1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
|
#ifndef ALC_DEVFORMAT_H
#define ALC_DEVFORMAT_H
#include "AL/al.h"
#include "AL/alc.h"
#include "AL/alext.h"
#include "inprogext.h"
enum Channel {
FrontLeft = 0,
FrontRight,
FrontCenter,
LFE,
BackLeft,
BackRight,
BackCenter,
SideLeft,
SideRight,
UpperFrontLeft,
UpperFrontRight,
UpperBackLeft,
UpperBackRight,
LowerFrontLeft,
LowerFrontRight,
LowerBackLeft,
LowerBackRight,
Aux0,
Aux1,
Aux2,
Aux3,
Aux4,
Aux5,
Aux6,
Aux7,
Aux8,
Aux9,
Aux10,
Aux11,
Aux12,
Aux13,
Aux14,
Aux15,
MaxChannels
};
/* Device formats */
enum DevFmtType : ALenum {
DevFmtByte = ALC_BYTE_SOFT,
DevFmtUByte = ALC_UNSIGNED_BYTE_SOFT,
DevFmtShort = ALC_SHORT_SOFT,
DevFmtUShort = ALC_UNSIGNED_SHORT_SOFT,
DevFmtInt = ALC_INT_SOFT,
DevFmtUInt = ALC_UNSIGNED_INT_SOFT,
DevFmtFloat = ALC_FLOAT_SOFT,
DevFmtTypeDefault = DevFmtFloat
};
enum DevFmtChannels : ALenum {
DevFmtMono = ALC_MONO_SOFT,
DevFmtStereo = ALC_STEREO_SOFT,
DevFmtQuad = ALC_QUAD_SOFT,
DevFmtX51 = ALC_5POINT1_SOFT,
DevFmtX61 = ALC_6POINT1_SOFT,
DevFmtX71 = ALC_7POINT1_SOFT,
DevFmtAmbi3D = ALC_BFORMAT3D_SOFT,
/* Similar to 5.1, except using rear channels instead of sides */
DevFmtX51Rear = 0x70000000,
DevFmtChannelsDefault = DevFmtStereo
};
#define MAX_OUTPUT_CHANNELS (16)
/* DevFmtType traits, providing the type, etc given a DevFmtType. */
template<DevFmtType T>
struct DevFmtTypeTraits { };
template<>
struct DevFmtTypeTraits<DevFmtByte> { using Type = ALbyte; };
template<>
struct DevFmtTypeTraits<DevFmtUByte> { using Type = ALubyte; };
template<>
struct DevFmtTypeTraits<DevFmtShort> { using Type = ALshort; };
template<>
struct DevFmtTypeTraits<DevFmtUShort> { using Type = ALushort; };
template<>
struct DevFmtTypeTraits<DevFmtInt> { using Type = ALint; };
template<>
struct DevFmtTypeTraits<DevFmtUInt> { using Type = ALuint; };
template<>
struct DevFmtTypeTraits<DevFmtFloat> { using Type = ALfloat; };
ALsizei BytesFromDevFmt(DevFmtType type) noexcept;
ALsizei ChannelsFromDevFmt(DevFmtChannels chans, ALsizei ambiorder) noexcept;
inline ALsizei FrameSizeFromDevFmt(DevFmtChannels chans, DevFmtType type, ALsizei ambiorder) noexcept
{ return ChannelsFromDevFmt(chans, ambiorder) * BytesFromDevFmt(type); }
enum class AmbiLayout {
FuMa = ALC_FUMA_SOFT, /* FuMa channel order */
ACN = ALC_ACN_SOFT, /* ACN channel order */
Default = ACN
};
enum class AmbiNorm {
FuMa = ALC_FUMA_SOFT, /* FuMa normalization */
SN3D = ALC_SN3D_SOFT, /* SN3D normalization */
N3D = ALC_N3D_SOFT, /* N3D normalization */
Default = SN3D
};
#endif /* ALC_DEVFORMAT_H */
|