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authorKevin Rushforth <[email protected]>2005-05-12 03:40:29 +0000
committerKevin Rushforth <[email protected]>2005-05-12 03:40:29 +0000
commitdd609edf58523fa8f0638ede1c11c7494e9d877f (patch)
treefefe3ebeea6c2e93979a9a59fcdb12df3b0e0ed1 /www
parent68a0999437d707fd99b68c51ff530fb8fce36782 (diff)
Web page updates for new functionality.
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@266 ba19aa83-45c5-6ac9-afd3-db810772062c
Diffstat (limited to 'www')
-rw-r--r--www/j3d1_4/api-changes.html35
-rw-r--r--www/j3d1_4/proposed-changes.html20
2 files changed, 38 insertions, 17 deletions
diff --git a/www/j3d1_4/api-changes.html b/www/j3d1_4/api-changes.html
index b058b38..6f52187 100644
--- a/www/j3d1_4/api-changes.html
+++ b/www/j3d1_4/api-changes.html
@@ -49,6 +49,12 @@ to the Java&nbsp;3D API.
<pre>
I. New/deprecated fields, constructors, methods
+ Canvas3D
+ --------
+ New methods:
+ public boolean isShadingLanguageSupported(int shadingLanguage)
+
+
SceneGraphObject
----------------
New methods:
@@ -69,13 +75,11 @@ I. New/deprecated fields, constructors, methods
int texCoordSetCount,
int[] texCoordSetMap,
int vertexAttrCount,
- int[] vertexAttrSizes,
- String[] vertexAttrNames)
+ int[] vertexAttrSizes)
New methods:
public int getVertexAttrCount()
public void getVertexAttrSizes(int[] vertexAttrSizes)
- public void getVertexAttrNames(String[] vertexAttrNames)
public void setVertexAttr(int vertexAttrNum, int index,
float[] vertexAttr)
public void setVertexAttr(int vertexAttrNum, int index,
@@ -137,8 +141,7 @@ I. New/deprecated fields, constructors, methods
int texCoordSetCount,
int[] texCoordSetMap,
int vertexAttrCount,
- int[] vertexAttrSizes,
- String[] vertexAttrNames)
+ int[] vertexAttrSizes)
Node
@@ -195,6 +198,28 @@ I. New/deprecated fields, constructors, methods
public void getRead(Transform3D read, long deltaT)
+ RenderingAttributes
+ -----------
+ New fields:
+ public static final int ALLOW_DEPTH_TEST_FUNCTION_READ
+ public static final int ALLOW_DEPTH_TEST_FUNCTION_WRITE
+
+ New constructors:
+ public RenderingAttributes(boolean depthBufferEnable,
+ boolean depthBufferWriteEnable,
+ int depthTestFunction,
+ float alphaTestValue,
+ int alphaTestFunction,
+ boolean visible,
+ boolean ignoreVertexColors,
+ boolean rasterOpEnable,
+ int rasterOp)
+
+ New methods:
+ public void setDepthTestFunction(int function)
+ public int getDepthTestFunction()
+
+
II. Reparented classes
NONE
diff --git a/www/j3d1_4/proposed-changes.html b/www/j3d1_4/proposed-changes.html
index 4ef95ed..a0d33fd 100644
--- a/www/j3d1_4/proposed-changes.html
+++ b/www/j3d1_4/proposed-changes.html
@@ -70,8 +70,14 @@ to be called on live/compiled scene graph</li>
method and <a
href="http://javadesktop.org/java3d/javadoc/1.4.0-latest/javax/media/j3d/Node.html#ALLOW_LOCALE_READ"><code>ALLOW_LOCALE_READ</code></a>
capability bit to <code>Node</code>
-class<br>
- </li>
+class</li>
+ <li>Add a new attribute for depth test function to
+RenderingAttributes: public <a
+ href="http://javadesktop.org/java3d/javadoc/1.4.0-latest/javax/media/j3d/RenderingAttributes.html#setDepthTestFunction%28int%29"><code>get/setDepthTestFunction(int&nbsp;function)</code></a>
+methods that takes as values one of: <code>ALWAYS, NEVER,
+EQUAL, NOT_EQUAL, LESS, LESS_OR_EQUAL, GREATER, GREATER_OR_EQUAL</code>.
+The default value is <code>LESS_OR_EQUAL</code> for backward
+compatibility.</li>
</ul>
<p>This is a list of features that we propose to <a
href="#Footnote_1">deprecate<sup>1</sup></a> in
@@ -114,16 +120,6 @@ will not
happen
without an someone from the community volunteering
to drive it.</span></li>
- <li>Add a new attribute for depth test function to
-RenderingAttributes: public <code>get/setDepthTestFunction(int&nbsp;function)</code>
-methods that takes as values one of: <code>ALWAYS, NEVER,
-EQUAL, NOT_EQUAL, LESS, LESS_OR_EQUAL, GREATER, GREATER_OR_EQUAL</code>.
-The default value would be <code>LESS_OR_EQUAL</code> for backward
-compatibility. <span style="color: rgb(204, 0, 0);">Note: this feature
-will not
-happen
-without an someone from the community volunteering
-to drive it.</span></li>
<li>Method to retrieve the geometry data from the tessellation
of a
glyph in a 3D font: a