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* Use doubles for the constructed listener matrixChris Robinson2015-11-111-40/+82
* Update the bsinc tableChris Robinson2015-11-101-3/+5
* Remove a const to silence some warningsChris Robinson2015-11-061-1/+1
* Use more accurate floating point literalsChris Robinson2015-11-061-6/+6
* Implement a band-limited sinc resamplerChris Robinson2015-11-051-0/+74
* Pass in the Q parameter for setting the filter parametersChris Robinson2015-11-011-16/+24
* Set the current gain immediately if the target is close enoughChris Robinson2015-10-261-2/+8
* Set XYZ channel gains for source sends to 0Chris Robinson2015-10-231-80/+107
* Use one send gain per buffer channelChris Robinson2015-10-231-11/+16
* Return the new vector result from aluMatrixVectorChris Robinson2015-10-221-14/+12
* Remove the MIDI codeChris Robinson2015-10-201-3/+0
* Round the calculated stepping valueChris Robinson2015-10-151-10/+2
* Replace the resample_fir6 declaration with resample_fir8Chris Robinson2015-10-121-1/+1
* Implement a 6-point sinc-lanczos filterChris Robinson2015-09-291-0/+1
* Fix resample_fir4 link errorAaron Jacobs2015-09-291-1/+1
* Increase the max pitch to 255Chris Robinson2015-09-261-3/+0
* Remove unneeded clampingChris Robinson2015-09-241-24/+16
* Use N3D scaling instead of FuMaChris Robinson2015-09-231-7/+7
* Fix updating listener params when forcing updatesChris Robinson2015-09-181-32/+40
* Update properties and clear wet buffers before mixing/processingChris Robinson2015-09-131-52/+69
* Explicitly convert to int in the aluF2I/S/B functionsChris Robinson2015-09-071-9/+16
* Use ACN ordering for ambisonics coefficients arraysChris Robinson2015-08-281-4/+8
* Avoid temporary vector objectsChris Robinson2015-08-241-9/+13
* Revert "Fix B-Format rotation"Chris Robinson2015-08-241-3/+3
* Fix B-Format rotationChris Robinson2015-08-231-3/+3
* Change source radius behaviorChris Robinson2015-07-051-19/+33
* Update a couple commentsChris Robinson2015-07-041-3/+4
* Add an option for "basic" HRTF renderingChris Robinson2015-02-111-2/+2
* Use a single statement to declare the buffer format channel mapsChris Robinson2015-02-101-14/+9
* Use B-Format for HRTF's virtual output formatChris Robinson2015-02-091-4/+4
* Properly handle a mono output buffer with the MIDI synthsChris Robinson2015-02-091-1/+1
* Add a comment detailing how the HRTF channel buffer is set upChris Robinson2015-02-091-19/+45
* Move HRTF params and state closer togetherChris Robinson2015-02-091-10/+10
* Cast to the pointer-to-type to increment the bufferChris Robinson2014-12-211-1/+1
* Avoid duplicate calculationsChris Robinson2014-12-181-4/+4
* Use aluVector and aluMatrix in a couple more placesChris Robinson2014-12-161-45/+30
* Pass a vectory to aluMatrixVectorChris Robinson2014-12-161-20/+23
* Use aluVector in some more placesChris Robinson2014-12-161-37/+30
* Add explicit matrix and vector types to operate withChris Robinson2014-12-161-40/+37
* Use a lookup table to do cubic resamplingChris Robinson2014-12-151-1/+1
* Don't pass float literals for unsigned intsChris Robinson2014-12-061-2/+2
* Remove IrSize from DirectParamsChris Robinson2014-11-291-2/+0
* Remove an unnecessary maxf()Chris Robinson2014-11-291-1/+1
* Shorten a couple linesChris Robinson2014-11-251-3/+3
* Use linear gain steppingChris Robinson2014-11-251-20/+14
* Pass the step count to the Update*Stepping methodsChris Robinson2014-11-251-25/+32
* Fix __ALSOFT_REVERSE_Z with non-HRTF outputChris Robinson2014-11-251-23/+21
* Make CalcHrtfDelta more genericChris Robinson2014-11-241-4/+39
* Move the voice's last position and gain out of the Hrtf containerChris Robinson2014-11-241-10/+10
* Use a macro to reduce code duplicationChris Robinson2014-11-231-14/+12