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-rw-r--r--alc/effects/convolution.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/alc/effects/convolution.cpp b/alc/effects/convolution.cpp
index 5bb52656..0a1bd214 100644
--- a/alc/effects/convolution.cpp
+++ b/alc/effects/convolution.cpp
@@ -190,8 +190,8 @@ struct ConvolutionState final : public EffectState {
void (ConvolutionState::*mMix)(const al::span<FloatBufferLine>,const size_t)
{&ConvolutionState::NormalMix};
- void deviceUpdate(const ALCdevice *device, const Buffer &buffer) override;
- void update(const ALCcontext *context, const EffectSlot *slot, const EffectProps *props,
+ void deviceUpdate(const DeviceBase *device, const Buffer &buffer) override;
+ void update(const ContextBase *context, const EffectSlot *slot, const EffectProps *props,
const EffectTarget target) override;
void process(const size_t samplesToDo, const al::span<const FloatBufferLine> samplesIn,
const al::span<FloatBufferLine> samplesOut) override;
@@ -219,7 +219,7 @@ void ConvolutionState::UpsampleMix(const al::span<FloatBufferLine> samplesOut,
}
-void ConvolutionState::deviceUpdate(const ALCdevice *device, const Buffer &buffer)
+void ConvolutionState::deviceUpdate(const DeviceBase *device, const Buffer &buffer)
{
constexpr uint MaxConvolveAmbiOrder{1u};
@@ -316,7 +316,7 @@ void ConvolutionState::deviceUpdate(const ALCdevice *device, const Buffer &buffe
}
-void ConvolutionState::update(const ALCcontext *context, const EffectSlot *slot,
+void ConvolutionState::update(const ContextBase *context, const EffectSlot *slot,
const EffectProps* /*props*/, const EffectTarget target)
{
/* NOTE: Stereo and Rear are slightly different from normal mixing (as
@@ -394,7 +394,7 @@ void ConvolutionState::update(const ALCcontext *context, const EffectSlot *slot,
}
else if(mChannels == FmtBFormat3D || mChannels == FmtBFormat2D)
{
- ALCdevice *device{context->mDevice.get()};
+ DeviceBase *device{context->mDevice};
if(device->mAmbiOrder > mAmbiOrder)
{
mMix = &ConvolutionState::UpsampleMix;
@@ -421,7 +421,7 @@ void ConvolutionState::update(const ALCcontext *context, const EffectSlot *slot,
}
else
{
- ALCdevice *device{context->mDevice.get()};
+ DeviceBase *device{context->mDevice};
al::span<const ChanMap> chanmap{};
switch(mChannels)
{