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* Use a unique_ptr for the QSA backend dataChris Robinson2018-11-261-53/+28
* Rename some struct membersChris Robinson2018-11-2613-383/+378
* Avoid using the ATOMIC() macroChris Robinson2018-11-268-19/+19
* Avoid using ATOMIC_INITChris Robinson2018-11-269-92/+45
* Don't explicitly clear vector objects in the destructorChris Robinson2018-11-251-10/+6
* Automatically clean up filters and effects with their sublistsChris Robinson2018-11-251-10/+10
* Automatically clean up buffers with ther sublistChris Robinson2018-11-251-5/+5
* Clean up MixSourceChris Robinson2018-11-251-104/+93
* Avoid another DECL_TEMPLATE macroChris Robinson2018-11-255-31/+58
* Avoid a separate function to clean up effect slotsChris Robinson2018-11-251-1/+5
* Atuomatically clean up sources with its sublist's destructionChris Robinson2018-11-252-5/+15
* Properly initialize the sublists' freemaskChris Robinson2018-11-251-1/+1
* Move bs2b.h to a more appropriate placeChris Robinson2018-11-241-0/+90
* Use C++ methods a bit moreChris Robinson2018-11-242-21/+14
* Replace remaining uses of std::vector with al::vectorChris Robinson2018-11-2411-57/+57
* Avoid an extraneous booleanChris Robinson2018-11-241-9/+4
* Make GetContextRef return a ContextRefChris Robinson2018-11-242-6/+5
* Use a normal vector to store buffer dataChris Robinson2018-11-241-4/+4
* Use a unique_ptr while opening a deviceChris Robinson2018-11-231-21/+22
* Use RAII for device referencesChris Robinson2018-11-231-236/+232
* Make the context VoiceCount atomicChris Robinson2018-11-233-56/+50
* Restructure and clean up alu.cpp a bitChris Robinson2018-11-231-151/+166
* Avoid a couple explicit loopsChris Robinson2018-11-221-19/+18
* Make a DirectHrtfState constructor to try appeasing MSVCChris Robinson2018-11-221-2/+4
* Use proper time types for the device clock time and latencyChris Robinson2018-11-228-25/+25
* Use standard types for the device clock timesChris Robinson2018-11-224-11/+26
* Clean up the Chorus a littleChris Robinson2018-11-221-64/+53
* Use unique_ptr for DirectHrtfStateChris Robinson2018-11-224-8/+8
* Add and use a macro to define placement-new-only allocatorsChris Robinson2018-11-221-3/+1
* Clean up some unnecessary specifiersChris Robinson2018-11-224-20/+16
* Use unique_ptr for bs2bChris Robinson2018-11-223-9/+5
* Use unique_ptr for BFormatDec and AmbiUpsamplerChris Robinson2018-11-225-107/+70
* Use a unique_ptr for the FrontStablizerChris Robinson2018-11-224-29/+21
* Use a unique_ptr for the CompressorChris Robinson2018-11-214-91/+94
* Use a unique_ptr for Uhj2EncoderChris Robinson2018-11-214-19/+12
* Use RAII when handling the mixer's FPU stateChris Robinson2018-11-215-48/+34
* Avoid using ATOMIC macrosChris Robinson2018-11-211-25/+25
* Replace a couple more almtx_lock/unlock callsChris Robinson2018-11-211-6/+4
* Always use RAII with EffectSlotLockChris Robinson2018-11-212-7/+2
* Use a normal vector for the distance buffer storageChris Robinson2018-11-213-41/+23
* Make VerifyContext return a context referenceChris Robinson2018-11-212-46/+60
* Rename a method to be clearer about its behaviorChris Robinson2018-11-211-3/+3
* Use RAII locks with the BackendLockChris Robinson2018-11-201-145/+125
* Use an enum class for AmbiLayout/Norm settingsChris Robinson2018-11-203-31/+21
* Use a normal vector for the source send propertiesChris Robinson2018-11-201-7/+2
* Use a standard mutex for the event callback lockChris Robinson2018-11-202-3/+3
* Use atomic_flags and atomic<bools>s where appropriateChris Robinson2018-11-202-11/+9
* Store effect slots as unique_ptrsChris Robinson2018-11-202-2/+2
* Use a unique_ptr for the default effect slotChris Robinson2018-11-203-15/+18
* Use more C++ templates instead of DECL_TEMPLATE tricksChris Robinson2018-11-201-202/+145