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authorHarvey Harrison <[email protected]>2013-06-28 13:19:49 -0700
committerHarvey Harrison <[email protected]>2013-06-28 13:19:49 -0700
commita2f2392bd9ff94f12ab6a91a77636949cf1c2361 (patch)
tree974dfc853935d1e1d2aed4b32920213e19c3ba5d
parentd6eb9028c9ae8c70cb16ecd81e4879bca00c91ee (diff)
j3dcore: check in a snapshot of the GeometricTools segment to segment distance function
- adapted from code under the Boost 1.0 license, here distributed as GPLv2 + classpath Signed-off-by: Harvey Harrison <[email protected]>
-rw-r--r--src/classes/share/javax/media/j3d/Utils.java342
1 files changed, 342 insertions, 0 deletions
diff --git a/src/classes/share/javax/media/j3d/Utils.java b/src/classes/share/javax/media/j3d/Utils.java
index 5510877..244edb5 100644
--- a/src/classes/share/javax/media/j3d/Utils.java
+++ b/src/classes/share/javax/media/j3d/Utils.java
@@ -96,4 +96,346 @@ static final double ptToRaySquare(Point3d pt, Point3d start, Vector3d dir, Point
return dt.lengthSquared();
}
+private static final double ZERO_TOL = 1e-5d;
+
+/**
+ * Return the square of the minimum distance between two line segments.
+ *
+ * Code in this method adapted from:
+ * Geometric Tools, LLC
+ * Copyright (c) 1998-2012
+ * Distributed under the Boost Software License, Version 1.0.
+ * http://www.boost.org/LICENSE_1_0.txt
+ * http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
+ * http://www.geometrictools.com/LibMathematics/Distance/Wm5DistSegment3Segment3.cpp
+ * File Version: 5.0.1 (2010/10/01)
+ */
+static public double segmentToSegment (Point3d s0start, Point3d s0end,
+ Point3d s1start, Point3d s1end,
+ Point3d s0int, Point3d s1int, double[] param) {
+// Vector3<Real> diff = mSegment0->Center - mSegment1->Center;
+// Real a01 = -mSegment0->Direction.Dot(mSegment1->Direction);
+// Real b0 = diff.Dot(mSegment0->Direction);
+// Real b1 = -diff.Dot(mSegment1->Direction);
+// Real c = diff.SquaredLength();
+// Real det = Math<Real>::FAbs((Real)1 - a01*a01);
+// Real s0, s1, sqrDist, extDet0, extDet1, tmpS0, tmpS1;
+//
+// if (det >= Math<Real>::ZERO_TOLERANCE)
+// {
+// // Segments are not parallel.
+// s0 = a01*b1 - b0;
+// s1 = a01*b0 - b1;
+// extDet0 = mSegment0->Extent*det;
+// extDet1 = mSegment1->Extent*det;
+//
+// if (s0 >= -extDet0)
+// {
+// if (s0 <= extDet0)
+// {
+// if (s1 >= -extDet1)
+// {
+// if (s1 <= extDet1) // region 0 (interior)
+// {
+// // Minimum at interior points of segments.
+// Real invDet = ((Real)1)/det;
+// s0 *= invDet;
+// s1 *= invDet;
+// sqrDist = s0*(s0 + a01*s1 + ((Real)2)*b0) +
+// s1*(a01*s0 + s1 + ((Real)2)*b1) + c;
+// }
+// else // region 3 (side)
+// {
+// s1 = mSegment1->Extent;
+// tmpS0 = -(a01*s1 + b0);
+// if (tmpS0 < -mSegment0->Extent)
+// {
+// s0 = -mSegment0->Extent;
+// sqrDist = s0*(s0 - ((Real)2)*tmpS0) +
+// s1*(s1 + ((Real)2)*b1) + c;
+// }
+// else if (tmpS0 <= mSegment0->Extent)
+// {
+// s0 = tmpS0;
+// sqrDist = -s0*s0 + s1*(s1 + ((Real)2)*b1) + c;
+// }
+// else
+// {
+// s0 = mSegment0->Extent;
+// sqrDist = s0*(s0 - ((Real)2)*tmpS0) +
+// s1*(s1 + ((Real)2)*b1) + c;
+// }
+// }
+// }
+// else // region 7 (side)
+// {
+// s1 = -mSegment1->Extent;
+// tmpS0 = -(a01*s1 + b0);
+// if (tmpS0 < -mSegment0->Extent)
+// {
+// s0 = -mSegment0->Extent;
+// sqrDist = s0*(s0 - ((Real)2)*tmpS0) +
+// s1*(s1 + ((Real)2)*b1) + c;
+// }
+// else if (tmpS0 <= mSegment0->Extent)
+// {
+// s0 = tmpS0;
+// sqrDist = -s0*s0 + s1*(s1 + ((Real)2)*b1) + c;
+// }
+// else
+// {
+// s0 = mSegment0->Extent;
+// sqrDist = s0*(s0 - ((Real)2)*tmpS0) +
+// s1*(s1 + ((Real)2)*b1) + c;
+// }
+// }
+// }
+// else
+// {
+// if (s1 >= -extDet1)
+// {
+// if (s1 <= extDet1) // region 1 (side)
+// {
+// s0 = mSegment0->Extent;
+// tmpS1 = -(a01*s0 + b1);
+// if (tmpS1 < -mSegment1->Extent)
+// {
+// s1 = -mSegment1->Extent;
+// sqrDist = s1*(s1 - ((Real)2)*tmpS1) +
+// s0*(s0 + ((Real)2)*b0) + c;
+// }
+// else if (tmpS1 <= mSegment1->Extent)
+// {
+// s1 = tmpS1;
+// sqrDist = -s1*s1 + s0*(s0 + ((Real)2)*b0) + c;
+// }
+// else
+// {
+// s1 = mSegment1->Extent;
+// sqrDist = s1*(s1 - ((Real)2)*tmpS1) +
+// s0*(s0 + ((Real)2)*b0) + c;
+// }
+// }
+// else // region 2 (corner)
+// {
+// s1 = mSegment1->Extent;
+// tmpS0 = -(a01*s1 + b0);
+// if (tmpS0 < -mSegment0->Extent)
+// {
+// s0 = -mSegment0->Extent;
+// sqrDist = s0*(s0 - ((Real)2)*tmpS0) +
+// s1*(s1 + ((Real)2)*b1) + c;
+// }
+// else if (tmpS0 <= mSegment0->Extent)
+// {
+// s0 = tmpS0;
+// sqrDist = -s0*s0 + s1*(s1 + ((Real)2)*b1) + c;
+// }
+// else
+// {
+// s0 = mSegment0->Extent;
+// tmpS1 = -(a01*s0 + b1);
+// if (tmpS1 < -mSegment1->Extent)
+// {
+// s1 = -mSegment1->Extent;
+// sqrDist = s1*(s1 - ((Real)2)*tmpS1) +
+// s0*(s0 + ((Real)2)*b0) + c;
+// }
+// else if (tmpS1 <= mSegment1->Extent)
+// {
+// s1 = tmpS1;
+// sqrDist = -s1*s1 + s0*(s0 + ((Real)2)*b0) + c;
+// }
+// else
+// {
+// s1 = mSegment1->Extent;
+// sqrDist = s1*(s1 - ((Real)2)*tmpS1) +
+// s0*(s0 + ((Real)2)*b0) + c;
+// }
+// }
+// }
+// }
+// else // region 8 (corner)
+// {
+// s1 = -mSegment1->Extent;
+// tmpS0 = -(a01*s1 + b0);
+// if (tmpS0 < -mSegment0->Extent)
+// {
+// s0 = -mSegment0->Extent;
+// sqrDist = s0*(s0 - ((Real)2)*tmpS0) +
+// s1*(s1 + ((Real)2)*b1) + c;
+// }
+// else if (tmpS0 <= mSegment0->Extent)
+// {
+// s0 = tmpS0;
+// sqrDist = -s0*s0 + s1*(s1 + ((Real)2)*b1) + c;
+// }
+// else
+// {
+// s0 = mSegment0->Extent;
+// tmpS1 = -(a01*s0 + b1);
+// if (tmpS1 > mSegment1->Extent)
+// {
+// s1 = mSegment1->Extent;
+// sqrDist = s1*(s1 - ((Real)2)*tmpS1) +
+// s0*(s0 + ((Real)2)*b0) + c;
+// }
+// else if (tmpS1 >= -mSegment1->Extent)
+// {
+// s1 = tmpS1;
+// sqrDist = -s1*s1 + s0*(s0 + ((Real)2)*b0) + c;
+// }
+// else
+// {
+// s1 = -mSegment1->Extent;
+// sqrDist = s1*(s1 - ((Real)2)*tmpS1) +
+// s0*(s0 + ((Real)2)*b0) + c;
+// }
+// }
+// }
+// }
+// }
+// else
+// {
+// if (s1 >= -extDet1)
+// {
+// if (s1 <= extDet1) // region 5 (side)
+// {
+// s0 = -mSegment0->Extent;
+// tmpS1 = -(a01*s0 + b1);
+// if (tmpS1 < -mSegment1->Extent)
+// {
+// s1 = -mSegment1->Extent;
+// sqrDist = s1*(s1 - ((Real)2)*tmpS1) +
+// s0*(s0 + ((Real)2)*b0) + c;
+// }
+// else if (tmpS1 <= mSegment1->Extent)
+// {
+// s1 = tmpS1;
+// sqrDist = -s1*s1 + s0*(s0 + ((Real)2)*b0) + c;
+// }
+// else
+// {
+// s1 = mSegment1->Extent;
+// sqrDist = s1*(s1 - ((Real)2)*tmpS1) +
+// s0*(s0 + ((Real)2)*b0) + c;
+// }
+// }
+// else // region 4 (corner)
+// {
+// s1 = mSegment1->Extent;
+// tmpS0 = -(a01*s1 + b0);
+// if (tmpS0 > mSegment0->Extent)
+// {
+// s0 = mSegment0->Extent;
+// sqrDist = s0*(s0 - ((Real)2)*tmpS0) +
+// s1*(s1 + ((Real)2)*b1) + c;
+// }
+// else if (tmpS0 >= -mSegment0->Extent)
+// {
+// s0 = tmpS0;
+// sqrDist = -s0*s0 + s1*(s1 + ((Real)2)*b1) + c;
+// }
+// else
+// {
+// s0 = -mSegment0->Extent;
+// tmpS1 = -(a01*s0 + b1);
+// if (tmpS1 < -mSegment1->Extent)
+// {
+// s1 = -mSegment1->Extent;
+// sqrDist = s1*(s1 - ((Real)2)*tmpS1) +
+// s0*(s0 + ((Real)2)*b0) + c;
+// }
+// else if (tmpS1 <= mSegment1->Extent)
+// {
+// s1 = tmpS1;
+// sqrDist = -s1*s1 + s0*(s0 + ((Real)2)*b0) + c;
+// }
+// else
+// {
+// s1 = mSegment1->Extent;
+// sqrDist = s1*(s1 - ((Real)2)*tmpS1) +
+// s0*(s0 + ((Real)2)*b0) + c;
+// }
+// }
+// }
+// }
+// else // region 6 (corner)
+// {
+// s1 = -mSegment1->Extent;
+// tmpS0 = -(a01*s1 + b0);
+// if (tmpS0 > mSegment0->Extent)
+// {
+// s0 = mSegment0->Extent;
+// sqrDist = s0*(s0 - ((Real)2)*tmpS0) +
+// s1*(s1 + ((Real)2)*b1) + c;
+// }
+// else if (tmpS0 >= -mSegment0->Extent)
+// {
+// s0 = tmpS0;
+// sqrDist = -s0*s0 + s1*(s1 + ((Real)2)*b1) + c;
+// }
+// else
+// {
+// s0 = -mSegment0->Extent;
+// tmpS1 = -(a01*s0 + b1);
+// if (tmpS1 < -mSegment1->Extent)
+// {
+// s1 = -mSegment1->Extent;
+// sqrDist = s1*(s1 - ((Real)2)*tmpS1) +
+// s0*(s0 + ((Real)2)*b0) + c;
+// }
+// else if (tmpS1 <= mSegment1->Extent)
+// {
+// s1 = tmpS1;
+// sqrDist = -s1*s1 + s0*(s0 + ((Real)2)*b0) + c;
+// }
+// else
+// {
+// s1 = mSegment1->Extent;
+// sqrDist = s1*(s1 - ((Real)2)*tmpS1) +
+// s0*(s0 + ((Real)2)*b0) + c;
+// }
+// }
+// }
+// }
+// }
+// else
+// {
+// // The segments are parallel. The average b0 term is designed to
+// // ensure symmetry of the function. That is, dist(seg0,seg1) and
+// // dist(seg1,seg0) should produce the same number.
+// Real e0pe1 = mSegment0->Extent + mSegment1->Extent;
+// Real sign = (a01 > (Real)0 ? (Real)-1 : (Real)1);
+// Real b0Avr = ((Real)0.5)*(b0 - sign*b1);
+// Real lambda = -b0Avr;
+// if (lambda < -e0pe1)
+// {
+// lambda = -e0pe1;
+// }
+// else if (lambda > e0pe1)
+// {
+// lambda = e0pe1;
+// }
+//
+// s1 = -sign*lambda*mSegment1->Extent/e0pe1;
+// s0 = lambda + sign*s1;
+// sqrDist = lambda*(lambda + ((Real)2)*b0Avr) + c;
+// }
+//
+// mClosestPoint0 = mSegment0->Center + s0*mSegment0->Direction;
+// mClosestPoint1 = mSegment1->Center + s1*mSegment1->Direction;
+// mSegment0Parameter = s0;
+// mSegment1Parameter = s1;
+//
+// // Account for numerical round-off errors.
+// if (sqrDist < (Real)0)
+// {
+// sqrDist = (Real)0;
+// }
+// return sqrDist;
+//}
+ return 0.0d;
+}
}
+