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-rw-r--r--Alc/ALu.c8
-rw-r--r--Alc/mixer_defs.h4
-rw-r--r--Alc/mixer_sse.c92
3 files changed, 0 insertions, 104 deletions
diff --git a/Alc/ALu.c b/Alc/ALu.c
index 97a4e55b..7f906232 100644
--- a/Alc/ALu.c
+++ b/Alc/ALu.c
@@ -60,16 +60,8 @@ static ResamplerFunc SelectResampler(enum Resampler Resampler, ALuint increment)
case PointResampler:
return Resample_point32_C;
case LinearResampler:
-#ifdef HAVE_SSE
- if((CPUCapFlags&CPU_CAP_SSE))
- return Resample_lerp32_SSE;
-#endif
return Resample_lerp32_C;
case CubicResampler:
-#ifdef HAVE_SSE
- if((CPUCapFlags&CPU_CAP_SSE))
- return Resample_cubic32_SSE;
-#endif
return Resample_cubic32_C;
case ResamplerMax:
/* Shouldn't happen */
diff --git a/Alc/mixer_defs.h b/Alc/mixer_defs.h
index d9fda9be..caebbcc5 100644
--- a/Alc/mixer_defs.h
+++ b/Alc/mixer_defs.h
@@ -15,10 +15,6 @@ void Resample_point32_C(const ALfloat *src, ALuint frac, ALuint increment, ALuin
void Resample_lerp32_C(const ALfloat *src, ALuint frac, ALuint increment, ALuint NumChannels, ALfloat *RESTRICT dst, ALuint dstlen);
void Resample_cubic32_C(const ALfloat *src, ALuint frac, ALuint increment, ALuint NumChannels, ALfloat *RESTRICT dst, ALuint dstlen);
-/* SSE resamplers */
-void Resample_lerp32_SSE(const ALfloat *src, ALuint frac, ALuint increment, ALuint NumChannels, ALfloat *RESTRICT dst, ALuint dstlen);
-void Resample_cubic32_SSE(const ALfloat *src, ALuint frac, ALuint increment, ALuint NumChannels, ALfloat *RESTRICT dst, ALuint dstlen);
-
/* C mixers */
void MixDirect_Hrtf_C(struct ALsource*,ALCdevice*,struct DirectParams*,const ALfloat*RESTRICT,ALuint,ALuint,ALuint,ALuint);
diff --git a/Alc/mixer_sse.c b/Alc/mixer_sse.c
index 22a7db40..d366ca8a 100644
--- a/Alc/mixer_sse.c
+++ b/Alc/mixer_sse.c
@@ -13,98 +13,6 @@
#include "alAuxEffectSlot.h"
#include "mixer_defs.h"
-static __inline ALfloat lerp32(const ALfloat *vals, ALint step, ALuint frac)
-{ return lerp(vals[0], vals[step], frac * (1.0f/FRACTIONONE)); }
-
-void Resample_lerp32_SSE(const ALfloat *data, ALuint frac,
- ALuint increment, ALuint NumChannels, ALfloat *RESTRICT OutBuffer,
- ALuint BufferSize)
-{
- ALIGN(16) float value[3][4];
- ALuint pos = 0;
- ALuint i, j;
-
- for(i = 0;i < BufferSize+1-3;i+=4)
- {
- __m128 x, y, a;
- for(j = 0;j < 4;j++)
- {
- value[0][j] = data[(pos )*NumChannels];
- value[1][j] = data[(pos+1)*NumChannels];
- value[2][j] = frac * (1.0f/FRACTIONONE);
-
- frac += increment;
- pos += frac>>FRACTIONBITS;
- frac &= FRACTIONMASK;
- }
-
- x = _mm_load_ps(value[0]);
- y = _mm_load_ps(value[1]);
- y = _mm_sub_ps(y, x);
-
- a = _mm_load_ps(value[2]);
- y = _mm_mul_ps(y, a);
-
- x = _mm_add_ps(x, y);
-
- _mm_store_ps(&OutBuffer[i], x);
- }
- for(;i < BufferSize+1;i++)
- {
- OutBuffer[i] = lerp32(data + pos*NumChannels, NumChannels, frac);
-
- frac += increment;
- pos += frac>>FRACTIONBITS;
- frac &= FRACTIONMASK;
- }
-}
-
-void Resample_cubic32_SSE(const ALfloat *data, ALuint frac,
- ALuint increment, ALuint channels, ALfloat *RESTRICT OutBuffer,
- ALuint BufferSize)
-{
- /* Cubic interpolation mainly consists of a matrix4 * vector4 operation,
- * followed by scalars being applied to the resulting elements before all
- * four are added together for the final sample. */
- static const __m128 matrix[4] = {
- { -0.5f, 1.0f, -0.5f, 0.0f },
- { 1.5f, -2.5f, 0.0f, 1.0f },
- { -1.5f, 2.0f, 0.5f, 0.0f },
- { 0.5f, -0.5f, 0.0f, 0.0f },
- };
- ALIGN(16) float value[4];
- ALuint pos = 0;
- ALuint i;
-
- for(i = 0;i < BufferSize+1;i++)
- {
- __m128 res1, res2;
- ALfloat mu;
-
- /* matrix * { samples } */
- res1 = _mm_add_ps(_mm_mul_ps(_mm_set1_ps(data[(pos-1)*channels]), matrix[0]),
- _mm_mul_ps(_mm_set1_ps(data[(pos )*channels]), matrix[1]));
- res2 = _mm_add_ps(_mm_mul_ps(_mm_set1_ps(data[(pos+1)*channels]), matrix[2]),
- _mm_mul_ps(_mm_set1_ps(data[(pos+2)*channels]), matrix[3]));
- res1 = _mm_add_ps(res1, res2);
-
- /* res1 * { mu^3, mu^2, mu^1, mu^0 } */
- mu = frac * (1.0f/FRACTIONONE);
- value[0] = mu*mu*mu;
- value[1] = mu*mu;
- value[2] = mu;
- value[3] = 1.0f;
- res1 = _mm_mul_ps(res1, _mm_load_ps(value));
-
- _mm_store_ps(value, res1);
- OutBuffer[i] = value[0] + value[1] + value[2] + value[3];
-
- frac += increment;
- pos += frac>>FRACTIONBITS;
- frac &= FRACTIONMASK;
- }
-}
-
static __inline void ApplyCoeffsStep(ALuint Offset, ALfloat (*RESTRICT Values)[2],
const ALuint IrSize,