summaryrefslogtreecommitdiffstats
path: root/www/vm14/proposed-changes.html
blob: 18adf8ce2118c0e00a9931bdc1498b869f8648aa (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<html>
<head>
  <meta content="text/html; charset=ISO-8859-1"
 http-equiv="content-type">
  <title>Proposed Vecmath 1.4 API Changes</title>
</head>
<body>
<h2>Proposed Vecmath 1.4 API Changes</h2>
<p>This page highlights the proposed changes to the 1.4 version of the
javax.vecmath API. For a list of new
classes methods, etc., see the <a href="api-changes.html">List of
Proposed Vecmath 1.4 API Changes</a>. Click
<a href="http://javadesktop.org/java3d/javadoc/1.4.0-latest/index.html">here</a>
for the
<a href="http://javadesktop.org/java3d/javadoc/1.4.0-latest/index.html">latest
javadocs for the proposed 1.4 API</a> (built from the dev-1_4 branch).<br>
</p>
<h3>I. High Priority Features</h3>
<p>This list of high priority features will almost certainly make it
into the 1.4 API.
</p>
<h4>1. New Tuple2i/Point2i classes</h4>
<p>With the addition of shaders to the Java&nbsp;3D 1.4 API we need the
ability to pass 2-dimensional integer points
to shader programs. The new vecmath classes Tuple2i and Point2i fill
this need. For
more information see the <a
 href="https://j3d-core.dev.java.net/j3d1_4/shaders.html">Programmable
Shaders in Java&nbsp;3D 1.4</a> page.
</p>
<h4>2. Miscellaneous features</h4>
<p>This is a list of miscellaneous features that we propose to add to
the API.
</p>
<ul>
  <li>Something...</li>
  <li>Something else...</li>
</ul>
<p><font color="gray">Page last updated &#8212;
$Date$
</font></p>
</body>
</html>