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path: root/OpenAL32/Include/alMain.h
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* Add queries to get the source offset with the device clockChris Robinson2017-12-031-0/+2
* Avoid a separate function to query ambisonic mode supportChris Robinson2017-09-271-12/+8
* Re-update effect slots when context properties changeChris Robinson2017-09-271-1/+11
* Don't update context and listener props unnecessarilyChris Robinson2017-09-271-0/+2
* Update the context state properties separatelyChris Robinson2017-09-271-0/+5
* Manually save and restore the FPU rounding mode on WindowsChris Robinson2017-09-191-0/+3
* Add a front-stablizer config option for surround sound modesChris Robinson2017-07-311-0/+3
* Use macros to set and restore the mixer FPU modeChris Robinson2017-07-131-0/+11
* Store the default effect slot in the contextChris Robinson2017-07-131-7/+4
* Store the QSA backend's ExtraData in the wrapper structChris Robinson2017-06-291-2/+0
* Remove the fastf2u conversion functionChris Robinson2017-06-271-5/+0
* Clean up some messy rounding codeChris Robinson2017-06-261-0/+18
* "Convert" the QSA backend to the new APIChris Robinson2017-06-181-19/+0
* Make the dithering depth configurableChris Robinson2017-06-171-1/+1
* Add a new compressor/limiterChris Robinson2017-05-271-2/+30
* Finalize ALC_SOFT_output_limiterChris Robinson2017-05-251-5/+0
* Add an option to dither 8- and 16-bit outputChris Robinson2017-05-231-0/+4
* Finalize AL_SOFT_source_spatializeChris Robinson2017-05-111-6/+0
* Update AL_SOURCE_SPATIALIZE_SOFT valueChris Robinson2017-05-061-1/+1
* Calculate the output limiter gain using the RMSChris Robinson2017-05-051-1/+2
* Start an extension to change the source's spatialize propertyChris Robinson2017-05-051-0/+6
* Finalize AL_SOFT_source_resamplerChris Robinson2017-05-031-13/+0
* Start an extension to toggle the output limiterChris Robinson2017-04-301-0/+5
* Implement a limiter on the device outputChris Robinson2017-04-261-0/+2
* Remove const from _Atomic vars to make Clang happyChris Robinson2017-04-211-0/+14
* Use more sensible values for the source resampler enumsChris Robinson2017-04-211-4/+4
* Add a method to enumerate resamplersChris Robinson2017-04-211-0/+13
* Allocate a new context's voices after updating the device paramsChris Robinson2017-04-191-0/+1
* Use a different way to get the size of structs with flexible array membersChris Robinson2017-04-181-0/+6
* Close some gaps in enum valuesChris Robinson2017-04-161-2/+2
* Remove some unnecessary parenthesisChris Robinson2017-04-161-1/+1
* Store the ambisonic order separate from the channel enumChris Robinson2017-04-121-8/+5
* Convert the CoreAudio backend to the updated backend APIChris Robinson2017-04-091-3/+0
* Reference count HRTFs and unload them when unusedChris Robinson2017-04-061-1/+1
* Load HRTF files as neededChris Robinson2017-04-051-1/+1
* Store the loaded hrtf entry container in the enumerated hrtf entryChris Robinson2017-04-051-5/+6
* Use an array of pointers for effects instead of a linked listChris Robinson2017-03-271-1/+1
* Don't defer source state or offset changesChris Robinson2017-03-191-7/+1
* Store the HRIR coeff pointer and delays directly in MixHrtfParamsChris Robinson2017-03-121-3/+4
* Rework HRTF coefficient fadingChris Robinson2017-03-111-0/+1
* Allocate as many channels for DirectHrtfState as neededChris Robinson2017-03-111-2/+4
* Dynamically allocate the device's HRTF stateChris Robinson2017-03-101-13/+14
* Implement NFC filters for Ambisonic renderingChris Robinson2017-03-101-0/+7
* Dynamically allocate the channel delay buffersChris Robinson2017-02-281-2/+2
* Remove unused function declarationsChris Robinson2017-02-281-3/+0
* Start a ALC_SOFT_loopback2 extensionChris Robinson2017-02-281-5/+28
* Use separate enums for the ambisonic channel order and normalizationChris Robinson2017-02-271-6/+14
* Dynamically allocate the ALsource Send[] arrayChris Robinson2017-02-211-1/+1
* Make the voices' Send[] array dynamically sizedChris Robinson2017-02-211-1/+1
* Apply distance compensation when writing to the outputChris Robinson2017-02-191-0/+12