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authorKevin Rushforth <[email protected]>2005-10-17 23:09:50 +0000
committerKevin Rushforth <[email protected]>2005-10-17 23:09:50 +0000
commitbbbd3f78002273305ea08e3b5b151e4203759a36 (patch)
treeb9554a90f634be9148b490ac79e5939c10743115 /src/javax/vecmath/TexCoord4f.java
parent61ffc4dc377385a64aacb8070876bbae4c0bd348 (diff)
Merged changes from dev-1_4 branch into the main trunk.
NOTE: all 1.4 development will now proceed on the main trunk. The dev-1_4 branch is closed. git-svn-id: https://svn.java.net/svn/vecmath~svn/trunk@55 dd45e54d-f42e-c781-df72-dca083a658b1
Diffstat (limited to 'src/javax/vecmath/TexCoord4f.java')
-rw-r--r--src/javax/vecmath/TexCoord4f.java2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/javax/vecmath/TexCoord4f.java b/src/javax/vecmath/TexCoord4f.java
index 763140d..bc3b2a3 100644
--- a/src/javax/vecmath/TexCoord4f.java
+++ b/src/javax/vecmath/TexCoord4f.java
@@ -18,7 +18,7 @@ import java.lang.Math;
* A 4 element texture coordinate that is represented by single precision
* floating point x,y,z,w coordinates.
*
- * @since Java 3D 1.3
+ * @since vecmath 1.3
*/
public class TexCoord4f extends Tuple4f implements java.io.Serializable {