1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
|
#include "config.h"
#include <arm_neon.h>
#include <cmath>
#include <limits>
#include "alnumeric.h"
#include "core/bsinc_defs.h"
#include "core/cubic_defs.h"
#include "defs.h"
#include "hrtfbase.h"
struct NEONTag;
struct LerpTag;
struct CubicTag;
struct BSincTag;
struct FastBSincTag;
#if defined(__GNUC__) && !defined(__clang__) && !defined(__ARM_NEON)
#pragma GCC target("fpu=neon")
#endif
namespace {
constexpr uint BSincPhaseDiffBits{MixerFracBits - BSincPhaseBits};
constexpr uint BSincPhaseDiffOne{1 << BSincPhaseDiffBits};
constexpr uint BSincPhaseDiffMask{BSincPhaseDiffOne - 1u};
constexpr uint CubicPhaseDiffBits{MixerFracBits - CubicPhaseBits};
constexpr uint CubicPhaseDiffOne{1 << CubicPhaseDiffBits};
constexpr uint CubicPhaseDiffMask{CubicPhaseDiffOne - 1u};
inline float32x4_t set_f4(float l0, float l1, float l2, float l3)
{
float32x4_t ret{vmovq_n_f32(l0)};
ret = vsetq_lane_f32(l1, ret, 1);
ret = vsetq_lane_f32(l2, ret, 2);
ret = vsetq_lane_f32(l3, ret, 3);
return ret;
}
inline void ApplyCoeffs(float2 *RESTRICT Values, const size_t IrSize, const ConstHrirSpan Coeffs,
const float left, const float right)
{
float32x4_t leftright4;
{
float32x2_t leftright2{vmov_n_f32(left)};
leftright2 = vset_lane_f32(right, leftright2, 1);
leftright4 = vcombine_f32(leftright2, leftright2);
}
ASSUME(IrSize >= MinIrLength);
for(size_t c{0};c < IrSize;c += 2)
{
float32x4_t vals = vld1q_f32(&Values[c][0]);
float32x4_t coefs = vld1q_f32(&Coeffs[c][0]);
vals = vmlaq_f32(vals, coefs, leftright4);
vst1q_f32(&Values[c][0], vals);
}
}
force_inline void MixLine(const al::span<const float> InSamples, float *RESTRICT dst,
float &CurrentGain, const float TargetGain, const float delta, const size_t min_len,
const size_t aligned_len, size_t Counter)
{
float gain{CurrentGain};
const float step{(TargetGain-gain) * delta};
size_t pos{0};
if(!(std::abs(step) > std::numeric_limits<float>::epsilon()))
gain = TargetGain;
else
{
float step_count{0.0f};
/* Mix with applying gain steps in aligned multiples of 4. */
if(size_t todo{min_len >> 2})
{
const float32x4_t four4{vdupq_n_f32(4.0f)};
const float32x4_t step4{vdupq_n_f32(step)};
const float32x4_t gain4{vdupq_n_f32(gain)};
float32x4_t step_count4{vdupq_n_f32(0.0f)};
step_count4 = vsetq_lane_f32(1.0f, step_count4, 1);
step_count4 = vsetq_lane_f32(2.0f, step_count4, 2);
step_count4 = vsetq_lane_f32(3.0f, step_count4, 3);
do {
const float32x4_t val4 = vld1q_f32(&InSamples[pos]);
float32x4_t dry4 = vld1q_f32(&dst[pos]);
dry4 = vmlaq_f32(dry4, val4, vmlaq_f32(gain4, step4, step_count4));
step_count4 = vaddq_f32(step_count4, four4);
vst1q_f32(&dst[pos], dry4);
pos += 4;
} while(--todo);
/* NOTE: step_count4 now represents the next four counts after the
* last four mixed samples, so the lowest element represents the
* next step count to apply.
*/
step_count = vgetq_lane_f32(step_count4, 0);
}
/* Mix with applying left over gain steps that aren't aligned multiples of 4. */
for(size_t leftover{min_len&3};leftover;++pos,--leftover)
{
dst[pos] += InSamples[pos] * (gain + step*step_count);
step_count += 1.0f;
}
if(pos == Counter)
gain = TargetGain;
else
gain += step*step_count;
/* Mix until pos is aligned with 4 or the mix is done. */
for(size_t leftover{aligned_len&3};leftover;++pos,--leftover)
dst[pos] += InSamples[pos] * gain;
}
CurrentGain = gain;
if(!(std::abs(gain) > GainSilenceThreshold))
return;
if(size_t todo{(InSamples.size()-pos) >> 2})
{
const float32x4_t gain4 = vdupq_n_f32(gain);
do {
const float32x4_t val4 = vld1q_f32(&InSamples[pos]);
float32x4_t dry4 = vld1q_f32(&dst[pos]);
dry4 = vmlaq_f32(dry4, val4, gain4);
vst1q_f32(&dst[pos], dry4);
pos += 4;
} while(--todo);
}
for(size_t leftover{(InSamples.size()-pos)&3};leftover;++pos,--leftover)
dst[pos] += InSamples[pos] * gain;
}
} // namespace
template<>
void Resample_<LerpTag,NEONTag>(const InterpState*, const float *RESTRICT src, uint frac,
const uint increment, const al::span<float> dst)
{
ASSUME(frac < MixerFracOne);
const int32x4_t increment4 = vdupq_n_s32(static_cast<int>(increment*4));
const float32x4_t fracOne4 = vdupq_n_f32(1.0f/MixerFracOne);
const int32x4_t fracMask4 = vdupq_n_s32(MixerFracMask);
alignas(16) std::array<uint,4> pos_, frac_;
InitPosArrays(frac, increment, al::span{frac_}, al::span{pos_});
int32x4_t frac4 = vld1q_s32(reinterpret_cast<int*>(frac_.data()));
int32x4_t pos4 = vld1q_s32(reinterpret_cast<int*>(pos_.data()));
auto dst_iter = dst.begin();
for(size_t todo{dst.size()>>2};todo;--todo)
{
const int pos0{vgetq_lane_s32(pos4, 0)};
const int pos1{vgetq_lane_s32(pos4, 1)};
const int pos2{vgetq_lane_s32(pos4, 2)};
const int pos3{vgetq_lane_s32(pos4, 3)};
const float32x4_t val1{set_f4(src[pos0], src[pos1], src[pos2], src[pos3])};
const float32x4_t val2{set_f4(src[pos0+1], src[pos1+1], src[pos2+1], src[pos3+1])};
/* val1 + (val2-val1)*mu */
const float32x4_t r0{vsubq_f32(val2, val1)};
const float32x4_t mu{vmulq_f32(vcvtq_f32_s32(frac4), fracOne4)};
const float32x4_t out{vmlaq_f32(val1, mu, r0)};
vst1q_f32(dst_iter, out);
dst_iter += 4;
frac4 = vaddq_s32(frac4, increment4);
pos4 = vaddq_s32(pos4, vshrq_n_s32(frac4, MixerFracBits));
frac4 = vandq_s32(frac4, fracMask4);
}
if(size_t todo{dst.size()&3})
{
src += static_cast<uint>(vgetq_lane_s32(pos4, 0));
frac = static_cast<uint>(vgetq_lane_s32(frac4, 0));
do {
*(dst_iter++) = lerpf(src[0], src[1], static_cast<float>(frac) * (1.0f/MixerFracOne));
frac += increment;
src += frac>>MixerFracBits;
frac &= MixerFracMask;
} while(--todo);
}
}
template<>
void Resample_<CubicTag,NEONTag>(const InterpState *state, const float *RESTRICT src, uint frac,
const uint increment, const al::span<float> dst)
{
ASSUME(frac < MixerFracOne);
const auto *RESTRICT filter = al::assume_aligned<16>(std::get<CubicState>(*state).filter);
src -= 1;
for(float &out_sample : dst)
{
const uint pi{frac >> CubicPhaseDiffBits};
const float pf{static_cast<float>(frac&CubicPhaseDiffMask) * (1.0f/CubicPhaseDiffOne)};
const float32x4_t pf4{vdupq_n_f32(pf)};
/* Apply the phase interpolated filter. */
/* f = fil + pf*phd */
const float32x4_t f4 = vmlaq_f32(vld1q_f32(filter[pi].mCoeffs.data()), pf4,
vld1q_f32(filter[pi].mDeltas.data()));
/* r = f*src */
float32x4_t r4{vmulq_f32(f4, vld1q_f32(src))};
r4 = vaddq_f32(r4, vrev64q_f32(r4));
out_sample = vget_lane_f32(vadd_f32(vget_low_f32(r4), vget_high_f32(r4)), 0);
frac += increment;
src += frac>>MixerFracBits;
frac &= MixerFracMask;
}
}
template<>
void Resample_<BSincTag,NEONTag>(const InterpState *state, const float *RESTRICT src, uint frac,
const uint increment, const al::span<float> dst)
{
const auto &bsinc = std::get<BsincState>(*state);
const float *const filter{bsinc.filter};
const float32x4_t sf4{vdupq_n_f32(bsinc.sf)};
const size_t m{bsinc.m};
ASSUME(m > 0);
ASSUME(frac < MixerFracOne);
src -= bsinc.l;
for(float &out_sample : dst)
{
// Calculate the phase index and factor.
const uint pi{frac >> BSincPhaseDiffBits};
const float pf{static_cast<float>(frac&BSincPhaseDiffMask) * (1.0f/BSincPhaseDiffOne)};
// Apply the scale and phase interpolated filter.
float32x4_t r4{vdupq_n_f32(0.0f)};
{
const float32x4_t pf4{vdupq_n_f32(pf)};
const float *RESTRICT fil{filter + m*pi*2_uz};
const float *RESTRICT phd{fil + m};
const float *RESTRICT scd{fil + BSincPhaseCount*2_uz*m};
const float *RESTRICT spd{scd + m};
size_t td{m >> 2};
size_t j{0u};
do {
/* f = ((fil + sf*scd) + pf*(phd + sf*spd)) */
const float32x4_t f4 = vmlaq_f32(
vmlaq_f32(vld1q_f32(&fil[j]), sf4, vld1q_f32(&scd[j])),
pf4, vmlaq_f32(vld1q_f32(&phd[j]), sf4, vld1q_f32(&spd[j])));
/* r += f*src */
r4 = vmlaq_f32(r4, f4, vld1q_f32(&src[j]));
j += 4;
} while(--td);
}
r4 = vaddq_f32(r4, vrev64q_f32(r4));
out_sample = vget_lane_f32(vadd_f32(vget_low_f32(r4), vget_high_f32(r4)), 0);
frac += increment;
src += frac>>MixerFracBits;
frac &= MixerFracMask;
}
}
template<>
void Resample_<FastBSincTag,NEONTag>(const InterpState *state, const float *RESTRICT src,
uint frac, const uint increment, const al::span<float> dst)
{
const auto &bsinc = std::get<BsincState>(*state);
const float *const filter{bsinc.filter};
const size_t m{bsinc.m};
ASSUME(m > 0);
ASSUME(frac < MixerFracOne);
src -= bsinc.l;
for(float &out_sample : dst)
{
// Calculate the phase index and factor.
const uint pi{frac >> BSincPhaseDiffBits};
const float pf{static_cast<float>(frac&BSincPhaseDiffMask) * (1.0f/BSincPhaseDiffOne)};
// Apply the phase interpolated filter.
float32x4_t r4{vdupq_n_f32(0.0f)};
{
const float32x4_t pf4{vdupq_n_f32(pf)};
const float *RESTRICT fil{filter + m*pi*2_uz};
const float *RESTRICT phd{fil + m};
size_t td{m >> 2};
size_t j{0u};
do {
/* f = fil + pf*phd */
const float32x4_t f4 = vmlaq_f32(vld1q_f32(&fil[j]), pf4, vld1q_f32(&phd[j]));
/* r += f*src */
r4 = vmlaq_f32(r4, f4, vld1q_f32(&src[j]));
j += 4;
} while(--td);
}
r4 = vaddq_f32(r4, vrev64q_f32(r4));
out_sample = vget_lane_f32(vadd_f32(vget_low_f32(r4), vget_high_f32(r4)), 0);
frac += increment;
src += frac>>MixerFracBits;
frac &= MixerFracMask;
}
}
template<>
void MixHrtf_<NEONTag>(const float *InSamples, float2 *AccumSamples, const uint IrSize,
const MixHrtfFilter *hrtfparams, const size_t BufferSize)
{ MixHrtfBase<ApplyCoeffs>(InSamples, AccumSamples, IrSize, hrtfparams, BufferSize); }
template<>
void MixHrtfBlend_<NEONTag>(const float *InSamples, float2 *AccumSamples, const uint IrSize,
const HrtfFilter *oldparams, const MixHrtfFilter *newparams, const size_t BufferSize)
{
MixHrtfBlendBase<ApplyCoeffs>(InSamples, AccumSamples, IrSize, oldparams, newparams,
BufferSize);
}
template<>
void MixDirectHrtf_<NEONTag>(const FloatBufferSpan LeftOut, const FloatBufferSpan RightOut,
const al::span<const FloatBufferLine> InSamples, float2 *AccumSamples,
float *TempBuf, HrtfChannelState *ChanState, const size_t IrSize, const size_t BufferSize)
{
MixDirectHrtfBase<ApplyCoeffs>(LeftOut, RightOut, InSamples, AccumSamples, TempBuf, ChanState,
IrSize, BufferSize);
}
template<>
void Mix_<NEONTag>(const al::span<const float> InSamples, const al::span<FloatBufferLine> OutBuffer,
float *CurrentGains, const float *TargetGains, const size_t Counter, const size_t OutPos)
{
const float delta{(Counter > 0) ? 1.0f / static_cast<float>(Counter) : 0.0f};
const auto min_len = minz(Counter, InSamples.size());
const auto aligned_len = minz((min_len+3) & ~3_uz, InSamples.size()) - min_len;
for(FloatBufferLine &output : OutBuffer)
MixLine(InSamples, al::assume_aligned<16>(output.data()+OutPos), *CurrentGains++,
*TargetGains++, delta, min_len, aligned_len, Counter);
}
template<>
void Mix_<NEONTag>(const al::span<const float> InSamples, float *OutBuffer, float &CurrentGain,
const float TargetGain, const size_t Counter)
{
const float delta{(Counter > 0) ? 1.0f / static_cast<float>(Counter) : 0.0f};
const auto min_len = minz(Counter, InSamples.size());
const auto aligned_len = minz((min_len+3) & ~3_uz, InSamples.size()) - min_len;
MixLine(InSamples, al::assume_aligned<16>(OutBuffer), CurrentGain, TargetGain, delta, min_len,
aligned_len, Counter);
}
|