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Author
Age
Files
Lines
*
Silence some static analysis warnings
Chris Robinson
2021-10-03
5
-9
/
+11
*
Make simpler likely/unlikely functions and use them in some places
Chris Robinson
2021-10-03
3
-6
/
+6
*
Combine a couple similar switch blocks
Chris Robinson
2021-07-17
1
-77
/
+64
*
Read the channel format from the correct object
Chris Robinson
2021-07-13
1
-2
/
+2
*
Fix returned value for AL_AMBISONIC_SCALING_SOFT buffer queries
Chris Robinson
2021-07-13
1
-1
/
+1
*
Add a UHJ-specific coefficient scaling array
Chris Robinson
2021-07-13
2
-1
/
+2
*
Don't allocate full buffer lines in each voice
Chris Robinson
2021-06-21
1
-4
/
+10
*
Avoid mixing extraneous channels
Chris Robinson
2021-06-21
1
-2
/
+7
*
Add back some more missing includes
Chris Robinson
2021-04-27
6
-0
/
+10
*
Rename alcontext.h and move some functions to context.cpp
Chris Robinson
2021-04-27
11
-11
/
+12
*
Rename alcmain.h to device.h
Chris Robinson
2021-04-27
7
-12
/
+12
*
Update include headers
Chris Robinson
2021-04-27
27
-49
/
+49
*
Move BufferStorage and Voice to core
Chris Robinson
2021-04-27
4
-5
/
+5
*
Move ContextBase and VoiceChange to core
Chris Robinson
2021-04-27
2
-2
/
+2
*
Partially implement an extension to hold sources on disconnect
Chris Robinson
2021-04-26
2
-20
/
+47
*
Move bformatdec to core
Chris Robinson
2021-04-25
1
-1
/
+1
*
Move async_event.h to core
Chris Robinson
2021-04-25
1
-8
/
+5
*
Move some functions to core
Chris Robinson
2021-04-25
1
-0
/
+3
*
Create a base the ALCdevice and ALCcontext structs
Chris Robinson
2021-04-24
5
-61
/
+61
*
Force an effect slot update when implicitly starting
Chris Robinson
2021-04-19
1
-0
/
+4
*
Don't flag the auxslot dirty when setting the current value
Chris Robinson
2021-04-19
1
-0
/
+14
*
Fix dirty flag check
Chris Robinson
2021-04-18
1
-1
/
+1
*
Restore missing AL_SOFT_source_length queries
Chris Robinson
2021-04-15
1
-0
/
+93
*
Make an inverted atomic flag type and use it
Chris Robinson
2021-04-15
7
-16
/
+18
*
Fix inverted check for updating deferred effectslot properties
Chris Robinson
2021-04-13
1
-1
/
+1
*
Add support for 4-channel UHJ
Chris Robinson
2021-03-31
3
-13
/
+25
*
Handle 3-channel UHJ audio buffers
Chris Robinson
2021-03-31
3
-5
/
+15
*
Decode UHJ buffers to B-Format for mixing
Chris Robinson
2021-03-31
2
-7
/
+10
*
Start an interface for providing UHJ audio
Chris Robinson
2021-03-31
2
-1
/
+9
*
Combine some duplicate code
Chris Robinson
2021-03-30
1
-42
/
+1
*
Load/convert samples from all channels at once for mixing
Chris Robinson
2021-03-19
1
-7
/
+8
*
Workaround mingw complaining about the %z formatter
Chris Robinson
2021-03-12
2
-0
/
+8
*
Use the correct lock when allocating filters
Chris Robinson
2021-03-02
1
-1
/
+1
*
Add a alSourceQueueBufferLayersSOFT stub
Chris Robinson
2021-02-04
1
-0
/
+11
*
Make sure InitVoice is given a valid buffer queue item
Chris Robinson
2021-01-26
1
-2
/
+2
*
Move al::deque to a common header
Chris Robinson
2021-01-25
1
-7
/
+1
*
Use an AL-specific buffer queue item struct for sources
Chris Robinson
2021-01-25
2
-38
/
+39
*
Use a deque for the source buffer queue
Chris Robinson
2021-01-25
2
-149
/
+121
*
Store the callback in the buffer list item
Chris Robinson
2021-01-24
1
-1
/
+3
*
Store buffer info in the queue entry
Chris Robinson
2021-01-24
3
-5
/
+22
*
Set the correct default buffer bits/format
Chris Robinson
2021-01-22
1
-1
/
+1
*
Make PopCount and CountTrailingZeros more standard-like
Chris Robinson
2021-01-22
5
-16
/
+21
*
Avoid global constexpr arrays
Chris Robinson
2021-01-21
1
-2
/
+2
*
Remove constexpr from a function
Chris Robinson
2021-01-17
1
-6
/
+1
*
Move cpu_caps and fpu_ctrl to core
Chris Robinson
2020-12-31
1
-1
/
+1
*
Avoid ugly reinterpret_casts with offsetof
Chris Robinson
2020-12-29
1
-6
/
+12
*
Combine multiple functions into one
Chris Robinson
2020-12-28
2
-34
/
+23
*
Return an intrusive_ptr from EffectStateFactory::create
Chris Robinson
2020-12-28
1
-2
/
+1
*
Workaround a GCC 5 constexpr function bug
Chris Robinson
2020-12-28
1
-0
/
+5
*
Avoid including voice.h in alcontext.h
Chris Robinson
2020-12-27
2
-0
/
+2
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