diff options
Diffstat (limited to 'al/effects')
-rw-r--r-- | al/effects/autowah.cpp | 119 | ||||
-rw-r--r-- | al/effects/chorus.cpp | 269 | ||||
-rw-r--r-- | al/effects/compressor.cpp | 65 | ||||
-rw-r--r-- | al/effects/convolution.cpp | 82 | ||||
-rw-r--r-- | al/effects/dedicated.cpp | 92 | ||||
-rw-r--r-- | al/effects/distortion.cpp | 117 | ||||
-rw-r--r-- | al/effects/echo.cpp | 117 | ||||
-rw-r--r-- | al/effects/effects.h | 88 | ||||
-rw-r--r-- | al/effects/equalizer.cpp | 172 | ||||
-rw-r--r-- | al/effects/fshifter.cpp | 113 | ||||
-rw-r--r-- | al/effects/modulator.cpp | 129 | ||||
-rw-r--r-- | al/effects/null.cpp | 63 | ||||
-rw-r--r-- | al/effects/pshifter.cpp | 89 | ||||
-rw-r--r-- | al/effects/reverb.cpp | 834 | ||||
-rw-r--r-- | al/effects/vmorpher.cpp | 208 |
15 files changed, 1063 insertions, 1494 deletions
diff --git a/al/effects/autowah.cpp b/al/effects/autowah.cpp index 1a8b43fc..68704c11 100644 --- a/al/effects/autowah.cpp +++ b/al/effects/autowah.cpp @@ -20,100 +20,87 @@ namespace { -void Autowah_setParamf(EffectProps *props, ALenum param, float val) +EffectProps genDefaultProps() noexcept +{ + AutowahProps props{}; + props.AttackTime = AL_AUTOWAH_DEFAULT_ATTACK_TIME; + props.ReleaseTime = AL_AUTOWAH_DEFAULT_RELEASE_TIME; + props.Resonance = AL_AUTOWAH_DEFAULT_RESONANCE; + props.PeakGain = AL_AUTOWAH_DEFAULT_PEAK_GAIN; + return props; +} + +} // namespace + +const EffectProps AutowahEffectProps{genDefaultProps()}; + +void EffectHandler::SetParami(AutowahProps&, ALenum param, int) +{ throw effect_exception{AL_INVALID_ENUM, "Invalid autowah integer property 0x%04x", param}; } +void EffectHandler::SetParamiv(AutowahProps&, ALenum param, const int*) +{ + throw effect_exception{AL_INVALID_ENUM, "Invalid autowah integer vector property 0x%04x", + param}; +} + +void EffectHandler::SetParamf(AutowahProps &props, ALenum param, float val) { switch(param) { case AL_AUTOWAH_ATTACK_TIME: if(!(val >= AL_AUTOWAH_MIN_ATTACK_TIME && val <= AL_AUTOWAH_MAX_ATTACK_TIME)) throw effect_exception{AL_INVALID_VALUE, "Autowah attack time out of range"}; - props->Autowah.AttackTime = val; + props.AttackTime = val; break; case AL_AUTOWAH_RELEASE_TIME: if(!(val >= AL_AUTOWAH_MIN_RELEASE_TIME && val <= AL_AUTOWAH_MAX_RELEASE_TIME)) throw effect_exception{AL_INVALID_VALUE, "Autowah release time out of range"}; - props->Autowah.ReleaseTime = val; + props.ReleaseTime = val; break; case AL_AUTOWAH_RESONANCE: if(!(val >= AL_AUTOWAH_MIN_RESONANCE && val <= AL_AUTOWAH_MAX_RESONANCE)) throw effect_exception{AL_INVALID_VALUE, "Autowah resonance out of range"}; - props->Autowah.Resonance = val; + props.Resonance = val; break; case AL_AUTOWAH_PEAK_GAIN: if(!(val >= AL_AUTOWAH_MIN_PEAK_GAIN && val <= AL_AUTOWAH_MAX_PEAK_GAIN)) throw effect_exception{AL_INVALID_VALUE, "Autowah peak gain out of range"}; - props->Autowah.PeakGain = val; + props.PeakGain = val; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid autowah float property 0x%04x", param}; } } -void Autowah_setParamfv(EffectProps *props, ALenum param, const float *vals) -{ Autowah_setParamf(props, param, vals[0]); } +void EffectHandler::SetParamfv(AutowahProps &props, ALenum param, const float *vals) +{ SetParamf(props, param, vals[0]); } -void Autowah_setParami(EffectProps*, ALenum param, int) +void EffectHandler::GetParami(const AutowahProps&, ALenum param, int*) { throw effect_exception{AL_INVALID_ENUM, "Invalid autowah integer property 0x%04x", param}; } -void Autowah_setParamiv(EffectProps*, ALenum param, const int*) +void EffectHandler::GetParamiv(const AutowahProps&, ALenum param, int*) { throw effect_exception{AL_INVALID_ENUM, "Invalid autowah integer vector property 0x%04x", param}; } -void Autowah_getParamf(const EffectProps *props, ALenum param, float *val) +void EffectHandler::GetParamf(const AutowahProps &props, ALenum param, float *val) { switch(param) { - case AL_AUTOWAH_ATTACK_TIME: - *val = props->Autowah.AttackTime; - break; - - case AL_AUTOWAH_RELEASE_TIME: - *val = props->Autowah.ReleaseTime; - break; - - case AL_AUTOWAH_RESONANCE: - *val = props->Autowah.Resonance; - break; - - case AL_AUTOWAH_PEAK_GAIN: - *val = props->Autowah.PeakGain; - break; + case AL_AUTOWAH_ATTACK_TIME: *val = props.AttackTime; break; + case AL_AUTOWAH_RELEASE_TIME: *val = props.ReleaseTime; break; + case AL_AUTOWAH_RESONANCE: *val = props.Resonance; break; + case AL_AUTOWAH_PEAK_GAIN: *val = props.PeakGain; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid autowah float property 0x%04x", param}; } } -void Autowah_getParamfv(const EffectProps *props, ALenum param, float *vals) -{ Autowah_getParamf(props, param, vals); } - -void Autowah_getParami(const EffectProps*, ALenum param, int*) -{ throw effect_exception{AL_INVALID_ENUM, "Invalid autowah integer property 0x%04x", param}; } -void Autowah_getParamiv(const EffectProps*, ALenum param, int*) -{ - throw effect_exception{AL_INVALID_ENUM, "Invalid autowah integer vector property 0x%04x", - param}; -} - -EffectProps genDefaultProps() noexcept -{ - EffectProps props{}; - props.Autowah.AttackTime = AL_AUTOWAH_DEFAULT_ATTACK_TIME; - props.Autowah.ReleaseTime = AL_AUTOWAH_DEFAULT_RELEASE_TIME; - props.Autowah.Resonance = AL_AUTOWAH_DEFAULT_RESONANCE; - props.Autowah.PeakGain = AL_AUTOWAH_DEFAULT_PEAK_GAIN; - return props; -} - -} // namespace - -DEFINE_ALEFFECT_VTABLE(Autowah); - -const EffectProps AutowahEffectProps{genDefaultProps()}; +void EffectHandler::GetParamfv(const AutowahProps &props, ALenum param, float *vals) +{ GetParamf(props, param, vals); } #ifdef ALSOFT_EAX namespace { @@ -189,25 +176,25 @@ template<> throw Exception{message}; } -template<> -bool AutowahCommitter::commit(const EaxEffectProps &props) +bool EaxAutowahCommitter::commit(const EAXAUTOWAHPROPERTIES &props) { - if(props == mEaxProps) + if(auto *cur = std::get_if<EAXAUTOWAHPROPERTIES>(&mEaxProps); cur && *cur == props) return false; mEaxProps = props; - - auto &eaxprops = std::get<EAXAUTOWAHPROPERTIES>(props); - mAlProps.Autowah.AttackTime = eaxprops.flAttackTime; - mAlProps.Autowah.ReleaseTime = eaxprops.flReleaseTime; - mAlProps.Autowah.Resonance = level_mb_to_gain(static_cast<float>(eaxprops.lResonance)); - mAlProps.Autowah.PeakGain = level_mb_to_gain(static_cast<float>(eaxprops.lPeakLevel)); + mAlProps = [&]{ + AutowahProps ret{}; + ret.AttackTime = props.flAttackTime; + ret.ReleaseTime = props.flReleaseTime; + ret.Resonance = level_mb_to_gain(static_cast<float>(props.lResonance)); + ret.PeakGain = level_mb_to_gain(static_cast<float>(props.lPeakLevel)); + return ret; + }(); return true; } -template<> -void AutowahCommitter::SetDefaults(EaxEffectProps &props) +void EaxAutowahCommitter::SetDefaults(EaxEffectProps &props) { static constexpr EAXAUTOWAHPROPERTIES defprops{[] { @@ -221,10 +208,8 @@ void AutowahCommitter::SetDefaults(EaxEffectProps &props) props = defprops; } -template<> -void AutowahCommitter::Get(const EaxCall &call, const EaxEffectProps &props_) +void EaxAutowahCommitter::Get(const EaxCall &call, const EAXAUTOWAHPROPERTIES &props) { - auto &props = std::get<EAXAUTOWAHPROPERTIES>(props_); switch(call.get_property_id()) { case EAXAUTOWAH_NONE: break; @@ -237,10 +222,8 @@ void AutowahCommitter::Get(const EaxCall &call, const EaxEffectProps &props_) } } -template<> -void AutowahCommitter::Set(const EaxCall &call, EaxEffectProps &props_) +void EaxAutowahCommitter::Set(const EaxCall &call, EAXAUTOWAHPROPERTIES &props) { - auto &props = std::get<EAXAUTOWAHPROPERTIES>(props_); switch(call.get_property_id()) { case EAXAUTOWAH_NONE: break; diff --git a/al/effects/chorus.cpp b/al/effects/chorus.cpp index 90b38e4d..913d1215 100644 --- a/al/effects/chorus.cpp +++ b/al/effects/chorus.cpp @@ -46,13 +46,41 @@ inline ALenum EnumFromWaveform(ChorusWaveform type) throw std::runtime_error{"Invalid chorus waveform: "+std::to_string(static_cast<int>(type))}; } -void Chorus_setParami(EffectProps *props, ALenum param, int val) +EffectProps genDefaultChorusProps() noexcept +{ + ChorusProps props{}; + props.Waveform = WaveformFromEnum(AL_CHORUS_DEFAULT_WAVEFORM).value(); + props.Phase = AL_CHORUS_DEFAULT_PHASE; + props.Rate = AL_CHORUS_DEFAULT_RATE; + props.Depth = AL_CHORUS_DEFAULT_DEPTH; + props.Feedback = AL_CHORUS_DEFAULT_FEEDBACK; + props.Delay = AL_CHORUS_DEFAULT_DELAY; + return props; +} + +EffectProps genDefaultFlangerProps() noexcept +{ + FlangerProps props{}; + props.Waveform = WaveformFromEnum(AL_FLANGER_DEFAULT_WAVEFORM).value(); + props.Phase = AL_FLANGER_DEFAULT_PHASE; + props.Rate = AL_FLANGER_DEFAULT_RATE; + props.Depth = AL_FLANGER_DEFAULT_DEPTH; + props.Feedback = AL_FLANGER_DEFAULT_FEEDBACK; + props.Delay = AL_FLANGER_DEFAULT_DELAY; + return props; +} + +} // namespace + +const EffectProps ChorusEffectProps{genDefaultChorusProps()}; + +void EffectHandler::SetParami(ChorusProps &props, ALenum param, int val) { switch(param) { case AL_CHORUS_WAVEFORM: if(auto formopt = WaveformFromEnum(val)) - props->Chorus.Waveform = *formopt; + props.Waveform = *formopt; else throw effect_exception{AL_INVALID_VALUE, "Invalid chorus waveform: 0x%04x", val}; break; @@ -60,115 +88,89 @@ void Chorus_setParami(EffectProps *props, ALenum param, int val) case AL_CHORUS_PHASE: if(!(val >= AL_CHORUS_MIN_PHASE && val <= AL_CHORUS_MAX_PHASE)) throw effect_exception{AL_INVALID_VALUE, "Chorus phase out of range: %d", val}; - props->Chorus.Phase = val; + props.Phase = val; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid chorus integer property 0x%04x", param}; } } -void Chorus_setParamiv(EffectProps *props, ALenum param, const int *vals) -{ Chorus_setParami(props, param, vals[0]); } -void Chorus_setParamf(EffectProps *props, ALenum param, float val) +void EffectHandler::SetParamiv(ChorusProps &props, ALenum param, const int *vals) +{ SetParami(props, param, vals[0]); } +void EffectHandler::SetParamf(ChorusProps &props, ALenum param, float val) { switch(param) { case AL_CHORUS_RATE: if(!(val >= AL_CHORUS_MIN_RATE && val <= AL_CHORUS_MAX_RATE)) throw effect_exception{AL_INVALID_VALUE, "Chorus rate out of range: %f", val}; - props->Chorus.Rate = val; + props.Rate = val; break; case AL_CHORUS_DEPTH: if(!(val >= AL_CHORUS_MIN_DEPTH && val <= AL_CHORUS_MAX_DEPTH)) throw effect_exception{AL_INVALID_VALUE, "Chorus depth out of range: %f", val}; - props->Chorus.Depth = val; + props.Depth = val; break; case AL_CHORUS_FEEDBACK: if(!(val >= AL_CHORUS_MIN_FEEDBACK && val <= AL_CHORUS_MAX_FEEDBACK)) throw effect_exception{AL_INVALID_VALUE, "Chorus feedback out of range: %f", val}; - props->Chorus.Feedback = val; + props.Feedback = val; break; case AL_CHORUS_DELAY: if(!(val >= AL_CHORUS_MIN_DELAY && val <= AL_CHORUS_MAX_DELAY)) throw effect_exception{AL_INVALID_VALUE, "Chorus delay out of range: %f", val}; - props->Chorus.Delay = val; + props.Delay = val; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid chorus float property 0x%04x", param}; } } -void Chorus_setParamfv(EffectProps *props, ALenum param, const float *vals) -{ Chorus_setParamf(props, param, vals[0]); } +void EffectHandler::SetParamfv(ChorusProps &props, ALenum param, const float *vals) +{ SetParamf(props, param, vals[0]); } -void Chorus_getParami(const EffectProps *props, ALenum param, int *val) +void EffectHandler::GetParami(const ChorusProps &props, ALenum param, int *val) { switch(param) { - case AL_CHORUS_WAVEFORM: - *val = EnumFromWaveform(props->Chorus.Waveform); - break; - - case AL_CHORUS_PHASE: - *val = props->Chorus.Phase; - break; + case AL_CHORUS_WAVEFORM: *val = EnumFromWaveform(props.Waveform); break; + case AL_CHORUS_PHASE: *val = props.Phase; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid chorus integer property 0x%04x", param}; } } -void Chorus_getParamiv(const EffectProps *props, ALenum param, int *vals) -{ Chorus_getParami(props, param, vals); } -void Chorus_getParamf(const EffectProps *props, ALenum param, float *val) +void EffectHandler::GetParamiv(const ChorusProps &props, ALenum param, int *vals) +{ GetParami(props, param, vals); } +void EffectHandler::GetParamf(const ChorusProps &props, ALenum param, float *val) { switch(param) { - case AL_CHORUS_RATE: - *val = props->Chorus.Rate; - break; - - case AL_CHORUS_DEPTH: - *val = props->Chorus.Depth; - break; - - case AL_CHORUS_FEEDBACK: - *val = props->Chorus.Feedback; - break; - - case AL_CHORUS_DELAY: - *val = props->Chorus.Delay; - break; + case AL_CHORUS_RATE: *val = props.Rate; break; + case AL_CHORUS_DEPTH: *val = props.Depth; break; + case AL_CHORUS_FEEDBACK: *val = props.Feedback; break; + case AL_CHORUS_DELAY: *val = props.Delay; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid chorus float property 0x%04x", param}; } } -void Chorus_getParamfv(const EffectProps *props, ALenum param, float *vals) -{ Chorus_getParamf(props, param, vals); } +void EffectHandler::GetParamfv(const ChorusProps &props, ALenum param, float *vals) +{ GetParamf(props, param, vals); } -EffectProps genDefaultChorusProps() noexcept -{ - EffectProps props{}; - props.Chorus.Waveform = *WaveformFromEnum(AL_CHORUS_DEFAULT_WAVEFORM); - props.Chorus.Phase = AL_CHORUS_DEFAULT_PHASE; - props.Chorus.Rate = AL_CHORUS_DEFAULT_RATE; - props.Chorus.Depth = AL_CHORUS_DEFAULT_DEPTH; - props.Chorus.Feedback = AL_CHORUS_DEFAULT_FEEDBACK; - props.Chorus.Delay = AL_CHORUS_DEFAULT_DELAY; - return props; -} +const EffectProps FlangerEffectProps{genDefaultFlangerProps()}; -void Flanger_setParami(EffectProps *props, ALenum param, int val) +void EffectHandler::SetParami(FlangerProps &props, ALenum param, int val) { switch(param) { case AL_FLANGER_WAVEFORM: if(auto formopt = WaveformFromEnum(val)) - props->Chorus.Waveform = *formopt; + props.Waveform = *formopt; else throw effect_exception{AL_INVALID_VALUE, "Invalid flanger waveform: 0x%04x", val}; break; @@ -176,124 +178,87 @@ void Flanger_setParami(EffectProps *props, ALenum param, int val) case AL_FLANGER_PHASE: if(!(val >= AL_FLANGER_MIN_PHASE && val <= AL_FLANGER_MAX_PHASE)) throw effect_exception{AL_INVALID_VALUE, "Flanger phase out of range: %d", val}; - props->Chorus.Phase = val; + props.Phase = val; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid flanger integer property 0x%04x", param}; } } -void Flanger_setParamiv(EffectProps *props, ALenum param, const int *vals) -{ Flanger_setParami(props, param, vals[0]); } -void Flanger_setParamf(EffectProps *props, ALenum param, float val) +void EffectHandler::SetParamiv(FlangerProps &props, ALenum param, const int *vals) +{ SetParami(props, param, vals[0]); } +void EffectHandler::SetParamf(FlangerProps &props, ALenum param, float val) { switch(param) { case AL_FLANGER_RATE: if(!(val >= AL_FLANGER_MIN_RATE && val <= AL_FLANGER_MAX_RATE)) throw effect_exception{AL_INVALID_VALUE, "Flanger rate out of range: %f", val}; - props->Chorus.Rate = val; + props.Rate = val; break; case AL_FLANGER_DEPTH: if(!(val >= AL_FLANGER_MIN_DEPTH && val <= AL_FLANGER_MAX_DEPTH)) throw effect_exception{AL_INVALID_VALUE, "Flanger depth out of range: %f", val}; - props->Chorus.Depth = val; + props.Depth = val; break; case AL_FLANGER_FEEDBACK: if(!(val >= AL_FLANGER_MIN_FEEDBACK && val <= AL_FLANGER_MAX_FEEDBACK)) throw effect_exception{AL_INVALID_VALUE, "Flanger feedback out of range: %f", val}; - props->Chorus.Feedback = val; + props.Feedback = val; break; case AL_FLANGER_DELAY: if(!(val >= AL_FLANGER_MIN_DELAY && val <= AL_FLANGER_MAX_DELAY)) throw effect_exception{AL_INVALID_VALUE, "Flanger delay out of range: %f", val}; - props->Chorus.Delay = val; + props.Delay = val; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid flanger float property 0x%04x", param}; } } -void Flanger_setParamfv(EffectProps *props, ALenum param, const float *vals) -{ Flanger_setParamf(props, param, vals[0]); } +void EffectHandler::SetParamfv(FlangerProps &props, ALenum param, const float *vals) +{ SetParamf(props, param, vals[0]); } -void Flanger_getParami(const EffectProps *props, ALenum param, int *val) +void EffectHandler::GetParami(const FlangerProps &props, ALenum param, int *val) { switch(param) { - case AL_FLANGER_WAVEFORM: - *val = EnumFromWaveform(props->Chorus.Waveform); - break; - - case AL_FLANGER_PHASE: - *val = props->Chorus.Phase; - break; + case AL_FLANGER_WAVEFORM: *val = EnumFromWaveform(props.Waveform); break; + case AL_FLANGER_PHASE: *val = props.Phase; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid flanger integer property 0x%04x", param}; } } -void Flanger_getParamiv(const EffectProps *props, ALenum param, int *vals) -{ Flanger_getParami(props, param, vals); } -void Flanger_getParamf(const EffectProps *props, ALenum param, float *val) +void EffectHandler::GetParamiv(const FlangerProps &props, ALenum param, int *vals) +{ GetParami(props, param, vals); } +void EffectHandler::GetParamf(const FlangerProps &props, ALenum param, float *val) { switch(param) { - case AL_FLANGER_RATE: - *val = props->Chorus.Rate; - break; - - case AL_FLANGER_DEPTH: - *val = props->Chorus.Depth; - break; - - case AL_FLANGER_FEEDBACK: - *val = props->Chorus.Feedback; - break; - - case AL_FLANGER_DELAY: - *val = props->Chorus.Delay; - break; + case AL_FLANGER_RATE: *val = props.Rate; break; + case AL_FLANGER_DEPTH: *val = props.Depth; break; + case AL_FLANGER_FEEDBACK: *val = props.Feedback; break; + case AL_FLANGER_DELAY: *val = props.Delay; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid flanger float property 0x%04x", param}; } } -void Flanger_getParamfv(const EffectProps *props, ALenum param, float *vals) -{ Flanger_getParamf(props, param, vals); } - -EffectProps genDefaultFlangerProps() noexcept -{ - EffectProps props{}; - props.Chorus.Waveform = *WaveformFromEnum(AL_FLANGER_DEFAULT_WAVEFORM); - props.Chorus.Phase = AL_FLANGER_DEFAULT_PHASE; - props.Chorus.Rate = AL_FLANGER_DEFAULT_RATE; - props.Chorus.Depth = AL_FLANGER_DEFAULT_DEPTH; - props.Chorus.Feedback = AL_FLANGER_DEFAULT_FEEDBACK; - props.Chorus.Delay = AL_FLANGER_DEFAULT_DELAY; - return props; -} - -} // namespace - -DEFINE_ALEFFECT_VTABLE(Chorus); - -const EffectProps ChorusEffectProps{genDefaultChorusProps()}; - -DEFINE_ALEFFECT_VTABLE(Flanger); - -const EffectProps FlangerEffectProps{genDefaultFlangerProps()}; +void EffectHandler::GetParamfv(const FlangerProps &props, ALenum param, float *vals) +{ GetParamf(props, param, vals); } #ifdef ALSOFT_EAX namespace { struct EaxChorusTraits { - using Props = EAXCHORUSPROPERTIES; + using EaxProps = EAXCHORUSPROPERTIES; using Committer = EaxChorusCommitter; + using AlProps = ChorusProps; static constexpr auto efx_effect() { return AL_EFFECT_CHORUS; } @@ -357,8 +322,9 @@ struct EaxChorusTraits { }; // EaxChorusTraits struct EaxFlangerTraits { - using Props = EAXFLANGERPROPERTIES; + using EaxProps = EAXFLANGERPROPERTIES; using Committer = EaxFlangerCommitter; + using AlProps = FlangerProps; static constexpr auto efx_effect() { return AL_EFFECT_FLANGER; } @@ -424,7 +390,9 @@ struct EaxFlangerTraits { template<typename TTraits> struct ChorusFlangerEffect { using Traits = TTraits; + using EaxProps = typename Traits::EaxProps; using Committer = typename Traits::Committer; + using AlProps = typename Traits::AlProps; using Exception = typename Committer::Exception; struct WaveformValidator { @@ -494,7 +462,7 @@ struct ChorusFlangerEffect { }; // DelayValidator struct AllValidator { - void operator()(const typename Traits::Props& all) const + void operator()(const EaxProps& all) const { WaveformValidator{}(all.ulWaveform); PhaseValidator{}(all.lPhase); @@ -508,7 +476,7 @@ struct ChorusFlangerEffect { public: static void SetDefaults(EaxEffectProps &props) { - auto&& all = props.emplace<typename Traits::Props>(); + auto&& all = props.emplace<EaxProps>(); all.ulWaveform = Traits::eax_default_waveform(); all.lPhase = Traits::eax_default_phase(); all.flRate = Traits::eax_default_rate(); @@ -518,102 +486,83 @@ public: } - static void Get(const EaxCall &call, const EaxEffectProps &props) + static void Get(const EaxCall &call, const EaxProps &all) { - auto&& all = std::get<typename Traits::Props>(props); switch(call.get_property_id()) { case Traits::eax_none_param_id(): break; - case Traits::eax_allparameters_param_id(): call.template set_value<Exception>(all); break; - case Traits::eax_waveform_param_id(): call.template set_value<Exception>(all.ulWaveform); break; - case Traits::eax_phase_param_id(): call.template set_value<Exception>(all.lPhase); break; - case Traits::eax_rate_param_id(): call.template set_value<Exception>(all.flRate); break; - case Traits::eax_depth_param_id(): call.template set_value<Exception>(all.flDepth); break; - case Traits::eax_feedback_param_id(): call.template set_value<Exception>(all.flFeedback); break; - case Traits::eax_delay_param_id(): call.template set_value<Exception>(all.flDelay); break; - default: Committer::fail_unknown_property_id(); } } - static void Set(const EaxCall &call, EaxEffectProps &props) + static void Set(const EaxCall &call, EaxProps &all) { - auto&& all = std::get<typename Traits::Props>(props); switch(call.get_property_id()) { case Traits::eax_none_param_id(): break; - case Traits::eax_allparameters_param_id(): Committer::template defer<AllValidator>(call, all); break; - case Traits::eax_waveform_param_id(): Committer::template defer<WaveformValidator>(call, all.ulWaveform); break; - case Traits::eax_phase_param_id(): Committer::template defer<PhaseValidator>(call, all.lPhase); break; - case Traits::eax_rate_param_id(): Committer::template defer<RateValidator>(call, all.flRate); break; - case Traits::eax_depth_param_id(): Committer::template defer<DepthValidator>(call, all.flDepth); break; - case Traits::eax_feedback_param_id(): Committer::template defer<FeedbackValidator>(call, all.flFeedback); break; - case Traits::eax_delay_param_id(): Committer::template defer<DelayValidator>(call, all.flDelay); break; - default: Committer::fail_unknown_property_id(); } } - static bool Commit(const EaxEffectProps &props, EaxEffectProps &props_, EffectProps &al_props_) + static bool Commit(const EaxProps &props, EaxEffectProps &props_, AlProps &al_props_) { - if(props == props_) + if(auto *cur = std::get_if<EaxProps>(&props_); cur && *cur == props) return false; props_ = props; - auto&& dst = std::get<typename Traits::Props>(props); - al_props_.Chorus.Waveform = Traits::eax_waveform(dst.ulWaveform); - al_props_.Chorus.Phase = static_cast<int>(dst.lPhase); - al_props_.Chorus.Rate = dst.flRate; - al_props_.Chorus.Depth = dst.flDepth; - al_props_.Chorus.Feedback = dst.flFeedback; - al_props_.Chorus.Delay = dst.flDelay; + al_props_.Waveform = Traits::eax_waveform(props.ulWaveform); + al_props_.Phase = static_cast<int>(props.lPhase); + al_props_.Rate = props.flRate; + al_props_.Depth = props.flDepth; + al_props_.Feedback = props.flFeedback; + al_props_.Delay = props.flDelay; return true; } @@ -638,29 +587,25 @@ template<> throw Exception{message}; } -template<> -bool ChorusCommitter::commit(const EaxEffectProps &props) +bool EaxChorusCommitter::commit(const EAXCHORUSPROPERTIES &props) { using Committer = ChorusFlangerEffect<EaxChorusTraits>; - return Committer::Commit(props, mEaxProps, mAlProps); + return Committer::Commit(props, mEaxProps, mAlProps.emplace<ChorusProps>()); } -template<> -void ChorusCommitter::SetDefaults(EaxEffectProps &props) +void EaxChorusCommitter::SetDefaults(EaxEffectProps &props) { using Committer = ChorusFlangerEffect<EaxChorusTraits>; Committer::SetDefaults(props); } -template<> -void ChorusCommitter::Get(const EaxCall &call, const EaxEffectProps &props) +void EaxChorusCommitter::Get(const EaxCall &call, const EAXCHORUSPROPERTIES &props) { using Committer = ChorusFlangerEffect<EaxChorusTraits>; Committer::Get(call, props); } -template<> -void ChorusCommitter::Set(const EaxCall &call, EaxEffectProps &props) +void EaxChorusCommitter::Set(const EaxCall &call, EAXCHORUSPROPERTIES &props) { using Committer = ChorusFlangerEffect<EaxChorusTraits>; Committer::Set(call, props); @@ -679,29 +624,25 @@ template<> throw Exception{message}; } -template<> -bool FlangerCommitter::commit(const EaxEffectProps &props) +bool EaxFlangerCommitter::commit(const EAXFLANGERPROPERTIES &props) { using Committer = ChorusFlangerEffect<EaxFlangerTraits>; - return Committer::Commit(props, mEaxProps, mAlProps); + return Committer::Commit(props, mEaxProps, mAlProps.emplace<FlangerProps>()); } -template<> -void FlangerCommitter::SetDefaults(EaxEffectProps &props) +void EaxFlangerCommitter::SetDefaults(EaxEffectProps &props) { using Committer = ChorusFlangerEffect<EaxFlangerTraits>; Committer::SetDefaults(props); } -template<> -void FlangerCommitter::Get(const EaxCall &call, const EaxEffectProps &props) +void EaxFlangerCommitter::Get(const EaxCall &call, const EAXFLANGERPROPERTIES &props) { using Committer = ChorusFlangerEffect<EaxFlangerTraits>; Committer::Get(call, props); } -template<> -void FlangerCommitter::Set(const EaxCall &call, EaxEffectProps &props) +void EaxFlangerCommitter::Set(const EaxCall &call, EAXFLANGERPROPERTIES &props) { using Committer = ChorusFlangerEffect<EaxFlangerTraits>; Committer::Set(call, props); diff --git a/al/effects/compressor.cpp b/al/effects/compressor.cpp index ca8af84f..9fcc8c61 100644 --- a/al/effects/compressor.cpp +++ b/al/effects/compressor.cpp @@ -16,14 +16,25 @@ namespace { -void Compressor_setParami(EffectProps *props, ALenum param, int val) +EffectProps genDefaultProps() noexcept +{ + CompressorProps props{}; + props.OnOff = AL_COMPRESSOR_DEFAULT_ONOFF; + return props; +} + +} // namespace + +const EffectProps CompressorEffectProps{genDefaultProps()}; + +void EffectHandler::SetParami(CompressorProps &props, ALenum param, int val) { switch(param) { case AL_COMPRESSOR_ONOFF: if(!(val >= AL_COMPRESSOR_MIN_ONOFF && val <= AL_COMPRESSOR_MAX_ONOFF)) throw effect_exception{AL_INVALID_VALUE, "Compressor state out of range"}; - props->Compressor.OnOff = (val != AL_FALSE); + props.OnOff = (val != AL_FALSE); break; default: @@ -31,22 +42,22 @@ void Compressor_setParami(EffectProps *props, ALenum param, int val) param}; } } -void Compressor_setParamiv(EffectProps *props, ALenum param, const int *vals) -{ Compressor_setParami(props, param, vals[0]); } -void Compressor_setParamf(EffectProps*, ALenum param, float) +void EffectHandler::SetParamiv(CompressorProps &props, ALenum param, const int *vals) +{ SetParami(props, param, vals[0]); } +void EffectHandler::SetParamf(CompressorProps&, ALenum param, float) { throw effect_exception{AL_INVALID_ENUM, "Invalid compressor float property 0x%04x", param}; } -void Compressor_setParamfv(EffectProps*, ALenum param, const float*) +void EffectHandler::SetParamfv(CompressorProps&, ALenum param, const float*) { throw effect_exception{AL_INVALID_ENUM, "Invalid compressor float-vector property 0x%04x", param}; } -void Compressor_getParami(const EffectProps *props, ALenum param, int *val) +void EffectHandler::GetParami(const CompressorProps &props, ALenum param, int *val) { switch(param) { case AL_COMPRESSOR_ONOFF: - *val = props->Compressor.OnOff; + *val = props.OnOff; break; default: @@ -54,28 +65,16 @@ void Compressor_getParami(const EffectProps *props, ALenum param, int *val) param}; } } -void Compressor_getParamiv(const EffectProps *props, ALenum param, int *vals) -{ Compressor_getParami(props, param, vals); } -void Compressor_getParamf(const EffectProps*, ALenum param, float*) +void EffectHandler::GetParamiv(const CompressorProps &props, ALenum param, int *vals) +{ GetParami(props, param, vals); } +void EffectHandler::GetParamf(const CompressorProps&, ALenum param, float*) { throw effect_exception{AL_INVALID_ENUM, "Invalid compressor float property 0x%04x", param}; } -void Compressor_getParamfv(const EffectProps*, ALenum param, float*) +void EffectHandler::GetParamfv(const CompressorProps&, ALenum param, float*) { throw effect_exception{AL_INVALID_ENUM, "Invalid compressor float-vector property 0x%04x", param}; } -EffectProps genDefaultProps() noexcept -{ - EffectProps props{}; - props.Compressor.OnOff = AL_COMPRESSOR_DEFAULT_ONOFF; - return props; -} - -} // namespace - -DEFINE_ALEFFECT_VTABLE(Compressor); - -const EffectProps CompressorEffectProps{genDefaultProps()}; #ifdef ALSOFT_EAX namespace { @@ -115,28 +114,24 @@ template<> throw Exception{message}; } -template<> -bool CompressorCommitter::commit(const EaxEffectProps &props) +bool EaxCompressorCommitter::commit(const EAXAGCCOMPRESSORPROPERTIES &props) { - if(props == mEaxProps) + if(auto *cur = std::get_if<EAXAGCCOMPRESSORPROPERTIES>(&mEaxProps); cur && *cur == props) return false; mEaxProps = props; + mAlProps = CompressorProps{props.ulOnOff != 0}; - mAlProps.Compressor.OnOff = (std::get<EAXAGCCOMPRESSORPROPERTIES>(props).ulOnOff != 0); return true; } -template<> -void CompressorCommitter::SetDefaults(EaxEffectProps &props) +void EaxCompressorCommitter::SetDefaults(EaxEffectProps &props) { props = EAXAGCCOMPRESSORPROPERTIES{EAXAGCCOMPRESSOR_DEFAULTONOFF}; } -template<> -void CompressorCommitter::Get(const EaxCall &call, const EaxEffectProps &props_) +void EaxCompressorCommitter::Get(const EaxCall &call, const EAXAGCCOMPRESSORPROPERTIES &props) { - auto &props = std::get<EAXAGCCOMPRESSORPROPERTIES>(props_); switch(call.get_property_id()) { case EAXAGCCOMPRESSOR_NONE: break; @@ -146,10 +141,8 @@ void CompressorCommitter::Get(const EaxCall &call, const EaxEffectProps &props_) } } -template<> -void CompressorCommitter::Set(const EaxCall &call, EaxEffectProps &props_) +void EaxCompressorCommitter::Set(const EaxCall &call, EAXAGCCOMPRESSORPROPERTIES &props) { - auto &props = std::get<EAXAGCCOMPRESSORPROPERTIES>(props_); switch(call.get_property_id()) { case EAXAGCCOMPRESSOR_NONE: break; diff --git a/al/effects/convolution.cpp b/al/effects/convolution.cpp index 9c091e53..1f8d1111 100644 --- a/al/effects/convolution.cpp +++ b/al/effects/convolution.cpp @@ -12,33 +12,45 @@ namespace { -void Convolution_setParami(EffectProps* /*props*/, ALenum param, int /*val*/) +EffectProps genDefaultProps() noexcept +{ + ConvolutionProps props{}; + props.OrientAt = {0.0f, 0.0f, -1.0f}; + props.OrientUp = {0.0f, 1.0f, 0.0f}; + return props; +} + +} // namespace + +const EffectProps ConvolutionEffectProps{genDefaultProps()}; + +void EffectHandler::SetParami(ConvolutionProps& /*props*/, ALenum param, int /*val*/) { switch(param) { default: - throw effect_exception{AL_INVALID_ENUM, "Invalid null effect integer property 0x%04x", + throw effect_exception{AL_INVALID_ENUM, "Invalid convolution effect integer property 0x%04x", param}; } } -void Convolution_setParamiv(EffectProps *props, ALenum param, const int *vals) +void EffectHandler::SetParamiv(ConvolutionProps &props, ALenum param, const int *vals) { switch(param) { default: - Convolution_setParami(props, param, vals[0]); + SetParami(props, param, vals[0]); } } -void Convolution_setParamf(EffectProps* /*props*/, ALenum param, float /*val*/) +void EffectHandler::SetParamf(ConvolutionProps& /*props*/, ALenum param, float /*val*/) { switch(param) { default: - throw effect_exception{AL_INVALID_ENUM, "Invalid null effect float property 0x%04x", + throw effect_exception{AL_INVALID_ENUM, "Invalid convolution effect float property 0x%04x", param}; } } -void Convolution_setParamfv(EffectProps *props, ALenum param, const float *values) +void EffectHandler::SetParamfv(ConvolutionProps &props, ALenum param, const float *values) { switch(param) { @@ -47,73 +59,59 @@ void Convolution_setParamfv(EffectProps *props, ALenum param, const float *value && std::isfinite(values[3]) && std::isfinite(values[4]) && std::isfinite(values[5]))) throw effect_exception{AL_INVALID_VALUE, "Property 0x%04x value out of range", param}; - props->Convolution.OrientAt[0] = values[0]; - props->Convolution.OrientAt[1] = values[1]; - props->Convolution.OrientAt[2] = values[2]; - props->Convolution.OrientUp[0] = values[3]; - props->Convolution.OrientUp[1] = values[4]; - props->Convolution.OrientUp[2] = values[5]; + props.OrientAt[0] = values[0]; + props.OrientAt[1] = values[1]; + props.OrientAt[2] = values[2]; + props.OrientUp[0] = values[3]; + props.OrientUp[1] = values[4]; + props.OrientUp[2] = values[5]; break; default: - Convolution_setParamf(props, param, values[0]); + SetParamf(props, param, values[0]); } } -void Convolution_getParami(const EffectProps* /*props*/, ALenum param, int* /*val*/) +void EffectHandler::GetParami(const ConvolutionProps& /*props*/, ALenum param, int* /*val*/) { switch(param) { default: - throw effect_exception{AL_INVALID_ENUM, "Invalid null effect integer property 0x%04x", + throw effect_exception{AL_INVALID_ENUM, "Invalid convolution effect integer property 0x%04x", param}; } } -void Convolution_getParamiv(const EffectProps *props, ALenum param, int *vals) +void EffectHandler::GetParamiv(const ConvolutionProps &props, ALenum param, int *vals) { switch(param) { default: - Convolution_getParami(props, param, vals); + GetParami(props, param, vals); } } -void Convolution_getParamf(const EffectProps* /*props*/, ALenum param, float* /*val*/) +void EffectHandler::GetParamf(const ConvolutionProps& /*props*/, ALenum param, float* /*val*/) { switch(param) { default: - throw effect_exception{AL_INVALID_ENUM, "Invalid null effect float property 0x%04x", + throw effect_exception{AL_INVALID_ENUM, "Invalid convolution effect float property 0x%04x", param}; } } -void Convolution_getParamfv(const EffectProps *props, ALenum param, float *values) +void EffectHandler::GetParamfv(const ConvolutionProps &props, ALenum param, float *values) { switch(param) { case AL_CONVOLUTION_ORIENTATION_SOFT: - values[0] = props->Convolution.OrientAt[0]; - values[1] = props->Convolution.OrientAt[1]; - values[2] = props->Convolution.OrientAt[2]; - values[3] = props->Convolution.OrientUp[0]; - values[4] = props->Convolution.OrientUp[1]; - values[5] = props->Convolution.OrientUp[2]; + values[0] = props.OrientAt[0]; + values[1] = props.OrientAt[1]; + values[2] = props.OrientAt[2]; + values[3] = props.OrientUp[0]; + values[4] = props.OrientUp[1]; + values[5] = props.OrientUp[2]; break; default: - Convolution_getParamf(props, param, values); + GetParamf(props, param, values); } } - -EffectProps genDefaultProps() noexcept -{ - EffectProps props{}; - props.Convolution.OrientAt = {0.0f, 0.0f, -1.0f}; - props.Convolution.OrientUp = {0.0f, 1.0f, 0.0f}; - return props; -} - -} // namespace - -DEFINE_ALEFFECT_VTABLE(Convolution); - -const EffectProps ConvolutionEffectProps{genDefaultProps()}; diff --git a/al/effects/dedicated.cpp b/al/effects/dedicated.cpp index db57003c..518c224c 100644 --- a/al/effects/dedicated.cpp +++ b/al/effects/dedicated.cpp @@ -12,61 +12,115 @@ namespace { -void Dedicated_setParami(EffectProps*, ALenum param, int) +EffectProps genDefaultDialogProps() noexcept +{ + DedicatedDialogProps props{}; + props.Gain = 1.0f; + return props; +} + +EffectProps genDefaultLfeProps() noexcept +{ + DedicatedLfeProps props{}; + props.Gain = 1.0f; + return props; +} + +} // namespace + +const EffectProps DedicatedDialogEffectProps{genDefaultDialogProps()}; + +void EffectHandler::SetParami(DedicatedDialogProps&, ALenum param, int) { throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated integer property 0x%04x", param}; } -void Dedicated_setParamiv(EffectProps*, ALenum param, const int*) +void EffectHandler::SetParamiv(DedicatedDialogProps&, ALenum param, const int*) { throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated integer-vector property 0x%04x", param}; } -void Dedicated_setParamf(EffectProps *props, ALenum param, float val) +void EffectHandler::SetParamf(DedicatedDialogProps &props, ALenum param, float val) { switch(param) { case AL_DEDICATED_GAIN: if(!(val >= 0.0f && std::isfinite(val))) throw effect_exception{AL_INVALID_VALUE, "Dedicated gain out of range"}; - props->Dedicated.Gain = val; + props.Gain = val; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated float property 0x%04x", param}; } } -void Dedicated_setParamfv(EffectProps *props, ALenum param, const float *vals) -{ Dedicated_setParamf(props, param, vals[0]); } +void EffectHandler::SetParamfv(DedicatedDialogProps &props, ALenum param, const float *vals) +{ SetParamf(props, param, vals[0]); } -void Dedicated_getParami(const EffectProps*, ALenum param, int*) +void EffectHandler::GetParami(const DedicatedDialogProps&, ALenum param, int*) { throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated integer property 0x%04x", param}; } -void Dedicated_getParamiv(const EffectProps*, ALenum param, int*) +void EffectHandler::GetParamiv(const DedicatedDialogProps&, ALenum param, int*) { throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated integer-vector property 0x%04x", param}; } -void Dedicated_getParamf(const EffectProps *props, ALenum param, float *val) +void EffectHandler::GetParamf(const DedicatedDialogProps &props, ALenum param, float *val) { switch(param) { case AL_DEDICATED_GAIN: - *val = props->Dedicated.Gain; + *val = props.Gain; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated float property 0x%04x", param}; } } -void Dedicated_getParamfv(const EffectProps *props, ALenum param, float *vals) -{ Dedicated_getParamf(props, param, vals); } +void EffectHandler::GetParamfv(const DedicatedDialogProps &props, ALenum param, float *vals) +{ GetParamf(props, param, vals); } -EffectProps genDefaultProps() noexcept + +const EffectProps DedicatedLfeEffectProps{genDefaultLfeProps()}; + +void EffectHandler::SetParami(DedicatedLfeProps&, ALenum param, int) +{ throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated integer property 0x%04x", param}; } +void EffectHandler::SetParamiv(DedicatedLfeProps&, ALenum param, const int*) { - EffectProps props{}; - props.Dedicated.Gain = 1.0f; - return props; + throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated integer-vector property 0x%04x", + param}; } +void EffectHandler::SetParamf(DedicatedLfeProps &props, ALenum param, float val) +{ + switch(param) + { + case AL_DEDICATED_GAIN: + if(!(val >= 0.0f && std::isfinite(val))) + throw effect_exception{AL_INVALID_VALUE, "Dedicated gain out of range"}; + props.Gain = val; + break; -} // namespace + default: + throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated float property 0x%04x", param}; + } +} +void EffectHandler::SetParamfv(DedicatedLfeProps &props, ALenum param, const float *vals) +{ SetParamf(props, param, vals[0]); } -DEFINE_ALEFFECT_VTABLE(Dedicated); +void EffectHandler::GetParami(const DedicatedLfeProps&, ALenum param, int*) +{ throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated integer property 0x%04x", param}; } +void EffectHandler::GetParamiv(const DedicatedLfeProps&, ALenum param, int*) +{ + throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated integer-vector property 0x%04x", + param}; +} +void EffectHandler::GetParamf(const DedicatedLfeProps &props, ALenum param, float *val) +{ + switch(param) + { + case AL_DEDICATED_GAIN: + *val = props.Gain; + break; -const EffectProps DedicatedEffectProps{genDefaultProps()}; + default: + throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated float property 0x%04x", param}; + } +} +void EffectHandler::GetParamfv(const DedicatedLfeProps &props, ALenum param, float *vals) +{ GetParamf(props, param, vals); } diff --git a/al/effects/distortion.cpp b/al/effects/distortion.cpp index e046d8e7..534b6c24 100644 --- a/al/effects/distortion.cpp +++ b/al/effects/distortion.cpp @@ -16,108 +16,93 @@ namespace { -void Distortion_setParami(EffectProps*, ALenum param, int) +EffectProps genDefaultProps() noexcept +{ + DistortionProps props{}; + props.Edge = AL_DISTORTION_DEFAULT_EDGE; + props.Gain = AL_DISTORTION_DEFAULT_GAIN; + props.LowpassCutoff = AL_DISTORTION_DEFAULT_LOWPASS_CUTOFF; + props.EQCenter = AL_DISTORTION_DEFAULT_EQCENTER; + props.EQBandwidth = AL_DISTORTION_DEFAULT_EQBANDWIDTH; + return props; +} + +} // namespace + +const EffectProps DistortionEffectProps{genDefaultProps()}; + +void EffectHandler::SetParami(DistortionProps&, ALenum param, int) { throw effect_exception{AL_INVALID_ENUM, "Invalid distortion integer property 0x%04x", param}; } -void Distortion_setParamiv(EffectProps*, ALenum param, const int*) +void EffectHandler::SetParamiv(DistortionProps&, ALenum param, const int*) { throw effect_exception{AL_INVALID_ENUM, "Invalid distortion integer-vector property 0x%04x", param}; } -void Distortion_setParamf(EffectProps *props, ALenum param, float val) +void EffectHandler::SetParamf(DistortionProps &props, ALenum param, float val) { switch(param) { case AL_DISTORTION_EDGE: if(!(val >= AL_DISTORTION_MIN_EDGE && val <= AL_DISTORTION_MAX_EDGE)) throw effect_exception{AL_INVALID_VALUE, "Distortion edge out of range"}; - props->Distortion.Edge = val; + props.Edge = val; break; case AL_DISTORTION_GAIN: if(!(val >= AL_DISTORTION_MIN_GAIN && val <= AL_DISTORTION_MAX_GAIN)) throw effect_exception{AL_INVALID_VALUE, "Distortion gain out of range"}; - props->Distortion.Gain = val; + props.Gain = val; break; case AL_DISTORTION_LOWPASS_CUTOFF: if(!(val >= AL_DISTORTION_MIN_LOWPASS_CUTOFF && val <= AL_DISTORTION_MAX_LOWPASS_CUTOFF)) throw effect_exception{AL_INVALID_VALUE, "Distortion low-pass cutoff out of range"}; - props->Distortion.LowpassCutoff = val; + props.LowpassCutoff = val; break; case AL_DISTORTION_EQCENTER: if(!(val >= AL_DISTORTION_MIN_EQCENTER && val <= AL_DISTORTION_MAX_EQCENTER)) throw effect_exception{AL_INVALID_VALUE, "Distortion EQ center out of range"}; - props->Distortion.EQCenter = val; + props.EQCenter = val; break; case AL_DISTORTION_EQBANDWIDTH: if(!(val >= AL_DISTORTION_MIN_EQBANDWIDTH && val <= AL_DISTORTION_MAX_EQBANDWIDTH)) throw effect_exception{AL_INVALID_VALUE, "Distortion EQ bandwidth out of range"}; - props->Distortion.EQBandwidth = val; + props.EQBandwidth = val; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid distortion float property 0x%04x", param}; } } -void Distortion_setParamfv(EffectProps *props, ALenum param, const float *vals) -{ Distortion_setParamf(props, param, vals[0]); } +void EffectHandler::SetParamfv(DistortionProps &props, ALenum param, const float *vals) +{ SetParamf(props, param, vals[0]); } -void Distortion_getParami(const EffectProps*, ALenum param, int*) +void EffectHandler::GetParami(const DistortionProps&, ALenum param, int*) { throw effect_exception{AL_INVALID_ENUM, "Invalid distortion integer property 0x%04x", param}; } -void Distortion_getParamiv(const EffectProps*, ALenum param, int*) +void EffectHandler::GetParamiv(const DistortionProps&, ALenum param, int*) { throw effect_exception{AL_INVALID_ENUM, "Invalid distortion integer-vector property 0x%04x", param}; } -void Distortion_getParamf(const EffectProps *props, ALenum param, float *val) +void EffectHandler::GetParamf(const DistortionProps &props, ALenum param, float *val) { switch(param) { - case AL_DISTORTION_EDGE: - *val = props->Distortion.Edge; - break; - - case AL_DISTORTION_GAIN: - *val = props->Distortion.Gain; - break; - - case AL_DISTORTION_LOWPASS_CUTOFF: - *val = props->Distortion.LowpassCutoff; - break; - - case AL_DISTORTION_EQCENTER: - *val = props->Distortion.EQCenter; - break; - - case AL_DISTORTION_EQBANDWIDTH: - *val = props->Distortion.EQBandwidth; - break; + case AL_DISTORTION_EDGE: *val = props.Edge; break; + case AL_DISTORTION_GAIN: *val = props.Gain; break; + case AL_DISTORTION_LOWPASS_CUTOFF: *val = props.LowpassCutoff; break; + case AL_DISTORTION_EQCENTER: *val = props.EQCenter; break; + case AL_DISTORTION_EQBANDWIDTH: *val = props.EQBandwidth; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid distortion float property 0x%04x", param}; } } -void Distortion_getParamfv(const EffectProps *props, ALenum param, float *vals) -{ Distortion_getParamf(props, param, vals); } - -EffectProps genDefaultProps() noexcept -{ - EffectProps props{}; - props.Distortion.Edge = AL_DISTORTION_DEFAULT_EDGE; - props.Distortion.Gain = AL_DISTORTION_DEFAULT_GAIN; - props.Distortion.LowpassCutoff = AL_DISTORTION_DEFAULT_LOWPASS_CUTOFF; - props.Distortion.EQCenter = AL_DISTORTION_DEFAULT_EQCENTER; - props.Distortion.EQBandwidth = AL_DISTORTION_DEFAULT_EQBANDWIDTH; - return props; -} +void EffectHandler::GetParamfv(const DistortionProps &props, ALenum param, float *vals) +{ GetParamf(props, param, vals); } -} // namespace - -DEFINE_ALEFFECT_VTABLE(Distortion); - -const EffectProps DistortionEffectProps{genDefaultProps()}; #ifdef ALSOFT_EAX namespace { @@ -204,26 +189,26 @@ template<> throw Exception{message}; } -template<> -bool DistortionCommitter::commit(const EaxEffectProps &props) +bool EaxDistortionCommitter::commit(const EAXDISTORTIONPROPERTIES &props) { - if(props == mEaxProps) + if(auto *cur = std::get_if<EAXDISTORTIONPROPERTIES>(&mEaxProps); cur && *cur == props) return false; mEaxProps = props; - - auto &eaxprops = std::get<EAXDISTORTIONPROPERTIES>(props); - mAlProps.Distortion.Edge = eaxprops.flEdge; - mAlProps.Distortion.Gain = level_mb_to_gain(static_cast<float>(eaxprops.lGain)); - mAlProps.Distortion.LowpassCutoff = eaxprops.flLowPassCutOff; - mAlProps.Distortion.EQCenter = eaxprops.flEQCenter; - mAlProps.Distortion.EQBandwidth = eaxprops.flEdge; + mAlProps = [&]{ + DistortionProps ret{}; + ret.Edge = props.flEdge; + ret.Gain = level_mb_to_gain(static_cast<float>(props.lGain)); + ret.LowpassCutoff = props.flLowPassCutOff; + ret.EQCenter = props.flEQCenter; + ret.EQBandwidth = props.flEdge; + return ret; + }(); return true; } -template<> -void DistortionCommitter::SetDefaults(EaxEffectProps &props) +void EaxDistortionCommitter::SetDefaults(EaxEffectProps &props) { static constexpr EAXDISTORTIONPROPERTIES defprops{[] { @@ -238,10 +223,8 @@ void DistortionCommitter::SetDefaults(EaxEffectProps &props) props = defprops; } -template<> -void DistortionCommitter::Get(const EaxCall &call, const EaxEffectProps &props_) +void EaxDistortionCommitter::Get(const EaxCall &call, const EAXDISTORTIONPROPERTIES &props) { - auto &props = std::get<EAXDISTORTIONPROPERTIES>(props_); switch(call.get_property_id()) { case EAXDISTORTION_NONE: break; @@ -255,10 +238,8 @@ void DistortionCommitter::Get(const EaxCall &call, const EaxEffectProps &props_) } } -template<> -void DistortionCommitter::Set(const EaxCall &call, EaxEffectProps &props_) +void EaxDistortionCommitter::Set(const EaxCall &call, EAXDISTORTIONPROPERTIES &props) { - auto &props = std::get<EAXDISTORTIONPROPERTIES>(props_); switch(call.get_property_id()) { case EAXDISTORTION_NONE: break; diff --git a/al/effects/echo.cpp b/al/effects/echo.cpp index 48aacef3..9412039b 100644 --- a/al/effects/echo.cpp +++ b/al/effects/echo.cpp @@ -19,102 +19,87 @@ namespace { static_assert(EchoMaxDelay >= AL_ECHO_MAX_DELAY, "Echo max delay too short"); static_assert(EchoMaxLRDelay >= AL_ECHO_MAX_LRDELAY, "Echo max left-right delay too short"); -void Echo_setParami(EffectProps*, ALenum param, int) +EffectProps genDefaultProps() noexcept +{ + EchoProps props{}; + props.Delay = AL_ECHO_DEFAULT_DELAY; + props.LRDelay = AL_ECHO_DEFAULT_LRDELAY; + props.Damping = AL_ECHO_DEFAULT_DAMPING; + props.Feedback = AL_ECHO_DEFAULT_FEEDBACK; + props.Spread = AL_ECHO_DEFAULT_SPREAD; + return props; +} + +} // namespace + +const EffectProps EchoEffectProps{genDefaultProps()}; + +void EffectHandler::SetParami(EchoProps&, ALenum param, int) { throw effect_exception{AL_INVALID_ENUM, "Invalid echo integer property 0x%04x", param}; } -void Echo_setParamiv(EffectProps*, ALenum param, const int*) +void EffectHandler::SetParamiv(EchoProps&, ALenum param, const int*) { throw effect_exception{AL_INVALID_ENUM, "Invalid echo integer-vector property 0x%04x", param}; } -void Echo_setParamf(EffectProps *props, ALenum param, float val) +void EffectHandler::SetParamf(EchoProps &props, ALenum param, float val) { switch(param) { case AL_ECHO_DELAY: if(!(val >= AL_ECHO_MIN_DELAY && val <= AL_ECHO_MAX_DELAY)) throw effect_exception{AL_INVALID_VALUE, "Echo delay out of range"}; - props->Echo.Delay = val; + props.Delay = val; break; case AL_ECHO_LRDELAY: if(!(val >= AL_ECHO_MIN_LRDELAY && val <= AL_ECHO_MAX_LRDELAY)) throw effect_exception{AL_INVALID_VALUE, "Echo LR delay out of range"}; - props->Echo.LRDelay = val; + props.LRDelay = val; break; case AL_ECHO_DAMPING: if(!(val >= AL_ECHO_MIN_DAMPING && val <= AL_ECHO_MAX_DAMPING)) throw effect_exception{AL_INVALID_VALUE, "Echo damping out of range"}; - props->Echo.Damping = val; + props.Damping = val; break; case AL_ECHO_FEEDBACK: if(!(val >= AL_ECHO_MIN_FEEDBACK && val <= AL_ECHO_MAX_FEEDBACK)) throw effect_exception{AL_INVALID_VALUE, "Echo feedback out of range"}; - props->Echo.Feedback = val; + props.Feedback = val; break; case AL_ECHO_SPREAD: if(!(val >= AL_ECHO_MIN_SPREAD && val <= AL_ECHO_MAX_SPREAD)) throw effect_exception{AL_INVALID_VALUE, "Echo spread out of range"}; - props->Echo.Spread = val; + props.Spread = val; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid echo float property 0x%04x", param}; } } -void Echo_setParamfv(EffectProps *props, ALenum param, const float *vals) -{ Echo_setParamf(props, param, vals[0]); } +void EffectHandler::SetParamfv(EchoProps &props, ALenum param, const float *vals) +{ SetParamf(props, param, vals[0]); } -void Echo_getParami(const EffectProps*, ALenum param, int*) +void EffectHandler::GetParami(const EchoProps&, ALenum param, int*) { throw effect_exception{AL_INVALID_ENUM, "Invalid echo integer property 0x%04x", param}; } -void Echo_getParamiv(const EffectProps*, ALenum param, int*) +void EffectHandler::GetParamiv(const EchoProps&, ALenum param, int*) { throw effect_exception{AL_INVALID_ENUM, "Invalid echo integer-vector property 0x%04x", param}; } -void Echo_getParamf(const EffectProps *props, ALenum param, float *val) +void EffectHandler::GetParamf(const EchoProps &props, ALenum param, float *val) { switch(param) { - case AL_ECHO_DELAY: - *val = props->Echo.Delay; - break; - - case AL_ECHO_LRDELAY: - *val = props->Echo.LRDelay; - break; - - case AL_ECHO_DAMPING: - *val = props->Echo.Damping; - break; - - case AL_ECHO_FEEDBACK: - *val = props->Echo.Feedback; - break; - - case AL_ECHO_SPREAD: - *val = props->Echo.Spread; - break; + case AL_ECHO_DELAY: *val = props.Delay; break; + case AL_ECHO_LRDELAY: *val = props.LRDelay; break; + case AL_ECHO_DAMPING: *val = props.Damping; break; + case AL_ECHO_FEEDBACK: *val = props.Feedback; break; + case AL_ECHO_SPREAD: *val = props.Spread; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid echo float property 0x%04x", param}; } } -void Echo_getParamfv(const EffectProps *props, ALenum param, float *vals) -{ Echo_getParamf(props, param, vals); } - -EffectProps genDefaultProps() noexcept -{ - EffectProps props{}; - props.Echo.Delay = AL_ECHO_DEFAULT_DELAY; - props.Echo.LRDelay = AL_ECHO_DEFAULT_LRDELAY; - props.Echo.Damping = AL_ECHO_DEFAULT_DAMPING; - props.Echo.Feedback = AL_ECHO_DEFAULT_FEEDBACK; - props.Echo.Spread = AL_ECHO_DEFAULT_SPREAD; - return props; -} +void EffectHandler::GetParamfv(const EchoProps &props, ALenum param, float *vals) +{ GetParamf(props, param, vals); } -} // namespace - -DEFINE_ALEFFECT_VTABLE(Echo); - -const EffectProps EchoEffectProps{genDefaultProps()}; #ifdef ALSOFT_EAX namespace { @@ -201,26 +186,26 @@ template<> throw Exception{message}; } -template<> -bool EchoCommitter::commit(const EaxEffectProps &props) +bool EaxEchoCommitter::commit(const EAXECHOPROPERTIES &props) { - if(props == mEaxProps) + if(auto *cur = std::get_if<EAXECHOPROPERTIES>(&mEaxProps); cur && *cur == props) return false; mEaxProps = props; - - auto &eaxprops = std::get<EAXECHOPROPERTIES>(props); - mAlProps.Echo.Delay = eaxprops.flDelay; - mAlProps.Echo.LRDelay = eaxprops.flLRDelay; - mAlProps.Echo.Damping = eaxprops.flDamping; - mAlProps.Echo.Feedback = eaxprops.flFeedback; - mAlProps.Echo.Spread = eaxprops.flSpread; + mAlProps = [&]{ + EchoProps ret{}; + ret.Delay = props.flDelay; + ret.LRDelay = props.flLRDelay; + ret.Damping = props.flDamping; + ret.Feedback = props.flFeedback; + ret.Spread = props.flSpread; + return ret; + }(); return true; } -template<> -void EchoCommitter::SetDefaults(EaxEffectProps &props) +void EaxEchoCommitter::SetDefaults(EaxEffectProps &props) { static constexpr EAXECHOPROPERTIES defprops{[] { @@ -235,10 +220,8 @@ void EchoCommitter::SetDefaults(EaxEffectProps &props) props = defprops; } -template<> -void EchoCommitter::Get(const EaxCall &call, const EaxEffectProps &props_) +void EaxEchoCommitter::Get(const EaxCall &call, const EAXECHOPROPERTIES &props) { - auto &props = std::get<EAXECHOPROPERTIES>(props_); switch(call.get_property_id()) { case EAXECHO_NONE: break; @@ -252,10 +235,8 @@ void EchoCommitter::Get(const EaxCall &call, const EaxEffectProps &props_) } } -template<> -void EchoCommitter::Set(const EaxCall &call, EaxEffectProps &props_) +void EaxEchoCommitter::Set(const EaxCall &call, EAXECHOPROPERTIES &props) { - auto &props = std::get<EAXECHOPROPERTIES>(props_); switch(call.get_property_id()) { case EAXECHO_NONE: break; diff --git a/al/effects/effects.h b/al/effects/effects.h index 9d57dd82..38d47f86 100644 --- a/al/effects/effects.h +++ b/al/effects/effects.h @@ -3,52 +3,69 @@ #include "AL/al.h" +#include "core/effects/base.h" #include "core/except.h" #ifdef ALSOFT_EAX #include "al/eax/effect.h" #endif // ALSOFT_EAX -union EffectProps; +struct EffectHandler { +#define DECL_HANDLER(T) \ + static void SetParami(T &props, ALenum param, int val); \ + static void SetParamiv(T &props, ALenum param, const int *vals); \ + static void SetParamf(T &props, ALenum param, float val); \ + static void SetParamfv(T &props, ALenum param, const float *vals); \ + static void GetParami(const T &props, ALenum param, int *val); \ + static void GetParamiv(const T &props, ALenum param, int *vals); \ + static void GetParamf(const T &props, ALenum param, float *val); \ + static void GetParamfv(const T &props, ALenum param, float *vals); + + DECL_HANDLER(std::monostate) + DECL_HANDLER(ReverbProps) + DECL_HANDLER(ChorusProps) + DECL_HANDLER(AutowahProps) + DECL_HANDLER(CompressorProps) + DECL_HANDLER(ConvolutionProps) + DECL_HANDLER(DedicatedDialogProps) + DECL_HANDLER(DedicatedLfeProps) + DECL_HANDLER(DistortionProps) + DECL_HANDLER(EchoProps) + DECL_HANDLER(EqualizerProps) + DECL_HANDLER(FlangerProps) + DECL_HANDLER(FshifterProps) + DECL_HANDLER(ModulatorProps) + DECL_HANDLER(PshifterProps) + DECL_HANDLER(VmorpherProps) +#undef DECL_HANDLER + + static void StdReverbSetParami(ReverbProps &props, ALenum param, int val); + static void StdReverbSetParamiv(ReverbProps &props, ALenum param, const int *vals); + static void StdReverbSetParamf(ReverbProps &props, ALenum param, float val); + static void StdReverbSetParamfv(ReverbProps &props, ALenum param, const float *vals); + static void StdReverbGetParami(const ReverbProps &props, ALenum param, int *val); + static void StdReverbGetParamiv(const ReverbProps &props, ALenum param, int *vals); + static void StdReverbGetParamf(const ReverbProps &props, ALenum param, float *val); + static void StdReverbGetParamfv(const ReverbProps &props, ALenum param, float *vals); +}; class effect_exception final : public al::base_exception { ALenum mErrorCode; public: -#ifdef __USE_MINGW_ANSI_STDIO - [[gnu::format(gnu_printf, 3, 4)]] +#ifdef __MINGW32__ + [[gnu::format(__MINGW_PRINTF_FORMAT, 3, 4)]] #else [[gnu::format(printf, 3, 4)]] #endif effect_exception(ALenum code, const char *msg, ...); ~effect_exception() override; - ALenum errorCode() const noexcept { return mErrorCode; } + [[nodiscard]] auto errorCode() const noexcept -> ALenum { return mErrorCode; } }; -struct EffectVtable { - void (*const setParami)(EffectProps *props, ALenum param, int val); - void (*const setParamiv)(EffectProps *props, ALenum param, const int *vals); - void (*const setParamf)(EffectProps *props, ALenum param, float val); - void (*const setParamfv)(EffectProps *props, ALenum param, const float *vals); - - void (*const getParami)(const EffectProps *props, ALenum param, int *val); - void (*const getParamiv)(const EffectProps *props, ALenum param, int *vals); - void (*const getParamf)(const EffectProps *props, ALenum param, float *val); - void (*const getParamfv)(const EffectProps *props, ALenum param, float *vals); -}; - -#define DEFINE_ALEFFECT_VTABLE(T) \ -const EffectVtable T##EffectVtable = { \ - T##_setParami, T##_setParamiv, \ - T##_setParamf, T##_setParamfv, \ - T##_getParami, T##_getParamiv, \ - T##_getParamf, T##_getParamfv, \ -} - - /* Default properties for the given effect types. */ extern const EffectProps NullEffectProps; extern const EffectProps ReverbEffectProps; @@ -64,25 +81,8 @@ extern const EffectProps FshifterEffectProps; extern const EffectProps ModulatorEffectProps; extern const EffectProps PshifterEffectProps; extern const EffectProps VmorpherEffectProps; -extern const EffectProps DedicatedEffectProps; +extern const EffectProps DedicatedDialogEffectProps; +extern const EffectProps DedicatedLfeEffectProps; extern const EffectProps ConvolutionEffectProps; -/* Vtables to get/set properties for the given effect types. */ -extern const EffectVtable NullEffectVtable; -extern const EffectVtable ReverbEffectVtable; -extern const EffectVtable StdReverbEffectVtable; -extern const EffectVtable AutowahEffectVtable; -extern const EffectVtable ChorusEffectVtable; -extern const EffectVtable CompressorEffectVtable; -extern const EffectVtable DistortionEffectVtable; -extern const EffectVtable EchoEffectVtable; -extern const EffectVtable EqualizerEffectVtable; -extern const EffectVtable FlangerEffectVtable; -extern const EffectVtable FshifterEffectVtable; -extern const EffectVtable ModulatorEffectVtable; -extern const EffectVtable PshifterEffectVtable; -extern const EffectVtable VmorpherEffectVtable; -extern const EffectVtable DedicatedEffectVtable; -extern const EffectVtable ConvolutionEffectVtable; - #endif /* AL_EFFECTS_EFFECTS_H */ diff --git a/al/effects/equalizer.cpp b/al/effects/equalizer.cpp index 76d5bdef..74fc43fc 100644 --- a/al/effects/equalizer.cpp +++ b/al/effects/equalizer.cpp @@ -16,163 +16,133 @@ namespace { -void Equalizer_setParami(EffectProps*, ALenum param, int) +EffectProps genDefaultProps() noexcept +{ + EqualizerProps props{}; + props.LowCutoff = AL_EQUALIZER_DEFAULT_LOW_CUTOFF; + props.LowGain = AL_EQUALIZER_DEFAULT_LOW_GAIN; + props.Mid1Center = AL_EQUALIZER_DEFAULT_MID1_CENTER; + props.Mid1Gain = AL_EQUALIZER_DEFAULT_MID1_GAIN; + props.Mid1Width = AL_EQUALIZER_DEFAULT_MID1_WIDTH; + props.Mid2Center = AL_EQUALIZER_DEFAULT_MID2_CENTER; + props.Mid2Gain = AL_EQUALIZER_DEFAULT_MID2_GAIN; + props.Mid2Width = AL_EQUALIZER_DEFAULT_MID2_WIDTH; + props.HighCutoff = AL_EQUALIZER_DEFAULT_HIGH_CUTOFF; + props.HighGain = AL_EQUALIZER_DEFAULT_HIGH_GAIN; + return props; +} + +} // namespace + +const EffectProps EqualizerEffectProps{genDefaultProps()}; + +void EffectHandler::SetParami(EqualizerProps&, ALenum param, int) { throw effect_exception{AL_INVALID_ENUM, "Invalid equalizer integer property 0x%04x", param}; } -void Equalizer_setParamiv(EffectProps*, ALenum param, const int*) +void EffectHandler::SetParamiv(EqualizerProps&, ALenum param, const int*) { throw effect_exception{AL_INVALID_ENUM, "Invalid equalizer integer-vector property 0x%04x", param}; } -void Equalizer_setParamf(EffectProps *props, ALenum param, float val) +void EffectHandler::SetParamf(EqualizerProps &props, ALenum param, float val) { switch(param) { case AL_EQUALIZER_LOW_GAIN: if(!(val >= AL_EQUALIZER_MIN_LOW_GAIN && val <= AL_EQUALIZER_MAX_LOW_GAIN)) throw effect_exception{AL_INVALID_VALUE, "Equalizer low-band gain out of range"}; - props->Equalizer.LowGain = val; + props.LowGain = val; break; case AL_EQUALIZER_LOW_CUTOFF: if(!(val >= AL_EQUALIZER_MIN_LOW_CUTOFF && val <= AL_EQUALIZER_MAX_LOW_CUTOFF)) throw effect_exception{AL_INVALID_VALUE, "Equalizer low-band cutoff out of range"}; - props->Equalizer.LowCutoff = val; + props.LowCutoff = val; break; case AL_EQUALIZER_MID1_GAIN: if(!(val >= AL_EQUALIZER_MIN_MID1_GAIN && val <= AL_EQUALIZER_MAX_MID1_GAIN)) throw effect_exception{AL_INVALID_VALUE, "Equalizer mid1-band gain out of range"}; - props->Equalizer.Mid1Gain = val; + props.Mid1Gain = val; break; case AL_EQUALIZER_MID1_CENTER: if(!(val >= AL_EQUALIZER_MIN_MID1_CENTER && val <= AL_EQUALIZER_MAX_MID1_CENTER)) throw effect_exception{AL_INVALID_VALUE, "Equalizer mid1-band center out of range"}; - props->Equalizer.Mid1Center = val; + props.Mid1Center = val; break; case AL_EQUALIZER_MID1_WIDTH: if(!(val >= AL_EQUALIZER_MIN_MID1_WIDTH && val <= AL_EQUALIZER_MAX_MID1_WIDTH)) throw effect_exception{AL_INVALID_VALUE, "Equalizer mid1-band width out of range"}; - props->Equalizer.Mid1Width = val; + props.Mid1Width = val; break; case AL_EQUALIZER_MID2_GAIN: if(!(val >= AL_EQUALIZER_MIN_MID2_GAIN && val <= AL_EQUALIZER_MAX_MID2_GAIN)) throw effect_exception{AL_INVALID_VALUE, "Equalizer mid2-band gain out of range"}; - props->Equalizer.Mid2Gain = val; + props.Mid2Gain = val; break; case AL_EQUALIZER_MID2_CENTER: if(!(val >= AL_EQUALIZER_MIN_MID2_CENTER && val <= AL_EQUALIZER_MAX_MID2_CENTER)) throw effect_exception{AL_INVALID_VALUE, "Equalizer mid2-band center out of range"}; - props->Equalizer.Mid2Center = val; + props.Mid2Center = val; break; case AL_EQUALIZER_MID2_WIDTH: if(!(val >= AL_EQUALIZER_MIN_MID2_WIDTH && val <= AL_EQUALIZER_MAX_MID2_WIDTH)) throw effect_exception{AL_INVALID_VALUE, "Equalizer mid2-band width out of range"}; - props->Equalizer.Mid2Width = val; + props.Mid2Width = val; break; case AL_EQUALIZER_HIGH_GAIN: if(!(val >= AL_EQUALIZER_MIN_HIGH_GAIN && val <= AL_EQUALIZER_MAX_HIGH_GAIN)) throw effect_exception{AL_INVALID_VALUE, "Equalizer high-band gain out of range"}; - props->Equalizer.HighGain = val; + props.HighGain = val; break; case AL_EQUALIZER_HIGH_CUTOFF: if(!(val >= AL_EQUALIZER_MIN_HIGH_CUTOFF && val <= AL_EQUALIZER_MAX_HIGH_CUTOFF)) throw effect_exception{AL_INVALID_VALUE, "Equalizer high-band cutoff out of range"}; - props->Equalizer.HighCutoff = val; + props.HighCutoff = val; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid equalizer float property 0x%04x", param}; } } -void Equalizer_setParamfv(EffectProps *props, ALenum param, const float *vals) -{ Equalizer_setParamf(props, param, vals[0]); } +void EffectHandler::SetParamfv(EqualizerProps &props, ALenum param, const float *vals) +{ SetParamf(props, param, vals[0]); } -void Equalizer_getParami(const EffectProps*, ALenum param, int*) +void EffectHandler::GetParami(const EqualizerProps&, ALenum param, int*) { throw effect_exception{AL_INVALID_ENUM, "Invalid equalizer integer property 0x%04x", param}; } -void Equalizer_getParamiv(const EffectProps*, ALenum param, int*) +void EffectHandler::GetParamiv(const EqualizerProps&, ALenum param, int*) { throw effect_exception{AL_INVALID_ENUM, "Invalid equalizer integer-vector property 0x%04x", param}; } -void Equalizer_getParamf(const EffectProps *props, ALenum param, float *val) +void EffectHandler::GetParamf(const EqualizerProps &props, ALenum param, float *val) { switch(param) { - case AL_EQUALIZER_LOW_GAIN: - *val = props->Equalizer.LowGain; - break; - - case AL_EQUALIZER_LOW_CUTOFF: - *val = props->Equalizer.LowCutoff; - break; - - case AL_EQUALIZER_MID1_GAIN: - *val = props->Equalizer.Mid1Gain; - break; - - case AL_EQUALIZER_MID1_CENTER: - *val = props->Equalizer.Mid1Center; - break; - - case AL_EQUALIZER_MID1_WIDTH: - *val = props->Equalizer.Mid1Width; - break; - - case AL_EQUALIZER_MID2_GAIN: - *val = props->Equalizer.Mid2Gain; - break; - - case AL_EQUALIZER_MID2_CENTER: - *val = props->Equalizer.Mid2Center; - break; - - case AL_EQUALIZER_MID2_WIDTH: - *val = props->Equalizer.Mid2Width; - break; - - case AL_EQUALIZER_HIGH_GAIN: - *val = props->Equalizer.HighGain; - break; - - case AL_EQUALIZER_HIGH_CUTOFF: - *val = props->Equalizer.HighCutoff; - break; + case AL_EQUALIZER_LOW_GAIN: *val = props.LowGain; break; + case AL_EQUALIZER_LOW_CUTOFF: *val = props.LowCutoff; break; + case AL_EQUALIZER_MID1_GAIN: *val = props.Mid1Gain; break; + case AL_EQUALIZER_MID1_CENTER: *val = props.Mid1Center; break; + case AL_EQUALIZER_MID1_WIDTH: *val = props.Mid1Width; break; + case AL_EQUALIZER_MID2_GAIN: *val = props.Mid2Gain; break; + case AL_EQUALIZER_MID2_CENTER: *val = props.Mid2Center; break; + case AL_EQUALIZER_MID2_WIDTH: *val = props.Mid2Width; break; + case AL_EQUALIZER_HIGH_GAIN: *val = props.HighGain; break; + case AL_EQUALIZER_HIGH_CUTOFF: *val = props.HighCutoff; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid equalizer float property 0x%04x", param}; } } -void Equalizer_getParamfv(const EffectProps *props, ALenum param, float *vals) -{ Equalizer_getParamf(props, param, vals); } - -EffectProps genDefaultProps() noexcept -{ - EffectProps props{}; - props.Equalizer.LowCutoff = AL_EQUALIZER_DEFAULT_LOW_CUTOFF; - props.Equalizer.LowGain = AL_EQUALIZER_DEFAULT_LOW_GAIN; - props.Equalizer.Mid1Center = AL_EQUALIZER_DEFAULT_MID1_CENTER; - props.Equalizer.Mid1Gain = AL_EQUALIZER_DEFAULT_MID1_GAIN; - props.Equalizer.Mid1Width = AL_EQUALIZER_DEFAULT_MID1_WIDTH; - props.Equalizer.Mid2Center = AL_EQUALIZER_DEFAULT_MID2_CENTER; - props.Equalizer.Mid2Gain = AL_EQUALIZER_DEFAULT_MID2_GAIN; - props.Equalizer.Mid2Width = AL_EQUALIZER_DEFAULT_MID2_WIDTH; - props.Equalizer.HighCutoff = AL_EQUALIZER_DEFAULT_HIGH_CUTOFF; - props.Equalizer.HighGain = AL_EQUALIZER_DEFAULT_HIGH_GAIN; - return props; -} +void EffectHandler::GetParamfv(const EqualizerProps &props, ALenum param, float *vals) +{ GetParamf(props, param, vals); } -} // namespace - -DEFINE_ALEFFECT_VTABLE(Equalizer); - -const EffectProps EqualizerEffectProps{genDefaultProps()}; #ifdef ALSOFT_EAX namespace { @@ -319,31 +289,31 @@ template<> throw Exception{message}; } -template<> -bool EqualizerCommitter::commit(const EaxEffectProps &props) +bool EaxEqualizerCommitter::commit(const EAXEQUALIZERPROPERTIES &props) { - if(props == mEaxProps) + if(auto *cur = std::get_if<EAXEQUALIZERPROPERTIES>(&mEaxProps); cur && *cur == props) return false; mEaxProps = props; - - auto &eaxprops = std::get<EAXEQUALIZERPROPERTIES>(props); - mAlProps.Equalizer.LowGain = level_mb_to_gain(static_cast<float>(eaxprops.lLowGain)); - mAlProps.Equalizer.LowCutoff = eaxprops.flLowCutOff; - mAlProps.Equalizer.Mid1Gain = level_mb_to_gain(static_cast<float>(eaxprops.lMid1Gain)); - mAlProps.Equalizer.Mid1Center = eaxprops.flMid1Center; - mAlProps.Equalizer.Mid1Width = eaxprops.flMid1Width; - mAlProps.Equalizer.Mid2Gain = level_mb_to_gain(static_cast<float>(eaxprops.lMid2Gain)); - mAlProps.Equalizer.Mid2Center = eaxprops.flMid2Center; - mAlProps.Equalizer.Mid2Width = eaxprops.flMid2Width; - mAlProps.Equalizer.HighGain = level_mb_to_gain(static_cast<float>(eaxprops.lHighGain)); - mAlProps.Equalizer.HighCutoff = eaxprops.flHighCutOff; + mAlProps = [&]{ + EqualizerProps ret{}; + ret.LowGain = level_mb_to_gain(static_cast<float>(props.lLowGain)); + ret.LowCutoff = props.flLowCutOff; + ret.Mid1Gain = level_mb_to_gain(static_cast<float>(props.lMid1Gain)); + ret.Mid1Center = props.flMid1Center; + ret.Mid1Width = props.flMid1Width; + ret.Mid2Gain = level_mb_to_gain(static_cast<float>(props.lMid2Gain)); + ret.Mid2Center = props.flMid2Center; + ret.Mid2Width = props.flMid2Width; + ret.HighGain = level_mb_to_gain(static_cast<float>(props.lHighGain)); + ret.HighCutoff = props.flHighCutOff; + return ret; + }(); return true; } -template<> -void EqualizerCommitter::SetDefaults(EaxEffectProps &props) +void EaxEqualizerCommitter::SetDefaults(EaxEffectProps &props) { static constexpr EAXEQUALIZERPROPERTIES defprops{[] { @@ -363,10 +333,8 @@ void EqualizerCommitter::SetDefaults(EaxEffectProps &props) props = defprops; } -template<> -void EqualizerCommitter::Get(const EaxCall &call, const EaxEffectProps &props_) +void EaxEqualizerCommitter::Get(const EaxCall &call, const EAXEQUALIZERPROPERTIES &props) { - auto &props = std::get<EAXEQUALIZERPROPERTIES>(props_); switch(call.get_property_id()) { case EAXEQUALIZER_NONE: break; @@ -385,10 +353,8 @@ void EqualizerCommitter::Get(const EaxCall &call, const EaxEffectProps &props_) } } -template<> -void EqualizerCommitter::Set(const EaxCall &call, EaxEffectProps &props_) +void EaxEqualizerCommitter::Set(const EaxCall &call, EAXEQUALIZERPROPERTIES &props) { - auto &props = std::get<EAXEQUALIZERPROPERTIES>(props_); switch(call.get_property_id()) { case EAXEQUALIZER_NONE: break; diff --git a/al/effects/fshifter.cpp b/al/effects/fshifter.cpp index 37c372c3..556244ac 100644 --- a/al/effects/fshifter.cpp +++ b/al/effects/fshifter.cpp @@ -41,31 +41,26 @@ ALenum EnumFromDirection(FShifterDirection dir) throw std::runtime_error{"Invalid direction: "+std::to_string(static_cast<int>(dir))}; } -void Fshifter_setParamf(EffectProps *props, ALenum param, float val) +EffectProps genDefaultProps() noexcept { - switch(param) - { - case AL_FREQUENCY_SHIFTER_FREQUENCY: - if(!(val >= AL_FREQUENCY_SHIFTER_MIN_FREQUENCY && val <= AL_FREQUENCY_SHIFTER_MAX_FREQUENCY)) - throw effect_exception{AL_INVALID_VALUE, "Frequency shifter frequency out of range"}; - props->Fshifter.Frequency = val; - break; - - default: - throw effect_exception{AL_INVALID_ENUM, "Invalid frequency shifter float property 0x%04x", - param}; - } + FshifterProps props{}; + props.Frequency = AL_FREQUENCY_SHIFTER_DEFAULT_FREQUENCY; + props.LeftDirection = DirectionFromEmum(AL_FREQUENCY_SHIFTER_DEFAULT_LEFT_DIRECTION).value(); + props.RightDirection = DirectionFromEmum(AL_FREQUENCY_SHIFTER_DEFAULT_RIGHT_DIRECTION).value(); + return props; } -void Fshifter_setParamfv(EffectProps *props, ALenum param, const float *vals) -{ Fshifter_setParamf(props, param, vals[0]); } -void Fshifter_setParami(EffectProps *props, ALenum param, int val) +} // namespace + +const EffectProps FshifterEffectProps{genDefaultProps()}; + +void EffectHandler::SetParami(FshifterProps &props, ALenum param, int val) { switch(param) { case AL_FREQUENCY_SHIFTER_LEFT_DIRECTION: if(auto diropt = DirectionFromEmum(val)) - props->Fshifter.LeftDirection = *diropt; + props.LeftDirection = *diropt; else throw effect_exception{AL_INVALID_VALUE, "Unsupported frequency shifter left direction: 0x%04x", val}; @@ -73,7 +68,7 @@ void Fshifter_setParami(EffectProps *props, ALenum param, int val) case AL_FREQUENCY_SHIFTER_RIGHT_DIRECTION: if(auto diropt = DirectionFromEmum(val)) - props->Fshifter.RightDirection = *diropt; + props.RightDirection = *diropt; else throw effect_exception{AL_INVALID_VALUE, "Unsupported frequency shifter right direction: 0x%04x", val}; @@ -84,33 +79,52 @@ void Fshifter_setParami(EffectProps *props, ALenum param, int val) "Invalid frequency shifter integer property 0x%04x", param}; } } -void Fshifter_setParamiv(EffectProps *props, ALenum param, const int *vals) -{ Fshifter_setParami(props, param, vals[0]); } +void EffectHandler::SetParamiv(FshifterProps &props, ALenum param, const int *vals) +{ SetParami(props, param, vals[0]); } + +void EffectHandler::SetParamf(FshifterProps &props, ALenum param, float val) +{ + switch(param) + { + case AL_FREQUENCY_SHIFTER_FREQUENCY: + if(!(val >= AL_FREQUENCY_SHIFTER_MIN_FREQUENCY && val <= AL_FREQUENCY_SHIFTER_MAX_FREQUENCY)) + throw effect_exception{AL_INVALID_VALUE, "Frequency shifter frequency out of range"}; + props.Frequency = val; + break; + + default: + throw effect_exception{AL_INVALID_ENUM, "Invalid frequency shifter float property 0x%04x", + param}; + } +} +void EffectHandler::SetParamfv(FshifterProps &props, ALenum param, const float *vals) +{ SetParamf(props, param, vals[0]); } -void Fshifter_getParami(const EffectProps *props, ALenum param, int *val) +void EffectHandler::GetParami(const FshifterProps &props, ALenum param, int *val) { switch(param) { case AL_FREQUENCY_SHIFTER_LEFT_DIRECTION: - *val = EnumFromDirection(props->Fshifter.LeftDirection); + *val = EnumFromDirection(props.LeftDirection); break; case AL_FREQUENCY_SHIFTER_RIGHT_DIRECTION: - *val = EnumFromDirection(props->Fshifter.RightDirection); + *val = EnumFromDirection(props.RightDirection); break; + default: throw effect_exception{AL_INVALID_ENUM, "Invalid frequency shifter integer property 0x%04x", param}; } } -void Fshifter_getParamiv(const EffectProps *props, ALenum param, int *vals) -{ Fshifter_getParami(props, param, vals); } +void EffectHandler::GetParamiv(const FshifterProps &props, ALenum param, int *vals) +{ GetParami(props, param, vals); } -void Fshifter_getParamf(const EffectProps *props, ALenum param, float *val) +void EffectHandler::GetParamf(const FshifterProps &props, ALenum param, float *val) { switch(param) { case AL_FREQUENCY_SHIFTER_FREQUENCY: - *val = props->Fshifter.Frequency; + *val = props.Frequency; break; default: @@ -118,23 +132,9 @@ void Fshifter_getParamf(const EffectProps *props, ALenum param, float *val) param}; } } -void Fshifter_getParamfv(const EffectProps *props, ALenum param, float *vals) -{ Fshifter_getParamf(props, param, vals); } +void EffectHandler::GetParamfv(const FshifterProps &props, ALenum param, float *vals) +{ GetParamf(props, param, vals); } -EffectProps genDefaultProps() noexcept -{ - EffectProps props{}; - props.Fshifter.Frequency = AL_FREQUENCY_SHIFTER_DEFAULT_FREQUENCY; - props.Fshifter.LeftDirection = *DirectionFromEmum(AL_FREQUENCY_SHIFTER_DEFAULT_LEFT_DIRECTION); - props.Fshifter.RightDirection = *DirectionFromEmum(AL_FREQUENCY_SHIFTER_DEFAULT_RIGHT_DIRECTION); - return props; -} - -} // namespace - -DEFINE_ALEFFECT_VTABLE(Fshifter); - -const EffectProps FshifterEffectProps{genDefaultProps()}; #ifdef ALSOFT_EAX namespace { @@ -197,10 +197,9 @@ template<> throw Exception{message}; } -template<> -bool FrequencyShifterCommitter::commit(const EaxEffectProps &props) +bool EaxFrequencyShifterCommitter::commit(const EAXFREQUENCYSHIFTERPROPERTIES &props) { - if(props == mEaxProps) + if(auto *cur = std::get_if<EAXFREQUENCYSHIFTERPROPERTIES>(&mEaxProps); cur && *cur == props) return false; mEaxProps = props; @@ -214,16 +213,18 @@ bool FrequencyShifterCommitter::commit(const EaxEffectProps &props) return FShifterDirection::Off; }; - auto &eaxprops = std::get<EAXFREQUENCYSHIFTERPROPERTIES>(props); - mAlProps.Fshifter.Frequency = eaxprops.flFrequency; - mAlProps.Fshifter.LeftDirection = get_direction(eaxprops.ulLeftDirection); - mAlProps.Fshifter.RightDirection = get_direction(eaxprops.ulRightDirection); + mAlProps = [&]{ + FshifterProps ret{}; + ret.Frequency = props.flFrequency; + ret.LeftDirection = get_direction(props.ulLeftDirection); + ret.RightDirection = get_direction(props.ulRightDirection); + return ret; + }(); return true; } -template<> -void FrequencyShifterCommitter::SetDefaults(EaxEffectProps &props) +void EaxFrequencyShifterCommitter::SetDefaults(EaxEffectProps &props) { static constexpr EAXFREQUENCYSHIFTERPROPERTIES defprops{[] { @@ -236,10 +237,8 @@ void FrequencyShifterCommitter::SetDefaults(EaxEffectProps &props) props = defprops; } -template<> -void FrequencyShifterCommitter::Get(const EaxCall &call, const EaxEffectProps &props_) +void EaxFrequencyShifterCommitter::Get(const EaxCall &call, const EAXFREQUENCYSHIFTERPROPERTIES &props) { - auto &props = std::get<EAXFREQUENCYSHIFTERPROPERTIES>(props_); switch(call.get_property_id()) { case EAXFREQUENCYSHIFTER_NONE: break; @@ -251,10 +250,8 @@ void FrequencyShifterCommitter::Get(const EaxCall &call, const EaxEffectProps &p } } -template<> -void FrequencyShifterCommitter::Set(const EaxCall &call, EaxEffectProps &props_) +void EaxFrequencyShifterCommitter::Set(const EaxCall &call, EAXFREQUENCYSHIFTERPROPERTIES &props) { - auto &props = std::get<EAXFREQUENCYSHIFTERPROPERTIES>(props_); switch(call.get_property_id()) { case EAXFREQUENCYSHIFTER_NONE: break; diff --git a/al/effects/modulator.cpp b/al/effects/modulator.cpp index 366e7ef7..7e9424c0 100644 --- a/al/effects/modulator.cpp +++ b/al/effects/modulator.cpp @@ -42,40 +42,31 @@ ALenum EnumFromWaveform(ModulatorWaveform type) std::to_string(static_cast<int>(type))}; } -void Modulator_setParamf(EffectProps *props, ALenum param, float val) +EffectProps genDefaultProps() noexcept { - switch(param) - { - case AL_RING_MODULATOR_FREQUENCY: - if(!(val >= AL_RING_MODULATOR_MIN_FREQUENCY && val <= AL_RING_MODULATOR_MAX_FREQUENCY)) - throw effect_exception{AL_INVALID_VALUE, "Modulator frequency out of range: %f", val}; - props->Modulator.Frequency = val; - break; + ModulatorProps props{}; + props.Frequency = AL_RING_MODULATOR_DEFAULT_FREQUENCY; + props.HighPassCutoff = AL_RING_MODULATOR_DEFAULT_HIGHPASS_CUTOFF; + props.Waveform = WaveformFromEmum(AL_RING_MODULATOR_DEFAULT_WAVEFORM).value(); + return props; +} - case AL_RING_MODULATOR_HIGHPASS_CUTOFF: - if(!(val >= AL_RING_MODULATOR_MIN_HIGHPASS_CUTOFF && val <= AL_RING_MODULATOR_MAX_HIGHPASS_CUTOFF)) - throw effect_exception{AL_INVALID_VALUE, "Modulator high-pass cutoff out of range: %f", val}; - props->Modulator.HighPassCutoff = val; - break; +} // namespace - default: - throw effect_exception{AL_INVALID_ENUM, "Invalid modulator float property 0x%04x", param}; - } -} -void Modulator_setParamfv(EffectProps *props, ALenum param, const float *vals) -{ Modulator_setParamf(props, param, vals[0]); } -void Modulator_setParami(EffectProps *props, ALenum param, int val) +const EffectProps ModulatorEffectProps{genDefaultProps()}; + +void EffectHandler::SetParami(ModulatorProps &props, ALenum param, int val) { switch(param) { case AL_RING_MODULATOR_FREQUENCY: case AL_RING_MODULATOR_HIGHPASS_CUTOFF: - Modulator_setParamf(props, param, static_cast<float>(val)); + SetParamf(props, param, static_cast<float>(val)); break; case AL_RING_MODULATOR_WAVEFORM: if(auto formopt = WaveformFromEmum(val)) - props->Modulator.Waveform = *formopt; + props.Waveform = *formopt; else throw effect_exception{AL_INVALID_VALUE, "Invalid modulator waveform: 0x%04x", val}; break; @@ -85,62 +76,61 @@ void Modulator_setParami(EffectProps *props, ALenum param, int val) param}; } } -void Modulator_setParamiv(EffectProps *props, ALenum param, const int *vals) -{ Modulator_setParami(props, param, vals[0]); } +void EffectHandler::SetParamiv(ModulatorProps &props, ALenum param, const int *vals) +{ SetParami(props, param, vals[0]); } -void Modulator_getParami(const EffectProps *props, ALenum param, int *val) +void EffectHandler::SetParamf(ModulatorProps &props, ALenum param, float val) { switch(param) { case AL_RING_MODULATOR_FREQUENCY: - *val = static_cast<int>(props->Modulator.Frequency); + if(!(val >= AL_RING_MODULATOR_MIN_FREQUENCY && val <= AL_RING_MODULATOR_MAX_FREQUENCY)) + throw effect_exception{AL_INVALID_VALUE, "Modulator frequency out of range: %f", val}; + props.Frequency = val; break; + case AL_RING_MODULATOR_HIGHPASS_CUTOFF: - *val = static_cast<int>(props->Modulator.HighPassCutoff); - break; - case AL_RING_MODULATOR_WAVEFORM: - *val = EnumFromWaveform(props->Modulator.Waveform); + if(!(val >= AL_RING_MODULATOR_MIN_HIGHPASS_CUTOFF && val <= AL_RING_MODULATOR_MAX_HIGHPASS_CUTOFF)) + throw effect_exception{AL_INVALID_VALUE, "Modulator high-pass cutoff out of range: %f", val}; + props.HighPassCutoff = val; break; default: + throw effect_exception{AL_INVALID_ENUM, "Invalid modulator float property 0x%04x", param}; + } +} +void EffectHandler::SetParamfv(ModulatorProps &props, ALenum param, const float *vals) +{ SetParamf(props, param, vals[0]); } + +void EffectHandler::GetParami(const ModulatorProps &props, ALenum param, int *val) +{ + switch(param) + { + case AL_RING_MODULATOR_FREQUENCY: *val = static_cast<int>(props.Frequency); break; + case AL_RING_MODULATOR_HIGHPASS_CUTOFF: *val = static_cast<int>(props.HighPassCutoff); break; + case AL_RING_MODULATOR_WAVEFORM: *val = EnumFromWaveform(props.Waveform); break; + + default: throw effect_exception{AL_INVALID_ENUM, "Invalid modulator integer property 0x%04x", param}; } } -void Modulator_getParamiv(const EffectProps *props, ALenum param, int *vals) -{ Modulator_getParami(props, param, vals); } -void Modulator_getParamf(const EffectProps *props, ALenum param, float *val) +void EffectHandler::GetParamiv(const ModulatorProps &props, ALenum param, int *vals) +{ GetParami(props, param, vals); } +void EffectHandler::GetParamf(const ModulatorProps &props, ALenum param, float *val) { switch(param) { - case AL_RING_MODULATOR_FREQUENCY: - *val = props->Modulator.Frequency; - break; - case AL_RING_MODULATOR_HIGHPASS_CUTOFF: - *val = props->Modulator.HighPassCutoff; - break; + case AL_RING_MODULATOR_FREQUENCY: *val = props.Frequency; break; + case AL_RING_MODULATOR_HIGHPASS_CUTOFF: *val = props.HighPassCutoff; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid modulator float property 0x%04x", param}; } } -void Modulator_getParamfv(const EffectProps *props, ALenum param, float *vals) -{ Modulator_getParamf(props, param, vals); } +void EffectHandler::GetParamfv(const ModulatorProps &props, ALenum param, float *vals) +{ GetParamf(props, param, vals); } -EffectProps genDefaultProps() noexcept -{ - EffectProps props{}; - props.Modulator.Frequency = AL_RING_MODULATOR_DEFAULT_FREQUENCY; - props.Modulator.HighPassCutoff = AL_RING_MODULATOR_DEFAULT_HIGHPASS_CUTOFF; - props.Modulator.Waveform = *WaveformFromEmum(AL_RING_MODULATOR_DEFAULT_WAVEFORM); - return props; -} - -} // namespace - -DEFINE_ALEFFECT_VTABLE(Modulator); - -const EffectProps ModulatorEffectProps{genDefaultProps()}; #ifdef ALSOFT_EAX namespace { @@ -203,10 +193,9 @@ template<> throw Exception{message}; } -template<> -bool ModulatorCommitter::commit(const EaxEffectProps &props) +bool EaxModulatorCommitter::commit(const EAXRINGMODULATORPROPERTIES &props) { - if(props == mEaxProps) + if(auto *cur = std::get_if<EAXRINGMODULATORPROPERTIES>(&mEaxProps); cur && *cur == props) return false; mEaxProps = props; @@ -222,16 +211,18 @@ bool ModulatorCommitter::commit(const EaxEffectProps &props) return ModulatorWaveform::Sinusoid; }; - auto &eaxprops = std::get<EAXRINGMODULATORPROPERTIES>(props); - mAlProps.Modulator.Frequency = eaxprops.flFrequency; - mAlProps.Modulator.HighPassCutoff = eaxprops.flHighPassCutOff; - mAlProps.Modulator.Waveform = get_waveform(eaxprops.ulWaveform); + mAlProps = [&]{ + ModulatorProps ret{}; + ret.Frequency = props.flFrequency; + ret.HighPassCutoff = props.flHighPassCutOff; + ret.Waveform = get_waveform(props.ulWaveform); + return ret; + }(); return true; } -template<> -void ModulatorCommitter::SetDefaults(EaxEffectProps &props) +void EaxModulatorCommitter::SetDefaults(EaxEffectProps &props) { static constexpr EAXRINGMODULATORPROPERTIES defprops{[] { @@ -244,10 +235,8 @@ void ModulatorCommitter::SetDefaults(EaxEffectProps &props) props = defprops; } -template<> -void ModulatorCommitter::Get(const EaxCall &call, const EaxEffectProps &props_) +void EaxModulatorCommitter::Get(const EaxCall &call, const EAXRINGMODULATORPROPERTIES &props) { - auto &props = std::get<EAXRINGMODULATORPROPERTIES>(props_); switch(call.get_property_id()) { case EAXRINGMODULATOR_NONE: break; @@ -259,11 +248,9 @@ void ModulatorCommitter::Get(const EaxCall &call, const EaxEffectProps &props_) } } -template<> -void ModulatorCommitter::Set(const EaxCall &call, EaxEffectProps &props_) +void EaxModulatorCommitter::Set(const EaxCall &call, EAXRINGMODULATORPROPERTIES &props) { - auto &props = std::get<EAXRINGMODULATORPROPERTIES>(props_); - switch (call.get_property_id()) + switch(call.get_property_id()) { case EAXRINGMODULATOR_NONE: break; case EAXRINGMODULATOR_ALLPARAMETERS: defer<AllValidator>(call, props); break; diff --git a/al/effects/null.cpp b/al/effects/null.cpp index 1e8787e7..4b00ef4f 100644 --- a/al/effects/null.cpp +++ b/al/effects/null.cpp @@ -14,7 +14,17 @@ namespace { -void Null_setParami(EffectProps* /*props*/, ALenum param, int /*val*/) +EffectProps genDefaultProps() noexcept +{ + EffectProps props{}; + return props; +} + +} // namespace + +const EffectProps NullEffectProps{genDefaultProps()}; + +void EffectHandler::SetParami(std::monostate& /*props*/, ALenum param, int /*val*/) { switch(param) { @@ -23,15 +33,15 @@ void Null_setParami(EffectProps* /*props*/, ALenum param, int /*val*/) param}; } } -void Null_setParamiv(EffectProps *props, ALenum param, const int *vals) +void EffectHandler::SetParamiv(std::monostate &props, ALenum param, const int *vals) { switch(param) { default: - Null_setParami(props, param, vals[0]); + SetParami(props, param, vals[0]); } } -void Null_setParamf(EffectProps* /*props*/, ALenum param, float /*val*/) +void EffectHandler::SetParamf(std::monostate& /*props*/, ALenum param, float /*val*/) { switch(param) { @@ -40,16 +50,16 @@ void Null_setParamf(EffectProps* /*props*/, ALenum param, float /*val*/) param}; } } -void Null_setParamfv(EffectProps *props, ALenum param, const float *vals) +void EffectHandler::SetParamfv(std::monostate &props, ALenum param, const float *vals) { switch(param) { default: - Null_setParamf(props, param, vals[0]); + SetParamf(props, param, vals[0]); } } -void Null_getParami(const EffectProps* /*props*/, ALenum param, int* /*val*/) +void EffectHandler::GetParami(const std::monostate& /*props*/, ALenum param, int* /*val*/) { switch(param) { @@ -58,15 +68,15 @@ void Null_getParami(const EffectProps* /*props*/, ALenum param, int* /*val*/) param}; } } -void Null_getParamiv(const EffectProps *props, ALenum param, int *vals) +void EffectHandler::GetParamiv(const std::monostate &props, ALenum param, int *vals) { switch(param) { default: - Null_getParami(props, param, vals); + GetParami(props, param, vals); } } -void Null_getParamf(const EffectProps* /*props*/, ALenum param, float* /*val*/) +void EffectHandler::GetParamf(const std::monostate& /*props*/, ALenum param, float* /*val*/) { switch(param) { @@ -75,27 +85,15 @@ void Null_getParamf(const EffectProps* /*props*/, ALenum param, float* /*val*/) param}; } } -void Null_getParamfv(const EffectProps *props, ALenum param, float *vals) +void EffectHandler::GetParamfv(const std::monostate &props, ALenum param, float *vals) { switch(param) { default: - Null_getParamf(props, param, vals); + GetParamf(props, param, vals); } } -EffectProps genDefaultProps() noexcept -{ - EffectProps props{}; - return props; -} - -} // namespace - -DEFINE_ALEFFECT_VTABLE(Null); - -const EffectProps NullEffectProps{genDefaultProps()}; - #ifdef ALSOFT_EAX namespace { @@ -117,29 +115,26 @@ template<> throw Exception{message}; } -template<> -bool NullCommitter::commit(const EaxEffectProps &props) +bool EaxNullCommitter::commit(const std::monostate &props) { - const bool ret{props != mEaxProps}; + const bool ret{std::holds_alternative<std::monostate>(mEaxProps)}; mEaxProps = props; + mAlProps = std::monostate{}; return ret; } -template<> -void NullCommitter::SetDefaults(EaxEffectProps &props) +void EaxNullCommitter::SetDefaults(EaxEffectProps &props) { - props.emplace<std::monostate>(); + props = std::monostate{}; } -template<> -void NullCommitter::Get(const EaxCall &call, const EaxEffectProps&) +void EaxNullCommitter::Get(const EaxCall &call, const std::monostate&) { if(call.get_property_id() != 0) fail_unknown_property_id(); } -template<> -void NullCommitter::Set(const EaxCall &call, EaxEffectProps&) +void EaxNullCommitter::Set(const EaxCall &call, std::monostate&) { if(call.get_property_id() != 0) fail_unknown_property_id(); diff --git a/al/effects/pshifter.cpp b/al/effects/pshifter.cpp index 10824016..b36fe034 100644 --- a/al/effects/pshifter.cpp +++ b/al/effects/pshifter.cpp @@ -16,28 +16,32 @@ namespace { -void Pshifter_setParamf(EffectProps*, ALenum param, float) -{ throw effect_exception{AL_INVALID_ENUM, "Invalid pitch shifter float property 0x%04x", param}; } -void Pshifter_setParamfv(EffectProps*, ALenum param, const float*) +EffectProps genDefaultProps() noexcept { - throw effect_exception{AL_INVALID_ENUM, "Invalid pitch shifter float-vector property 0x%04x", - param}; + PshifterProps props{}; + props.CoarseTune = AL_PITCH_SHIFTER_DEFAULT_COARSE_TUNE; + props.FineTune = AL_PITCH_SHIFTER_DEFAULT_FINE_TUNE; + return props; } -void Pshifter_setParami(EffectProps *props, ALenum param, int val) +} // namespace + +const EffectProps PshifterEffectProps{genDefaultProps()}; + +void EffectHandler::SetParami(PshifterProps &props, ALenum param, int val) { switch(param) { case AL_PITCH_SHIFTER_COARSE_TUNE: if(!(val >= AL_PITCH_SHIFTER_MIN_COARSE_TUNE && val <= AL_PITCH_SHIFTER_MAX_COARSE_TUNE)) throw effect_exception{AL_INVALID_VALUE, "Pitch shifter coarse tune out of range"}; - props->Pshifter.CoarseTune = val; + props.CoarseTune = val; break; case AL_PITCH_SHIFTER_FINE_TUNE: if(!(val >= AL_PITCH_SHIFTER_MIN_FINE_TUNE && val <= AL_PITCH_SHIFTER_MAX_FINE_TUNE)) throw effect_exception{AL_INVALID_VALUE, "Pitch shifter fine tune out of range"}; - props->Pshifter.FineTune = val; + props.FineTune = val; break; default: @@ -45,49 +49,40 @@ void Pshifter_setParami(EffectProps *props, ALenum param, int val) param}; } } -void Pshifter_setParamiv(EffectProps *props, ALenum param, const int *vals) -{ Pshifter_setParami(props, param, vals[0]); } +void EffectHandler::SetParamiv(PshifterProps &props, ALenum param, const int *vals) +{ SetParami(props, param, vals[0]); } -void Pshifter_getParami(const EffectProps *props, ALenum param, int *val) +void EffectHandler::SetParamf(PshifterProps&, ALenum param, float) +{ throw effect_exception{AL_INVALID_ENUM, "Invalid pitch shifter float property 0x%04x", param}; } +void EffectHandler::SetParamfv(PshifterProps&, ALenum param, const float*) +{ + throw effect_exception{AL_INVALID_ENUM, "Invalid pitch shifter float-vector property 0x%04x", + param}; +} + +void EffectHandler::GetParami(const PshifterProps &props, ALenum param, int *val) { switch(param) { - case AL_PITCH_SHIFTER_COARSE_TUNE: - *val = props->Pshifter.CoarseTune; - break; - case AL_PITCH_SHIFTER_FINE_TUNE: - *val = props->Pshifter.FineTune; - break; + case AL_PITCH_SHIFTER_COARSE_TUNE: *val = props.CoarseTune; break; + case AL_PITCH_SHIFTER_FINE_TUNE: *val = props.FineTune; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid pitch shifter integer property 0x%04x", param}; } } -void Pshifter_getParamiv(const EffectProps *props, ALenum param, int *vals) -{ Pshifter_getParami(props, param, vals); } +void EffectHandler::GetParamiv(const PshifterProps &props, ALenum param, int *vals) +{ GetParami(props, param, vals); } -void Pshifter_getParamf(const EffectProps*, ALenum param, float*) +void EffectHandler::GetParamf(const PshifterProps&, ALenum param, float*) { throw effect_exception{AL_INVALID_ENUM, "Invalid pitch shifter float property 0x%04x", param}; } -void Pshifter_getParamfv(const EffectProps*, ALenum param, float*) +void EffectHandler::GetParamfv(const PshifterProps&, ALenum param, float*) { throw effect_exception{AL_INVALID_ENUM, "Invalid pitch shifter float vector-property 0x%04x", param}; } -EffectProps genDefaultProps() noexcept -{ - EffectProps props{}; - props.Pshifter.CoarseTune = AL_PITCH_SHIFTER_DEFAULT_COARSE_TUNE; - props.Pshifter.FineTune = AL_PITCH_SHIFTER_DEFAULT_FINE_TUNE; - return props; -} - -} // namespace - -DEFINE_ALEFFECT_VTABLE(Pshifter); - -const EffectProps PshifterEffectProps{genDefaultProps()}; #ifdef ALSOFT_EAX namespace { @@ -138,32 +133,30 @@ template<> throw Exception{message}; } -template<> -bool PitchShifterCommitter::commit(const EaxEffectProps &props) +bool EaxPitchShifterCommitter::commit(const EAXPITCHSHIFTERPROPERTIES &props) { - if(props == mEaxProps) + if(auto *cur = std::get_if<EAXPITCHSHIFTERPROPERTIES>(&mEaxProps); cur && *cur == props) return false; mEaxProps = props; - - auto &eaxprops = std::get<EAXPITCHSHIFTERPROPERTIES>(props); - mAlProps.Pshifter.CoarseTune = static_cast<int>(eaxprops.lCoarseTune); - mAlProps.Pshifter.FineTune = static_cast<int>(eaxprops.lFineTune); + mAlProps = [&]{ + PshifterProps ret{}; + ret.CoarseTune = static_cast<int>(props.lCoarseTune); + ret.FineTune = static_cast<int>(props.lFineTune); + return ret; + }(); return true; } -template<> -void PitchShifterCommitter::SetDefaults(EaxEffectProps &props) +void EaxPitchShifterCommitter::SetDefaults(EaxEffectProps &props) { props = EAXPITCHSHIFTERPROPERTIES{EAXPITCHSHIFTER_DEFAULTCOARSETUNE, EAXPITCHSHIFTER_DEFAULTFINETUNE}; } -template<> -void PitchShifterCommitter::Get(const EaxCall &call, const EaxEffectProps &props_) +void EaxPitchShifterCommitter::Get(const EaxCall &call, const EAXPITCHSHIFTERPROPERTIES &props) { - auto &props = std::get<EAXPITCHSHIFTERPROPERTIES>(props_); switch(call.get_property_id()) { case EAXPITCHSHIFTER_NONE: break; @@ -174,10 +167,8 @@ void PitchShifterCommitter::Get(const EaxCall &call, const EaxEffectProps &props } } -template<> -void PitchShifterCommitter::Set(const EaxCall &call, EaxEffectProps &props_) +void EaxPitchShifterCommitter::Set(const EaxCall &call, EAXPITCHSHIFTERPROPERTIES &props) { - auto &props = std::get<EAXPITCHSHIFTERPROPERTIES>(props_); switch(call.get_property_id()) { case EAXPITCHSHIFTER_NONE: break; diff --git a/al/effects/reverb.cpp b/al/effects/reverb.cpp index b037443f..f0df51b2 100644 --- a/al/effects/reverb.cpp +++ b/al/effects/reverb.cpp @@ -20,14 +20,80 @@ namespace { -void Reverb_setParami(EffectProps *props, ALenum param, int val) +EffectProps genDefaultProps() noexcept +{ + ReverbProps props{}; + props.Density = AL_EAXREVERB_DEFAULT_DENSITY; + props.Diffusion = AL_EAXREVERB_DEFAULT_DIFFUSION; + props.Gain = AL_EAXREVERB_DEFAULT_GAIN; + props.GainHF = AL_EAXREVERB_DEFAULT_GAINHF; + props.GainLF = AL_EAXREVERB_DEFAULT_GAINLF; + props.DecayTime = AL_EAXREVERB_DEFAULT_DECAY_TIME; + props.DecayHFRatio = AL_EAXREVERB_DEFAULT_DECAY_HFRATIO; + props.DecayLFRatio = AL_EAXREVERB_DEFAULT_DECAY_LFRATIO; + props.ReflectionsGain = AL_EAXREVERB_DEFAULT_REFLECTIONS_GAIN; + props.ReflectionsDelay = AL_EAXREVERB_DEFAULT_REFLECTIONS_DELAY; + props.ReflectionsPan[0] = AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ; + props.ReflectionsPan[1] = AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ; + props.ReflectionsPan[2] = AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ; + props.LateReverbGain = AL_EAXREVERB_DEFAULT_LATE_REVERB_GAIN; + props.LateReverbDelay = AL_EAXREVERB_DEFAULT_LATE_REVERB_DELAY; + props.LateReverbPan[0] = AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ; + props.LateReverbPan[1] = AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ; + props.LateReverbPan[2] = AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ; + props.EchoTime = AL_EAXREVERB_DEFAULT_ECHO_TIME; + props.EchoDepth = AL_EAXREVERB_DEFAULT_ECHO_DEPTH; + props.ModulationTime = AL_EAXREVERB_DEFAULT_MODULATION_TIME; + props.ModulationDepth = AL_EAXREVERB_DEFAULT_MODULATION_DEPTH; + props.AirAbsorptionGainHF = AL_EAXREVERB_DEFAULT_AIR_ABSORPTION_GAINHF; + props.HFReference = AL_EAXREVERB_DEFAULT_HFREFERENCE; + props.LFReference = AL_EAXREVERB_DEFAULT_LFREFERENCE; + props.RoomRolloffFactor = AL_EAXREVERB_DEFAULT_ROOM_ROLLOFF_FACTOR; + props.DecayHFLimit = AL_EAXREVERB_DEFAULT_DECAY_HFLIMIT; + return props; +} + +EffectProps genDefaultStdProps() noexcept +{ + ReverbProps props{}; + props.Density = AL_REVERB_DEFAULT_DENSITY; + props.Diffusion = AL_REVERB_DEFAULT_DIFFUSION; + props.Gain = AL_REVERB_DEFAULT_GAIN; + props.GainHF = AL_REVERB_DEFAULT_GAINHF; + props.GainLF = 1.0f; + props.DecayTime = AL_REVERB_DEFAULT_DECAY_TIME; + props.DecayHFRatio = AL_REVERB_DEFAULT_DECAY_HFRATIO; + props.DecayLFRatio = 1.0f; + props.ReflectionsGain = AL_REVERB_DEFAULT_REFLECTIONS_GAIN; + props.ReflectionsDelay = AL_REVERB_DEFAULT_REFLECTIONS_DELAY; + props.ReflectionsPan = {0.0f, 0.0f, 0.0f}; + props.LateReverbGain = AL_REVERB_DEFAULT_LATE_REVERB_GAIN; + props.LateReverbDelay = AL_REVERB_DEFAULT_LATE_REVERB_DELAY; + props.LateReverbPan = {0.0f, 0.0f, 0.0f}; + props.EchoTime = 0.25f; + props.EchoDepth = 0.0f; + props.ModulationTime = 0.25f; + props.ModulationDepth = 0.0f; + props.AirAbsorptionGainHF = AL_REVERB_DEFAULT_AIR_ABSORPTION_GAINHF; + props.HFReference = 5000.0f; + props.LFReference = 250.0f; + props.RoomRolloffFactor = AL_REVERB_DEFAULT_ROOM_ROLLOFF_FACTOR; + props.DecayHFLimit = AL_REVERB_DEFAULT_DECAY_HFLIMIT; + return props; +} + +} // namespace + +const EffectProps ReverbEffectProps{genDefaultProps()}; + +void EffectHandler::SetParami(ReverbProps &props, ALenum param, int val) { switch(param) { case AL_EAXREVERB_DECAY_HFLIMIT: if(!(val >= AL_EAXREVERB_MIN_DECAY_HFLIMIT && val <= AL_EAXREVERB_MAX_DECAY_HFLIMIT)) throw effect_exception{AL_INVALID_VALUE, "EAX Reverb decay hflimit out of range"}; - props->Reverb.DecayHFLimit = val != AL_FALSE; + props.DecayHFLimit = val != AL_FALSE; break; default: @@ -35,167 +101,167 @@ void Reverb_setParami(EffectProps *props, ALenum param, int val) param}; } } -void Reverb_setParamiv(EffectProps *props, ALenum param, const int *vals) -{ Reverb_setParami(props, param, vals[0]); } -void Reverb_setParamf(EffectProps *props, ALenum param, float val) +void EffectHandler::SetParamiv(ReverbProps &props, ALenum param, const int *vals) +{ SetParami(props, param, vals[0]); } +void EffectHandler::SetParamf(ReverbProps &props, ALenum param, float val) { switch(param) { case AL_EAXREVERB_DENSITY: if(!(val >= AL_EAXREVERB_MIN_DENSITY && val <= AL_EAXREVERB_MAX_DENSITY)) throw effect_exception{AL_INVALID_VALUE, "EAX Reverb density out of range"}; - props->Reverb.Density = val; + props.Density = val; break; case AL_EAXREVERB_DIFFUSION: if(!(val >= AL_EAXREVERB_MIN_DIFFUSION && val <= AL_EAXREVERB_MAX_DIFFUSION)) throw effect_exception{AL_INVALID_VALUE, "EAX Reverb diffusion out of range"}; - props->Reverb.Diffusion = val; + props.Diffusion = val; break; case AL_EAXREVERB_GAIN: if(!(val >= AL_EAXREVERB_MIN_GAIN && val <= AL_EAXREVERB_MAX_GAIN)) throw effect_exception{AL_INVALID_VALUE, "EAX Reverb gain out of range"}; - props->Reverb.Gain = val; + props.Gain = val; break; case AL_EAXREVERB_GAINHF: if(!(val >= AL_EAXREVERB_MIN_GAINHF && val <= AL_EAXREVERB_MAX_GAINHF)) throw effect_exception{AL_INVALID_VALUE, "EAX Reverb gainhf out of range"}; - props->Reverb.GainHF = val; + props.GainHF = val; break; case AL_EAXREVERB_GAINLF: if(!(val >= AL_EAXREVERB_MIN_GAINLF && val <= AL_EAXREVERB_MAX_GAINLF)) throw effect_exception{AL_INVALID_VALUE, "EAX Reverb gainlf out of range"}; - props->Reverb.GainLF = val; + props.GainLF = val; break; case AL_EAXREVERB_DECAY_TIME: if(!(val >= AL_EAXREVERB_MIN_DECAY_TIME && val <= AL_EAXREVERB_MAX_DECAY_TIME)) throw effect_exception{AL_INVALID_VALUE, "EAX Reverb decay time out of range"}; - props->Reverb.DecayTime = val; + props.DecayTime = val; break; case AL_EAXREVERB_DECAY_HFRATIO: if(!(val >= AL_EAXREVERB_MIN_DECAY_HFRATIO && val <= AL_EAXREVERB_MAX_DECAY_HFRATIO)) throw effect_exception{AL_INVALID_VALUE, "EAX Reverb decay hfratio out of range"}; - props->Reverb.DecayHFRatio = val; + props.DecayHFRatio = val; break; case AL_EAXREVERB_DECAY_LFRATIO: if(!(val >= AL_EAXREVERB_MIN_DECAY_LFRATIO && val <= AL_EAXREVERB_MAX_DECAY_LFRATIO)) throw effect_exception{AL_INVALID_VALUE, "EAX Reverb decay lfratio out of range"}; - props->Reverb.DecayLFRatio = val; + props.DecayLFRatio = val; break; case AL_EAXREVERB_REFLECTIONS_GAIN: if(!(val >= AL_EAXREVERB_MIN_REFLECTIONS_GAIN && val <= AL_EAXREVERB_MAX_REFLECTIONS_GAIN)) throw effect_exception{AL_INVALID_VALUE, "EAX Reverb reflections gain out of range"}; - props->Reverb.ReflectionsGain = val; + props.ReflectionsGain = val; break; case AL_EAXREVERB_REFLECTIONS_DELAY: if(!(val >= AL_EAXREVERB_MIN_REFLECTIONS_DELAY && val <= AL_EAXREVERB_MAX_REFLECTIONS_DELAY)) throw effect_exception{AL_INVALID_VALUE, "EAX Reverb reflections delay out of range"}; - props->Reverb.ReflectionsDelay = val; + props.ReflectionsDelay = val; break; case AL_EAXREVERB_LATE_REVERB_GAIN: if(!(val >= AL_EAXREVERB_MIN_LATE_REVERB_GAIN && val <= AL_EAXREVERB_MAX_LATE_REVERB_GAIN)) throw effect_exception{AL_INVALID_VALUE, "EAX Reverb late reverb gain out of range"}; - props->Reverb.LateReverbGain = val; + props.LateReverbGain = val; break; case AL_EAXREVERB_LATE_REVERB_DELAY: if(!(val >= AL_EAXREVERB_MIN_LATE_REVERB_DELAY && val <= AL_EAXREVERB_MAX_LATE_REVERB_DELAY)) throw effect_exception{AL_INVALID_VALUE, "EAX Reverb late reverb delay out of range"}; - props->Reverb.LateReverbDelay = val; + props.LateReverbDelay = val; break; case AL_EAXREVERB_ECHO_TIME: if(!(val >= AL_EAXREVERB_MIN_ECHO_TIME && val <= AL_EAXREVERB_MAX_ECHO_TIME)) throw effect_exception{AL_INVALID_VALUE, "EAX Reverb echo time out of range"}; - props->Reverb.EchoTime = val; + props.EchoTime = val; break; case AL_EAXREVERB_ECHO_DEPTH: if(!(val >= AL_EAXREVERB_MIN_ECHO_DEPTH && val <= AL_EAXREVERB_MAX_ECHO_DEPTH)) throw effect_exception{AL_INVALID_VALUE, "EAX Reverb echo depth out of range"}; - props->Reverb.EchoDepth = val; + props.EchoDepth = val; break; case AL_EAXREVERB_MODULATION_TIME: if(!(val >= AL_EAXREVERB_MIN_MODULATION_TIME && val <= AL_EAXREVERB_MAX_MODULATION_TIME)) throw effect_exception{AL_INVALID_VALUE, "EAX Reverb modulation time out of range"}; - props->Reverb.ModulationTime = val; + props.ModulationTime = val; break; case AL_EAXREVERB_MODULATION_DEPTH: if(!(val >= AL_EAXREVERB_MIN_MODULATION_DEPTH && val <= AL_EAXREVERB_MAX_MODULATION_DEPTH)) throw effect_exception{AL_INVALID_VALUE, "EAX Reverb modulation depth out of range"}; - props->Reverb.ModulationDepth = val; + props.ModulationDepth = val; break; case AL_EAXREVERB_AIR_ABSORPTION_GAINHF: if(!(val >= AL_EAXREVERB_MIN_AIR_ABSORPTION_GAINHF && val <= AL_EAXREVERB_MAX_AIR_ABSORPTION_GAINHF)) throw effect_exception{AL_INVALID_VALUE, "EAX Reverb air absorption gainhf out of range"}; - props->Reverb.AirAbsorptionGainHF = val; + props.AirAbsorptionGainHF = val; break; case AL_EAXREVERB_HFREFERENCE: if(!(val >= AL_EAXREVERB_MIN_HFREFERENCE && val <= AL_EAXREVERB_MAX_HFREFERENCE)) throw effect_exception{AL_INVALID_VALUE, "EAX Reverb hfreference out of range"}; - props->Reverb.HFReference = val; + props.HFReference = val; break; case AL_EAXREVERB_LFREFERENCE: if(!(val >= AL_EAXREVERB_MIN_LFREFERENCE && val <= AL_EAXREVERB_MAX_LFREFERENCE)) throw effect_exception{AL_INVALID_VALUE, "EAX Reverb lfreference out of range"}; - props->Reverb.LFReference = val; + props.LFReference = val; break; case AL_EAXREVERB_ROOM_ROLLOFF_FACTOR: if(!(val >= AL_EAXREVERB_MIN_ROOM_ROLLOFF_FACTOR && val <= AL_EAXREVERB_MAX_ROOM_ROLLOFF_FACTOR)) throw effect_exception{AL_INVALID_VALUE, "EAX Reverb room rolloff factor out of range"}; - props->Reverb.RoomRolloffFactor = val; + props.RoomRolloffFactor = val; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid EAX reverb float property 0x%04x", param}; } } -void Reverb_setParamfv(EffectProps *props, ALenum param, const float *vals) +void EffectHandler::SetParamfv(ReverbProps &props, ALenum param, const float *vals) { switch(param) { case AL_EAXREVERB_REFLECTIONS_PAN: if(!(std::isfinite(vals[0]) && std::isfinite(vals[1]) && std::isfinite(vals[2]))) throw effect_exception{AL_INVALID_VALUE, "EAX Reverb reflections pan out of range"}; - props->Reverb.ReflectionsPan[0] = vals[0]; - props->Reverb.ReflectionsPan[1] = vals[1]; - props->Reverb.ReflectionsPan[2] = vals[2]; + props.ReflectionsPan[0] = vals[0]; + props.ReflectionsPan[1] = vals[1]; + props.ReflectionsPan[2] = vals[2]; break; case AL_EAXREVERB_LATE_REVERB_PAN: if(!(std::isfinite(vals[0]) && std::isfinite(vals[1]) && std::isfinite(vals[2]))) throw effect_exception{AL_INVALID_VALUE, "EAX Reverb late reverb pan out of range"}; - props->Reverb.LateReverbPan[0] = vals[0]; - props->Reverb.LateReverbPan[1] = vals[1]; - props->Reverb.LateReverbPan[2] = vals[2]; + props.LateReverbPan[0] = vals[0]; + props.LateReverbPan[1] = vals[1]; + props.LateReverbPan[2] = vals[2]; break; default: - Reverb_setParamf(props, param, vals[0]); + SetParamf(props, param, vals[0]); break; } } -void Reverb_getParami(const EffectProps *props, ALenum param, int *val) +void EffectHandler::GetParami(const ReverbProps &props, ALenum param, int *val) { switch(param) { case AL_EAXREVERB_DECAY_HFLIMIT: - *val = props->Reverb.DecayHFLimit; + *val = props.DecayHFLimit; break; default: @@ -203,365 +269,214 @@ void Reverb_getParami(const EffectProps *props, ALenum param, int *val) param}; } } -void Reverb_getParamiv(const EffectProps *props, ALenum param, int *vals) -{ Reverb_getParami(props, param, vals); } -void Reverb_getParamf(const EffectProps *props, ALenum param, float *val) +void EffectHandler::GetParamiv(const ReverbProps &props, ALenum param, int *vals) +{ GetParami(props, param, vals); } +void EffectHandler::GetParamf(const ReverbProps &props, ALenum param, float *val) { switch(param) { - case AL_EAXREVERB_DENSITY: - *val = props->Reverb.Density; - break; - - case AL_EAXREVERB_DIFFUSION: - *val = props->Reverb.Diffusion; - break; - - case AL_EAXREVERB_GAIN: - *val = props->Reverb.Gain; - break; - - case AL_EAXREVERB_GAINHF: - *val = props->Reverb.GainHF; - break; - - case AL_EAXREVERB_GAINLF: - *val = props->Reverb.GainLF; - break; - - case AL_EAXREVERB_DECAY_TIME: - *val = props->Reverb.DecayTime; - break; - - case AL_EAXREVERB_DECAY_HFRATIO: - *val = props->Reverb.DecayHFRatio; - break; - - case AL_EAXREVERB_DECAY_LFRATIO: - *val = props->Reverb.DecayLFRatio; - break; - - case AL_EAXREVERB_REFLECTIONS_GAIN: - *val = props->Reverb.ReflectionsGain; - break; - - case AL_EAXREVERB_REFLECTIONS_DELAY: - *val = props->Reverb.ReflectionsDelay; - break; - - case AL_EAXREVERB_LATE_REVERB_GAIN: - *val = props->Reverb.LateReverbGain; - break; - - case AL_EAXREVERB_LATE_REVERB_DELAY: - *val = props->Reverb.LateReverbDelay; - break; - - case AL_EAXREVERB_ECHO_TIME: - *val = props->Reverb.EchoTime; - break; - - case AL_EAXREVERB_ECHO_DEPTH: - *val = props->Reverb.EchoDepth; - break; - - case AL_EAXREVERB_MODULATION_TIME: - *val = props->Reverb.ModulationTime; - break; - - case AL_EAXREVERB_MODULATION_DEPTH: - *val = props->Reverb.ModulationDepth; - break; - - case AL_EAXREVERB_AIR_ABSORPTION_GAINHF: - *val = props->Reverb.AirAbsorptionGainHF; - break; - - case AL_EAXREVERB_HFREFERENCE: - *val = props->Reverb.HFReference; - break; - - case AL_EAXREVERB_LFREFERENCE: - *val = props->Reverb.LFReference; - break; - - case AL_EAXREVERB_ROOM_ROLLOFF_FACTOR: - *val = props->Reverb.RoomRolloffFactor; - break; + case AL_EAXREVERB_DENSITY: *val = props.Density; break; + case AL_EAXREVERB_DIFFUSION: *val = props.Diffusion; break; + case AL_EAXREVERB_GAIN: *val = props.Gain; break; + case AL_EAXREVERB_GAINHF: *val = props.GainHF; break; + case AL_EAXREVERB_GAINLF: *val = props.GainLF; break; + case AL_EAXREVERB_DECAY_TIME: *val = props.DecayTime; break; + case AL_EAXREVERB_DECAY_HFRATIO: *val = props.DecayHFRatio; break; + case AL_EAXREVERB_DECAY_LFRATIO: *val = props.DecayLFRatio; break; + case AL_EAXREVERB_REFLECTIONS_GAIN: *val = props.ReflectionsGain; break; + case AL_EAXREVERB_REFLECTIONS_DELAY: *val = props.ReflectionsDelay; break; + case AL_EAXREVERB_LATE_REVERB_GAIN: *val = props.LateReverbGain; break; + case AL_EAXREVERB_LATE_REVERB_DELAY: *val = props.LateReverbDelay; break; + case AL_EAXREVERB_ECHO_TIME: *val = props.EchoTime; break; + case AL_EAXREVERB_ECHO_DEPTH: *val = props.EchoDepth; break; + case AL_EAXREVERB_MODULATION_TIME: *val = props.ModulationTime; break; + case AL_EAXREVERB_MODULATION_DEPTH: *val = props.ModulationDepth; break; + case AL_EAXREVERB_AIR_ABSORPTION_GAINHF: *val = props.AirAbsorptionGainHF; break; + case AL_EAXREVERB_HFREFERENCE: *val = props.HFReference; break; + case AL_EAXREVERB_LFREFERENCE: *val = props.LFReference; break; + case AL_EAXREVERB_ROOM_ROLLOFF_FACTOR: *val = props.RoomRolloffFactor; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid EAX reverb float property 0x%04x", param}; } } -void Reverb_getParamfv(const EffectProps *props, ALenum param, float *vals) +void EffectHandler::GetParamfv(const ReverbProps &props, ALenum param, float *vals) { switch(param) { case AL_EAXREVERB_REFLECTIONS_PAN: - vals[0] = props->Reverb.ReflectionsPan[0]; - vals[1] = props->Reverb.ReflectionsPan[1]; - vals[2] = props->Reverb.ReflectionsPan[2]; + vals[0] = props.ReflectionsPan[0]; + vals[1] = props.ReflectionsPan[1]; + vals[2] = props.ReflectionsPan[2]; break; case AL_EAXREVERB_LATE_REVERB_PAN: - vals[0] = props->Reverb.LateReverbPan[0]; - vals[1] = props->Reverb.LateReverbPan[1]; - vals[2] = props->Reverb.LateReverbPan[2]; + vals[0] = props.LateReverbPan[0]; + vals[1] = props.LateReverbPan[1]; + vals[2] = props.LateReverbPan[2]; break; default: - Reverb_getParamf(props, param, vals); + GetParamf(props, param, vals); break; } } -EffectProps genDefaultProps() noexcept -{ - EffectProps props{}; - props.Reverb.Density = AL_EAXREVERB_DEFAULT_DENSITY; - props.Reverb.Diffusion = AL_EAXREVERB_DEFAULT_DIFFUSION; - props.Reverb.Gain = AL_EAXREVERB_DEFAULT_GAIN; - props.Reverb.GainHF = AL_EAXREVERB_DEFAULT_GAINHF; - props.Reverb.GainLF = AL_EAXREVERB_DEFAULT_GAINLF; - props.Reverb.DecayTime = AL_EAXREVERB_DEFAULT_DECAY_TIME; - props.Reverb.DecayHFRatio = AL_EAXREVERB_DEFAULT_DECAY_HFRATIO; - props.Reverb.DecayLFRatio = AL_EAXREVERB_DEFAULT_DECAY_LFRATIO; - props.Reverb.ReflectionsGain = AL_EAXREVERB_DEFAULT_REFLECTIONS_GAIN; - props.Reverb.ReflectionsDelay = AL_EAXREVERB_DEFAULT_REFLECTIONS_DELAY; - props.Reverb.ReflectionsPan[0] = AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ; - props.Reverb.ReflectionsPan[1] = AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ; - props.Reverb.ReflectionsPan[2] = AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ; - props.Reverb.LateReverbGain = AL_EAXREVERB_DEFAULT_LATE_REVERB_GAIN; - props.Reverb.LateReverbDelay = AL_EAXREVERB_DEFAULT_LATE_REVERB_DELAY; - props.Reverb.LateReverbPan[0] = AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ; - props.Reverb.LateReverbPan[1] = AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ; - props.Reverb.LateReverbPan[2] = AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ; - props.Reverb.EchoTime = AL_EAXREVERB_DEFAULT_ECHO_TIME; - props.Reverb.EchoDepth = AL_EAXREVERB_DEFAULT_ECHO_DEPTH; - props.Reverb.ModulationTime = AL_EAXREVERB_DEFAULT_MODULATION_TIME; - props.Reverb.ModulationDepth = AL_EAXREVERB_DEFAULT_MODULATION_DEPTH; - props.Reverb.AirAbsorptionGainHF = AL_EAXREVERB_DEFAULT_AIR_ABSORPTION_GAINHF; - props.Reverb.HFReference = AL_EAXREVERB_DEFAULT_HFREFERENCE; - props.Reverb.LFReference = AL_EAXREVERB_DEFAULT_LFREFERENCE; - props.Reverb.RoomRolloffFactor = AL_EAXREVERB_DEFAULT_ROOM_ROLLOFF_FACTOR; - props.Reverb.DecayHFLimit = AL_EAXREVERB_DEFAULT_DECAY_HFLIMIT; - return props; -} +const EffectProps StdReverbEffectProps{genDefaultStdProps()}; -void StdReverb_setParami(EffectProps *props, ALenum param, int val) +void EffectHandler::StdReverbSetParami(ReverbProps &props, ALenum param, int val) { switch(param) { case AL_REVERB_DECAY_HFLIMIT: if(!(val >= AL_REVERB_MIN_DECAY_HFLIMIT && val <= AL_REVERB_MAX_DECAY_HFLIMIT)) - throw effect_exception{AL_INVALID_VALUE, "Reverb decay hflimit out of range"}; - props->Reverb.DecayHFLimit = val != AL_FALSE; + throw effect_exception{AL_INVALID_VALUE, "EAX Reverb decay hflimit out of range"}; + props.DecayHFLimit = val != AL_FALSE; break; default: - throw effect_exception{AL_INVALID_ENUM, "Invalid reverb integer property 0x%04x", param}; + throw effect_exception{AL_INVALID_ENUM, "Invalid EAX reverb integer property 0x%04x", + param}; } } -void StdReverb_setParamiv(EffectProps *props, ALenum param, const int *vals) -{ StdReverb_setParami(props, param, vals[0]); } -void StdReverb_setParamf(EffectProps *props, ALenum param, float val) +void EffectHandler::StdReverbSetParamiv(ReverbProps &props, ALenum param, const int *vals) +{ StdReverbSetParami(props, param, vals[0]); } +void EffectHandler::StdReverbSetParamf(ReverbProps &props, ALenum param, float val) { switch(param) { case AL_REVERB_DENSITY: if(!(val >= AL_REVERB_MIN_DENSITY && val <= AL_REVERB_MAX_DENSITY)) - throw effect_exception{AL_INVALID_VALUE, "Reverb density out of range"}; - props->Reverb.Density = val; + throw effect_exception{AL_INVALID_VALUE, "EAX Reverb density out of range"}; + props.Density = val; break; case AL_REVERB_DIFFUSION: if(!(val >= AL_REVERB_MIN_DIFFUSION && val <= AL_REVERB_MAX_DIFFUSION)) - throw effect_exception{AL_INVALID_VALUE, "Reverb diffusion out of range"}; - props->Reverb.Diffusion = val; + throw effect_exception{AL_INVALID_VALUE, "EAX Reverb diffusion out of range"}; + props.Diffusion = val; break; case AL_REVERB_GAIN: if(!(val >= AL_REVERB_MIN_GAIN && val <= AL_REVERB_MAX_GAIN)) - throw effect_exception{AL_INVALID_VALUE, "Reverb gain out of range"}; - props->Reverb.Gain = val; + throw effect_exception{AL_INVALID_VALUE, "EAX Reverb gain out of range"}; + props.Gain = val; break; case AL_REVERB_GAINHF: if(!(val >= AL_REVERB_MIN_GAINHF && val <= AL_REVERB_MAX_GAINHF)) - throw effect_exception{AL_INVALID_VALUE, "Reverb gainhf out of range"}; - props->Reverb.GainHF = val; + throw effect_exception{AL_INVALID_VALUE, "EAX Reverb gainhf out of range"}; + props.GainHF = val; break; case AL_REVERB_DECAY_TIME: if(!(val >= AL_REVERB_MIN_DECAY_TIME && val <= AL_REVERB_MAX_DECAY_TIME)) - throw effect_exception{AL_INVALID_VALUE, "Reverb decay time out of range"}; - props->Reverb.DecayTime = val; + throw effect_exception{AL_INVALID_VALUE, "EAX Reverb decay time out of range"}; + props.DecayTime = val; break; case AL_REVERB_DECAY_HFRATIO: if(!(val >= AL_REVERB_MIN_DECAY_HFRATIO && val <= AL_REVERB_MAX_DECAY_HFRATIO)) - throw effect_exception{AL_INVALID_VALUE, "Reverb decay hfratio out of range"}; - props->Reverb.DecayHFRatio = val; + throw effect_exception{AL_INVALID_VALUE, "EAX Reverb decay hfratio out of range"}; + props.DecayHFRatio = val; break; case AL_REVERB_REFLECTIONS_GAIN: if(!(val >= AL_REVERB_MIN_REFLECTIONS_GAIN && val <= AL_REVERB_MAX_REFLECTIONS_GAIN)) - throw effect_exception{AL_INVALID_VALUE, "Reverb reflections gain out of range"}; - props->Reverb.ReflectionsGain = val; + throw effect_exception{AL_INVALID_VALUE, "EAX Reverb reflections gain out of range"}; + props.ReflectionsGain = val; break; case AL_REVERB_REFLECTIONS_DELAY: if(!(val >= AL_REVERB_MIN_REFLECTIONS_DELAY && val <= AL_REVERB_MAX_REFLECTIONS_DELAY)) - throw effect_exception{AL_INVALID_VALUE, "Reverb reflections delay out of range"}; - props->Reverb.ReflectionsDelay = val; + throw effect_exception{AL_INVALID_VALUE, "EAX Reverb reflections delay out of range"}; + props.ReflectionsDelay = val; break; case AL_REVERB_LATE_REVERB_GAIN: if(!(val >= AL_REVERB_MIN_LATE_REVERB_GAIN && val <= AL_REVERB_MAX_LATE_REVERB_GAIN)) - throw effect_exception{AL_INVALID_VALUE, "Reverb late reverb gain out of range"}; - props->Reverb.LateReverbGain = val; + throw effect_exception{AL_INVALID_VALUE, "EAX Reverb late reverb gain out of range"}; + props.LateReverbGain = val; break; case AL_REVERB_LATE_REVERB_DELAY: if(!(val >= AL_REVERB_MIN_LATE_REVERB_DELAY && val <= AL_REVERB_MAX_LATE_REVERB_DELAY)) - throw effect_exception{AL_INVALID_VALUE, "Reverb late reverb delay out of range"}; - props->Reverb.LateReverbDelay = val; + throw effect_exception{AL_INVALID_VALUE, "EAX Reverb late reverb delay out of range"}; + props.LateReverbDelay = val; break; case AL_REVERB_AIR_ABSORPTION_GAINHF: if(!(val >= AL_REVERB_MIN_AIR_ABSORPTION_GAINHF && val <= AL_REVERB_MAX_AIR_ABSORPTION_GAINHF)) - throw effect_exception{AL_INVALID_VALUE, "Reverb air absorption gainhf out of range"}; - props->Reverb.AirAbsorptionGainHF = val; + throw effect_exception{AL_INVALID_VALUE, "EAX Reverb air absorption gainhf out of range"}; + props.AirAbsorptionGainHF = val; break; case AL_REVERB_ROOM_ROLLOFF_FACTOR: if(!(val >= AL_REVERB_MIN_ROOM_ROLLOFF_FACTOR && val <= AL_REVERB_MAX_ROOM_ROLLOFF_FACTOR)) - throw effect_exception{AL_INVALID_VALUE, "Reverb room rolloff factor out of range"}; - props->Reverb.RoomRolloffFactor = val; + throw effect_exception{AL_INVALID_VALUE, "EAX Reverb room rolloff factor out of range"}; + props.RoomRolloffFactor = val; break; default: - throw effect_exception{AL_INVALID_ENUM, "Invalid reverb float property 0x%04x", param}; + throw effect_exception{AL_INVALID_ENUM, "Invalid EAX reverb float property 0x%04x", param}; + } +} +void EffectHandler::StdReverbSetParamfv(ReverbProps &props, ALenum param, const float *vals) +{ + switch(param) + { + default: + StdReverbSetParamf(props, param, vals[0]); + break; } } -void StdReverb_setParamfv(EffectProps *props, ALenum param, const float *vals) -{ StdReverb_setParamf(props, param, vals[0]); } -void StdReverb_getParami(const EffectProps *props, ALenum param, int *val) +void EffectHandler::StdReverbGetParami(const ReverbProps &props, ALenum param, int *val) { switch(param) { case AL_REVERB_DECAY_HFLIMIT: - *val = props->Reverb.DecayHFLimit; + *val = props.DecayHFLimit; break; default: - throw effect_exception{AL_INVALID_ENUM, "Invalid reverb integer property 0x%04x", param}; + throw effect_exception{AL_INVALID_ENUM, "Invalid EAX reverb integer property 0x%04x", + param}; } } -void StdReverb_getParamiv(const EffectProps *props, ALenum param, int *vals) -{ StdReverb_getParami(props, param, vals); } -void StdReverb_getParamf(const EffectProps *props, ALenum param, float *val) +void EffectHandler::StdReverbGetParamiv(const ReverbProps &props, ALenum param, int *vals) +{ StdReverbGetParami(props, param, vals); } +void EffectHandler::StdReverbGetParamf(const ReverbProps &props, ALenum param, float *val) { switch(param) { - case AL_REVERB_DENSITY: - *val = props->Reverb.Density; - break; - - case AL_REVERB_DIFFUSION: - *val = props->Reverb.Diffusion; - break; - - case AL_REVERB_GAIN: - *val = props->Reverb.Gain; - break; - - case AL_REVERB_GAINHF: - *val = props->Reverb.GainHF; - break; - - case AL_REVERB_DECAY_TIME: - *val = props->Reverb.DecayTime; - break; - - case AL_REVERB_DECAY_HFRATIO: - *val = props->Reverb.DecayHFRatio; - break; - - case AL_REVERB_REFLECTIONS_GAIN: - *val = props->Reverb.ReflectionsGain; - break; - - case AL_REVERB_REFLECTIONS_DELAY: - *val = props->Reverb.ReflectionsDelay; - break; - - case AL_REVERB_LATE_REVERB_GAIN: - *val = props->Reverb.LateReverbGain; - break; - - case AL_REVERB_LATE_REVERB_DELAY: - *val = props->Reverb.LateReverbDelay; - break; - - case AL_REVERB_AIR_ABSORPTION_GAINHF: - *val = props->Reverb.AirAbsorptionGainHF; - break; - - case AL_REVERB_ROOM_ROLLOFF_FACTOR: - *val = props->Reverb.RoomRolloffFactor; - break; + case AL_REVERB_DENSITY: *val = props.Density; break; + case AL_REVERB_DIFFUSION: *val = props.Diffusion; break; + case AL_REVERB_GAIN: *val = props.Gain; break; + case AL_REVERB_GAINHF: *val = props.GainHF; break; + case AL_REVERB_DECAY_TIME: *val = props.DecayTime; break; + case AL_REVERB_DECAY_HFRATIO: *val = props.DecayHFRatio; break; + case AL_REVERB_REFLECTIONS_GAIN: *val = props.ReflectionsGain; break; + case AL_REVERB_REFLECTIONS_DELAY: *val = props.ReflectionsDelay; break; + case AL_REVERB_LATE_REVERB_GAIN: *val = props.LateReverbGain; break; + case AL_REVERB_LATE_REVERB_DELAY: *val = props.LateReverbDelay; break; + case AL_REVERB_AIR_ABSORPTION_GAINHF: *val = props.AirAbsorptionGainHF; break; + case AL_REVERB_ROOM_ROLLOFF_FACTOR: *val = props.RoomRolloffFactor; break; default: - throw effect_exception{AL_INVALID_ENUM, "Invalid reverb float property 0x%04x", param}; + throw effect_exception{AL_INVALID_ENUM, "Invalid EAX reverb float property 0x%04x", param}; } } -void StdReverb_getParamfv(const EffectProps *props, ALenum param, float *vals) -{ StdReverb_getParamf(props, param, vals); } - -EffectProps genDefaultStdProps() noexcept +void EffectHandler::StdReverbGetParamfv(const ReverbProps &props, ALenum param, float *vals) { - EffectProps props{}; - props.Reverb.Density = AL_REVERB_DEFAULT_DENSITY; - props.Reverb.Diffusion = AL_REVERB_DEFAULT_DIFFUSION; - props.Reverb.Gain = AL_REVERB_DEFAULT_GAIN; - props.Reverb.GainHF = AL_REVERB_DEFAULT_GAINHF; - props.Reverb.GainLF = 1.0f; - props.Reverb.DecayTime = AL_REVERB_DEFAULT_DECAY_TIME; - props.Reverb.DecayHFRatio = AL_REVERB_DEFAULT_DECAY_HFRATIO; - props.Reverb.DecayLFRatio = 1.0f; - props.Reverb.ReflectionsGain = AL_REVERB_DEFAULT_REFLECTIONS_GAIN; - props.Reverb.ReflectionsDelay = AL_REVERB_DEFAULT_REFLECTIONS_DELAY; - props.Reverb.ReflectionsPan[0] = 0.0f; - props.Reverb.ReflectionsPan[1] = 0.0f; - props.Reverb.ReflectionsPan[2] = 0.0f; - props.Reverb.LateReverbGain = AL_REVERB_DEFAULT_LATE_REVERB_GAIN; - props.Reverb.LateReverbDelay = AL_REVERB_DEFAULT_LATE_REVERB_DELAY; - props.Reverb.LateReverbPan[0] = 0.0f; - props.Reverb.LateReverbPan[1] = 0.0f; - props.Reverb.LateReverbPan[2] = 0.0f; - props.Reverb.EchoTime = 0.25f; - props.Reverb.EchoDepth = 0.0f; - props.Reverb.ModulationTime = 0.25f; - props.Reverb.ModulationDepth = 0.0f; - props.Reverb.AirAbsorptionGainHF = AL_REVERB_DEFAULT_AIR_ABSORPTION_GAINHF; - props.Reverb.HFReference = 5000.0f; - props.Reverb.LFReference = 250.0f; - props.Reverb.RoomRolloffFactor = AL_REVERB_DEFAULT_ROOM_ROLLOFF_FACTOR; - props.Reverb.DecayHFLimit = AL_REVERB_DEFAULT_DECAY_HFLIMIT; - return props; + switch(param) + { + default: + StdReverbGetParamf(props, param, vals); + break; + } } -} // namespace - -DEFINE_ALEFFECT_VTABLE(Reverb); - -const EffectProps ReverbEffectProps{genDefaultProps()}; - -DEFINE_ALEFFECT_VTABLE(StdReverb); - -const EffectProps StdReverbEffectProps{genDefaultStdProps()}; #ifdef ALSOFT_EAX namespace { @@ -1086,98 +1001,87 @@ struct EaxReverbCommitter::Exception : public EaxReverbEffectException throw Exception{message}; } -void EaxReverbCommitter::translate(const EAX_REVERBPROPERTIES& src, EaxEffectProps& dst) noexcept +void EaxReverbCommitter::translate(const EAX_REVERBPROPERTIES& src, EAXREVERBPROPERTIES& dst) noexcept { assert(src.environment <= EAX1REVERB_MAXENVIRONMENT); - auto&& eaxprops = dst.emplace<EAXREVERBPROPERTIES>(EAXREVERB_PRESETS[src.environment]); - eaxprops.flDecayTime = src.fDecayTime_sec; - eaxprops.flDecayHFRatio = src.fDamping; - eaxprops.lReverb = mini(static_cast<int>(gain_to_level_mb(src.fVolume)), 0); + dst = EAXREVERB_PRESETS[src.environment]; + dst.flDecayTime = src.fDecayTime_sec; + dst.flDecayHFRatio = src.fDamping; + dst.lReverb = mini(static_cast<int>(gain_to_level_mb(src.fVolume)), 0); } -void EaxReverbCommitter::translate(const EAX20LISTENERPROPERTIES& src, EaxEffectProps& dst) noexcept +void EaxReverbCommitter::translate(const EAX20LISTENERPROPERTIES& src, EAXREVERBPROPERTIES& dst) noexcept { assert(src.dwEnvironment <= EAX1REVERB_MAXENVIRONMENT); - auto&& eaxprops = dst.emplace<EAXREVERBPROPERTIES>(EAXREVERB_PRESETS[src.dwEnvironment]); - eaxprops.ulEnvironment = src.dwEnvironment; - eaxprops.flEnvironmentSize = src.flEnvironmentSize; - eaxprops.flEnvironmentDiffusion = src.flEnvironmentDiffusion; - eaxprops.lRoom = src.lRoom; - eaxprops.lRoomHF = src.lRoomHF; - eaxprops.flDecayTime = src.flDecayTime; - eaxprops.flDecayHFRatio = src.flDecayHFRatio; - eaxprops.lReflections = src.lReflections; - eaxprops.flReflectionsDelay = src.flReflectionsDelay; - eaxprops.lReverb = src.lReverb; - eaxprops.flReverbDelay = src.flReverbDelay; - eaxprops.flAirAbsorptionHF = src.flAirAbsorptionHF; - eaxprops.flRoomRolloffFactor = src.flRoomRolloffFactor; - eaxprops.ulFlags = src.dwFlags; -} - -void EaxReverbCommitter::translate(const EAXREVERBPROPERTIES& src, EaxEffectProps& dst) noexcept -{ - dst = src; + dst = EAXREVERB_PRESETS[src.dwEnvironment]; + dst.ulEnvironment = src.dwEnvironment; + dst.flEnvironmentSize = src.flEnvironmentSize; + dst.flEnvironmentDiffusion = src.flEnvironmentDiffusion; + dst.lRoom = src.lRoom; + dst.lRoomHF = src.lRoomHF; + dst.flDecayTime = src.flDecayTime; + dst.flDecayHFRatio = src.flDecayHFRatio; + dst.lReflections = src.lReflections; + dst.flReflectionsDelay = src.flReflectionsDelay; + dst.lReverb = src.lReverb; + dst.flReverbDelay = src.flReverbDelay; + dst.flAirAbsorptionHF = src.flAirAbsorptionHF; + dst.flRoomRolloffFactor = src.flRoomRolloffFactor; + dst.ulFlags = src.dwFlags; } bool EaxReverbCommitter::commit(const EAX_REVERBPROPERTIES &props) { - EaxEffectProps dst{}; + EAXREVERBPROPERTIES dst{}; translate(props, dst); return commit(dst); } bool EaxReverbCommitter::commit(const EAX20LISTENERPROPERTIES &props) { - EaxEffectProps dst{}; + EAXREVERBPROPERTIES dst{}; translate(props, dst); return commit(dst); } bool EaxReverbCommitter::commit(const EAXREVERBPROPERTIES &props) { - EaxEffectProps dst{}; - translate(props, dst); - return commit(dst); -} - -bool EaxReverbCommitter::commit(const EaxEffectProps &props) -{ - if(props == mEaxProps) + if(auto *cur = std::get_if<EAXREVERBPROPERTIES>(&mEaxProps); cur && *cur == props) return false; mEaxProps = props; - auto &eaxprops = std::get<EAXREVERBPROPERTIES>(props); - const auto size = eaxprops.flEnvironmentSize; - const auto density = (size * size * size) / 16.0F; - mAlProps.Reverb.Density = std::min(density, AL_EAXREVERB_MAX_DENSITY); - mAlProps.Reverb.Diffusion = eaxprops.flEnvironmentDiffusion; - mAlProps.Reverb.Gain = level_mb_to_gain(static_cast<float>(eaxprops.lRoom)); - mAlProps.Reverb.GainHF = level_mb_to_gain(static_cast<float>(eaxprops.lRoomHF)); - mAlProps.Reverb.GainLF = level_mb_to_gain(static_cast<float>(eaxprops.lRoomLF)); - mAlProps.Reverb.DecayTime = eaxprops.flDecayTime; - mAlProps.Reverb.DecayHFRatio = eaxprops.flDecayHFRatio; - mAlProps.Reverb.DecayLFRatio = eaxprops.flDecayLFRatio; - mAlProps.Reverb.ReflectionsGain = level_mb_to_gain(static_cast<float>(eaxprops.lReflections)); - mAlProps.Reverb.ReflectionsDelay = eaxprops.flReflectionsDelay; - mAlProps.Reverb.ReflectionsPan[0] = eaxprops.vReflectionsPan.x; - mAlProps.Reverb.ReflectionsPan[1] = eaxprops.vReflectionsPan.y; - mAlProps.Reverb.ReflectionsPan[2] = eaxprops.vReflectionsPan.z; - mAlProps.Reverb.LateReverbGain = level_mb_to_gain(static_cast<float>(eaxprops.lReverb)); - mAlProps.Reverb.LateReverbDelay = eaxprops.flReverbDelay; - mAlProps.Reverb.LateReverbPan[0] = eaxprops.vReverbPan.x; - mAlProps.Reverb.LateReverbPan[1] = eaxprops.vReverbPan.y; - mAlProps.Reverb.LateReverbPan[2] = eaxprops.vReverbPan.z; - mAlProps.Reverb.EchoTime = eaxprops.flEchoTime; - mAlProps.Reverb.EchoDepth = eaxprops.flEchoDepth; - mAlProps.Reverb.ModulationTime = eaxprops.flModulationTime; - mAlProps.Reverb.ModulationDepth = eaxprops.flModulationDepth; - mAlProps.Reverb.AirAbsorptionGainHF = level_mb_to_gain(eaxprops.flAirAbsorptionHF); - mAlProps.Reverb.HFReference = eaxprops.flHFReference; - mAlProps.Reverb.LFReference = eaxprops.flLFReference; - mAlProps.Reverb.RoomRolloffFactor = eaxprops.flRoomRolloffFactor; - mAlProps.Reverb.DecayHFLimit = ((eaxprops.ulFlags & EAXREVERBFLAGS_DECAYHFLIMIT) != 0); + const auto size = props.flEnvironmentSize; + const auto density = (size * size * size) / 16.0f; + mAlProps = [&]{ + ReverbProps ret{}; + ret.Density = std::min(density, AL_EAXREVERB_MAX_DENSITY); + ret.Diffusion = props.flEnvironmentDiffusion; + ret.Gain = level_mb_to_gain(static_cast<float>(props.lRoom)); + ret.GainHF = level_mb_to_gain(static_cast<float>(props.lRoomHF)); + ret.GainLF = level_mb_to_gain(static_cast<float>(props.lRoomLF)); + ret.DecayTime = props.flDecayTime; + ret.DecayHFRatio = props.flDecayHFRatio; + ret.DecayLFRatio = props.flDecayLFRatio; + ret.ReflectionsGain = level_mb_to_gain(static_cast<float>(props.lReflections)); + ret.ReflectionsDelay = props.flReflectionsDelay; + ret.ReflectionsPan = {props.vReflectionsPan.x, props.vReflectionsPan.y, + props.vReflectionsPan.z}; + ret.LateReverbGain = level_mb_to_gain(static_cast<float>(props.lReverb)); + ret.LateReverbDelay = props.flReverbDelay; + ret.LateReverbPan = {props.vReverbPan.x, props.vReverbPan.y, props.vReverbPan.z}; + ret.EchoTime = props.flEchoTime; + ret.EchoDepth = props.flEchoDepth; + ret.ModulationTime = props.flModulationTime; + ret.ModulationDepth = props.flModulationDepth; + ret.AirAbsorptionGainHF = level_mb_to_gain(props.flAirAbsorptionHF); + ret.HFReference = props.flHFReference; + ret.LFReference = props.flLFReference; + ret.RoomRolloffFactor = props.flRoomRolloffFactor; + ret.DecayHFLimit = ((props.ulFlags & EAXREVERBFLAGS_DECAYHFLIMIT) != 0); + return ret; + }(); + return true; } @@ -1274,11 +1178,6 @@ void EaxReverbCommitter::Get(const EaxCall &call, const EAXREVERBPROPERTIES &pro } } -void EaxReverbCommitter::Get(const EaxCall &call, const EaxEffectProps &props) -{ - Get(call, std::get<EAXREVERBPROPERTIES>(props)); -} - void EaxReverbCommitter::Set(const EaxCall &call, EAX_REVERBPROPERTIES &props) { @@ -1297,71 +1196,23 @@ void EaxReverbCommitter::Set(const EaxCall &call, EAX20LISTENERPROPERTIES &props { switch(call.get_property_id()) { - case DSPROPERTY_EAX20LISTENER_NONE: - break; - - case DSPROPERTY_EAX20LISTENER_ALLPARAMETERS: - defer<AllValidator2>(call, props); - break; - - case DSPROPERTY_EAX20LISTENER_ROOM: - defer<RoomValidator>(call, props.lRoom); - break; - - case DSPROPERTY_EAX20LISTENER_ROOMHF: - defer<RoomHFValidator>(call, props.lRoomHF); - break; - - case DSPROPERTY_EAX20LISTENER_ROOMROLLOFFFACTOR: - defer<RoomRolloffFactorValidator>(call, props.flRoomRolloffFactor); - break; - - case DSPROPERTY_EAX20LISTENER_DECAYTIME: - defer<DecayTimeValidator>(call, props.flDecayTime); - break; - - case DSPROPERTY_EAX20LISTENER_DECAYHFRATIO: - defer<DecayHFRatioValidator>(call, props.flDecayHFRatio); - break; - - case DSPROPERTY_EAX20LISTENER_REFLECTIONS: - defer<ReflectionsValidator>(call, props.lReflections); - break; - - case DSPROPERTY_EAX20LISTENER_REFLECTIONSDELAY: - defer<ReflectionsDelayValidator>(call, props.flReverbDelay); - break; - - case DSPROPERTY_EAX20LISTENER_REVERB: - defer<ReverbValidator>(call, props.lReverb); - break; - - case DSPROPERTY_EAX20LISTENER_REVERBDELAY: - defer<ReverbDelayValidator>(call, props.flReverbDelay); - break; - - case DSPROPERTY_EAX20LISTENER_ENVIRONMENT: - defer<EnvironmentValidator1, EnvironmentDeferrer2>(call, props, props.dwEnvironment); - break; - - case DSPROPERTY_EAX20LISTENER_ENVIRONMENTSIZE: - defer<EnvironmentSizeValidator, EnvironmentSizeDeferrer2>(call, props, props.flEnvironmentSize); - break; - - case DSPROPERTY_EAX20LISTENER_ENVIRONMENTDIFFUSION: - defer<EnvironmentDiffusionValidator>(call, props.flEnvironmentDiffusion); - break; - - case DSPROPERTY_EAX20LISTENER_AIRABSORPTIONHF: - defer<AirAbsorptionHFValidator>(call, props.flAirAbsorptionHF); - break; - - case DSPROPERTY_EAX20LISTENER_FLAGS: - defer<FlagsValidator2>(call, props.dwFlags); - break; - - default: - fail_unknown_property_id(); + case DSPROPERTY_EAX20LISTENER_NONE: break; + case DSPROPERTY_EAX20LISTENER_ALLPARAMETERS: defer<AllValidator2>(call, props); break; + case DSPROPERTY_EAX20LISTENER_ROOM: defer<RoomValidator>(call, props.lRoom); break; + case DSPROPERTY_EAX20LISTENER_ROOMHF: defer<RoomHFValidator>(call, props.lRoomHF); break; + case DSPROPERTY_EAX20LISTENER_ROOMROLLOFFFACTOR: defer<RoomRolloffFactorValidator>(call, props.flRoomRolloffFactor); break; + case DSPROPERTY_EAX20LISTENER_DECAYTIME: defer<DecayTimeValidator>(call, props.flDecayTime); break; + case DSPROPERTY_EAX20LISTENER_DECAYHFRATIO: defer<DecayHFRatioValidator>(call, props.flDecayHFRatio); break; + case DSPROPERTY_EAX20LISTENER_REFLECTIONS: defer<ReflectionsValidator>(call, props.lReflections); break; + case DSPROPERTY_EAX20LISTENER_REFLECTIONSDELAY: defer<ReflectionsDelayValidator>(call, props.flReverbDelay); break; + case DSPROPERTY_EAX20LISTENER_REVERB: defer<ReverbValidator>(call, props.lReverb); break; + case DSPROPERTY_EAX20LISTENER_REVERBDELAY: defer<ReverbDelayValidator>(call, props.flReverbDelay); break; + case DSPROPERTY_EAX20LISTENER_ENVIRONMENT: defer<EnvironmentValidator1, EnvironmentDeferrer2>(call, props, props.dwEnvironment); break; + case DSPROPERTY_EAX20LISTENER_ENVIRONMENTSIZE: defer<EnvironmentSizeValidator, EnvironmentSizeDeferrer2>(call, props, props.flEnvironmentSize); break; + case DSPROPERTY_EAX20LISTENER_ENVIRONMENTDIFFUSION: defer<EnvironmentDiffusionValidator>(call, props.flEnvironmentDiffusion); break; + case DSPROPERTY_EAX20LISTENER_AIRABSORPTIONHF: defer<AirAbsorptionHFValidator>(call, props.flAirAbsorptionHF); break; + case DSPROPERTY_EAX20LISTENER_FLAGS: defer<FlagsValidator2>(call, props.dwFlags); break; + default: fail_unknown_property_id(); } } @@ -1369,117 +1220,34 @@ void EaxReverbCommitter::Set(const EaxCall &call, EAXREVERBPROPERTIES &props) { switch(call.get_property_id()) { - case EAXREVERB_NONE: - break; - - case EAXREVERB_ALLPARAMETERS: - defer<AllValidator3>(call, props); - break; - - case EAXREVERB_ENVIRONMENT: - defer<EnvironmentValidator3, EnvironmentDeferrer3>(call, props, props.ulEnvironment); - break; - - case EAXREVERB_ENVIRONMENTSIZE: - defer<EnvironmentSizeValidator, EnvironmentSizeDeferrer3>(call, props, props.flEnvironmentSize); - break; - - case EAXREVERB_ENVIRONMENTDIFFUSION: - defer3<EnvironmentDiffusionValidator>(call, props, props.flEnvironmentDiffusion); - break; - - case EAXREVERB_ROOM: - defer3<RoomValidator>(call, props, props.lRoom); - break; - - case EAXREVERB_ROOMHF: - defer3<RoomHFValidator>(call, props, props.lRoomHF); - break; - - case EAXREVERB_ROOMLF: - defer3<RoomLFValidator>(call, props, props.lRoomLF); - break; - - case EAXREVERB_DECAYTIME: - defer3<DecayTimeValidator>(call, props, props.flDecayTime); - break; - - case EAXREVERB_DECAYHFRATIO: - defer3<DecayHFRatioValidator>(call, props, props.flDecayHFRatio); - break; - - case EAXREVERB_DECAYLFRATIO: - defer3<DecayLFRatioValidator>(call, props, props.flDecayLFRatio); - break; - - case EAXREVERB_REFLECTIONS: - defer3<ReflectionsValidator>(call, props, props.lReflections); - break; - - case EAXREVERB_REFLECTIONSDELAY: - defer3<ReflectionsDelayValidator>(call, props, props.flReflectionsDelay); - break; - - case EAXREVERB_REFLECTIONSPAN: - defer3<VectorValidator>(call, props, props.vReflectionsPan); - break; - - case EAXREVERB_REVERB: - defer3<ReverbValidator>(call, props, props.lReverb); - break; - - case EAXREVERB_REVERBDELAY: - defer3<ReverbDelayValidator>(call, props, props.flReverbDelay); - break; - - case EAXREVERB_REVERBPAN: - defer3<VectorValidator>(call, props, props.vReverbPan); - break; - - case EAXREVERB_ECHOTIME: - defer3<EchoTimeValidator>(call, props, props.flEchoTime); - break; - - case EAXREVERB_ECHODEPTH: - defer3<EchoDepthValidator>(call, props, props.flEchoDepth); - break; - - case EAXREVERB_MODULATIONTIME: - defer3<ModulationTimeValidator>(call, props, props.flModulationTime); - break; - - case EAXREVERB_MODULATIONDEPTH: - defer3<ModulationDepthValidator>(call, props, props.flModulationDepth); - break; - - case EAXREVERB_AIRABSORPTIONHF: - defer3<AirAbsorptionHFValidator>(call, props, props.flAirAbsorptionHF); - break; - - case EAXREVERB_HFREFERENCE: - defer3<HFReferenceValidator>(call, props, props.flHFReference); - break; - - case EAXREVERB_LFREFERENCE: - defer3<LFReferenceValidator>(call, props, props.flLFReference); - break; - - case EAXREVERB_ROOMROLLOFFFACTOR: - defer3<RoomRolloffFactorValidator>(call, props, props.flRoomRolloffFactor); - break; - - case EAXREVERB_FLAGS: - defer3<FlagsValidator3>(call, props, props.ulFlags); - break; - - default: - fail_unknown_property_id(); + case EAXREVERB_NONE: break; + case EAXREVERB_ALLPARAMETERS: defer<AllValidator3>(call, props); break; + case EAXREVERB_ENVIRONMENT: defer<EnvironmentValidator3, EnvironmentDeferrer3>(call, props, props.ulEnvironment); break; + case EAXREVERB_ENVIRONMENTSIZE: defer<EnvironmentSizeValidator, EnvironmentSizeDeferrer3>(call, props, props.flEnvironmentSize); break; + case EAXREVERB_ENVIRONMENTDIFFUSION: defer3<EnvironmentDiffusionValidator>(call, props, props.flEnvironmentDiffusion); break; + case EAXREVERB_ROOM: defer3<RoomValidator>(call, props, props.lRoom); break; + case EAXREVERB_ROOMHF: defer3<RoomHFValidator>(call, props, props.lRoomHF); break; + case EAXREVERB_ROOMLF: defer3<RoomLFValidator>(call, props, props.lRoomLF); break; + case EAXREVERB_DECAYTIME: defer3<DecayTimeValidator>(call, props, props.flDecayTime); break; + case EAXREVERB_DECAYHFRATIO: defer3<DecayHFRatioValidator>(call, props, props.flDecayHFRatio); break; + case EAXREVERB_DECAYLFRATIO: defer3<DecayLFRatioValidator>(call, props, props.flDecayLFRatio); break; + case EAXREVERB_REFLECTIONS: defer3<ReflectionsValidator>(call, props, props.lReflections); break; + case EAXREVERB_REFLECTIONSDELAY: defer3<ReflectionsDelayValidator>(call, props, props.flReflectionsDelay); break; + case EAXREVERB_REFLECTIONSPAN: defer3<VectorValidator>(call, props, props.vReflectionsPan); break; + case EAXREVERB_REVERB: defer3<ReverbValidator>(call, props, props.lReverb); break; + case EAXREVERB_REVERBDELAY: defer3<ReverbDelayValidator>(call, props, props.flReverbDelay); break; + case EAXREVERB_REVERBPAN: defer3<VectorValidator>(call, props, props.vReverbPan); break; + case EAXREVERB_ECHOTIME: defer3<EchoTimeValidator>(call, props, props.flEchoTime); break; + case EAXREVERB_ECHODEPTH: defer3<EchoDepthValidator>(call, props, props.flEchoDepth); break; + case EAXREVERB_MODULATIONTIME: defer3<ModulationTimeValidator>(call, props, props.flModulationTime); break; + case EAXREVERB_MODULATIONDEPTH: defer3<ModulationDepthValidator>(call, props, props.flModulationDepth); break; + case EAXREVERB_AIRABSORPTIONHF: defer3<AirAbsorptionHFValidator>(call, props, props.flAirAbsorptionHF); break; + case EAXREVERB_HFREFERENCE: defer3<HFReferenceValidator>(call, props, props.flHFReference); break; + case EAXREVERB_LFREFERENCE: defer3<LFReferenceValidator>(call, props, props.flLFReference); break; + case EAXREVERB_ROOMROLLOFFFACTOR: defer3<RoomRolloffFactorValidator>(call, props, props.flRoomRolloffFactor); break; + case EAXREVERB_FLAGS: defer3<FlagsValidator3>(call, props, props.ulFlags); break; + default: fail_unknown_property_id(); } } -void EaxReverbCommitter::Set(const EaxCall &call, EaxEffectProps &props) -{ - Set(call, std::get<EAXREVERBPROPERTIES>(props)); -} - #endif // ALSOFT_EAX diff --git a/al/effects/vmorpher.cpp b/al/effects/vmorpher.cpp index f2551229..35a64d32 100644 --- a/al/effects/vmorpher.cpp +++ b/al/effects/vmorpher.cpp @@ -122,13 +122,29 @@ ALenum EnumFromWaveform(VMorpherWaveform type) std::to_string(static_cast<int>(type))}; } -void Vmorpher_setParami(EffectProps *props, ALenum param, int val) +EffectProps genDefaultProps() noexcept +{ + VmorpherProps props{}; + props.Rate = AL_VOCAL_MORPHER_DEFAULT_RATE; + props.PhonemeA = PhenomeFromEnum(AL_VOCAL_MORPHER_DEFAULT_PHONEMEA).value(); + props.PhonemeB = PhenomeFromEnum(AL_VOCAL_MORPHER_DEFAULT_PHONEMEB).value(); + props.PhonemeACoarseTuning = AL_VOCAL_MORPHER_DEFAULT_PHONEMEA_COARSE_TUNING; + props.PhonemeBCoarseTuning = AL_VOCAL_MORPHER_DEFAULT_PHONEMEB_COARSE_TUNING; + props.Waveform = WaveformFromEmum(AL_VOCAL_MORPHER_DEFAULT_WAVEFORM).value(); + return props; +} + +} // namespace + +const EffectProps VmorpherEffectProps{genDefaultProps()}; + +void EffectHandler::SetParami(VmorpherProps &props, ALenum param, int val) { switch(param) { case AL_VOCAL_MORPHER_PHONEMEA: if(auto phenomeopt = PhenomeFromEnum(val)) - props->Vmorpher.PhonemeA = *phenomeopt; + props.PhonemeA = *phenomeopt; else throw effect_exception{AL_INVALID_VALUE, "Vocal morpher phoneme-a out of range: 0x%04x", val}; break; @@ -136,12 +152,12 @@ void Vmorpher_setParami(EffectProps *props, ALenum param, int val) case AL_VOCAL_MORPHER_PHONEMEA_COARSE_TUNING: if(!(val >= AL_VOCAL_MORPHER_MIN_PHONEMEA_COARSE_TUNING && val <= AL_VOCAL_MORPHER_MAX_PHONEMEA_COARSE_TUNING)) throw effect_exception{AL_INVALID_VALUE, "Vocal morpher phoneme-a coarse tuning out of range"}; - props->Vmorpher.PhonemeACoarseTuning = val; + props.PhonemeACoarseTuning = val; break; case AL_VOCAL_MORPHER_PHONEMEB: if(auto phenomeopt = PhenomeFromEnum(val)) - props->Vmorpher.PhonemeB = *phenomeopt; + props.PhonemeB = *phenomeopt; else throw effect_exception{AL_INVALID_VALUE, "Vocal morpher phoneme-b out of range: 0x%04x", val}; break; @@ -149,12 +165,12 @@ void Vmorpher_setParami(EffectProps *props, ALenum param, int val) case AL_VOCAL_MORPHER_PHONEMEB_COARSE_TUNING: if(!(val >= AL_VOCAL_MORPHER_MIN_PHONEMEB_COARSE_TUNING && val <= AL_VOCAL_MORPHER_MAX_PHONEMEB_COARSE_TUNING)) throw effect_exception{AL_INVALID_VALUE, "Vocal morpher phoneme-b coarse tuning out of range"}; - props->Vmorpher.PhonemeBCoarseTuning = val; + props.PhonemeBCoarseTuning = val; break; case AL_VOCAL_MORPHER_WAVEFORM: if(auto formopt = WaveformFromEmum(val)) - props->Vmorpher.Waveform = *formopt; + props.Waveform = *formopt; else throw effect_exception{AL_INVALID_VALUE, "Vocal morpher waveform out of range: 0x%04x", val}; break; @@ -164,19 +180,19 @@ void Vmorpher_setParami(EffectProps *props, ALenum param, int val) param}; } } -void Vmorpher_setParamiv(EffectProps*, ALenum param, const int*) +void EffectHandler::SetParamiv(VmorpherProps&, ALenum param, const int*) { throw effect_exception{AL_INVALID_ENUM, "Invalid vocal morpher integer-vector property 0x%04x", param}; } -void Vmorpher_setParamf(EffectProps *props, ALenum param, float val) +void EffectHandler::SetParamf(VmorpherProps &props, ALenum param, float val) { switch(param) { case AL_VOCAL_MORPHER_RATE: if(!(val >= AL_VOCAL_MORPHER_MIN_RATE && val <= AL_VOCAL_MORPHER_MAX_RATE)) throw effect_exception{AL_INVALID_VALUE, "Vocal morpher rate out of range"}; - props->Vmorpher.Rate = val; + props.Rate = val; break; default: @@ -184,49 +200,35 @@ void Vmorpher_setParamf(EffectProps *props, ALenum param, float val) param}; } } -void Vmorpher_setParamfv(EffectProps *props, ALenum param, const float *vals) -{ Vmorpher_setParamf(props, param, vals[0]); } +void EffectHandler::SetParamfv(VmorpherProps &props, ALenum param, const float *vals) +{ SetParamf(props, param, vals[0]); } -void Vmorpher_getParami(const EffectProps *props, ALenum param, int* val) +void EffectHandler::GetParami(const VmorpherProps &props, ALenum param, int* val) { switch(param) { - case AL_VOCAL_MORPHER_PHONEMEA: - *val = EnumFromPhenome(props->Vmorpher.PhonemeA); - break; - - case AL_VOCAL_MORPHER_PHONEMEA_COARSE_TUNING: - *val = props->Vmorpher.PhonemeACoarseTuning; - break; - - case AL_VOCAL_MORPHER_PHONEMEB: - *val = EnumFromPhenome(props->Vmorpher.PhonemeB); - break; - - case AL_VOCAL_MORPHER_PHONEMEB_COARSE_TUNING: - *val = props->Vmorpher.PhonemeBCoarseTuning; - break; - - case AL_VOCAL_MORPHER_WAVEFORM: - *val = EnumFromWaveform(props->Vmorpher.Waveform); - break; + case AL_VOCAL_MORPHER_PHONEMEA: *val = EnumFromPhenome(props.PhonemeA); break; + case AL_VOCAL_MORPHER_PHONEMEA_COARSE_TUNING: *val = props.PhonemeACoarseTuning; break; + case AL_VOCAL_MORPHER_PHONEMEB: *val = EnumFromPhenome(props.PhonemeB); break; + case AL_VOCAL_MORPHER_PHONEMEB_COARSE_TUNING: *val = props.PhonemeBCoarseTuning; break; + case AL_VOCAL_MORPHER_WAVEFORM: *val = EnumFromWaveform(props.Waveform); break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid vocal morpher integer property 0x%04x", param}; } } -void Vmorpher_getParamiv(const EffectProps*, ALenum param, int*) +void EffectHandler::GetParamiv(const VmorpherProps&, ALenum param, int*) { throw effect_exception{AL_INVALID_ENUM, "Invalid vocal morpher integer-vector property 0x%04x", param}; } -void Vmorpher_getParamf(const EffectProps *props, ALenum param, float *val) +void EffectHandler::GetParamf(const VmorpherProps &props, ALenum param, float *val) { switch(param) { case AL_VOCAL_MORPHER_RATE: - *val = props->Vmorpher.Rate; + *val = props.Rate; break; default: @@ -234,26 +236,9 @@ void Vmorpher_getParamf(const EffectProps *props, ALenum param, float *val) param}; } } -void Vmorpher_getParamfv(const EffectProps *props, ALenum param, float *vals) -{ Vmorpher_getParamf(props, param, vals); } - -EffectProps genDefaultProps() noexcept -{ - EffectProps props{}; - props.Vmorpher.Rate = AL_VOCAL_MORPHER_DEFAULT_RATE; - props.Vmorpher.PhonemeA = *PhenomeFromEnum(AL_VOCAL_MORPHER_DEFAULT_PHONEMEA); - props.Vmorpher.PhonemeB = *PhenomeFromEnum(AL_VOCAL_MORPHER_DEFAULT_PHONEMEB); - props.Vmorpher.PhonemeACoarseTuning = AL_VOCAL_MORPHER_DEFAULT_PHONEMEA_COARSE_TUNING; - props.Vmorpher.PhonemeBCoarseTuning = AL_VOCAL_MORPHER_DEFAULT_PHONEMEB_COARSE_TUNING; - props.Vmorpher.Waveform = *WaveformFromEmum(AL_VOCAL_MORPHER_DEFAULT_WAVEFORM); - return props; -} - -} // namespace +void EffectHandler::GetParamfv(const VmorpherProps &props, ALenum param, float *vals) +{ GetParamf(props, param, vals); } -DEFINE_ALEFFECT_VTABLE(Vmorpher); - -const EffectProps VmorpherEffectProps{genDefaultProps()}; #ifdef ALSOFT_EAX namespace { @@ -352,10 +337,9 @@ template<> throw Exception{message}; } -template<> -bool VocalMorpherCommitter::commit(const EaxEffectProps &props) +bool EaxVocalMorpherCommitter::commit(const EAXVOCALMORPHERPROPERTIES &props) { - if(props == mEaxProps) + if(auto *cur = std::get_if<EAXVOCALMORPHERPROPERTIES>(&mEaxProps); cur && *cur == props) return false; mEaxProps = props; @@ -407,19 +391,21 @@ bool VocalMorpherCommitter::commit(const EaxEffectProps &props) return VMorpherWaveform::Sinusoid; }; - auto &eaxprops = std::get<EAXVOCALMORPHERPROPERTIES>(props); - mAlProps.Vmorpher.PhonemeA = get_phoneme(eaxprops.ulPhonemeA); - mAlProps.Vmorpher.PhonemeACoarseTuning = static_cast<int>(eaxprops.lPhonemeACoarseTuning); - mAlProps.Vmorpher.PhonemeB = get_phoneme(eaxprops.ulPhonemeB); - mAlProps.Vmorpher.PhonemeBCoarseTuning = static_cast<int>(eaxprops.lPhonemeBCoarseTuning); - mAlProps.Vmorpher.Waveform = get_waveform(eaxprops.ulWaveform); - mAlProps.Vmorpher.Rate = eaxprops.flRate; + mAlProps = [&]{ + VmorpherProps ret{}; + ret.PhonemeA = get_phoneme(props.ulPhonemeA); + ret.PhonemeACoarseTuning = static_cast<int>(props.lPhonemeACoarseTuning); + ret.PhonemeB = get_phoneme(props.ulPhonemeB); + ret.PhonemeBCoarseTuning = static_cast<int>(props.lPhonemeBCoarseTuning); + ret.Waveform = get_waveform(props.ulWaveform); + ret.Rate = props.flRate; + return ret; + }(); return true; } -template<> -void VocalMorpherCommitter::SetDefaults(EaxEffectProps &props) +void EaxVocalMorpherCommitter::SetDefaults(EaxEffectProps &props) { static constexpr EAXVOCALMORPHERPROPERTIES defprops{[] { @@ -435,87 +421,35 @@ void VocalMorpherCommitter::SetDefaults(EaxEffectProps &props) props = defprops; } -template<> -void VocalMorpherCommitter::Get(const EaxCall &call, const EaxEffectProps &props_) +void EaxVocalMorpherCommitter::Get(const EaxCall &call, const EAXVOCALMORPHERPROPERTIES &props) { - auto &props = std::get<EAXVOCALMORPHERPROPERTIES>(props_); switch(call.get_property_id()) { - case EAXVOCALMORPHER_NONE: - break; - - case EAXVOCALMORPHER_ALLPARAMETERS: - call.set_value<Exception>(props); - break; - - case EAXVOCALMORPHER_PHONEMEA: - call.set_value<Exception>(props.ulPhonemeA); - break; - - case EAXVOCALMORPHER_PHONEMEACOARSETUNING: - call.set_value<Exception>(props.lPhonemeACoarseTuning); - break; - - case EAXVOCALMORPHER_PHONEMEB: - call.set_value<Exception>(props.ulPhonemeB); - break; - - case EAXVOCALMORPHER_PHONEMEBCOARSETUNING: - call.set_value<Exception>(props.lPhonemeBCoarseTuning); - break; - - case EAXVOCALMORPHER_WAVEFORM: - call.set_value<Exception>(props.ulWaveform); - break; - - case EAXVOCALMORPHER_RATE: - call.set_value<Exception>(props.flRate); - break; - - default: - fail_unknown_property_id(); + case EAXVOCALMORPHER_NONE: break; + case EAXVOCALMORPHER_ALLPARAMETERS: call.set_value<Exception>(props); break; + case EAXVOCALMORPHER_PHONEMEA: call.set_value<Exception>(props.ulPhonemeA); break; + case EAXVOCALMORPHER_PHONEMEACOARSETUNING: call.set_value<Exception>(props.lPhonemeACoarseTuning); break; + case EAXVOCALMORPHER_PHONEMEB: call.set_value<Exception>(props.ulPhonemeB); break; + case EAXVOCALMORPHER_PHONEMEBCOARSETUNING: call.set_value<Exception>(props.lPhonemeBCoarseTuning); break; + case EAXVOCALMORPHER_WAVEFORM: call.set_value<Exception>(props.ulWaveform); break; + case EAXVOCALMORPHER_RATE: call.set_value<Exception>(props.flRate); break; + default: fail_unknown_property_id(); } } -template<> -void VocalMorpherCommitter::Set(const EaxCall &call, EaxEffectProps &props_) +void EaxVocalMorpherCommitter::Set(const EaxCall &call, EAXVOCALMORPHERPROPERTIES &props) { - auto &props = std::get<EAXVOCALMORPHERPROPERTIES>(props_); switch(call.get_property_id()) { - case EAXVOCALMORPHER_NONE: - break; - - case EAXVOCALMORPHER_ALLPARAMETERS: - defer<AllValidator>(call, props); - break; - - case EAXVOCALMORPHER_PHONEMEA: - defer<PhonemeAValidator>(call, props.ulPhonemeA); - break; - - case EAXVOCALMORPHER_PHONEMEACOARSETUNING: - defer<PhonemeACoarseTuningValidator>(call, props.lPhonemeACoarseTuning); - break; - - case EAXVOCALMORPHER_PHONEMEB: - defer<PhonemeBValidator>(call, props.ulPhonemeB); - break; - - case EAXVOCALMORPHER_PHONEMEBCOARSETUNING: - defer<PhonemeBCoarseTuningValidator>(call, props.lPhonemeBCoarseTuning); - break; - - case EAXVOCALMORPHER_WAVEFORM: - defer<WaveformValidator>(call, props.ulWaveform); - break; - - case EAXVOCALMORPHER_RATE: - defer<RateValidator>(call, props.flRate); - break; - - default: - fail_unknown_property_id(); + case EAXVOCALMORPHER_NONE: break; + case EAXVOCALMORPHER_ALLPARAMETERS: defer<AllValidator>(call, props); break; + case EAXVOCALMORPHER_PHONEMEA: defer<PhonemeAValidator>(call, props.ulPhonemeA); break; + case EAXVOCALMORPHER_PHONEMEACOARSETUNING: defer<PhonemeACoarseTuningValidator>(call, props.lPhonemeACoarseTuning); break; + case EAXVOCALMORPHER_PHONEMEB: defer<PhonemeBValidator>(call, props.ulPhonemeB); break; + case EAXVOCALMORPHER_PHONEMEBCOARSETUNING: defer<PhonemeBCoarseTuningValidator>(call, props.lPhonemeBCoarseTuning); break; + case EAXVOCALMORPHER_WAVEFORM: defer<WaveformValidator>(call, props.ulWaveform); break; + case EAXVOCALMORPHER_RATE: defer<RateValidator>(call, props.flRate); break; + default: fail_unknown_property_id(); } } |