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* Add a whitenoise generator to altonegenChris Robinson2017-06-251-19/+50
* Support 32-bit float with the recording exampleChris Robinson2017-06-251-12/+35
* Add a recording example appChris Robinson2017-06-231-0/+363
* Add a missing includeChris Robinson2017-05-281-0/+1
* Put the app name after filename in the window titleChris Robinson2017-05-071-1/+1
* Ensure SDL_AUDIO_BITSIZE is defined for older SDL2 versionsChris Robinson2017-04-072-0/+14
* Update alffplay for newer ffmpeg and convert to C++Chris Robinson2017-03-052-1573/+1546
* Remove unnecessary wrappers around SDL_soundChris Robinson2017-03-049-624/+252
* Skip audio packets that fail to decode in alffplayChris Robinson2016-09-141-1/+5
* Allow specifying the device to open for the examplesChris Robinson2016-09-088-51/+89
* Print whether direct channels are off or on to stdout in alffplayChris Robinson2016-08-291-1/+4
* Add an option to alffplay to toggle AL_DIRECT_CHANNELS_SOFTChris Robinson2016-08-291-0/+22
* Also rotate stereo sounds in the alhrtf exampleChris Robinson2016-08-241-2/+22
* Fix for ffmpeg.Ryan P.C. McQuen2016-07-211-2/+2
* fix audio play error in samplegero2016-04-221-1/+1
* Don't request a specific HRTF when one isn't specifiedChris Robinson2016-03-111-8/+11
* Fix "signed and unsigned type in conditional expression" warningChris Robinson2016-01-241-1/+1
* Avoid using usleep in the examplesChris Robinson2015-12-047-14/+8
* Add missing math.h include for sin()Chris Robinson2015-11-061-0/+1
* Add an impulse "waveform" to altonegenChris Robinson2015-10-311-4/+17
* Add an HRTF exampleChris Robinson2015-10-281-0/+247
* Silence implicit double-to-float cast MSVC warningChris Robinson2015-10-141-1/+1
* Print the wave type being playedChris Robinson2015-10-141-2/+14
* Make the tonegen sampling rate match the device rate by defaultChris Robinson2015-10-141-18/+14
* Add a tone generator test programChris Robinson2015-10-131-0/+250
* Play a 1khz sine wave for 4 seconds in the loopback exampleChris Robinson2015-09-071-3/+3
* Use the default channel layout in alffplay if one isn't specifiedChris Robinson2014-12-121-1/+3
* Fallback to 16-bit samples in alffmpeg if a float32 format isn't supportedChris Robinson2014-11-071-4/+4
* Support 5.1 and 7.1 in alffplayChris Robinson2014-11-051-5/+57
* Explicitly include libavutil/channel_layout.h for the channel layout stuffChris Robinson2014-07-181-0/+1
* AL_SOFT_source_length is completeChris Robinson2014-07-051-1/+1
* Open and close the file in the main thread in alffplayChris Robinson2014-06-081-26/+28
* Add an ffmpeg-based example playerChris Robinson2014-06-021-0/+1476
* Update the examples to use SDL2Chris Robinson2014-05-231-2/+5
* Handle non-native endian formats with SDL_soundChris Robinson2013-06-191-2/+17
* Add a loopback extension exampleChris Robinson2013-06-161-0/+244
* Use SDL_sound for the other examplesChris Robinson2013-06-054-743/+20
* Use SDL_sound for the alstream exampleChris Robinson2013-06-054-43/+218
* Make some example function pointers staticChris Robinson2013-05-303-41/+41
* Only print the filename in alstream, without the pathChris Robinson2013-02-031-1/+10
* Use stdout to print alstream informationChris Robinson2012-11-041-4/+5
* Add an example to get and show the source latencyChris Robinson2012-10-311-0/+213
* Avoid prefixing function pointers in the streaming exampleChris Robinson2012-10-311-11/+11
* Print the name of the device when opening it in the example appsChris Robinson2012-10-312-4/+3
* Add an example program showing how to apply reverb to a sourceChris Robinson2012-10-311-0/+339
* Reorder and comment some function in alhelpers.cChris Robinson2012-10-251-81/+88
* Move alhelpers and alffmpeg code to a common sub-directoryChris Robinson2012-10-145-2/+2
* Update the example to use avcodec_decode_audio4Chris Robinson2012-10-032-39/+46
* Update some ffmpeg functionsChris Robinson2012-10-031-7/+5
* Fix some signed/unsigned comparisonsChris Robinson2012-10-021-4/+4