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* Move the WetBuffer into the effect slot objectChris Robinson2009-04-112-0/+4
* Remove the SDL backendChris Robinson2009-03-101-1/+0
* Add a PortAudio backendChris Robinson2009-03-101-0/+1
* Use a matrix for up- and down-mixing channelsChris Robinson2009-01-251-0/+2
* 6.1 uses front- and back-center, not left- and right-back channelsChris Robinson2009-01-241-1/+2
* Reimplement panning using lookup tables, based on a patch by Christian BorssChris Robinson2009-01-242-0/+7
* Apply the dry filter to multi-channel sourcesChris Robinson2008-12-101-1/+2
* Add an SDL backendChris Robinson2008-12-071-0/+1
* Implement AL_EXTX_source_distance_modelChris Robinson2008-11-251-0/+1
* Remove unneeded macroChris Robinson2008-11-161-1/+0
* Implement a new reverb effectChris Robinson2008-11-162-9/+28
* Add an option to disable specific EFX effect typesChris Robinson2008-11-141-0/+7
* Don't ramp gains when starting a sound from the beginningChris Robinson2008-11-131-0/+1
* Add initial AL_EXTX_buffer_sub_data supportChris Robinson2008-11-111-0/+2
* Remove another unused source memberChris Robinson2008-10-101-2/+0
* Remove unneeded source member variableChris Robinson2008-10-091-1/+0
* Commit missing changesChris Robinson2008-10-091-1/+1
* Use a new low-pass filter, based on the I3DL2 specChris Robinson2008-10-022-6/+3
* Air absorption factor is applied to the dB value, not linear gainChris Robinson2008-09-221-0/+1
* Use a 12dB/oct rolloff instead of 24 for the lowpass filterChris Robinson2008-09-131-4/+2
* Add a Solaris playback backendChris Robinson2008-09-071-0/+1
* Don't export extension function symbols from the libChris Robinson2008-09-063-39/+39
* Remove unneeded source struct memberChris Robinson2008-08-151-1/+1
* Ramp channel gains to remove pops and clicks from abrupt changesChris Robinson2008-08-142-0/+20
* Include fenv.h if it exists for fesetroundChris Robinson2008-08-081-0/+4
* Use arrays instead of pointer-to-arrays for the low-pass filterChris Robinson2008-07-261-4/+4
* Make the filter processing function inlineChris Robinson2008-07-261-1/+2
* Implement yet another low-pass filterChris Robinson2008-07-253-2/+14
* Specify padding per buffer, and make sure it's large enough for the filter stepChris Robinson2008-07-242-0/+4
* Implement an alternative low-pass filterChris Robinson2008-07-231-3/+0
* Store extension list with a pointer, not a per-context arrayChris Robinson2008-07-221-1/+1
* Move (de)initialization into ALc.c and remove unneeded fileChris Robinson2008-07-171-2/+0
* Implement doppler factor source propertyChris Robinson2008-07-151-0/+2
* Use pthread_mutexattr_setkind_np as a fallback to set a recursive mutex typeChris Robinson2008-05-151-0/+7
* constify the pointer that holds the filenameChris Robinson2008-03-221-8/+8
* Define _WIN32_WINNT to 0x0500 when including windows.hChris Robinson2008-03-011-0/+3
* Remove FrameSize struct memberChris Robinson2008-02-141-1/+0
* Rename UpdateFreq device field to UpdateSizeChris Robinson2008-02-121-1/+1
* Include alext.h instead of redefining some enumsChris Robinson2008-02-081-27/+4
* Remove unneeded device struct memberChris Robinson2008-02-081-1/+0
* Add an option for duplicating stereo sources on the back speakersChris Robinson2008-02-061-0/+2
* Remove unnecessary Channels fieldChris Robinson2008-01-251-1/+0
* Implement AL_EFFECT_REVERBChris Robinson2008-01-181-0/+9
* Don't include alAuxEffectSlot.h in alSource.hChris Robinson2008-01-161-2/+1
* Make sure sources are deleted with the contextChris Robinson2008-01-161-0/+2
* Keep track of references to effect slots, so they aren't deleted while in useChris Robinson2008-01-161-0/+2
* Store a reference to the effect slot in a source's send, not a copyChris Robinson2008-01-161-1/+1
* Allow getting and setting reverb parameters, as well as setting reverb effectsChris Robinson2008-01-151-0/+17
* Add reverb parametersChris Robinson2008-01-151-0/+15
* Store effect slots in the contextChris Robinson2008-01-152-1/+4