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* Combine nearly-duplicate structuresChris Robinson2018-09-192-8/+8
* Remove a couple duplicate functionsChris Robinson2018-09-192-28/+3
* Add macros for commonly used square rootsChris Robinson2018-09-193-19/+16
* Use ALsizei for the source resample positionChris Robinson2018-09-185-8/+5
* Properly queue buffers for OpenSL captureChris Robinson2018-09-171-32/+9
* Fix some potential race conditions with OpenSLChris Robinson2018-09-171-42/+62
* Handle the bsinc C resampler like the othersChris Robinson2018-09-174-48/+37
* Fix buffer queue mixing logicChris Robinson2018-09-161-11/+13
* The last reverb loop update doesn't need an aligned count.Chris Robinson2018-09-111-4/+7
* Ensure the max reverb update size is a multiple of 4Chris Robinson2018-09-111-2/+4
* Separate the delay line feeding from readingChris Robinson2018-09-101-2/+4
* Avoid a couple line count assumptionsChris Robinson2018-09-101-2/+2
* Combine identical loops into a separate functionChris Robinson2018-09-101-46/+21
* Handle the early reflection delay separate from late refeedChris Robinson2018-09-101-57/+40
* Some suggested changes for iOSChris Robinson2018-09-071-3/+11
* PATH_MAX not MAX_PATHChris Robinson2018-09-071-1/+1
* Load .alsoftrc from the app bundle root on macOSChris Robinson2018-09-071-0/+23
* Pass the device name list to the backend probe methodChris Robinson2018-09-0719-142/+106
* Implement capture support for SoundIOChris Robinson2018-09-071-6/+266
* Rename ALCsndioBackendChris Robinson2018-09-073-51/+51
* Slightly restructure some loopsChris Robinson2018-09-033-39/+34
* Extract SIMD values right before using themChris Robinson2018-09-033-21/+21
* Avoid double-resizing when appending a char to a stringChris Robinson2018-09-021-2/+2
* Read the whole Features string for neon supportChris Robinson2018-09-021-12/+20
* Update a commentChris Robinson2018-08-311-1/+1
* Include the mid-band decay with the density gainChris Robinson2018-08-311-7/+7
* Calcualte and use the maximum reverb update sizeChris Robinson2018-08-311-6/+14
* Apply the decay gain when reading from the late lineChris Robinson2018-08-311-10/+17
* Don't modify the late reverb density with the echo parametersChris Robinson2018-08-301-13/+7
* Widen the plain stereo widthChris Robinson2018-08-291-2/+2
* Use a separate method to warp the azimuth for plain stereo outputChris Robinson2018-08-292-21/+15
* Use shuffle+cvt to extract SIMD values instead of storing to memoryChris Robinson2018-08-261-2/+5
* Avoid making extraneous callsChris Robinson2018-08-261-3/+3
* Pack two arrays into oneChris Robinson2018-08-261-6/+10
* Further limit the upper frequency range for autowahChris Robinson2018-08-261-1/+1
* Append the OpenSL capture device to the appropriate listChris Robinson2018-08-231-1/+1
* Use second-order biquad filters for the reverb's T60 decayChris Robinson2018-08-121-309/+18
* Store the reverb state offset locally while processingChris Robinson2018-08-111-16/+14
* Correctly apply reverb coefficient fading over the entire fade lengthChris Robinson2018-08-091-23/+25
* Crossfade the early reflections delay coefficientsChris Robinson2018-08-081-30/+50
* Apply late reverb density gain on late reverb inputChris Robinson2018-08-081-15/+30
* Specify both scale values to FadedDelayLineOutChris Robinson2018-08-081-9/+17
* Use the correct input channel for the compressor effectChris Robinson2018-08-081-1/+1
* Properly set early reflection all-pass coefficientChris Robinson2018-08-061-3/+7
* Make the all-pass coefficient part of the all-pass structureChris Robinson2018-08-061-22/+17
* Prevent the autowah filter frequency from reaching nyquistChris Robinson2018-08-061-1/+1
* Apply the vector all-pass separate on uninterleaved samplesChris Robinson2018-08-051-159/+310
* Apply the reverb's T60 filter in groups of samplesChris Robinson2018-08-051-54/+78
* Mix reverb samples right after generating themChris Robinson2018-08-041-31/+36
* Scale the reverb decay weights to cover up to 20khzChris Robinson2018-08-031-11/+16