diff options
Diffstat (limited to 'examples/alstream.c')
-rw-r--r-- | examples/alstream.c | 133 |
1 files changed, 48 insertions, 85 deletions
diff --git a/examples/alstream.c b/examples/alstream.c index 56505ddb..69be236a 100644 --- a/examples/alstream.c +++ b/examples/alstream.c @@ -24,32 +24,24 @@ /* This file contains a relatively simple streaming audio player. */ -#include <string.h> -#include <stdlib.h> -#include <stdio.h> #include <assert.h> +#include <inttypes.h> +#include <stdio.h> +#include <stdlib.h> +#include <string.h> -#include "SDL_sound.h" -#include "SDL_audio.h" -#include "SDL_stdinc.h" +#include "sndfile.h" #include "AL/al.h" #include "common/alhelpers.h" -#ifndef SDL_AUDIO_MASK_BITSIZE -#define SDL_AUDIO_MASK_BITSIZE (0xFF) -#endif -#ifndef SDL_AUDIO_BITSIZE -#define SDL_AUDIO_BITSIZE(x) (x & SDL_AUDIO_MASK_BITSIZE) -#endif - /* Define the number of buffers and buffer size (in milliseconds) to use. 4 - * buffers with 200ms each gives a nice per-chunk size, and lets the queue last - * for almost one second. */ + * buffers with 8192 samples each gives a nice per-chunk size, and lets the + * queue last for almost one second at 44.1khz. */ #define NUM_BUFFERS 4 -#define BUFFER_TIME_MS 200 +#define BUFFER_SAMPLES 8192 typedef struct StreamPlayer { /* These are the buffers and source to play out through OpenAL with */ @@ -57,11 +49,12 @@ typedef struct StreamPlayer { ALuint source; /* Handle for the audio file */ - Sound_Sample *sample; + SNDFILE *sndfile; + SF_INFO sfinfo; + short *membuf; - /* The format of the output stream */ + /* The format of the output stream (sample rate is in sfinfo) */ ALenum format; - ALsizei srate; } StreamPlayer; static StreamPlayer *NewPlayer(void); @@ -118,73 +111,46 @@ static void DeletePlayer(StreamPlayer *player) * it will be closed first. */ static int OpenPlayerFile(StreamPlayer *player, const char *filename) { - Uint32 frame_size; + size_t frame_size; ClosePlayerFile(player); - /* Open the file and get the first stream from it */ - player->sample = Sound_NewSampleFromFile(filename, NULL, 0); - if(!player->sample) + /* Open the audio file and check that it's usable. */ + player->sndfile = sf_open(filename, SFM_READ, &player->sfinfo); + if(!player->sndfile) { - fprintf(stderr, "Could not open audio in %s\n", filename); - goto error; + fprintf(stderr, "Could not open audio in %s: %s\n", filename, sf_strerror(NULL)); + return 0; } - /* Get the stream format, and figure out the OpenAL format */ - if(player->sample->actual.channels == 1) - { - if(player->sample->actual.format == AUDIO_U8) - player->format = AL_FORMAT_MONO8; - else if(player->sample->actual.format == AUDIO_S16SYS) - player->format = AL_FORMAT_MONO16; - else - { - fprintf(stderr, "Unsupported sample format: 0x%04x\n", player->sample->actual.format); - goto error; - } - } - else if(player->sample->actual.channels == 2) - { - if(player->sample->actual.format == AUDIO_U8) - player->format = AL_FORMAT_STEREO8; - else if(player->sample->actual.format == AUDIO_S16SYS) - player->format = AL_FORMAT_STEREO16; - else - { - fprintf(stderr, "Unsupported sample format: 0x%04x\n", player->sample->actual.format); - goto error; - } - } + /* Get the sound format, and figure out the OpenAL format */ + if(player->sfinfo.channels == 1) + player->format = AL_FORMAT_MONO16; + else if(player->sfinfo.channels == 2) + player->format = AL_FORMAT_STEREO16; else { - fprintf(stderr, "Unsupported channel count: %d\n", player->sample->actual.channels); - goto error; + fprintf(stderr, "Unsupported channel count: %d\n", player->sfinfo.channels); + sf_close(player->sndfile); + player->sndfile = NULL; + return 0; } - player->srate = (ALsizei)player->sample->actual.rate; - - frame_size = player->sample->actual.channels * - SDL_AUDIO_BITSIZE(player->sample->actual.format) / 8; - /* Set the buffer size, given the desired millisecond length. */ - Sound_SetBufferSize(player->sample, (Uint32)((Uint64)player->srate*BUFFER_TIME_MS/1000) * - frame_size); + frame_size = (size_t)(BUFFER_SAMPLES * player->sfinfo.channels) * sizeof(short); + player->membuf = malloc(frame_size); return 1; - -error: - if(player->sample) - Sound_FreeSample(player->sample); - player->sample = NULL; - - return 0; } /* Closes the audio file stream */ static void ClosePlayerFile(StreamPlayer *player) { - if(player->sample) - Sound_FreeSample(player->sample); - player->sample = NULL; + if(player->sndfile) + sf_close(player->sndfile); + player->sndfile = NULL; + + free(player->membuf); + player->membuf = NULL; } @@ -201,11 +167,12 @@ static int StartPlayer(StreamPlayer *player) for(i = 0;i < NUM_BUFFERS;i++) { /* Get some data to give it to the buffer */ - Uint32 slen = Sound_Decode(player->sample); - if(slen == 0) break; + sf_count_t slen = sf_readf_short(player->sndfile, player->membuf, BUFFER_SAMPLES); + if(slen < 1) break; - alBufferData(player->buffers[i], player->format, player->sample->buffer, (ALsizei)slen, - player->srate); + slen *= player->sfinfo.channels * (sf_count_t)sizeof(short); + alBufferData(player->buffers[i], player->format, player->membuf, (ALsizei)slen, + player->sfinfo.samplerate); } if(alGetError() != AL_NO_ERROR) { @@ -242,21 +209,19 @@ static int UpdatePlayer(StreamPlayer *player) while(processed > 0) { ALuint bufid; - Uint32 slen; + sf_count_t slen; alSourceUnqueueBuffers(player->source, 1, &bufid); processed--; - if((player->sample->flags&(SOUND_SAMPLEFLAG_EOF|SOUND_SAMPLEFLAG_ERROR))) - continue; - /* Read the next chunk of data, refill the buffer, and queue it * back on the source */ - slen = Sound_Decode(player->sample); + slen = sf_readf_short(player->sndfile, player->membuf, BUFFER_SAMPLES); if(slen > 0) { - alBufferData(bufid, player->format, player->sample->buffer, (ALsizei)slen, - player->srate); + slen *= player->sfinfo.channels * (sf_count_t)sizeof(short); + alBufferData(bufid, player->format, player->membuf, (ALsizei)slen, + player->sfinfo.samplerate); alSourceQueueBuffers(player->source, 1, &bufid); } if(alGetError() != AL_NO_ERROR) @@ -304,8 +269,6 @@ int main(int argc, char **argv) if(InitAL(&argv, &argc) != 0) return 1; - Sound_Init(); - player = NewPlayer(); /* Play each file listed on the command line */ @@ -323,7 +286,8 @@ int main(int argc, char **argv) else namepart = argv[i]; - printf("Playing: %s (%s, %dhz)\n", namepart, FormatName(player->format), player->srate); + printf("Playing: %s (%s, %dhz)\n", namepart, FormatName(player->format), + player->sfinfo.samplerate); fflush(stdout); if(!StartPlayer(player)) @@ -340,11 +304,10 @@ int main(int argc, char **argv) } printf("Done.\n"); - /* All files done. Delete the player, and close down SDL_sound and OpenAL */ + /* All files done. Delete the player, and close down OpenAL */ DeletePlayer(player); player = NULL; - Sound_Quit(); CloseAL(); return 0; |