diff options
-rw-r--r-- | build.xml | 16 | ||||
-rw-r--r-- | src/classes/share/javax/media/j3d/IndexedLineArrayRetained.java | 686 | ||||
-rw-r--r-- | src/classes/share/javax/media/j3d/IndexedQuadArrayRetained.java | 90 | ||||
-rw-r--r-- | src/classes/share/javax/media/j3d/IndexedTriangleArrayRetained.java | 72 |
4 files changed, 443 insertions, 421 deletions
@@ -683,8 +683,8 @@ <target name="initSrc" depends="setupPlatform"> <property name="platformSrc" location="${dist}/${platform}/src"/> - <property name="j3dZip" value="j3d-${version_base_file}-src.zip"/> - <property name="vecmathZip" value="vecmath-${version_base_file}-src.zip"/> + <property name="j3dZip" value="j3d-${version_file}-src.zip"/> + <property name="vecmathZip" value="vecmath-${version_file}-src.zip"/> <property name="j3dZipFile" location="${platformSrc}/${j3dZip}"/> <property name="vecmathZipFile" location="${platformSrc}/${vecmathZip}"/> @@ -702,7 +702,7 @@ <target name="src" depends="initSrc, echoSrc, j3dSrc, vecmathSrc"> </target> - <target name="j3dSrc" depends="j3dSrcClean"> + <target name="j3dSrc"> <zip destfile="${j3dZipFile}"> <fileset dir="${cvsRootDir}/j3d-core/release-info/src-release/j3d" @@ -738,7 +738,7 @@ </zip> </target> - <target name="vecmathSrc" depends="vecmathSrcClean"> + <target name="vecmathSrc"> <zip destfile="${vecmathZipFile}"> <fileset dir="${cvsRootDir}/j3d-core/release-info/src-release/vecmath" @@ -753,14 +753,6 @@ </zip> </target> - <target name="j3dSrcClean" depends="initSrc"> - <delete file="${j3dZipFile}"/> - </target> - - <target name="vecmathSrcClean" depends="initSrc"> - <delete file="${vecmathZipFile}"/> - </target> - <target name="clean-dist"> <!-- Delete the ${dist} directory tree --> <delete dir="${dist}"/> diff --git a/src/classes/share/javax/media/j3d/IndexedLineArrayRetained.java b/src/classes/share/javax/media/j3d/IndexedLineArrayRetained.java index df54f80..be93378 100644 --- a/src/classes/share/javax/media/j3d/IndexedLineArrayRetained.java +++ b/src/classes/share/javax/media/j3d/IndexedLineArrayRetained.java @@ -27,373 +27,383 @@ class IndexedLineArrayRetained extends IndexedGeometryArrayRetained { } boolean intersect(PickShape pickShape, PickInfo pickInfo, int flags, Point3d iPnt, - GeometryRetained geom, int geomIndex) { + GeometryRetained geom, int geomIndex) { Point3d pnts[] = new Point3d[2]; - double sdist[] = new double[1]; - double minDist = Double.MAX_VALUE; - double x = 0, y = 0, z = 0; - int i = ((vertexFormat & GeometryArray.BY_REFERENCE) == 0 ? - initialVertexIndex : initialCoordIndex); - pnts[0] = new Point3d(); - pnts[1] = new Point3d(); + double sdist[] = new double[1]; + double minDist = Double.MAX_VALUE; + double x = 0, y = 0, z = 0; + //NVaidya + // Bug 447: While loops below now traverse over all + // elements in the valid index range from initialIndexIndex + // to initialIndexInex + validIndexCount - 1 + int i = initialIndexIndex; + int loopStopIndex = initialIndexIndex + validIndexCount; + pnts[0] = new Point3d(); + pnts[1] = new Point3d(); int[] vtxIndexArr = new int[2]; - - switch (pickShape.getPickType()) { - case PickShape.PICKRAY: - PickRay pickRay= (PickRay) pickShape; - - while (i < validVertexCount) { - for(int k=0; k<2; k++) { - vtxIndexArr[k] = indexCoord[i]; - getVertexData(indexCoord[i++], pnts[k]); - } - if (intersectLineAndRay(pnts[0], pnts[1], pickRay.origin, - pickRay.direction, sdist, - iPnt)) { - if (flags == 0) { - return true; - } - if (sdist[0] < minDist) { - minDist = sdist[0]; - x = iPnt.x; - y = iPnt.y; - z = iPnt.z; - if((flags & PickInfo.CLOSEST_GEOM_INFO) != 0) { - storeInterestData(pickInfo, flags, geom, geomIndex, - vtxIndexArr, iPnt, sdist[0]); + + switch (pickShape.getPickType()) { + case PickShape.PICKRAY: + PickRay pickRay= (PickRay) pickShape; + + while (i < loopStopIndex) { + for(int k=0; k<2; k++) { + vtxIndexArr[k] = indexCoord[i]; + getVertexData(indexCoord[i++], pnts[k]); + } + if (intersectLineAndRay(pnts[0], pnts[1], pickRay.origin, + pickRay.direction, sdist, + iPnt)) { + if (flags == 0) { + return true; + } + if (sdist[0] < minDist) { + minDist = sdist[0]; + x = iPnt.x; + y = iPnt.y; + z = iPnt.z; + if((flags & PickInfo.CLOSEST_GEOM_INFO) != 0) { + storeInterestData(pickInfo, flags, geom, geomIndex, + vtxIndexArr, iPnt, sdist[0]); + } + } + if((flags & PickInfo.ALL_GEOM_INFO) != 0) { + storeInterestData(pickInfo, flags, geom, geomIndex, + vtxIndexArr, iPnt, sdist[0]); } - } - if((flags & PickInfo.ALL_GEOM_INFO) != 0) { - storeInterestData(pickInfo, flags, geom, geomIndex, - vtxIndexArr, iPnt, sdist[0]); } - } - } - break; - case PickShape.PICKSEGMENT: - PickSegment pickSegment = (PickSegment) pickShape; - Vector3d dir = - new Vector3d(pickSegment.end.x - pickSegment.start.x, - pickSegment.end.y - pickSegment.start.y, - pickSegment.end.z - pickSegment.start.z); - - while (i < validVertexCount) { - for(int k=0; k<2; k++) { - vtxIndexArr[k] = indexCoord[i]; - getVertexData(indexCoord[i++], pnts[k]); } - if (intersectLineAndRay(pnts[0], pnts[1], - pickSegment.start, - dir, sdist, iPnt) && - (sdist[0] <= 1.0)) { - if (flags == 0) { - return true; - } - if (sdist[0] < minDist) { - minDist = sdist[0]; - x = iPnt.x; - y = iPnt.y; - z = iPnt.z; - if((flags & PickInfo.CLOSEST_GEOM_INFO) != 0) { - storeInterestData(pickInfo, flags, geom, geomIndex, - vtxIndexArr, iPnt, sdist[0]); + break; + case PickShape.PICKSEGMENT: + PickSegment pickSegment = (PickSegment) pickShape; + Vector3d dir = + new Vector3d(pickSegment.end.x - pickSegment.start.x, + pickSegment.end.y - pickSegment.start.y, + pickSegment.end.z - pickSegment.start.z); + + while (i < loopStopIndex) { + for(int k=0; k<2; k++) { + vtxIndexArr[k] = indexCoord[i]; + getVertexData(indexCoord[i++], pnts[k]); + } + if (intersectLineAndRay(pnts[0], pnts[1], + pickSegment.start, + dir, sdist, iPnt) && + (sdist[0] <= 1.0)) { + if (flags == 0) { + return true; + } + if (sdist[0] < minDist) { + minDist = sdist[0]; + x = iPnt.x; + y = iPnt.y; + z = iPnt.z; + if((flags & PickInfo.CLOSEST_GEOM_INFO) != 0) { + storeInterestData(pickInfo, flags, geom, geomIndex, + vtxIndexArr, iPnt, sdist[0]); + } + } + if((flags & PickInfo.ALL_GEOM_INFO) != 0) { + storeInterestData(pickInfo, flags, geom, geomIndex, + vtxIndexArr, iPnt, sdist[0]); } - } - if((flags & PickInfo.ALL_GEOM_INFO) != 0) { - storeInterestData(pickInfo, flags, geom, geomIndex, - vtxIndexArr, iPnt, sdist[0]); } - } - } - break; - case PickShape.PICKBOUNDINGBOX: - BoundingBox bbox = (BoundingBox) - ((PickBounds) pickShape).bounds; - - while (i < validVertexCount) { - for(int k=0; k<2; k++) { - vtxIndexArr[k] = indexCoord[i]; - getVertexData(indexCoord[i++], pnts[k]); } - if (intersectBoundingBox(pnts, bbox, sdist, iPnt)) { - if (flags == 0) { - return true; - } - if (sdist[0] < minDist) { - minDist = sdist[0]; - x = iPnt.x; - y = iPnt.y; - z = iPnt.z; - if((flags & PickInfo.CLOSEST_GEOM_INFO) != 0) { - storeInterestData(pickInfo, flags, geom, geomIndex, - vtxIndexArr, iPnt, sdist[0]); + break; + case PickShape.PICKBOUNDINGBOX: + BoundingBox bbox = (BoundingBox) + ((PickBounds) pickShape).bounds; + + while (i < loopStopIndex) { + for(int k=0; k<2; k++) { + vtxIndexArr[k] = indexCoord[i]; + getVertexData(indexCoord[i++], pnts[k]); + } + if (intersectBoundingBox(pnts, bbox, sdist, iPnt)) { + if (flags == 0) { + return true; + } + if (sdist[0] < minDist) { + minDist = sdist[0]; + x = iPnt.x; + y = iPnt.y; + z = iPnt.z; + if((flags & PickInfo.CLOSEST_GEOM_INFO) != 0) { + storeInterestData(pickInfo, flags, geom, geomIndex, + vtxIndexArr, iPnt, sdist[0]); + } + } + if((flags & PickInfo.ALL_GEOM_INFO) != 0) { + storeInterestData(pickInfo, flags, geom, geomIndex, + vtxIndexArr, iPnt, sdist[0]); } - } - if((flags & PickInfo.ALL_GEOM_INFO) != 0) { - storeInterestData(pickInfo, flags, geom, geomIndex, - vtxIndexArr, iPnt, sdist[0]); } - } - } - break; - case PickShape.PICKBOUNDINGSPHERE: - BoundingSphere bsphere = (BoundingSphere) - ((PickBounds) pickShape).bounds; - - while (i < validVertexCount) { - for(int k=0; k<2; k++) { - vtxIndexArr[k] = indexCoord[i]; - getVertexData(indexCoord[i++], pnts[k]); } - if (intersectBoundingSphere(pnts, bsphere, sdist, iPnt)) { - if (flags == 0) { - return true; - } - if (sdist[0] < minDist) { - minDist = sdist[0]; - x = iPnt.x; - y = iPnt.y; - z = iPnt.z; - if((flags & PickInfo.CLOSEST_GEOM_INFO) != 0) { - storeInterestData(pickInfo, flags, geom, geomIndex, - vtxIndexArr, iPnt, sdist[0]); + break; + case PickShape.PICKBOUNDINGSPHERE: + BoundingSphere bsphere = (BoundingSphere) + ((PickBounds) pickShape).bounds; + + while (i < loopStopIndex) { + for(int k=0; k<2; k++) { + vtxIndexArr[k] = indexCoord[i]; + getVertexData(indexCoord[i++], pnts[k]); + } + if (intersectBoundingSphere(pnts, bsphere, sdist, iPnt)) { + if (flags == 0) { + return true; + } + if (sdist[0] < minDist) { + minDist = sdist[0]; + x = iPnt.x; + y = iPnt.y; + z = iPnt.z; + if((flags & PickInfo.CLOSEST_GEOM_INFO) != 0) { + storeInterestData(pickInfo, flags, geom, geomIndex, + vtxIndexArr, iPnt, sdist[0]); + } + } + if((flags & PickInfo.ALL_GEOM_INFO) != 0) { + storeInterestData(pickInfo, flags, geom, geomIndex, + vtxIndexArr, iPnt, sdist[0]); } - } - if((flags & PickInfo.ALL_GEOM_INFO) != 0) { - storeInterestData(pickInfo, flags, geom, geomIndex, - vtxIndexArr, iPnt, sdist[0]); } - } - } - break; - case PickShape.PICKBOUNDINGPOLYTOPE: - BoundingPolytope bpolytope = (BoundingPolytope) - ((PickBounds) pickShape).bounds; - - while (i < validVertexCount) { - for(int k=0; k<2; k++) { - vtxIndexArr[k] = indexCoord[i]; - getVertexData(indexCoord[i++], pnts[k]); } - if (intersectBoundingPolytope(pnts, bpolytope, sdist, iPnt)) { - if (flags == 0) { - return true; - } - if (sdist[0] < minDist) { - minDist = sdist[0]; - x = iPnt.x; - y = iPnt.y; - z = iPnt.z; - if((flags & PickInfo.CLOSEST_GEOM_INFO) != 0) { - storeInterestData(pickInfo, flags, geom, geomIndex, - vtxIndexArr, iPnt, sdist[0]); + break; + case PickShape.PICKBOUNDINGPOLYTOPE: + BoundingPolytope bpolytope = (BoundingPolytope) + ((PickBounds) pickShape).bounds; + + while (i < loopStopIndex) { + for(int k=0; k<2; k++) { + vtxIndexArr[k] = indexCoord[i]; + getVertexData(indexCoord[i++], pnts[k]); + } + if (intersectBoundingPolytope(pnts, bpolytope, sdist, iPnt)) { + if (flags == 0) { + return true; + } + if (sdist[0] < minDist) { + minDist = sdist[0]; + x = iPnt.x; + y = iPnt.y; + z = iPnt.z; + if((flags & PickInfo.CLOSEST_GEOM_INFO) != 0) { + storeInterestData(pickInfo, flags, geom, geomIndex, + vtxIndexArr, iPnt, sdist[0]); + } + } + if((flags & PickInfo.ALL_GEOM_INFO) != 0) { + storeInterestData(pickInfo, flags, geom, geomIndex, + vtxIndexArr, iPnt, sdist[0]); } - } - if((flags & PickInfo.ALL_GEOM_INFO) != 0) { - storeInterestData(pickInfo, flags, geom, geomIndex, - vtxIndexArr, iPnt, sdist[0]); } - } - } - break; - case PickShape.PICKCYLINDER: - PickCylinder pickCylinder= (PickCylinder) pickShape; - - while (i < validVertexCount) { - for(int k=0; k<2; k++) { - vtxIndexArr[k] = indexCoord[i]; - getVertexData(indexCoord[i++], pnts[k]); } - if (intersectCylinder(pnts, pickCylinder, sdist, iPnt)) { - if (flags == 0) { - return true; - } - if (sdist[0] < minDist) { - minDist = sdist[0]; - x = iPnt.x; - y = iPnt.y; - z = iPnt.z; - if((flags & PickInfo.CLOSEST_GEOM_INFO) != 0) { - storeInterestData(pickInfo, flags, geom, geomIndex, - vtxIndexArr, iPnt, sdist[0]); + break; + case PickShape.PICKCYLINDER: + PickCylinder pickCylinder= (PickCylinder) pickShape; + + while (i < loopStopIndex) { + for(int k=0; k<2; k++) { + vtxIndexArr[k] = indexCoord[i]; + getVertexData(indexCoord[i++], pnts[k]); + } + if (intersectCylinder(pnts, pickCylinder, sdist, iPnt)) { + if (flags == 0) { + return true; + } + if (sdist[0] < minDist) { + minDist = sdist[0]; + x = iPnt.x; + y = iPnt.y; + z = iPnt.z; + if((flags & PickInfo.CLOSEST_GEOM_INFO) != 0) { + storeInterestData(pickInfo, flags, geom, geomIndex, + vtxIndexArr, iPnt, sdist[0]); + } + } + if((flags & PickInfo.ALL_GEOM_INFO) != 0) { + storeInterestData(pickInfo, flags, geom, geomIndex, + vtxIndexArr, iPnt, sdist[0]); } - } - if((flags & PickInfo.ALL_GEOM_INFO) != 0) { - storeInterestData(pickInfo, flags, geom, geomIndex, - vtxIndexArr, iPnt, sdist[0]); } - } - } - break; - case PickShape.PICKCONE: - PickCone pickCone= (PickCone) pickShape; - - while (i < validVertexCount) { - for(int k=0; k<2; k++) { - vtxIndexArr[k] = indexCoord[i]; - getVertexData(indexCoord[i++], pnts[k]); } - if (intersectCone(pnts, pickCone, sdist, iPnt)) { - if (flags == 0) { - return true; - } - if (sdist[0] < minDist) { - minDist = sdist[0]; - x = iPnt.x; - y = iPnt.y; - z = iPnt.z; - if((flags & PickInfo.CLOSEST_GEOM_INFO) != 0) { - storeInterestData(pickInfo, flags, geom, geomIndex, - vtxIndexArr, iPnt, sdist[0]); + break; + case PickShape.PICKCONE: + PickCone pickCone= (PickCone) pickShape; + + while (i < loopStopIndex) { + for(int k=0; k<2; k++) { + vtxIndexArr[k] = indexCoord[i]; + getVertexData(indexCoord[i++], pnts[k]); + } + if (intersectCone(pnts, pickCone, sdist, iPnt)) { + if (flags == 0) { + return true; + } + if (sdist[0] < minDist) { + minDist = sdist[0]; + x = iPnt.x; + y = iPnt.y; + z = iPnt.z; + if((flags & PickInfo.CLOSEST_GEOM_INFO) != 0) { + storeInterestData(pickInfo, flags, geom, geomIndex, + vtxIndexArr, iPnt, sdist[0]); + } + } + if((flags & PickInfo.ALL_GEOM_INFO) != 0) { + storeInterestData(pickInfo, flags, geom, geomIndex, + vtxIndexArr, iPnt, sdist[0]); } - } - if((flags & PickInfo.ALL_GEOM_INFO) != 0) { - storeInterestData(pickInfo, flags, geom, geomIndex, - vtxIndexArr, iPnt, sdist[0]); } - } - } - break; - case PickShape.PICKPOINT: - // Should not happen since API already check for this - throw new IllegalArgumentException(J3dI18N.getString("IndexedLineArrayRetained0")); - default: - throw new RuntimeException ("PickShape not supported for intersection"); - } - - if (minDist < Double.MAX_VALUE) { - iPnt.x = x; - iPnt.y = y; - iPnt.z = z; - return true; - } - return false; - - } + } + break; + case PickShape.PICKPOINT: + // Should not happen since API already check for this + throw new IllegalArgumentException(J3dI18N.getString("IndexedLineArrayRetained0")); + default: + throw new RuntimeException("PickShape not supported for intersection"); + } + + if (minDist < Double.MAX_VALUE) { + iPnt.x = x; + iPnt.y = y; + iPnt.z = z; + return true; + } + return false; + + } boolean intersect(Point3d[] pnts) { - Point3d[] points = new Point3d[2]; - Vector3d dir; - double dist[] = new double[1]; - int i = ((vertexFormat & GeometryArray.BY_REFERENCE) == 0 ? - initialVertexIndex : initialCoordIndex); - points[0] = new Point3d(); - points[1] = new Point3d(); - - switch (pnts.length) { - case 3: // Triangle/Quad , common case first - case 4: - while (i < validVertexCount) { - getVertexData(indexCoord[i++], points[0]); - getVertexData(indexCoord[i++], points[1]); - if (intersectSegment(pnts, points[0], points[1], dist, - null)) { - return true; - } - } - break; - case 2: // Line - dir = new Vector3d(); - while (i < validVertexCount) { - getVertexData(indexCoord[i++], points[0]); - getVertexData(indexCoord[i++], points[1]); - dir.x = points[1].x - points[0].x; - dir.y = points[1].y - points[0].y; - dir.z = points[1].z - points[0].z; - if (intersectLineAndRay(pnts[0], pnts[1], points[0], - dir, dist, null) && - (dist[0] <= 1.0)) { - return true; - } - } - break; - case 1: // Point - dir = new Vector3d(); - while (i < validVertexCount) { - getVertexData(indexCoord[i++], points[0]); - getVertexData(indexCoord[i++], points[1]); - dir.x = points[1].x - points[0].x; - dir.y = points[1].y - points[0].y; - dir.z = points[1].z - points[0].z; - if (intersectPntAndRay(pnts[0], points[0], dir, dist) && - (dist[0] <= 1.0)) { - return true; - } - } - break; - } - return false; + Point3d[] points = new Point3d[2]; + Vector3d dir; + double dist[] = new double[1]; + //NVaidya + // Bug 447: correction for loop indices + int i = initialIndexIndex; + int loopStopIndex = initialIndexIndex + validIndexCount; + points[0] = new Point3d(); + points[1] = new Point3d(); + + switch (pnts.length) { + case 3: // Triangle/Quad , common case first + case 4: + while (i < loopStopIndex) { + getVertexData(indexCoord[i++], points[0]); + getVertexData(indexCoord[i++], points[1]); + if (intersectSegment(pnts, points[0], points[1], dist, + null)) { + return true; + } + } + break; + case 2: // Line + dir = new Vector3d(); + while (i < loopStopIndex) { + getVertexData(indexCoord[i++], points[0]); + getVertexData(indexCoord[i++], points[1]); + dir.x = points[1].x - points[0].x; + dir.y = points[1].y - points[0].y; + dir.z = points[1].z - points[0].z; + if (intersectLineAndRay(pnts[0], pnts[1], points[0], + dir, dist, null) && + (dist[0] <= 1.0)) { + return true; + } + } + break; + case 1: // Point + dir = new Vector3d(); + while (i < loopStopIndex) { + getVertexData(indexCoord[i++], points[0]); + getVertexData(indexCoord[i++], points[1]); + dir.x = points[1].x - points[0].x; + dir.y = points[1].y - points[0].y; + dir.z = points[1].z - points[0].z; + if (intersectPntAndRay(pnts[0], points[0], dir, dist) && + (dist[0] <= 1.0)) { + return true; + } + } + break; + } + return false; } - - + + boolean intersect(Transform3D thisToOtherVworld, - GeometryRetained geom) { - - Point3d[] pnts = new Point3d[2]; - int i = ((vertexFormat & GeometryArray.BY_REFERENCE) == 0 ? - initialVertexIndex : initialCoordIndex); - pnts[0] = new Point3d(); - pnts[1] = new Point3d(); - - while (i < validVertexCount) { - getVertexData(indexCoord[i++], pnts[0]); - getVertexData(indexCoord[i++], pnts[1]); - thisToOtherVworld.transform(pnts[0]); - thisToOtherVworld.transform(pnts[1]); - if (geom.intersect(pnts)) { - return true; - } - } - return false; + GeometryRetained geom) { + + Point3d[] pnts = new Point3d[2]; + //NVaidya + // Bug 447: correction for loop indices + int i = initialIndexIndex; + int loopStopIndex = initialIndexIndex + validIndexCount; + pnts[0] = new Point3d(); + pnts[1] = new Point3d(); + + while (i < loopStopIndex) { + getVertexData(indexCoord[i++], pnts[0]); + getVertexData(indexCoord[i++], pnts[1]); + thisToOtherVworld.transform(pnts[0]); + thisToOtherVworld.transform(pnts[1]); + if (geom.intersect(pnts)) { + return true; + } + } + return false; } - + // the bounds argument is already transformed boolean intersect(Bounds targetBound) { - Point3d[] pnts = new Point3d[2]; - int i = ((vertexFormat & GeometryArray.BY_REFERENCE) == 0 ? - initialVertexIndex : initialCoordIndex); - pnts[0] = new Point3d(); - pnts[1] = new Point3d(); - - switch(targetBound.getPickType()) { - case PickShape.PICKBOUNDINGBOX: - BoundingBox box = (BoundingBox) targetBound; - - while(i < validVertexCount) { - getVertexData(indexCoord[i++], pnts[0]); - getVertexData(indexCoord[i++], pnts[1]); - if (intersectBoundingBox(pnts, box, null, null)) { - return true; - } - } - break; - case PickShape.PICKBOUNDINGSPHERE: - BoundingSphere bsphere = (BoundingSphere) targetBound; - - while(i < validVertexCount) { - getVertexData(indexCoord[i++], pnts[0]); - getVertexData(indexCoord[i++], pnts[1]); - if (intersectBoundingSphere(pnts, bsphere, null, null)) { - return true; - } - } - break; - case PickShape.PICKBOUNDINGPOLYTOPE: - BoundingPolytope bpolytope = (BoundingPolytope) targetBound; - - while(i < validVertexCount) { - getVertexData(indexCoord[i++], pnts[0]); - getVertexData(indexCoord[i++], pnts[1]); - if (intersectBoundingPolytope(pnts, bpolytope, null, null)) { - return true; - } - } - break; - default: - throw new RuntimeException("Bounds not supported for intersection " - + targetBound); - } - return false; + Point3d[] pnts = new Point3d[2]; + //NVaidya + // Bug 447: correction for loop indices + int i = initialIndexIndex; + int loopStopIndex = initialIndexIndex + validIndexCount; + pnts[0] = new Point3d(); + pnts[1] = new Point3d(); + + switch(targetBound.getPickType()) { + case PickShape.PICKBOUNDINGBOX: + BoundingBox box = (BoundingBox) targetBound; + + while(i < loopStopIndex) { + getVertexData(indexCoord[i++], pnts[0]); + getVertexData(indexCoord[i++], pnts[1]); + if (intersectBoundingBox(pnts, box, null, null)) { + return true; + } + } + break; + case PickShape.PICKBOUNDINGSPHERE: + BoundingSphere bsphere = (BoundingSphere) targetBound; + + while(i < loopStopIndex) { + getVertexData(indexCoord[i++], pnts[0]); + getVertexData(indexCoord[i++], pnts[1]); + if (intersectBoundingSphere(pnts, bsphere, null, null)) { + return true; + } + } + break; + case PickShape.PICKBOUNDINGPOLYTOPE: + BoundingPolytope bpolytope = (BoundingPolytope) targetBound; + + while(i < loopStopIndex) { + getVertexData(indexCoord[i++], pnts[0]); + getVertexData(indexCoord[i++], pnts[1]); + if (intersectBoundingPolytope(pnts, bpolytope, null, null)) { + return true; + } + } + break; + default: + throw new RuntimeException("Bounds not supported for intersection " + + targetBound); + } + return false; } int getClassType() { diff --git a/src/classes/share/javax/media/j3d/IndexedQuadArrayRetained.java b/src/classes/share/javax/media/j3d/IndexedQuadArrayRetained.java index 86234ee..6b58410 100644 --- a/src/classes/share/javax/media/j3d/IndexedQuadArrayRetained.java +++ b/src/classes/share/javax/media/j3d/IndexedQuadArrayRetained.java @@ -34,19 +34,23 @@ class IndexedQuadArrayRetained extends IndexedGeometryArrayRetained { double minDist = Double.MAX_VALUE; double x = 0, y = 0, z = 0; int[] vtxIndexArr = new int[4]; - - int i = ((vertexFormat & GeometryArray.BY_REFERENCE) == 0 ? - initialVertexIndex : initialCoordIndex); - pnts[0] = new Point3d(); - pnts[1] = new Point3d(); - pnts[2] = new Point3d(); + + //NVaidya + // Bug 447: While loops below now traverse over all + // elements in the valid index range from initialIndexIndex + // to initialIndexInex + validIndexCount - 1 + int i = initialIndexIndex; + int loopStopIndex = initialIndexIndex + validIndexCount; + pnts[0] = new Point3d(); + pnts[1] = new Point3d(); + pnts[2] = new Point3d(); pnts[3] = new Point3d(); switch (pickShape.getPickType()) { case PickShape.PICKRAY: PickRay pickRay= (PickRay) pickShape; - while (i < validVertexCount) { + while (i < loopStopIndex) { for(int j=0; j<4; j++) { vtxIndexArr[j] = indexCoord[i]; getVertexData(indexCoord[i++], pnts[j]); @@ -75,7 +79,7 @@ class IndexedQuadArrayRetained extends IndexedGeometryArrayRetained { case PickShape.PICKSEGMENT: PickSegment pickSegment = (PickSegment) pickShape; - while (i < validVertexCount) { + while (i < loopStopIndex) { for(int j=0; j<4; j++) { vtxIndexArr[j] = indexCoord[i]; getVertexData(indexCoord[i++], pnts[j]); @@ -105,7 +109,7 @@ class IndexedQuadArrayRetained extends IndexedGeometryArrayRetained { case PickShape.PICKBOUNDINGBOX: BoundingBox bbox = (BoundingBox) ((PickBounds) pickShape).bounds; - while (i < validVertexCount) { + while (i < loopStopIndex) { for(int j=0; j<4; j++) { vtxIndexArr[j] = indexCoord[i]; getVertexData(indexCoord[i++], pnts[j]); @@ -134,7 +138,7 @@ class IndexedQuadArrayRetained extends IndexedGeometryArrayRetained { case PickShape.PICKBOUNDINGSPHERE: BoundingSphere bsphere = (BoundingSphere) ((PickBounds) pickShape).bounds; - while (i < validVertexCount) { + while (i < loopStopIndex) { for(int j=0; j<4; j++) { vtxIndexArr[j] = indexCoord[i]; getVertexData(indexCoord[i++], pnts[j]); @@ -163,7 +167,7 @@ class IndexedQuadArrayRetained extends IndexedGeometryArrayRetained { case PickShape.PICKBOUNDINGPOLYTOPE: BoundingPolytope bpolytope = (BoundingPolytope) ((PickBounds) pickShape).bounds; - while (i < validVertexCount) { + while (i < loopStopIndex) { for(int j=0; j<4; j++) { vtxIndexArr[j] = indexCoord[i]; getVertexData(indexCoord[i++], pnts[j]); @@ -191,7 +195,7 @@ class IndexedQuadArrayRetained extends IndexedGeometryArrayRetained { break; case PickShape.PICKCYLINDER: PickCylinder pickCylinder= (PickCylinder) pickShape; - while (i < validVertexCount) { + while (i < loopStopIndex) { for(int j=0; j<4; j++) { vtxIndexArr[j] = indexCoord[i]; getVertexData(indexCoord[i++], pnts[j]); @@ -219,7 +223,7 @@ class IndexedQuadArrayRetained extends IndexedGeometryArrayRetained { break; case PickShape.PICKCONE: PickCone pickCone= (PickCone) pickShape; - while (i < validVertexCount) { + while (i < loopStopIndex) { for(int j=0; j<4; j++) { vtxIndexArr[j] = indexCoord[i]; getVertexData(indexCoord[i++], pnts[j]); @@ -265,18 +269,20 @@ class IndexedQuadArrayRetained extends IndexedGeometryArrayRetained { // intersect pnts[] with every quad in this object boolean intersect(Point3d[] pnts) { Point3d[] points = new Point3d[4]; - double dist[] = new double[1]; - int i = ((vertexFormat & GeometryArray.BY_REFERENCE) == 0 ? - initialVertexIndex : initialCoordIndex); - - points[0] = new Point3d(); - points[1] = new Point3d(); + double dist[] = new double[1]; + //NVaidya + // Bug 447: correction for loop indices + int i = initialIndexIndex; + int loopStopIndex = initialIndexIndex + validIndexCount; + + points[0] = new Point3d(); + points[1] = new Point3d(); points[2] = new Point3d(); points[3] = new Point3d(); switch (pnts.length) { case 3: // Triangle - while (i < validVertexCount) { + while (i < loopStopIndex) { getVertexData(indexCoord[i++], points[0]); getVertexData(indexCoord[i++], points[1]); getVertexData(indexCoord[i++], points[2]); @@ -290,7 +296,7 @@ class IndexedQuadArrayRetained extends IndexedGeometryArrayRetained { } break; case 4: // Quad - while (i < validVertexCount) { + while (i < loopStopIndex) { getVertexData(indexCoord[i++], points[0]); getVertexData(indexCoord[i++], points[1]); getVertexData(indexCoord[i++], points[2]); @@ -308,7 +314,7 @@ class IndexedQuadArrayRetained extends IndexedGeometryArrayRetained { } break; case 2: // Line - while (i < validVertexCount) { + while (i < loopStopIndex) { getVertexData(indexCoord[i++], points[0]); getVertexData(indexCoord[i++], points[1]); getVertexData(indexCoord[i++], points[2]); @@ -320,7 +326,7 @@ class IndexedQuadArrayRetained extends IndexedGeometryArrayRetained { } break; case 1: // Point - while (i < validVertexCount) { + while (i < loopStopIndex) { getVertexData(indexCoord[i++], points[0]); getVertexData(indexCoord[i++], points[1]); getVertexData(indexCoord[i++], points[2]); @@ -341,16 +347,18 @@ class IndexedQuadArrayRetained extends IndexedGeometryArrayRetained { boolean intersect(Transform3D thisToOtherVworld, GeometryRetained geom) { - Point3d[] points = new Point3d[4]; - int i = ((vertexFormat & GeometryArray.BY_REFERENCE) == 0 ? - initialVertexIndex : initialCoordIndex); - - points[0] = new Point3d(); + Point3d[] points = new Point3d[4]; + //NVaidya + // Bug 447: correction for loop indices + int i = initialIndexIndex; + int loopStopIndex = initialIndexIndex + validIndexCount; + + points[0] = new Point3d(); points[1] = new Point3d(); points[2] = new Point3d(); points[3] = new Point3d(); - while (i < validVertexCount) { + while (i < loopStopIndex) { getVertexData(indexCoord[i++], points[0]); getVertexData(indexCoord[i++], points[1]); getVertexData(indexCoord[i++], points[2]); @@ -368,20 +376,22 @@ class IndexedQuadArrayRetained extends IndexedGeometryArrayRetained { // the bounds argument is already transformed boolean intersect(Bounds targetBound) { - Point3d[] points = new Point3d[4]; - int i = ((vertexFormat & GeometryArray.BY_REFERENCE) == 0 ? - initialVertexIndex : initialCoordIndex); - - points[0] = new Point3d(); - points[1] = new Point3d(); - points[2] = new Point3d(); - points[3] = new Point3d(); + Point3d[] points = new Point3d[4]; + //NVaidya + // Bug 447: correction for loop indices + int i = initialIndexIndex; + int loopStopIndex = initialIndexIndex + validIndexCount; + + points[0] = new Point3d(); + points[1] = new Point3d(); + points[2] = new Point3d(); + points[3] = new Point3d(); switch(targetBound.getPickType()) { case PickShape.PICKBOUNDINGBOX: BoundingBox box = (BoundingBox) targetBound; - while (i < validVertexCount) { + while (i < loopStopIndex) { getVertexData(indexCoord[i++], points[0]); getVertexData(indexCoord[i++], points[1]); getVertexData(indexCoord[i++], points[2]); @@ -394,7 +404,7 @@ class IndexedQuadArrayRetained extends IndexedGeometryArrayRetained { case PickShape.PICKBOUNDINGSPHERE: BoundingSphere bsphere = (BoundingSphere) targetBound; - while (i < validVertexCount) { + while (i < loopStopIndex) { getVertexData(indexCoord[i++], points[0]); getVertexData(indexCoord[i++], points[1]); getVertexData(indexCoord[i++], points[2]); @@ -407,7 +417,7 @@ class IndexedQuadArrayRetained extends IndexedGeometryArrayRetained { break; case PickShape.PICKBOUNDINGPOLYTOPE: BoundingPolytope bpolytope = (BoundingPolytope) targetBound; - while (i < validVertexCount) { + while (i < loopStopIndex) { getVertexData(indexCoord[i++], points[0]); getVertexData(indexCoord[i++], points[1]); getVertexData(indexCoord[i++], points[2]); diff --git a/src/classes/share/javax/media/j3d/IndexedTriangleArrayRetained.java b/src/classes/share/javax/media/j3d/IndexedTriangleArrayRetained.java index 0f12d22..ecdc8fb 100644 --- a/src/classes/share/javax/media/j3d/IndexedTriangleArrayRetained.java +++ b/src/classes/share/javax/media/j3d/IndexedTriangleArrayRetained.java @@ -29,14 +29,18 @@ class IndexedTriangleArrayRetained extends IndexedGeometryArrayRetained { boolean intersect(PickShape pickShape, PickInfo pickInfo, int flags, Point3d iPnt, GeometryRetained geom, int geomIndex) { - Point3d pnts[] = new Point3d[3]; - double sdist[] = new double[1]; - double minDist = Double.MAX_VALUE; - double x = 0, y = 0, z = 0; + Point3d pnts[] = new Point3d[3]; + double sdist[] = new double[1]; + double minDist = Double.MAX_VALUE; + double x = 0, y = 0, z = 0; int[] vtxIndexArr = new int[3]; - int i = ((vertexFormat & GeometryArray.BY_REFERENCE) == 0 ? - initialVertexIndex : initialCoordIndex); + //NVaidya + // Bug 447: While loops below now traverse over all + // elements in the valid index range from initialIndexIndex + // to initialIndexInex + validIndexCount - 1 + int i = initialIndexIndex; + int loopStopIndex = initialIndexIndex + validIndexCount; pnts[0] = new Point3d(); pnts[1] = new Point3d(); pnts[2] = new Point3d(); @@ -45,7 +49,7 @@ class IndexedTriangleArrayRetained extends IndexedGeometryArrayRetained { case PickShape.PICKRAY: PickRay pickRay= (PickRay) pickShape; - while (i < validVertexCount) { + while (i < loopStopIndex) { for(int j=0; j<3; j++) { vtxIndexArr[j] = indexCoord[i]; getVertexData(indexCoord[i++], pnts[j]); @@ -73,7 +77,7 @@ class IndexedTriangleArrayRetained extends IndexedGeometryArrayRetained { break; case PickShape.PICKSEGMENT: PickSegment pickSegment = (PickSegment) pickShape; - while (i < validVertexCount) { + while (i < loopStopIndex) { for(int j=0; j<3; j++) { vtxIndexArr[j] = indexCoord[i]; getVertexData(indexCoord[i++], pnts[j]); @@ -104,7 +108,7 @@ class IndexedTriangleArrayRetained extends IndexedGeometryArrayRetained { BoundingBox bbox = (BoundingBox) ((PickBounds) pickShape).bounds; - while (i < validVertexCount) { + while (i < loopStopIndex) { for(int j=0; j<3; j++) { vtxIndexArr[j] = indexCoord[i]; getVertexData(indexCoord[i++], pnts[j]); @@ -134,7 +138,7 @@ class IndexedTriangleArrayRetained extends IndexedGeometryArrayRetained { BoundingSphere bsphere = (BoundingSphere) ((PickBounds) pickShape).bounds; - while (i < validVertexCount) { + while (i < loopStopIndex) { for(int j=0; j<3; j++) { vtxIndexArr[j] = indexCoord[i]; getVertexData(indexCoord[i++], pnts[j]); @@ -164,7 +168,7 @@ class IndexedTriangleArrayRetained extends IndexedGeometryArrayRetained { BoundingPolytope bpolytope = (BoundingPolytope) ((PickBounds) pickShape).bounds; - while (i < validVertexCount) { + while (i < loopStopIndex) { for(int j=0; j<3; j++) { vtxIndexArr[j] = indexCoord[i]; getVertexData(indexCoord[i++], pnts[j]); @@ -193,7 +197,7 @@ class IndexedTriangleArrayRetained extends IndexedGeometryArrayRetained { break; case PickShape.PICKCYLINDER: PickCylinder pickCylinder= (PickCylinder) pickShape; - while (i < validVertexCount) { + while (i < loopStopIndex) { for(int j=0; j<3; j++) { vtxIndexArr[j] = indexCoord[i]; getVertexData(indexCoord[i++], pnts[j]); @@ -223,7 +227,7 @@ class IndexedTriangleArrayRetained extends IndexedGeometryArrayRetained { case PickShape.PICKCONE: PickCone pickCone= (PickCone) pickShape; - while (i < validVertexCount) { + while (i < loopStopIndex) { for(int j=0; j<3; j++) { vtxIndexArr[j] = indexCoord[i]; getVertexData(indexCoord[i++], pnts[j]); @@ -268,9 +272,11 @@ class IndexedTriangleArrayRetained extends IndexedGeometryArrayRetained { // intersect pnts[] with every triangle in this object boolean intersect(Point3d[] pnts) { Point3d[] points = new Point3d[3]; - double dist[] = new double[1]; - int i = ((vertexFormat & GeometryArray.BY_REFERENCE) == 0 ? - initialVertexIndex : initialCoordIndex); + double dist[] = new double[1]; + //NVaidya + // Bug 447: correction for loop indices + int i = initialIndexIndex; + int loopStopIndex = initialIndexIndex + validIndexCount; points[0] = new Point3d(); points[1] = new Point3d(); @@ -278,7 +284,7 @@ class IndexedTriangleArrayRetained extends IndexedGeometryArrayRetained { switch (pnts.length) { case 3: // Triangle - while (i<validVertexCount) { + while (i<loopStopIndex) { getVertexData(indexCoord[i++], points[0]); getVertexData(indexCoord[i++], points[1]); getVertexData(indexCoord[i++], points[2]); @@ -289,7 +295,7 @@ class IndexedTriangleArrayRetained extends IndexedGeometryArrayRetained { } break; case 4: // Quad - while (i<validVertexCount) { + while (i<loopStopIndex) { getVertexData(indexCoord[i++], points[0]); getVertexData(indexCoord[i++], points[1]); getVertexData(indexCoord[i++], points[2]); @@ -302,7 +308,7 @@ class IndexedTriangleArrayRetained extends IndexedGeometryArrayRetained { } break; case 2: // Line - while (i<validVertexCount) { + while (i<loopStopIndex) { getVertexData(indexCoord[i++], points[0]); getVertexData(indexCoord[i++], points[1]); getVertexData(indexCoord[i++], points[2]); @@ -313,7 +319,7 @@ class IndexedTriangleArrayRetained extends IndexedGeometryArrayRetained { } break; case 1: // Point - while (i<validVertexCount) { + while (i<loopStopIndex) { getVertexData(indexCoord[i++], points[0]); getVertexData(indexCoord[i++], points[1]); getVertexData(indexCoord[i++], points[2]); @@ -329,14 +335,16 @@ class IndexedTriangleArrayRetained extends IndexedGeometryArrayRetained { boolean intersect(Transform3D thisToOtherVworld, GeometryRetained geom) { - Point3d[] pnts = new Point3d[3]; - int i = ((vertexFormat & GeometryArray.BY_REFERENCE) == 0 ? - initialVertexIndex : initialCoordIndex); + Point3d[] pnts = new Point3d[3]; + //NVaidya + // Bug 447: correction for loop indices + int i = initialIndexIndex; + int loopStopIndex = initialIndexIndex + validIndexCount; pnts[0] = new Point3d(); pnts[1] = new Point3d(); pnts[2] = new Point3d(); - while (i < validVertexCount) { + while (i < loopStopIndex) { getVertexData(indexCoord[i++], pnts[0]); getVertexData(indexCoord[i++], pnts[1]); getVertexData(indexCoord[i++], pnts[2]); @@ -352,10 +360,12 @@ class IndexedTriangleArrayRetained extends IndexedGeometryArrayRetained { // the bounds argument is already transformed boolean intersect(Bounds targetBound) { - Point3d[] pnts = new Point3d[3]; - int i = ((vertexFormat & GeometryArray.BY_REFERENCE) == 0 ? - initialVertexIndex : initialCoordIndex); - pnts[0] = new Point3d(); + Point3d[] pnts = new Point3d[3]; + //NVaidya + // Bug 447: correction for loop indices + int i = initialIndexIndex; + int loopStopIndex = initialIndexIndex + validIndexCount; + pnts[0] = new Point3d(); pnts[1] = new Point3d(); pnts[2] = new Point3d(); @@ -363,7 +373,7 @@ class IndexedTriangleArrayRetained extends IndexedGeometryArrayRetained { case PickShape.PICKBOUNDINGBOX: BoundingBox box = (BoundingBox) targetBound; - while (i < validVertexCount) { + while (i < loopStopIndex) { getVertexData(indexCoord[i++], pnts[0]); getVertexData(indexCoord[i++], pnts[1]); getVertexData(indexCoord[i++], pnts[2]); @@ -375,7 +385,7 @@ class IndexedTriangleArrayRetained extends IndexedGeometryArrayRetained { case PickShape.PICKBOUNDINGSPHERE: BoundingSphere bsphere = (BoundingSphere) targetBound; - while (i < validVertexCount) { + while (i < loopStopIndex) { getVertexData(indexCoord[i++], pnts[0]); getVertexData(indexCoord[i++], pnts[1]); getVertexData(indexCoord[i++], pnts[1]); @@ -388,7 +398,7 @@ class IndexedTriangleArrayRetained extends IndexedGeometryArrayRetained { case PickShape.PICKBOUNDINGPOLYTOPE: BoundingPolytope bpolytope = (BoundingPolytope) targetBound; - while (i < validVertexCount) { + while (i < loopStopIndex) { getVertexData(indexCoord[i++], pnts[0]); getVertexData(indexCoord[i++], pnts[1]); getVertexData(indexCoord[i++], pnts[2]); |