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* Fix indexing for basic B-Format decodingChris Robinson2019-03-171-2/+3
* Always reset all voices on disconnectChris Robinson2019-03-161-28/+1
* Include std::placeholders once in an anonymouse namespaceChris Robinson2019-03-161-3/+2
* Simplify calculating azimuth and elevation indices for HRTFChris Robinson2019-03-142-18/+8
* Fix wrapping for the upper HRIR indexChris Robinson2019-03-141-13/+14
* Set the correct target gain after a fade-out HRTF mixChris Robinson2019-03-121-1/+1
* Check a value where its usedChris Robinson2019-03-121-3/+4
* Fix not looping when the source offset is beyond the loop endChris Robinson2019-03-111-1/+1
* Remove a couple redundant local variablesChris Robinson2019-03-111-17/+14
* Pass the voice state as a parameter instead of reloading itChris Robinson2019-03-112-8/+7
* Rename ALvoice fields for consistencyChris Robinson2019-03-103-192/+188
* Improve handling of voice's AmbiScales for upsamplingChris Robinson2019-03-101-5/+1
* Use the correct value for MAX_AMBI2D_CHANNELSChris Robinson2019-03-101-1/+1
* Don't copy old coeffs in MixHrtfBlendBaseChris Robinson2019-03-101-2/+2
* Avoid an extra level of indentationChris Robinson2019-03-101-38/+50
* Don't directly use a buffer for updating source parametersChris Robinson2019-03-102-25/+15
* Avoid excessive transformations of the source positionChris Robinson2019-03-101-44/+60
* Add a method to apply an HF scale without band-splittingChris Robinson2019-03-104-25/+52
* Fix for MSVC decaying arrays to pointers with ?:Chris Robinson2019-03-091-5/+5
* Fade out voices that end normallyChris Robinson2019-03-091-140/+180
* Play dummy samples and force a fade out on stopping voicesChris Robinson2019-03-091-24/+42
* Add a Stopping state for voicesChris Robinson2019-03-093-26/+58
* Clear the voice's buffer when detaching from sourceChris Robinson2019-03-091-0/+4
* Pass a reference to function for a template parameterChris Robinson2019-03-031-3/+3
* Use more specific names for temp buffer storageChris Robinson2019-03-021-18/+10
* Reverse the HRTF field arrayChris Robinson2019-02-273-15/+24
* Combine the reverb output mixes into a single callChris Robinson2019-02-251-28/+38
* Make sure the reverb fading completesChris Robinson2019-02-251-1/+1
* Convert the device frequency to float just onceChris Robinson2019-02-241-9/+7
* Make sure the voice's direct buffer is always setChris Robinson2019-02-241-7/+5
* Remove a duplicate index arrayChris Robinson2019-02-241-2/+2
* Reduce BUFFERSIZE to match the default period sizeChris Robinson2019-02-241-9/+9
* Rework reverb A/B-Format conversion mixingChris Robinson2019-02-241-99/+77
* Change some functions to proper methodsChris Robinson2019-02-231-171/+171
* Avoid multiple int-to-float conversionsChris Robinson2019-02-231-12/+17
* Constify some parameters and remove an explicit loopChris Robinson2019-02-232-10/+23
* Remove the FOAOut mixing buffer and associated post-processesChris Robinson2019-02-226-289/+11
* Remove the unused FOAOut EffectTargetChris Robinson2019-02-221-2/+2
* Apply ambisonic upsampling on reverb output as neededChris Robinson2019-02-221-37/+110
* Ensure reverb fading doesn't end with less than 4 samplesChris Robinson2019-02-221-1/+1
* Avoid some unnecessary local variablesChris Robinson2019-02-221-13/+12
* Combine reverb transform matrices one column at a timeChris Robinson2019-02-211-18/+23
* Mix B-Format sources directly to the dry bufferChris Robinson2019-02-212-21/+34
* Remove RESTRICT from the bandsplitter process methodChris Robinson2019-02-212-2/+2
* Allow processing some effects in higher order ambisonicsChris Robinson2019-02-216-17/+17
* Add helpers to get the channel count from an ambisonic orderChris Robinson2019-02-213-16/+20
* Fix unused parameter warningChris Robinson2019-02-211-1/+1
* Get rid of the MAX_EFFECT_CHANNELS macroChris Robinson2019-02-214-40/+39
* Make sure the B2A matrix has enough values for the input countChris Robinson2019-02-211-6/+6
* Remove some now-unnecessary ReverbState fieldsChris Robinson2019-02-211-26/+1