-void ALdistortion_setParamiv(ALeffect *effect, ALCcontext *context, ALenum UNUSED(param), const ALint *UNUSED(vals))
-{ alSetError(context, AL_INVALID_ENUM, effect->id, "Invalid distortion integer-vector property"); }
+void ALdistortion_setParami(ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint UNUSED(val))
+{ alSetError(context, AL_INVALID_ENUM, "Invalid distortion integer property 0x%04x", param); }
+void ALdistortion_setParamiv(ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, const ALint *UNUSED(vals))
+{ alSetError(context, AL_INVALID_ENUM, "Invalid distortion integer-vector property 0x%04x", param); }
void ALdistortion_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
{
ALeffectProps *props = &effect->Props;
@@ -209,45 +209,46 @@ void ALdistortion_setParamf(ALeffect *effect, ALCcontext *context, ALenum param,
{
case AL_DISTORTION_EDGE:
if(!(val >= AL_DISTORTION_MIN_EDGE && val <= AL_DISTORTION_MAX_EDGE))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "Distortion edge out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Distortion edge out of range");
props->Distortion.Edge = val;
break;
case AL_DISTORTION_GAIN:
if(!(val >= AL_DISTORTION_MIN_GAIN && val <= AL_DISTORTION_MAX_GAIN))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "Distortion gain out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Distortion gain out of range");
props->Distortion.Gain = val;
break;
case AL_DISTORTION_LOWPASS_CUTOFF:
if(!(val >= AL_DISTORTION_MIN_LOWPASS_CUTOFF && val <= AL_DISTORTION_MAX_LOWPASS_CUTOFF))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "Distortion low-pass cutoff out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Distortion low-pass cutoff out of range");
props->Distortion.LowpassCutoff = val;
break;
case AL_DISTORTION_EQCENTER:
if(!(val >= AL_DISTORTION_MIN_EQCENTER && val <= AL_DISTORTION_MAX_EQCENTER))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "Distortion EQ center out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Distortion EQ center out of range");
props->Distortion.EQCenter = val;
break;
case AL_DISTORTION_EQBANDWIDTH:
if(!(val >= AL_DISTORTION_MIN_EQBANDWIDTH && val <= AL_DISTORTION_MAX_EQBANDWIDTH))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "Distortion EQ bandwidth out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Distortion EQ bandwidth out of range");
props->Distortion.EQBandwidth = val;
break;
default:
- alSetError(context, AL_INVALID_ENUM, effect->id, "Invalid distortion float property");
+ alSetError(context, AL_INVALID_ENUM, "Invalid distortion float property 0x%04x",
+ param);
}
}
void ALdistortion_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
{ ALdistortion_setParamf(effect, context, param, vals[0]); }
-void ALdistortion_getParami(const ALeffect *effect, ALCcontext *context, ALenum UNUSED(param), ALint *UNUSED(val))
-{ alSetError(context, AL_INVALID_ENUM, effect->id, "Invalid distortion integer property"); }
-void ALdistortion_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum UNUSED(param), ALint *UNUSED(vals))
-{ alSetError(context, AL_INVALID_ENUM, effect->id, "Invalid distortion integer-vector property"); }
+void ALdistortion_getParami(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint *UNUSED(val))
+{ alSetError(context, AL_INVALID_ENUM, "Invalid distortion integer property 0x%04x", param); }
+void ALdistortion_getParamiv(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint *UNUSED(vals))
+{ alSetError(context, AL_INVALID_ENUM, "Invalid distortion integer-vector property 0x%04x", param); }
void ALdistortion_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
{
const ALeffectProps *props = &effect->Props;
@@ -274,7 +275,8 @@ void ALdistortion_getParamf(const ALeffect *effect, ALCcontext *context, ALenum
break;
default:
- alSetError(context, AL_INVALID_ENUM, effect->id, "Invalid distortion float property");
+ alSetError(context, AL_INVALID_ENUM, "Invalid distortion float property 0x%04x",
+ param);
}
}
void ALdistortion_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
diff --git a/Alc/effects/echo.c b/Alc/effects/echo.c
index b59b06b0..d8cbd214 100644
--- a/Alc/effects/echo.c
+++ b/Alc/effects/echo.c
@@ -230,10 +230,10 @@ ALeffectStateFactory *ALechoStateFactory_getFactory(void)
}
-void ALecho_setParami(ALeffect *effect, ALCcontext *context, ALenum UNUSED(param), ALint UNUSED(val))
-{ alSetError(context, AL_INVALID_ENUM, effect->id, "Invalid echo integer property"); }
-void ALecho_setParamiv(ALeffect *effect, ALCcontext *context, ALenum UNUSED(param), const ALint *UNUSED(vals))
-{ alSetError(context, AL_INVALID_ENUM, effect->id, "Invalid echo integer-vector property"); }
+void ALecho_setParami(ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint UNUSED(val))
+{ alSetError(context, AL_INVALID_ENUM, "Invalid echo integer property 0x%04x", param); }
+void ALecho_setParamiv(ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, const ALint *UNUSED(vals))
+{ alSetError(context, AL_INVALID_ENUM, "Invalid echo integer-vector property 0x%04x", param); }
void ALecho_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
{
ALeffectProps *props = &effect->Props;
@@ -241,45 +241,45 @@ void ALecho_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALflo
{
case AL_ECHO_DELAY:
if(!(val >= AL_ECHO_MIN_DELAY && val <= AL_ECHO_MAX_DELAY))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "Echo delay out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Echo delay out of range");
props->Echo.Delay = val;
break;
case AL_ECHO_LRDELAY:
if(!(val >= AL_ECHO_MIN_LRDELAY && val <= AL_ECHO_MAX_LRDELAY))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "Echo LR delay out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Echo LR delay out of range");
props->Echo.LRDelay = val;
break;
case AL_ECHO_DAMPING:
if(!(val >= AL_ECHO_MIN_DAMPING && val <= AL_ECHO_MAX_DAMPING))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "Echo damping out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Echo damping out of range");
props->Echo.Damping = val;
break;
case AL_ECHO_FEEDBACK:
if(!(val >= AL_ECHO_MIN_FEEDBACK && val <= AL_ECHO_MAX_FEEDBACK))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "Echo feedback out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Echo feedback out of range");
props->Echo.Feedback = val;
break;
case AL_ECHO_SPREAD:
if(!(val >= AL_ECHO_MIN_SPREAD && val <= AL_ECHO_MAX_SPREAD))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "Echo spread out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Echo spread out of range");
props->Echo.Spread = val;
break;
default:
- alSetError(context, AL_INVALID_ENUM, effect->id, "Invalid echo float property");
+ alSetError(context, AL_INVALID_ENUM, "Invalid echo float property 0x%04x", param);
}
}
void ALecho_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
{ ALecho_setParamf(effect, context, param, vals[0]); }
-void ALecho_getParami(const ALeffect *effect, ALCcontext *context, ALenum UNUSED(param), ALint *UNUSED(val))
-{ alSetError(context, AL_INVALID_ENUM, effect->id, "Invalid echo integer property"); }
-void ALecho_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum UNUSED(param), ALint *UNUSED(vals))
-{ alSetError(context, AL_INVALID_ENUM, effect->id, "Invalid echo integer-vector property"); }
+void ALecho_getParami(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint *UNUSED(val))
+{ alSetError(context, AL_INVALID_ENUM, "Invalid echo integer property 0x%04x", param); }
+void ALecho_getParamiv(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint *UNUSED(vals))
+{ alSetError(context, AL_INVALID_ENUM, "Invalid echo integer-vector property 0x%04x", param); }
void ALecho_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
{
const ALeffectProps *props = &effect->Props;
@@ -306,7 +306,7 @@ void ALecho_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param,
break;
default:
- alSetError(context, AL_INVALID_ENUM, effect->id, "Invalid echo float property");
+ alSetError(context, AL_INVALID_ENUM, "Invalid echo float property 0x%04x", param);
}
}
void ALecho_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
diff --git a/Alc/effects/equalizer.c b/Alc/effects/equalizer.c
index b800d27a..8c2b31e2 100644
--- a/Alc/effects/equalizer.c
+++ b/Alc/effects/equalizer.c
@@ -220,10 +220,10 @@ ALeffectStateFactory *ALequalizerStateFactory_getFactory(void)
}
-void ALequalizer_setParami(ALeffect *effect, ALCcontext *context, ALenum UNUSED(param), ALint UNUSED(val))
-{ alSetError(context, AL_INVALID_ENUM, effect->id, "Invalid equalizer integer property"); }
-void ALequalizer_setParamiv(ALeffect *effect, ALCcontext *context, ALenum UNUSED(param), const ALint *UNUSED(vals))
-{ alSetError(context, AL_INVALID_ENUM, effect->id, "Invalid equalizer integer-vector property"); }
+void ALequalizer_setParami(ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint UNUSED(val))
+{ alSetError(context, AL_INVALID_ENUM, "Invalid equalizer integer property 0x%04x", param); }
+void ALequalizer_setParamiv(ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, const ALint *UNUSED(vals))
+{ alSetError(context, AL_INVALID_ENUM, "Invalid equalizer integer-vector property 0x%04x", param); }
void ALequalizer_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
{
ALeffectProps *props = &effect->Props;
@@ -231,75 +231,75 @@ void ALequalizer_setParamf(ALeffect *effect, ALCcontext *context, ALenum param,
{
case AL_EQUALIZER_LOW_GAIN:
if(!(val >= AL_EQUALIZER_MIN_LOW_GAIN && val <= AL_EQUALIZER_MAX_LOW_GAIN))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "Equalizer low-band gain out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Equalizer low-band gain out of range");
props->Equalizer.LowGain = val;
break;
case AL_EQUALIZER_LOW_CUTOFF:
if(!(val >= AL_EQUALIZER_MIN_LOW_CUTOFF && val <= AL_EQUALIZER_MAX_LOW_CUTOFF))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "Equalizer low-band cutoff out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Equalizer low-band cutoff out of range");
props->Equalizer.LowCutoff = val;
break;
case AL_EQUALIZER_MID1_GAIN:
if(!(val >= AL_EQUALIZER_MIN_MID1_GAIN && val <= AL_EQUALIZER_MAX_MID1_GAIN))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "Equalizer mid1-band gain out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Equalizer mid1-band gain out of range");
props->Equalizer.Mid1Gain = val;
break;
case AL_EQUALIZER_MID1_CENTER:
if(!(val >= AL_EQUALIZER_MIN_MID1_CENTER && val <= AL_EQUALIZER_MAX_MID1_CENTER))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "Equalizer mid1-band center out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Equalizer mid1-band center out of range");
props->Equalizer.Mid1Center = val;
break;
case AL_EQUALIZER_MID1_WIDTH:
if(!(val >= AL_EQUALIZER_MIN_MID1_WIDTH && val <= AL_EQUALIZER_MAX_MID1_WIDTH))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "Equalizer mid1-band width out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Equalizer mid1-band width out of range");
props->Equalizer.Mid1Width = val;
break;
case AL_EQUALIZER_MID2_GAIN:
if(!(val >= AL_EQUALIZER_MIN_MID2_GAIN && val <= AL_EQUALIZER_MAX_MID2_GAIN))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "Equalizer mid2-band gain out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Equalizer mid2-band gain out of range");
props->Equalizer.Mid2Gain = val;
break;
case AL_EQUALIZER_MID2_CENTER:
if(!(val >= AL_EQUALIZER_MIN_MID2_CENTER && val <= AL_EQUALIZER_MAX_MID2_CENTER))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "Equalizer mid2-band center out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Equalizer mid2-band center out of range");
props->Equalizer.Mid2Center = val;
break;
case AL_EQUALIZER_MID2_WIDTH:
if(!(val >= AL_EQUALIZER_MIN_MID2_WIDTH && val <= AL_EQUALIZER_MAX_MID2_WIDTH))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "Equalizer mid2-band width out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Equalizer mid2-band width out of range");
props->Equalizer.Mid2Width = val;
break;
case AL_EQUALIZER_HIGH_GAIN:
if(!(val >= AL_EQUALIZER_MIN_HIGH_GAIN && val <= AL_EQUALIZER_MAX_HIGH_GAIN))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "Equalizer high-band gain out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Equalizer high-band gain out of range");
props->Equalizer.HighGain = val;
break;
case AL_EQUALIZER_HIGH_CUTOFF:
if(!(val >= AL_EQUALIZER_MIN_HIGH_CUTOFF && val <= AL_EQUALIZER_MAX_HIGH_CUTOFF))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "Equalizer high-band cutoff out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Equalizer high-band cutoff out of range");
props->Equalizer.HighCutoff = val;
break;
default:
- alSetError(context, AL_INVALID_ENUM, effect->id, "Invalid equalizer float property");
+ alSetError(context, AL_INVALID_ENUM, "Invalid equalizer float property 0x%04x", param);
}
}
void ALequalizer_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
{ ALequalizer_setParamf(effect, context, param, vals[0]); }
-void ALequalizer_getParami(const ALeffect *effect, ALCcontext *context, ALenum UNUSED(param), ALint *UNUSED(val))
-{ alSetError(context, AL_INVALID_ENUM, effect->id, "Invalid equalizer integer property"); }
-void ALequalizer_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum UNUSED(param), ALint *UNUSED(vals))
-{ alSetError(context, AL_INVALID_ENUM, effect->id, "Invalid equalizer integer-vector property"); }
+void ALequalizer_getParami(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint *UNUSED(val))
+{ alSetError(context, AL_INVALID_ENUM, "Invalid equalizer integer property 0x%04x", param); }
+void ALequalizer_getParamiv(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint *UNUSED(vals))
+{ alSetError(context, AL_INVALID_ENUM, "Invalid equalizer integer-vector property 0x%04x", param); }
void ALequalizer_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
{
const ALeffectProps *props = &effect->Props;
@@ -346,7 +346,7 @@ void ALequalizer_getParamf(const ALeffect *effect, ALCcontext *context, ALenum p
break;
default:
- alSetError(context, AL_INVALID_ENUM, effect->id, "Invalid equalizer float property");
+ alSetError(context, AL_INVALID_ENUM, "Invalid equalizer float property 0x%04x", param);
}
}
void ALequalizer_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
diff --git a/Alc/effects/modulator.c b/Alc/effects/modulator.c
index 0fb03042..ed0851d6 100644
--- a/Alc/effects/modulator.c
+++ b/Alc/effects/modulator.c
@@ -217,18 +217,18 @@ void ALmodulator_setParamf(ALeffect *effect, ALCcontext *context, ALenum param,
{
case AL_RING_MODULATOR_FREQUENCY:
if(!(val >= AL_RING_MODULATOR_MIN_FREQUENCY && val <= AL_RING_MODULATOR_MAX_FREQUENCY))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "Modulator frequency out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Modulator frequency out of range");
props->Modulator.Frequency = val;
break;
case AL_RING_MODULATOR_HIGHPASS_CUTOFF:
if(!(val >= AL_RING_MODULATOR_MIN_HIGHPASS_CUTOFF && val <= AL_RING_MODULATOR_MAX_HIGHPASS_CUTOFF))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "Modulator high-pass cutoff out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Modulator high-pass cutoff out of range");
props->Modulator.HighPassCutoff = val;
break;
default:
- alSetError(context, AL_INVALID_ENUM, effect->id, "Invalid modulator float property");
+ alSetError(context, AL_INVALID_ENUM, "Invalid modulator float property 0x%04x", param);
}
}
void ALmodulator_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
@@ -245,12 +245,12 @@ void ALmodulator_setParami(ALeffect *effect, ALCcontext *context, ALenum param,
case AL_RING_MODULATOR_WAVEFORM:
if(!(val >= AL_RING_MODULATOR_MIN_WAVEFORM && val <= AL_RING_MODULATOR_MAX_WAVEFORM))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "Invalid modulator waveform",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Invalid modulator waveform");
props->Modulator.Waveform = val;
break;
default:
- alSetError(context, AL_INVALID_ENUM, effect->id, "Invalid modulator integer property");
+ alSetError(context, AL_INVALID_ENUM, "Invalid modulator integer property 0x%04x", param);
}
}
void ALmodulator_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
@@ -272,7 +272,7 @@ void ALmodulator_getParami(const ALeffect *effect, ALCcontext *context, ALenum p
break;
default:
- alSetError(context, AL_INVALID_ENUM, effect->id, "Invalid modulator integer property");
+ alSetError(context, AL_INVALID_ENUM, "Invalid modulator integer property 0x%04x", param);
}
}
void ALmodulator_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
@@ -290,7 +290,7 @@ void ALmodulator_getParamf(const ALeffect *effect, ALCcontext *context, ALenum p
break;
default:
- alSetError(context, AL_INVALID_ENUM, effect->id, "Invalid modulator float property");
+ alSetError(context, AL_INVALID_ENUM, "Invalid modulator float property 0x%04x", param);
}
}
void ALmodulator_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
diff --git a/Alc/effects/null.c b/Alc/effects/null.c
index 2dc43870..f9583011 100644
--- a/Alc/effects/null.c
+++ b/Alc/effects/null.c
@@ -110,69 +110,69 @@ ALeffectStateFactory *ALnullStateFactory_getFactory(void)
}
-void ALnull_setParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint UNUSED(val))
+void ALnull_setParami(ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint UNUSED(val))
{
switch(param)
{
- default:
- alSetError(context, AL_INVALID_ENUM, effect->id, "Invalid null effect integer property");
+ default:
+ alSetError(context, AL_INVALID_ENUM, "Invalid null effect integer property 0x%04x", param);
}
}
-void ALnull_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint* UNUSED(vals))
+void ALnull_setParamiv(ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, const ALint* UNUSED(vals))
{
switch(param)
{
- default:
- alSetError(context, AL_INVALID_ENUM, effect->id, "Invalid null effect integer-vector property");
+ default:
+ alSetError(context, AL_INVALID_ENUM, "Invalid null effect integer-vector property 0x%04x", param);
}
}
-void ALnull_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat UNUSED(val))
+void ALnull_setParamf(ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALfloat UNUSED(val))
{
switch(param)
{
- default:
- alSetError(context, AL_INVALID_ENUM, effect->id, "Invalid null effect float property");
+ default:
+ alSetError(context, AL_INVALID_ENUM, "Invalid null effect float property 0x%04x", param);
}
}
-void ALnull_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat* UNUSED(vals))
+void ALnull_setParamfv(ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, const ALfloat* UNUSED(vals))
{
switch(param)
{
- default:
- alSetError(context, AL_INVALID_ENUM, effect->id, "Invalid null effect float-vector property");
+ default:
+ alSetError(context, AL_INVALID_ENUM, "Invalid null effect float-vector property 0x%04x", param);
}
}
-void ALnull_getParami(const ALeffect *effect, ALCcontext *context, ALenum param, ALint* UNUSED(val))
+void ALnull_getParami(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint* UNUSED(val))
{
switch(param)
{
- default:
- alSetError(context, AL_INVALID_ENUM, effect->id, "Invalid null effect integer property");
+ default:
+ alSetError(context, AL_INVALID_ENUM, "Invalid null effect integer property 0x%04x", param);
}
}
-void ALnull_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint* UNUSED(vals))
+void ALnull_getParamiv(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint* UNUSED(vals))
{
switch(param)
{
- default:
- alSetError(context, AL_INVALID_ENUM, effect->id, "Invalid null effect integer-vector property");
+ default:
+ alSetError(context, AL_INVALID_ENUM, "Invalid null effect integer-vector property 0x%04x", param);
}
}
-void ALnull_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat* UNUSED(val))
+void ALnull_getParamf(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALfloat* UNUSED(val))
{
switch(param)
{
- default:
- alSetError(context, AL_INVALID_ENUM, effect->id, "Invalid null effect float property");
+ default:
+ alSetError(context, AL_INVALID_ENUM, "Invalid null effect float property 0x%04x", param);
}
}
-void ALnull_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat* UNUSED(vals))
+void ALnull_getParamfv(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALfloat* UNUSED(vals))
{
switch(param)
{
- default:
- alSetError(context, AL_INVALID_ENUM, effect->id, "Invalid null effect float-vector property");
+ default:
+ alSetError(context, AL_INVALID_ENUM, "Invalid null effect float-vector property 0x%04x", param);
}
}
diff --git a/Alc/effects/reverb.c b/Alc/effects/reverb.c
index 0cebab9b..64aa8916 100644
--- a/Alc/effects/reverb.c
+++ b/Alc/effects/reverb.c
@@ -1775,12 +1775,13 @@ void ALeaxreverb_setParami(ALeffect *effect, ALCcontext *context, ALenum param,
{
case AL_EAXREVERB_DECAY_HFLIMIT:
if(!(val >= AL_EAXREVERB_MIN_DECAY_HFLIMIT && val <= AL_EAXREVERB_MAX_DECAY_HFLIMIT))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "EAX Reverb decay hflimit out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "EAX Reverb decay hflimit out of range");
props->Reverb.DecayHFLimit = val;
break;
default:
- alSetError(context, AL_INVALID_ENUM, effect->id, "Invalid EAX reverb integer property");
+ alSetError(context, AL_INVALID_ENUM, "Invalid EAX reverb integer property 0x%04x",
+ param);
}
}
void ALeaxreverb_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
@@ -1792,126 +1793,127 @@ void ALeaxreverb_setParamf(ALeffect *effect, ALCcontext *context, ALenum param,
{
case AL_EAXREVERB_DENSITY:
if(!(val >= AL_EAXREVERB_MIN_DENSITY && val <= AL_EAXREVERB_MAX_DENSITY))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "EAX Reverb density out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "EAX Reverb density out of range");
props->Reverb.Density = val;
break;
case AL_EAXREVERB_DIFFUSION:
if(!(val >= AL_EAXREVERB_MIN_DIFFUSION && val <= AL_EAXREVERB_MAX_DIFFUSION))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "EAX Reverb diffusion out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "EAX Reverb diffusion out of range");
props->Reverb.Diffusion = val;
break;
case AL_EAXREVERB_GAIN:
if(!(val >= AL_EAXREVERB_MIN_GAIN && val <= AL_EAXREVERB_MAX_GAIN))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "EAX Reverb gain out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "EAX Reverb gain out of range");
props->Reverb.Gain = val;
break;
case AL_EAXREVERB_GAINHF:
if(!(val >= AL_EAXREVERB_MIN_GAINHF && val <= AL_EAXREVERB_MAX_GAINHF))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "EAX Reverb gainhf out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "EAX Reverb gainhf out of range");
props->Reverb.GainHF = val;
break;
case AL_EAXREVERB_GAINLF:
if(!(val >= AL_EAXREVERB_MIN_GAINLF && val <= AL_EAXREVERB_MAX_GAINLF))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "EAX Reverb gainlf out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "EAX Reverb gainlf out of range");
props->Reverb.GainLF = val;
break;
case AL_EAXREVERB_DECAY_TIME:
if(!(val >= AL_EAXREVERB_MIN_DECAY_TIME && val <= AL_EAXREVERB_MAX_DECAY_TIME))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "EAX Reverb decay time out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "EAX Reverb decay time out of range");
props->Reverb.DecayTime = val;
break;
case AL_EAXREVERB_DECAY_HFRATIO:
if(!(val >= AL_EAXREVERB_MIN_DECAY_HFRATIO && val <= AL_EAXREVERB_MAX_DECAY_HFRATIO))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "EAX Reverb decay hfratio out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "EAX Reverb decay hfratio out of range");
props->Reverb.DecayHFRatio = val;
break;
case AL_EAXREVERB_DECAY_LFRATIO:
if(!(val >= AL_EAXREVERB_MIN_DECAY_LFRATIO && val <= AL_EAXREVERB_MAX_DECAY_LFRATIO))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "EAX Reverb decay lfratio out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "EAX Reverb decay lfratio out of range");
props->Reverb.DecayLFRatio = val;
break;
case AL_EAXREVERB_REFLECTIONS_GAIN:
if(!(val >= AL_EAXREVERB_MIN_REFLECTIONS_GAIN && val <= AL_EAXREVERB_MAX_REFLECTIONS_GAIN))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "EAX Reverb reflections gain out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "EAX Reverb reflections gain out of range");
props->Reverb.ReflectionsGain = val;
break;
case AL_EAXREVERB_REFLECTIONS_DELAY:
if(!(val >= AL_EAXREVERB_MIN_REFLECTIONS_DELAY && val <= AL_EAXREVERB_MAX_REFLECTIONS_DELAY))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "EAX Reverb reflections delay out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "EAX Reverb reflections delay out of range");
props->Reverb.ReflectionsDelay = val;
break;
case AL_EAXREVERB_LATE_REVERB_GAIN:
if(!(val >= AL_EAXREVERB_MIN_LATE_REVERB_GAIN && val <= AL_EAXREVERB_MAX_LATE_REVERB_GAIN))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "EAX Reverb late reverb gain out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "EAX Reverb late reverb gain out of range");
props->Reverb.LateReverbGain = val;
break;
case AL_EAXREVERB_LATE_REVERB_DELAY:
if(!(val >= AL_EAXREVERB_MIN_LATE_REVERB_DELAY && val <= AL_EAXREVERB_MAX_LATE_REVERB_DELAY))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "EAX Reverb late reverb delay out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "EAX Reverb late reverb delay out of range");
props->Reverb.LateReverbDelay = val;
break;
case AL_EAXREVERB_AIR_ABSORPTION_GAINHF:
if(!(val >= AL_EAXREVERB_MIN_AIR_ABSORPTION_GAINHF && val <= AL_EAXREVERB_MAX_AIR_ABSORPTION_GAINHF))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "EAX Reverb air absorption gainhf out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "EAX Reverb air absorption gainhf out of range");
props->Reverb.AirAbsorptionGainHF = val;
break;
case AL_EAXREVERB_ECHO_TIME:
if(!(val >= AL_EAXREVERB_MIN_ECHO_TIME && val <= AL_EAXREVERB_MAX_ECHO_TIME))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "EAX Reverb echo time out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "EAX Reverb echo time out of range");
props->Reverb.EchoTime = val;
break;
case AL_EAXREVERB_ECHO_DEPTH:
if(!(val >= AL_EAXREVERB_MIN_ECHO_DEPTH && val <= AL_EAXREVERB_MAX_ECHO_DEPTH))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "EAX Reverb echo depth out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "EAX Reverb echo depth out of range");
props->Reverb.EchoDepth = val;
break;
case AL_EAXREVERB_MODULATION_TIME:
if(!(val >= AL_EAXREVERB_MIN_MODULATION_TIME && val <= AL_EAXREVERB_MAX_MODULATION_TIME))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "EAX Reverb modulation time out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "EAX Reverb modulation time out of range");
props->Reverb.ModulationTime = val;
break;
case AL_EAXREVERB_MODULATION_DEPTH:
if(!(val >= AL_EAXREVERB_MIN_MODULATION_DEPTH && val <= AL_EAXREVERB_MAX_MODULATION_DEPTH))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "EAX Reverb modulation depth out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "EAX Reverb modulation depth out of range");
props->Reverb.ModulationDepth = val;
break;
case AL_EAXREVERB_HFREFERENCE:
if(!(val >= AL_EAXREVERB_MIN_HFREFERENCE && val <= AL_EAXREVERB_MAX_HFREFERENCE))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "EAX Reverb hfreference out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "EAX Reverb hfreference out of range");
props->Reverb.HFReference = val;
break;
case AL_EAXREVERB_LFREFERENCE:
if(!(val >= AL_EAXREVERB_MIN_LFREFERENCE && val <= AL_EAXREVERB_MAX_LFREFERENCE))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "EAX Reverb lfreference out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "EAX Reverb lfreference out of range");
props->Reverb.LFReference = val;
break;
case AL_EAXREVERB_ROOM_ROLLOFF_FACTOR:
if(!(val >= AL_EAXREVERB_MIN_ROOM_ROLLOFF_FACTOR && val <= AL_EAXREVERB_MAX_ROOM_ROLLOFF_FACTOR))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "EAX Reverb room rolloff factor out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "EAX Reverb room rolloff factor out of range");
props->Reverb.RoomRolloffFactor = val;
break;
default:
- alSetError(context, AL_INVALID_ENUM, effect->id, "Invalid EAX reverb float property");
+ alSetError(context, AL_INVALID_ENUM, "Invalid EAX reverb float property 0x%04x",
+ param);
}
}
void ALeaxreverb_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
@@ -1921,14 +1923,14 @@ void ALeaxreverb_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param,
{
case AL_EAXREVERB_REFLECTIONS_PAN:
if(!(isfinite(vals[0]) && isfinite(vals[1]) && isfinite(vals[2])))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "EAX Reverb reflections pan out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "EAX Reverb reflections pan out of range");
props->Reverb.ReflectionsPan[0] = vals[0];
props->Reverb.ReflectionsPan[1] = vals[1];
props->Reverb.ReflectionsPan[2] = vals[2];
break;
case AL_EAXREVERB_LATE_REVERB_PAN:
if(!(isfinite(vals[0]) && isfinite(vals[1]) && isfinite(vals[2])))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "EAX Reverb late reverb pan out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "EAX Reverb late reverb pan out of range");
props->Reverb.LateReverbPan[0] = vals[0];
props->Reverb.LateReverbPan[1] = vals[1];
props->Reverb.LateReverbPan[2] = vals[2];
@@ -1950,7 +1952,8 @@ void ALeaxreverb_getParami(const ALeffect *effect, ALCcontext *context, ALenum p
break;
default:
- alSetError(context, AL_INVALID_ENUM, effect->id, "Invalid EAX reverb integer property");
+ alSetError(context, AL_INVALID_ENUM, "Invalid EAX reverb integer property 0x%04x",
+ param);
}
}
void ALeaxreverb_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
@@ -2041,7 +2044,8 @@ void ALeaxreverb_getParamf(const ALeffect *effect, ALCcontext *context, ALenum p
break;
default:
- alSetError(context, AL_INVALID_ENUM, effect->id, "Invalid EAX reverb float property");
+ alSetError(context, AL_INVALID_ENUM, "Invalid EAX reverb float property 0x%04x",
+ param);
}
}
void ALeaxreverb_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
@@ -2075,12 +2079,12 @@ void ALreverb_setParami(ALeffect *effect, ALCcontext *context, ALenum param, ALi
{
case AL_REVERB_DECAY_HFLIMIT:
if(!(val >= AL_REVERB_MIN_DECAY_HFLIMIT && val <= AL_REVERB_MAX_DECAY_HFLIMIT))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "Reverb decay hflimit out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Reverb decay hflimit out of range");
props->Reverb.DecayHFLimit = val;
break;
default:
- alSetError(context, AL_INVALID_ENUM, effect->id, "Invalid reverb integer property");
+ alSetError(context, AL_INVALID_ENUM, "Invalid reverb integer property 0x%04x", param);
}
}
void ALreverb_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
@@ -2092,78 +2096,78 @@ void ALreverb_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALf
{
case AL_REVERB_DENSITY:
if(!(val >= AL_REVERB_MIN_DENSITY && val <= AL_REVERB_MAX_DENSITY))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "Reverb density out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Reverb density out of range");
props->Reverb.Density = val;
break;
case AL_REVERB_DIFFUSION:
if(!(val >= AL_REVERB_MIN_DIFFUSION && val <= AL_REVERB_MAX_DIFFUSION))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "Reverb diffusion out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Reverb diffusion out of range");
props->Reverb.Diffusion = val;
break;
case AL_REVERB_GAIN:
if(!(val >= AL_REVERB_MIN_GAIN && val <= AL_REVERB_MAX_GAIN))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "Reverb gain out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Reverb gain out of range");
props->Reverb.Gain = val;
break;
case AL_REVERB_GAINHF:
if(!(val >= AL_REVERB_MIN_GAINHF && val <= AL_REVERB_MAX_GAINHF))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "Reverb gainhf out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Reverb gainhf out of range");
props->Reverb.GainHF = val;
break;
case AL_REVERB_DECAY_TIME:
if(!(val >= AL_REVERB_MIN_DECAY_TIME && val <= AL_REVERB_MAX_DECAY_TIME))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "Reverb decay time out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Reverb decay time out of range");
props->Reverb.DecayTime = val;
break;
case AL_REVERB_DECAY_HFRATIO:
if(!(val >= AL_REVERB_MIN_DECAY_HFRATIO && val <= AL_REVERB_MAX_DECAY_HFRATIO))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "Reverb decay hfratio out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Reverb decay hfratio out of range");
props->Reverb.DecayHFRatio = val;
break;
case AL_REVERB_REFLECTIONS_GAIN:
if(!(val >= AL_REVERB_MIN_REFLECTIONS_GAIN && val <= AL_REVERB_MAX_REFLECTIONS_GAIN))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "Reverb reflections gain out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Reverb reflections gain out of range");
props->Reverb.ReflectionsGain = val;
break;
case AL_REVERB_REFLECTIONS_DELAY:
if(!(val >= AL_REVERB_MIN_REFLECTIONS_DELAY && val <= AL_REVERB_MAX_REFLECTIONS_DELAY))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "Reverb reflections delay out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Reverb reflections delay out of range");
props->Reverb.ReflectionsDelay = val;
break;
case AL_REVERB_LATE_REVERB_GAIN:
if(!(val >= AL_REVERB_MIN_LATE_REVERB_GAIN && val <= AL_REVERB_MAX_LATE_REVERB_GAIN))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "Reverb late reverb gain out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Reverb late reverb gain out of range");
props->Reverb.LateReverbGain = val;
break;
case AL_REVERB_LATE_REVERB_DELAY:
if(!(val >= AL_REVERB_MIN_LATE_REVERB_DELAY && val <= AL_REVERB_MAX_LATE_REVERB_DELAY))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "Reverb late reverb delay out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Reverb late reverb delay out of range");
props->Reverb.LateReverbDelay = val;
break;
case AL_REVERB_AIR_ABSORPTION_GAINHF:
if(!(val >= AL_REVERB_MIN_AIR_ABSORPTION_GAINHF && val <= AL_REVERB_MAX_AIR_ABSORPTION_GAINHF))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "Reverb air absorption gainhf out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Reverb air absorption gainhf out of range");
props->Reverb.AirAbsorptionGainHF = val;
break;
case AL_REVERB_ROOM_ROLLOFF_FACTOR:
if(!(val >= AL_REVERB_MIN_ROOM_ROLLOFF_FACTOR && val <= AL_REVERB_MAX_ROOM_ROLLOFF_FACTOR))
- SETERR_RETURN(context, AL_INVALID_VALUE, effect->id, "Reverb room rolloff factor out of range",);
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Reverb room rolloff factor out of range");
props->Reverb.RoomRolloffFactor = val;
break;
default:
- alSetError(context, AL_INVALID_ENUM, effect->id, "Invalid reverb float property");
+ alSetError(context, AL_INVALID_ENUM, "Invalid reverb float property 0x%04x", param);
}
}
void ALreverb_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
@@ -2179,7 +2183,7 @@ void ALreverb_getParami(const ALeffect *effect, ALCcontext *context, ALenum para
break;
default:
- alSetError(context, AL_INVALID_ENUM, effect->id, "Invalid reverb integer property");
+ alSetError(context, AL_INVALID_ENUM, "Invalid reverb integer property 0x%04x", param);
}
}
void ALreverb_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
@@ -2238,7 +2242,7 @@ void ALreverb_getParamf(const ALeffect *effect, ALCcontext *context, ALenum para
break;
default:
- alSetError(context, AL_INVALID_ENUM, effect->id, "Invalid reverb float property");
+ alSetError(context, AL_INVALID_ENUM, "Invalid reverb float property 0x%04x", param);
}
}
void ALreverb_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)