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* Make sure batched source updates are with the proper voiceChris Robinson2020-11-241-6/+9
* Make ALbuffer inherit from BufferStorageChris Robinson2020-11-214-135/+112
* Disassociate internal buffer enums from AL enum valuesChris Robinson2020-11-201-4/+44
* Disassociate internal voice enums from AL enumsChris Robinson2020-11-201-12/+62
* Use BufferStorage for the buffer queueChris Robinson2020-11-192-101/+109
* Put the loop start/end in BufferStorageChris Robinson2020-11-192-11/+8
* Use an array of auxslot pointers instead of IDs to lookupChris Robinson2020-11-071-41/+59
* Use a separate structure for the active effect slot propertiesChris Robinson2020-11-073-85/+42
* Store the wet buffers in the contextChris Robinson2020-11-022-2/+5
* Replace the mixer fraction macros with constexpr variablesChris Robinson2020-10-211-9/+8
* Replace some more macros with constexpr variablesChris Robinson2020-10-212-6/+6
* Change some more macros into constexpr variablesChris Robinson2020-10-211-7/+7
* Declare variables closer to where they're usedChris Robinson2020-10-131-50/+43
* Use inline functions for popcnt and ctz instead of macrosChris Robinson2020-10-135-19/+15
* Use a span instead of a pointer and count parametersChris Robinson2020-10-121-18/+15
* Remove deprecated, performance, and error event typesChris Robinson2020-09-204-35/+1
* Cleanup and fix alAuxiliaryEffectSlotPlayv/StopvSOFTChris Robinson2020-09-051-20/+15
* Ensure effect slot properties are updated when playingChris Robinson2020-09-051-2/+15
* Rework effect slot buffer settingChris Robinson2020-09-054-26/+9
* Add methods to start and stop effect slot processingChris Robinson2020-09-051-2/+113
* Don't add effect slots to the active list until an effect is setChris Robinson2020-09-052-2/+13
* Pass a BufferStorage to EffectState::createBufferChris Robinson2020-08-281-6/+2
* Use a separate structure for buffer storageChris Robinson2020-08-284-90/+79
* Rename buffer_formats to buffer_storageChris Robinson2020-08-271-1/+1
* Don't allow callback buffers for effect slotsChris Robinson2020-08-271-1/+5
* Fix handling doublesChris Robinson2020-08-251-2/+2
* Store a reference to the effect buffer as an active propertyChris Robinson2020-08-244-3/+15
* Stub out a convolution effect stateChris Robinson2020-08-241-1/+2
* Recognize a convolution reverb effect typeChris Robinson2020-08-242-17/+19
* Add a method for effects to create persistent buffer dataChris Robinson2020-08-242-1/+13
* Move storable buffer format info to a separate sourceChris Robinson2020-08-242-73/+17
* Use an intrusive_ptr to hold the unapplied effect stateChris Robinson2020-08-242-10/+7
* Allow setting a buffer on an effect slotChris Robinson2020-08-242-1/+51
* Use an intrusive_ptr for ALeffectslotProps::StateChris Robinson2020-08-242-11/+3
* Clarify an error messageChris Robinson2020-05-251-3/+5
* Use an enum class for SpatializeModeChris Robinson2020-05-212-2/+2
* Change a couple functions into member functionsChris Robinson2020-05-102-64/+62
* Fix up some more uses of [AL[C]]voidChris Robinson2020-04-287-82/+82
* Shorten the name of format typesChris Robinson2020-04-281-2/+2
* Use global placement new for AsyncEventChris Robinson2020-04-242-1/+5
* Avoid using some more AL typesChris Robinson2020-04-231-24/+24
* Fix the source ID for a source voice stopped from deletionChris Robinson2020-04-211-1/+1
* Remove another unnecessary return valueChris Robinson2020-04-161-8/+3
* Avoid inlining some potentially costly callsChris Robinson2020-04-142-1/+10
* Throw exceptions for errors in the effect getters/settersChris Robinson2020-04-101-33/+25
* Add an effect_exception for handling effect propertiesChris Robinson2020-04-101-39/+57
* Use a common base for a couple exceptionsChris Robinson2020-04-101-24/+8
* Report invalid filter valuesChris Robinson2020-04-101-5/+5
* Add missing includeChris Robinson2020-04-101-1/+2
* Use exceptions for filter errorsChris Robinson2020-04-092-128/+188