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* Add a PulseAudio backendChris Robinson2009-04-162-0/+478
* Use a 2-pole filter for the wet path low-pass filterChris Robinson2009-04-141-8/+10
* Make the number of source sends variableChris Robinson2009-04-132-8/+30
* Reduce the number of send loopsChris Robinson2009-04-131-37/+28
* Fix comment regarding the 3rd echo tapChris Robinson2009-04-121-2/+2
* Add the Echo effectChris Robinson2009-04-123-0/+197
* Fix air absorptionChris Robinson2009-04-111-14/+14
* Pay attention to the MAX_SENDS valueChris Robinson2009-04-111-87/+128
* Make auxiliary effect slot count configurableChris Robinson2009-04-111-0/+2
* Move the WetBuffer into the effect slot objectChris Robinson2009-04-111-4/+8
* Use the square of the values when calculating the density gainChris Robinson2009-03-211-2/+2
* Make sure M_PI is defined for reverbChris Robinson2009-03-151-0/+4
* Constify some parametersChris Robinson2009-03-131-6/+7
* Calculate filter coefficients in aluMixDataChris Robinson2009-03-131-38/+44
* Don't modify the device struct until playback succesfully startsChris Robinson2009-03-132-7/+9
* Dynamically load dsound when possibleChris Robinson2009-03-101-2/+36
* Add a cast for setting a dummy pointer valueChris Robinson2009-03-101-1/+1
* Always add the default ALSA device even if no cards are presentChris Robinson2009-03-101-5/+3
* Only expose the default ALSA device in standard enumerationChris Robinson2009-03-101-22/+6
* Append the card and device indices to the ALSA device stringsChris Robinson2009-03-101-6/+6
* Remove the SDL backendChris Robinson2009-03-102-313/+0
* Add a PortAudio backendChris Robinson2009-03-102-0/+242
* Use a modified reverb model that obeys the reverb parameters betterChris Robinson2009-03-021-222/+323
* Clamp gain of multichannel sourcesChris Robinson2009-02-101-0/+2
* Include assert.h for assert()Chris Robinson2009-02-021-0/+1
* Use calculated distance from reference for air absorptionChris Robinson2009-01-301-1/+1
* Fix incorrect commentChris Robinson2009-01-301-1/+1
* Use M_PI since it is sure to be definedChris Robinson2009-01-271-4/+3
* Fix ignored return value warningChris Robinson2009-01-261-1/+2
* Use a matrix for up- and down-mixing channelsChris Robinson2009-01-251-38/+82
* Duplicate stereo onto the side channels as well as the backChris Robinson2009-01-251-1/+4
* Don't read stereo layout when output is monoChris Robinson2009-01-251-0/+7
* Add options for user-configurable speaker arrangementsChris Robinson2009-01-251-0/+89
* 6.1 uses front- and back-center, not left- and right-back channelsChris Robinson2009-01-241-65/+55
* Seperate mixing loops depending on source channel configurationChris Robinson2009-01-241-56/+111
* Reimplement panning using lookup tables, based on a patch by Christian BorssChris Robinson2009-01-242-63/+197
* Search for SDL.h in addition to SDL/SDL.hChris Robinson2008-12-121-0/+4
* Apply the dry filter to multi-channel sourcesChris Robinson2008-12-101-15/+48
* Protect playback device opening with a mutex lockChris Robinson2008-12-071-2/+2
* Add an SDL backendChris Robinson2008-12-072-0/+309
* Add cast for setting a dummy pointer valueChris Robinson2008-12-061-1/+1
* Implement AL_EXTX_source_distance_modelChris Robinson2008-11-252-2/+2
* Wait until one full fragment is empty before mixingChris Robinson2008-11-211-1/+1
* Make the DSound emulated fragment count configurableChris Robinson2008-11-211-5/+8
* Fix a commentChris Robinson2008-11-201-3/+2
* Fix early reflection inputChris Robinson2008-11-191-6/+5
* Handle ALSA capture errors a bit betterChris Robinson2008-11-191-9/+35
* Simplify in-sample low-pass filter coefficient calculationChris Robinson2008-11-181-6/+5
* Fix low-pass coefficient calculationChris Robinson2008-11-181-7/+10
* Don't calculate reverb HF limit if air absorption is 1Chris Robinson2008-11-181-3/+3